Armed Assault Wiki
Faction Icon-side-redfor.png Russian Armed Forces
Type Self-Propelled Anti-Aircraft Vehicle
Seats 3 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
Item capacity Max:
  • 10× Weapons
  • 100× Magazines
Top speed ~ 65 km/h
Fuel capacity 500 fuel units
Primary armament Main:
  • 8× Tunguska 9M311 AAM
Secondary armament Secondary:
  • 2× 2A38M 30 mm
Variants None
Arma 2 logo.png

The 2S6M Tunguska is a tracked anti-aircraft vehicle used exclusively by the Russian Armed Forces in ArmA 2.


  • Role:
    • Low altitude anti-aircraft defence
« The 2S6M Tunguska (NATO reporting name is SA-19 Grison) is an Russian self-propelled anti-aircraft tracked vehicle with a surface-to-air gun and missile system.
It is designed to provide day and night protection for infantry and tank regiments against low-flying aircraft helicopters and cruise missile.
Armoury Description


Developed to replace the outdated Soviet-era ZSU-23-4 self-propelled anti-aircraft gun vehicle, the 2S6M is the latest low-level air defence gun/missile system in use by the Russian military.

The 2S6M retains a conventional layout, with the hull and turret being made of all-welded steel armour that provides protection from small arms fire and fragmentation.

It is primarily armed with long-range, infrared/radar-guided surface-to-air missiles that are optimised to take out low-medium altitude aircraft.

On the other hand, its secondary armament consists of dual 30 mm autocannons for short-range air defence purposes. The autocannons have a maximum zeroing range of 1,000 metres.

The standard loadout of the 2S6M gives it 1904 rounds of high-explosive (HE) shells for the dual autocannons and up to 8 SAMs, with four fitted on each side of the turret.

Careless helicopter pilots generally don't last long against the Tunguska...

Heavily armed and well-protected against most small arms and light anti-tank weapons, the 2S6M is a powerful medium/short-range anti-air asset that can shred helicopters and fixed-wing jets alike.

The 2S6M's missiles can put a stop to any helicopter assault with ease, and those that manage to somehow manage to survive the initial barrage of missiles will have to deal with the hail of cannon fire that follows.

The 2S6M itself has no direct counterpart on BLUFOR, with perhaps the U.S. Army's M6 Linebacker being the only AA vehicle that can come close to the 2S6M in terms of armament. Even then, the Linebacker isn't directly comparable (performance-wise) as both its Stinger missiles and radar have significantly less range.

...nor do fixed-wing jets for that matter.

Nonetheless, for all its strengths the 2S6M does have some downsides. Its main weakness stems from its relatively poor optics which have minimal zoom and cannot switch to thermal, both of which limit the overall usefulness of the autocannons.

It also cannot be used effectively at nighttime or low-light conditions, since both the commander and the gunner's optics lack the ability to toggle night vision.

Subsequently, this also means that once it runs out of missiles it becomes nothing more than a heavily-armoured gun truck - completely helpless against CAS aircraft with long-range air-to-ground missiles (albeit still a tough one).

Crew Capacity
The 2S6M has a seating capacity of three personnel for a crew consisting of the driver, a gunner, and the commander.


The 2S6M has a base armour value of 160.

Successful strikes to any of the following highlighted sections will inflict full damage to the component:

Green = Hull
Orange = Engine
Light blue = Treads
Maroon = Turret


The 2S6M's hull can withstand up to 160 points of damage.


The 2S6M's engine is able to take 160 points of damage. At least 20% of damage will be shared with the vehicle's main "health" pool.

A damaged engine will severely diminish power output and prevent the 2S6M from attaining its top speed.


The 2S6M's treads are able to incur just 24 points of damage before breaking.

Disabling either will impede (but not prevent) the 2S6M's mobility. Destroying both will render the vehicle immobilised on rough terrain and make it almost impossible to turn - even if the engine is intact.


The 2S6M's turret can take 160 points of damage.

Disabling the turret will prevent the gunner from rotating it but does not stop its weapons from being fired.

Autocannon barrels

The twin autocannons can withstand just 48 points of damage before failing.

Disabling the autocannons will stop the gunner from being able to adjust their elevation/depression but does not prevent them from being fired.


