Armed Assault Wiki
Advertisement
« The ADR-97 is a lightweight, highly maneuverable firearm with a high rate of fire, which stands out due to the 50-round magazine positioned on top of the weapon. The basic weapon comes with inbuilt collimator sights, but some variants can also be fitted with custom optics.
Field Manual
»
The ADR-97 5.7 mm submachine gun.

The ADR-97 is a 5.7 mm submachine gun used by the Livonian Defense Force in ArmA 3.

Overview[]

The ADR-97 is a personal defence weapon that uses a straight blowback operation and is chambered to fire the 5.7×28 mm round.

It loads from 50-round plastic box magazines, and can attain a rate of fire of approximately ~ 900 rounds per minute with a muzzle velocity of 786.5 m/s. It does not support being mounted with optical sights or side rail accessories, though it has an integrated reflex sight and can have attachments fitted onto its muzzle.

Largely constructed out of polymer, the ADR-97 is a rather unique weapon compared to all of the other SMGs in its class. It has the largest magazine capacity out of all the SMGs in its class, a very high rate of fire (though not as high as the CSAT Sting), has manageable recoil even when firing on full auto, and can be used for both short and medium-ranged engagements. Its compact design lends to a minimal inertia penalty, making it easy to wield in close quarters.

Aside from its inability to mount accessories and its (slightly) heavier weight, the ADR-97 has few drawbacks to its use. Even the heaviest variant weighs the same as the Sting, while the lightest variants are comparable to NATO's Vermin. Overall, it is a flexible SMG that is suitable for use by both vehicle crews and combat troops alike.

Variants[]

ADR-97C[]

The ADR-97C 5.7 mm submachine gun.

The ADR-97C is a compact variant of the baseline ADR-97 SMG.

The only differences with this variant is that it has a lower muzzle velocity of 715 m/s and is less accurate due to using a shorter barrel.

In addition, this variant possesses backup iron sights along the left side of the scope frame. It remains otherwise identical to its parent counterpart in all other aspects.

ADR-97 TR[]

The ADR-97 TR 5.7 mm submachine gun.

The ADR-97 TR is a modified variant of the baseline ADR-97 SMG. It is carried by some LDF units and certain officers from the Horizon Islands Gendarmerie paramilitary force.

While it has virtually identical performance stats to its parent counterpart, this variant eschews the built-in reflex sight in favour of having top and side rails. It also lacks the backup iron sights possessed by its parent weapon.

This means that the ADR-97 TR can be fitted with optics and other accessories, though consequently it no longer has any iron sights that can be used to aim if it is not fitted with an optical sight.

ADR-97C TR[]

The ADR-97C TR 5.7 mm submachine gun.

The ADR-97C TR is a modified variant of the baseline ADR-97C SMG. This variant is also wielded by some officers in the Tanoan Gendarmerie.

Just like the conventional ADR-97C model, this variant almost identical to it in terms of performance (shorter barrel, lower muzzle velocity, higher dispersion). But similar to the ADR-97 TR variant, this model removes the built-in reflex sight in favour of having top and side rails.

While this means that it no longer has a reflex sight for aiming, it is able to mount optical sights onto its top rail and be fitted with accessories like laser sights onto its side rail. It also lacks the backup iron sights possessed by its parent weapon.

Ironsights/optics[]

Arma3-adr97-ironsight-overview
The ADR-97 has two sights: the primary reflex sight and a backup ironsight. Neither sight allows for its zeroing to be adjusted and always use a fixed zeroing of 100 metres.

The primary reflex sight's reticle comprises of a greyish-white ring with a green dot. Only the main reflex sight is partially illuminated and can be used in low-light conditions (the backup ironsight is not illuminated).

Arma3-adr97ctr-ironsight-overview
The ADR-97 TR's ironsight uses a fixed zeroing of 100 metres which cannot be adjusted and is not illuminated.

