Armed Assault Wiki

The 6G30 is a 40 mm grenade launcher featured in both ArmA: Cold War Assault and ArmA: Armed Assault.


ArmA: Cold War Assault[]

« It fires 40mm VOG-25 and VOG-25P rounds with fragmentation grenades as well as rounds with special grenades.
Weapon Description[1]
»
The 6G30 grenade launcher.
The 6G30 grenade launcher.

The 6G30 is used exclusively by Soviet military forces in ArmA: Cold War Assault.

Overview[]

The 6G30 is a revolver-type grenade launcher with a double-action operation. It is designed to fire caseless 40 mm grenade rounds.

It loads from 6-round grenade cylinders[CWACfgW 3] and is limited to a fire rate of up to 120 rounds per minute.[CWACfgW 4][Formula 1] The 6G30 has an effective firing range of up to 350 metres.

The 6G30 served as the primary weapon of Soviet heavy grenadier units at the height of the Malden Islands Crisis. Like its American-made counterpart, the 6G30 is a multi-shot grenade launcher that can be used to suppress large groups of enemy infantry at distances of up to 350 metres.

Compared to the MM-1, the 6G30 has a smaller grenade capacity of only six rounds (versus the MM-1's twelve).[CWACfgW 1] But unlike its U.S. counterpart, the 6G30 uses a flip-up ladder sight that is easier to aim with.

However, it's still rather difficult to make the most out of the 6G30's maximum range since the bottom three positions of the ladder are obscured by the front sight post. This means that although it has a theoretical range of 350 metres, in practice this is mostly limited to just 250 metres.


Ironsights[]

OFP-6g30-ironsight-overview

The 6G30's ladder sight is set to a fixed zeroing of 400 metres.[CWACfgW 5][CWACfgW 6] It is not possible to manually change to this to a different setting.


Munitions[]

OFP-ammunition-6rnd6g30
Ammo parameter 40 mm Caseless (HE)
Base damage value 20[CWACfgA 1]
Splash damage value 18[CWACfgA 2]
Blast radius (metres) 7[CWACfgA 3]
Launch velocity (m/s) 60[CWACfgW 7]
Maximum speed (m/s) 0[CWACfgA 4][note 1]
(210)[CWACfgA 5]

The 6G30 can only load one type of "magazine".[CWACfgW 3] Each of these "magazines" occupy a total of four[CWACfgW 8] inventory slots:

6G-30 Mag.[]

Cylinder loaded with six high-explosive (HE) caseless grenades.[CWACfgW 9]

Grenades are always fired with a muzzle velocity of 60 m/s.[CWACfgW 7] They have a blast radius of 7 metres.[CWACfgA 3]


Trivia[]

  • 6G30 is simply the GRAU index code for the real-world "RG-6" grenade launcher.
    • The 6G30's appearance in Cold War Assault is highly anachronistic as the real-life RG-6 that it is based on did not enter development until the early 1990s, nor would it be officially adopted for service with any Russian security forces until the mid 1990s.[2]
  • The 6G30 was not initially available in Operation Flashpoint: Cold War Crisis (the original name for Cold War Assault) and was only included with the release of Patch 1.30[3] (initially as part of the "GRENADE LAUNCHERS" standalone addon pack[1]).

Gallery[]

ArmA: Armed Assault[]

« Grenade launcher 6G30 (RG 6) was developed between 1993 and 1994 by the Central Construction and Research Institute for Sporting and Hunting Firearms in Tula, Russia, as means of increasing infantrz firepower in urban combat. At present, it is being used by various parts of the Russian Army and special units. It uses standard 40mm grenades.
Library Description[4]
»
The 6G30 grenade launcher.
The 6G30 grenade launcher.

The 6G30 is used exclusively by SLA forces in ArmA: Armed Assault. It was added with the release of the Queen's Gambit expansion pack.

Overview[]

This is a premium asset that requires ownership of the Queen's Gambit expansion pack.

The Armed Assault 6G30 is mostly identical to its Cold War Assault predecessor, though it has a much higher rate of fire in comparison (300 versus 120 RPM)[A1CfgW 3][Formula 2] and is capable of hitting area targets at distances of up to 400 metres instead.

The 6G30 now has a muzzle velocity of 80 m/s[A1CfgM 2], and no longer feeds from individual single-round "magazines". It instead loads from 6-round cylinders[A1CfgW 4] which occupy secondary weapon slots as opposed to primary[A1CfgM 3], though it also means that the user can no longer carry an adequate supply of ammunition for both the 6G30 and a sidearm simultaneously (unless they choose to forgo handgun magazines altogether).


Ironsights[]

Arma1-6g30-ironsight-overview

The 6G30's ironsights are set to a fixed to a fixed zeroing of 400 metres.[A1CfgW 5][A1CfgW 6] This setting cannot be manually adjusted.