Both weapon systems on the 2S6M are controlled exclusively by the gunner position. Their optics can toggle between two fields of view, but otherwise do not have access to any enhanced vision modes:

Tunguska 9M311

Damage type Base damage value
High-Explosive 198

Surface-to-air missiles.

It is capable of launching one missile every 0.5 seconds (120 rounds per minute). The launcher itself can only lock onto line-of-sight targets, but the seekers on its missiles are actually infrared-guided. It always requires 3 seconds to complete lock-on for a valid target.

Missiles are soft-launched and require a total of 6.5 seconds of flight time in order to reach a top speed of 900 m/s. The warheads have a blast radius of 21 metres, while the seekers have a 20% chance of losing lock due to countermeasure flares.

A total of 240 seconds will be required to fully rearm the 2S6M's missiles; assuming the vehicle has run out of them and is rearming at a logistical vehicle/crate.


Base damage value Aerodynamic friction Initial velocity (m/s)
101 -0.00095 960

Twin anti-aircraft autocannons. Fires partially armour-piercing high-explosive (HE) shells that are highly effective against helicopters and low-flying jets.

They can attain a fire rate of ~ 1,000 RPM and has a muzzle velocity of 960 m/s. It has an effective firing range of between 500 metres up to a maximum of 2,500 metres. Accuracy-wise, it has a dispersion of 0.0003 rad regardless of distance. The shells themselves have a tiny splash radius of just 0.5 metres.

Just like with its SAMs, it takes 240 seconds to fully rearm the autocannons at a logistical vehicle.


  • Like most Russian vehicles, neither the 2S6M's gunner nor commander positions were "upgraded" with the ability to use thermal optics even after the release of the Operation Arrowhead expansion pack.
    • The 2S6M was also not given the ability to launch defensive smoke grenades as a countermeasure against infrared-guided ATGMs despite being visibly modelled onto the turret itself.


External links

See also

Vehicles of comparable role and configuration

Vehicles of ArmA 2
Wheeled 9P117 SCUD-BATVBRDM-2* • BTR-40BTR-60BTR-90BM-21 Grad* • BusCarDingo 2 CZHatchbackHMMWV* • GAZJackal 2 MWMIKKamazLada* • LAV-25Military OffroadMotorcycle* (Old moto) • Mountain bike (Old bike) • MTVR* • Offroad* • Pandur II 8x8 CZPickup* • RM-70S1203SedanStryker (MGS) • SUV (Armored SUV) • T810TractorTouring CarTowing TractorUAZ-469* • Ural* • V3S* • Vodnik
Tracked 2S6M TunguskaAAVP-7A1BMP-2BMP-3BVP-1FV510 WarriorM1 Abrams* (M1A2 TUSK*) • M113M2 BradleyM270 MLRS* • T-34* • T-55T-72* (T-72M4 CZ) • T-90ZSU-23-4*
Rotor-wing AH-1ZAH-6J Little Bird (AH-6X) • AH-11 WildcatAH-64D* (AH-1) • CH-47F Chinook (Chinook HC4) • Ka-52Ka-60Ka-137Merlin HC3MH-6J Little BirdMi-8MTV-3* (Mi-17*) • Mi-24P (Mi-24D*, Mi-24V*) • UH-1Y (UH-1H) • UH-60 Black Hawk (MH-60S)
Fixed-wing A-10 Thunderbolt II* • An-2AV-8B HarrierC-130J Hercules* • F-35 Lightning IIL-159 ALCAL-39ZA (L-39C) • MQ-9 Reaper* • MV-22 OspreyPchela-1TSu-39 (Su-25*) • Su-34
Aquatic CRRCFishing BoatPBXRHIBSmall Boat
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-russianarmedforces.png Russian Armed Forces - Vehicles (ArmA 2)
Wheeled BTR-90BM-21 GradKamazVodnikUAZ-469
Tracked 2S6M TunguskaBMP-3T-72T-90
Rotor-wing Ka-52Mi-8MTV-3 (Mi-8MT) • Mi-24P
Fixed-wing Pchela-1TSu-39Su-34
Aquatic PBX
(Parenthesis) denote variants.