When an optical sight is attached onto the top rail, the ADR-97 TR will only allow for an absolute maximum of 800 metres zeroing even if the optic itself allows for a greater limit (e.g. LRPS).

Arma3-adr97-ironsight-overview
The ADR-97C has two sights: the primary reflex sight and a backup ironsight. Neither sight allows for its zeroing to be adjusted and always use a fixed zeroing of 100 metres.

The primary reflex sight's reticle comprises of a greyish-white ring with a green dot. Only the main reflex sight is partially illuminated and can be used in low-light conditions (the backup ironsight is not illuminated).

Arma3-adr97ctr-ironsight-overview
The ADR-97C TR's ironsight uses a fixed zeroing of 100 metres which cannot be adjusted and is not illuminated.

When an optical sight is attached onto the top rail, the ADR-97 TR will only allow for an absolute maximum of 600 metres zeroing even if the optic itself allows for a greater limit (e.g. Nightstalker).

Camouflage[]

  • Black: Standard jet black paint finish.
  • Khaki: Light khaki paint finish.
  • Camo: Digitised semi-fractal camouflage pattern.
  • Hex: Light/dark grey cell pattern camouflage.

Ammunition[]

Arma3-ammunition-50rndadr97
Base damage value Aerodynamic friction Initial velocity (m/s) Penetration depth (mm)
8 -0.001412 715 6

All variants of the ADR-97 can only be fed from a single magazine type. It has a "mass" value of 12 units:

5.7 mm 50Rnd ADR-97 Mag[]

Plastic box magazine containing 50 rounds worth of 5.7 mm ammunition. Does not contain any visible tracer rounds. Magazine is translucent to allow visual confirmation of rounds remaining.

Achievements[]

  • Arma3-achievement-mranderson
    Mr. Anderson
    • This achievement is auto-unlocked if you equip the player's avatar in the Virtual Arsenal with any variant of the ADR-97.
    • Contrary to its description, the (deprecated) official addon version of the weapon pack is NOT required. The weapons have since been integrated into the base game as part of the Warlords update.

Trivia[]

  • The ADR-97 variants with full length barrels are based on the civilian semi-automatic models of the real-world "PS90" and "PS90 TR" submachine guns designed by FN Herstal of Belgium.[1]
    • The compact barrel variants on the other hand, are based on the military/law enforcement models of the baseline "P90" and "P90 TR" SMGs.[2]
  • All variants of the ADR-97 were initially unavailable in the base game as they were a part of the ADR-97 Weapon Pack official addon, which players had to subscribe to on the Steam Workshop before it could be "used" in-game. However, they were finally integrated into the base game with the release of Game Update 1.86 as part of the free Warlords update.[3]
  • The LDF is the first faction to officially utilise the ADR-97 and its sub-variants for its military science personnel and vehicle crews. Prior to the Contact expansion pack's release, no ADR-97 models were utilised by any of the factions in ArmA 3[4] (save for easter egg characters[5]).
    • Following the release of the Old Man mini-campaign, Tanoan Gendarmerie officers are also shown utilising the ADR-97 TR/ADR-97C TR variants.[6]

Gallery[]

References[]