The ironsights do not actually allow the user to "aim" with it in first person. Instead, a ladder sight serves as the user's crosshair.[note 2] The lowermost bars on the ladder crosshair can be used to hit point targets approximately ~ 150 metres away. Hitting area targets beyond this distance will require the user to raise the weapon beyond the ladder's lowermost bars.


Munitions[]

Arma1-ammunition-6rnd6g30
Ammo parameter 40 mm Caseless (HE)
Base damage value 15[A1CfgA 1]
Splash damage value 12[A1CfgA 2]
Warhead type High-Explosive
Blast radius (metres) 7.2[A1CfgA 3]
Launch velocity (m/s) 80[A1CfgM 2]
Maximum speed (m/s) 0[A1CfgA 4][note 3]
(210)[A1CfgA 5]

The 6G30 is limited to loading 6-round cylinder "magazines".[A1CfgW 4] Each magazine will occupy up to one[A1CfgM 3] secondary inventory slot:

6G30 Mag[]

6-round cylinder loaded with high-explosive (HE) caseless grenades.[A1CfgM 4]

Grenades are always fired with a muzzle velocity of 80 m/s.[A1CfgM 2] They have a blast radius of 7.2 metres.[A1CfgA 3]


Trivia[]

  • The 6G30 is the only dedicated grenade launcher-type weapon in Armed Assault that is not an underbarrel accessory.
  • Despite being modelled on the weapon itself, the user will never wield the 6G30 by the forward handgrip and will always carry it as if were an assault rifle.

Gallery[]

Config/script references[]

CfgAmmo (ArmA: Cold War Assault)

  1. CfgAmmo >> Grenade >> hit
  2. CfgAmmo >> Grenade >> indirectHit
  3. 3.0 3.1 CfgAmmo >> Grenade >> indirectHitRange
  4. CfgAmmo >> Grenade >> maxSpeed
  5. CfgAmmo >> Grenade >> thrust

CfgWeapons (ArmA: Cold War Assault)

  1. 1.0 1.1 CfgWeapons >> 6G30 >> count
  2. CfgWeapons >> 6G30 >> recoil
  3. 3.0 3.1 CfgWeapons >> 6G30 >> magazines[] >> {"6G30Magazine"}
  4. CfgWeapons >> 6G30 >> reloadTime
  5. CfgWeapons >> 6G30 >> distanceZoomMin
  6. CfgWeapons >> 6G30 >> distanceZoomMax
  7. 7.0 7.1 CfgWeapons >> 6G30 >> initSpeed
  8. CfgWeapons >> 6G30 >> magazineType >> "4 * 256"
  9. CfgWeapons >> 6G30 >> ammo >> "Grenade"

CfgAmmo (ArmA: Armed Assault)

  1. CfgAmmo >> G_40mm_HE_6G30 >> hit
  2. CfgAmmo >> G_40mm_HE_6G30 >> indirectHit
  3. 3.0 3.1 CfgAmmo >> G_40mm_HE_6G30 >> indirectHitRange
  4. CfgAmmo >> G_40mm_HE_6G30 >> maxSpeed
  5. CfgAmmo >> G_40mm_HE_6G30 >> thrust

CfgMagazines (ArmA: Armed Assault)

  1. CfgMagazines >> 6Rnd_HE_6G30 >> count
  2. 2.0 2.1 2.2 CfgMagazines >> 6Rnd_HE_6G30 >> initSpeed
  3. 3.0 3.1 CfgMagazines >> 6Rnd_HE_6G30 >> type >> "16"
  4. CfgMagazines >> 6Rnd_HE_6G30 >> ammo >> "G_40mm_HE_6G30"

CfgWeapons (ArmA: Armed Assault)

  1. CfgWeapons >> 6G30 >> recoil
  2. CfgWeapons >> 6G30 >> dexterity
  3. CfgWeapons >> 6G30 >> reloadTime
  4. 4.0 4.1 CfgWeapons >> 6G30 >> magazines[] >> {"6Rnd_HE_6G30"}
  5. CfgWeapons >> 6G30 >> distanceZoomMin
  6. CfgWeapons >> 6G30 >> distanceZoomMax

Formulae

  1. 60 / reloadTime = 60 / 0.5
  2. 60 / reloadTime = 60 / 0.2

Notes[]

  1. The 40 mm grenades fired by Cold War Assault's 6G30 technically do not have a maximum speed cap as the token's value is set to zero. Instead, the ammo's "thrust" will cause the grenade to be propelled to a top speed of 210 m/s over the course of 1.5 seconds (thrustTime).
  2. No ladder sight will be visible if the WEAPON CROSSHAIRS difficulty setting is set to DISABLED in the player's profile.
  3. The 40 mm grenades fired by Armed Assault's 6G30 technically do not have a maximum speed cap as the token's value is set to zero. Instead, the ammo's "thrust" will cause the grenade to be propelled to a top speed of 210 m/s over the course of 1.5 seconds (thrustTime).