  1. Johnson, S 2014, 'FN PS90 Custom Barrel Shroud/Rail', The Firearm Blog, 28 May, viewed 28 November 2023, <https://www.thefirearmblog.com/blog/2014/05/28/fn-ps90-custom-barrel-shroudrail/>.
  2. McCollum, I 2021, P90: FN's Bullpup PDW, 2 July, viewed 28 November 2023, <https://www.youtube.com/watch?v=M20PiFxMkrs>.
  3. Kužel, O 2018, SPOTREP #00082, Arma 3, viewed 4 December 2018, <https://dev.arma3.com/post/spotrep-00082>.
  4. Revial, F et al. 2013, Arma 3: CfgWeapons Weapons, Bohemia Interactive Community Wiki, viewed 28 November 2023, <https://community.bistudio.com/wiki?title=Arma_3:_CfgWeapons_Weapons&oldid=136687>. (archived link)
  5. Kužel, O, van 't Land, K, Haugo, R 2018, ARMA 3 ROADMAP 2018 – NOVEMBER UPDATE, Arma 3, viewed 28 November 2023, <https://arma3.com/news/arma-3-roadmap-2018-november-update>.
  6. ARMA 3: Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of ArmA 3
Handguns 4-five .45ACP-C2 .45P07 9 mmPM 9 mmRook-40 9 mmStarter Pistol 10 mmSpectrum DeviceZubr .45
Submachine guns ADR-97 5.7 mmPDW2000 9 mmProtector 9 mmSting 9 mmVermin .45
Shotguns Kozlice
Carbines AKU-12 7.62 mmAKS-74U 5.45 mmKatiba Carbine 6.5 mmMk20C 5.56 mmMXC 6.5 mmTRG-20 5.56 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mmCAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • MX series (MX, MX 3GL) • Mk20 5.56 mm (Mk20 EGLM) • Promet series (Promet, Promet GL, Promet SG) • SDAR 5.56 mmSPAR-16 series (SPAR-16, SPAR-16 GL) • Type 115 6.5 mmTRG-21 5.56 mm (TRG-21 EGLM)
Designated marksman rifles ASP-1 Kir 12.7 mmCMR-76 6.5 mmCyrus 9.3 mmMk-I EMR 7.62 mmMk14 7.62 mm (Classic) • Mk18 ABR 7.62 mmMAR-10 .338MXM 6.5 mmPromet MR 6.5 mmRahim 7.62 mmSPAR-17 7.62 mm
Sniper rifles GM6 Lynx 12.7 mmM320 LRR .408
Squad automatic weapons CAR-95-1 5.8 mmLIM-85 5.56 mmMk200 6.5 mmMX SW 6.5 mmRPK-12 7.62 mmSPAR-16S 5.56 mmZafir 7.62 mm
Machineguns Navid 9.3 mmSPMG .338
Launchers 9M135 VoronaMAAWS Mk4PCMLRPG-7RPG-42Titan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Karts DLC | Marksmen DLC | Apex DLC | Tanks DLC | Contact DLC
Arma3-factionicon-gendarmerie Gendarmerie - Armoury (ArmA 3)
Handguns P07 9 mm
Submachine guns ADR-97 TR* (ADR-97C TR*) • Protector 9 mm
Carbines AKS-74U 5.45 mm* • Katiba Carbine 6.5 mm*
Assault rifles AKM 7.62 mm* • Katiba 6.5 mm* • Promet series* (Promet*, Promet SG*) • SPAR-16 5.56 mm*
Squad automatic weapons LIM-85 5.56 mm*
Launchers RPG-7*
Static M2*
(Parenthesis) denote variants.
* denotes post-Apex Protocol weapons.
Apex DLC | Contact DLC
Arma3-factionicon-livoniandefenseforce LDF - Armoury (ArmA 3)
Handguns 4-five .45
Submachine guns ADR-97 5.7 mm
Assault rifles Promet series (Promet, Promet GL, Promet SG)
Designated marksman rifles Promet MR 6.5 mm
Squad automatic weapons Mk200 6.5 mm
Launchers MAAWS Mk4 Mod 1PCMLTitan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Static Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Apex DLC | Tanks DLC | Contact DLC
Western Sahara
Arma3-factionicon-wsion ION Services - Armoury (Western Sahara)
Handguns P07 9 mm
Submachine guns ADR-97C TR 5.7 mmPDW2000 9 mmVermin .45
Shotguns AA40
Assault rifles XMS 5.56 mm (SG, GL)
Squad automatic weapons Mk200 6.5 mmXMS SW 5.56 mm
Designated marksman rifles Mk18 ABR 7.62 mm
(Parenthesis) denote variants.
Advertisement