References[]

  1. 1.0 1.1 Bohemia Interactive a.s., The Codemasters Software Company Limited 2001, Operation Flashpoint - Download - GEAR, flashpoint1985.com, viewed 26 May 2024, <http://web.archive.org/web/20020214065052fw_/http://www.flashpoint1985.com/download/gear.html>. (archived link)
  2. Poddubny, M 2018, We have a WG-6 grenade launcher, and they?, Военное обозрение, viewed 26 May 2024, <http://web.archive.org/web/20201220055326/https://en.topwar.ru/143429-u-nas-granatomet-rg-6-a-u-nih.html>. (archived link)
  3. Mcnicoll, J et al. 2006, Operation Flashpoint: Version History, Bohemia Interactive Community Wiki, viewed 26 December 2017, <https://community.bistudio.com/wiki/Operation_Flashpoint:_Version_History#Patch_v1.30>.
  4. Bohemia Interactive a.s., 2007, ArmA: Queen's Gambit, armedassault.com, viewed 5 March 2025, <http://web.archive.org/web/20071024131530/http://www.armedassault.com/queensgambit.html>. (archived link)

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of ArmA: Cold War Assault
Handguns 92F 9 mmCZ-75 9 mmGlock 17 9 mmS&W .357Tokarev TT-33 7.62 mm
Submachine guns Ingram .45MP5SD3 9 mmPP-19 Bizon 9 mmSa-61 Scorpion 7.65 mmUZI 9 mm
Shotguns Kozlice
Carbines AK-74 SU 5.45 mmXM-177E2 5.56 mm (XM-177S)
Assault rifles AK-47 7.62 mm (AK-47 GL, AK-47 CZ) • AK-74 5.45 mm (AK-74 GL) • AUG A1 5.56 mmFN-FAL 7.62 mmG3A4 7.62 mmG36 5.56 mmM16A2 5.56 mm (M16A2 GL)
Sniper rifles Hunting Rifle 7.62 mmM21 7.62 mmSVD 7.62 mm
Machineguns M60 7.62 mmPK 7.62 mm
Grenade launchers 6G30MM-1
Launchers 9K32 Strela-2AT-4 SpigotCarl Gustav M2FIM-92 StingerM72 LAWRPG-75NH
Static M2
(Parenthesis) denote variants.
Soviet Union - Armoury (ArmA: Cold War Assault)
Handguns Tokarev TT-33 7.62 mm
Submachine guns PP-19 Bizon 9 mmSa-61 Scorpion 7.65 mm
Carbines AK-74 SU 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 GL)
Sniper rifles SVD 7.62 mm
Machineguns PK 7.62 mm
Grenade launchers 6G30
Launchers 9K32 Strela-2AT-4 SpigotRPG-75NH
Static M2
(Parenthesis) denote variants.
Weapons of ArmA: Armed Assault
Handguns M9 9 mmMakarov 9 mm
Submachine guns MP5A5 9 mm (SD6)
Carbines AKS-74U 5.45 mmM4A1 5.56 mm (M4A1 GL, M4, M4 GL)
Assault rifles AK-74 5.45 mm (AK-74 + GP-25, AKS-74 PSO) • G36 series (G36, G36C, G36K) • M16A2 5.56 mm (M203) • M16A4 5.56 mm (GL)
Designated marksman rifles Mk12 SPR 5.56 mm
Sniper rifles KSVK 12.7 mmM107 .50M24 7.62 mmSVD Dragunov 7.62 mm
Squad automatic weapons M249 SAW 5.56 mm
Machineguns M240 7.62 mmPKM 7.62 mm
Grenade launchers 6G30
Launchers 9K32 StrelaFIM-92F StingerJavelin LauncherM136RPG-7V
Static AA PodAT TripodAGS-30D-30DShKMM2M119A1Mk. 19Searchlight
(Parenthesis) denote variants.
Queen's Gambit
SLA - Armoury (ArmA: Armed Assault)
Handguns Makarov 9 mm
Carbines AKS-74U 5.45 mm*
Assault rifles AK-74 5.45 mm (AK-74 + GP-25, AKS-74 PSO)
Sniper rifles KSVK 12.7 mmSVD Dragunov 7.62 mm
Grenade launchers 6G30
Machineguns PKM 7.62 mm*
Launchers RPG-7V* • Strela-2 9K32
Static AA PodAT TripodAGS-30D-30DShKMSearchlight§
(Parenthesis) denote variants.
* denotes weapons also used by the Resistance sub-faction.
§ denotes campaign-exclusive weapons.
Queen's Gambit