|Top speed||293 km/h|
|Service ceiling||~ 6,000 m|
|Fuel capacity||1000 fuel units|
- Utility helicopter
- Laser targeting
- Troop transport
- Light gunship
|«||The Wildcat AH11 is a British multi-purpose military helicopter, designed to serve in battlefield utility, search and rescue and anti-submarine warfare roles.
The AH11 is armed with the CRV7 rocket system and with the M621 20mm automatic cannon.
An upgraded model of the original Super Lynx helicopter, the Wildcat features more powerful engines, uses a wheeled undercarriage instead of skids, a composite tail and nose structure, and has improved avionics. Like its predecessor, the Wildcat is a multi-purpose transport helicopter, though it can also be utilised in search-and-rescue and forward observation roles.
It is fitted with two stub wings attached to both sides of the fuselage, and is armed with a single 70 mm rocket pod on the right stub wing while the left stub wing is fitted with a 20 mm autocannon.
The Wildcat's M621 autocannon feeds from a single belt that has 1,200 rounds worth of 20 mm shells linked together. The CRV7 rocket pod on the other hand, is pre-loaded with 12 laser-guided 70 mm rockets that have high-explosive anti-tank (HEAT) warheads.
The Wildcat served as the primary utility helicopter of British forces operating in Takistan at the height of Operation Crimson Lance. While transporting troops into combat was its main purpose, the Wildcat was well-equipped to be able provide fire support for ground troops as a light gunship.
In addition, the co-pilot/observer also has access to a laser designator integrated into a fully rotatable targeting pod that is located underneath the nose.
It can be used to guide laser guided munitions from other aircraft (or its own rockets) and is also able to toggle between normal day, night, and black/white-hot thermal vision modes, making it perfectly suited for reconnaissance duties and tracking ground targets.
Although it cannot transport as many troops as the larger Merlin HC3, the Wildcat makes up for it by being armed and can adequately defend itself (and its cargo) from enemy ground forces. It is also more compact, and can land in areas such as building rooftops where the Merlin would otherwise be unable to fit.
However, it should be noted that Wildcat is still quite soft-skinned, so prolonged contact with ground forces - particularly those equipped with anti-air missiles, should be avoided unless necessary as the Wildcat will not last long under heavy fire.
The Wildcat can carry up to eight passengers in its rear cabin. The crew consists of both the pilot and the co-pilot, who also doubles as an observer and controls the nose-mounted targeting pod.
The Wildcat has a base armour value of 60.
The hull can withstand 60 points of damage.
The engines can survive up to 30 points of damage before failing. A damaged engine will cause the Wildcat to have difficulty gaining lift as a result of its lowered power output.
The cockpit's flight instruments can only take 9 points of damage. The pilot's Head Mounted Display (HMD) will also flicker if damaged, but will only be disabled if the instruments are critically damaged.
The main rotor can only withstand 18 points of damage. Disabling the main rotor will prevent the pilot from being able to maintain lift. 10% of damage is always transferred onto the main "health" pool of the Wildcat.
The tail rotor is limited to taking just 12 points of damage. Disabling the tail rotor will prevent the pilot from being able to control the main rotor's torque. At least 10% of damage will be shared with the main "health" pool of the Wildcat.
The pilot controls both the M621 20 mm autocannon and CRV-7PG rocket pod, while the co-pilot/observer handles the targeting pod.
The pod's camera is forward-facing and can only be swivelled 120 degrees in both directions horizontally. They can toggle between three fields of view and can switch on/off a day, night or black-hot/white-hot thermal vision mode:
|Base damage value||Aerodynamic friction||Initial velocity (m/s)|
20 mm autocannon. Strong against clustered groups of infantry and unarmoured/lightly-armoured ground vehicles.
It can attain a fire rate of up to 800 rounds per minute and has a muzzle velocity of 900 m/s. At distances of approximately ~ 800 metres, the M621 retains a dispersion spread of 0.0012 rad. It takes up to 5 seconds for the M621 to rearm at a logistical vehicle (assuming it has run out of ammunition).
The shells are partially armour penetrating and have a blast radius of 2 metres.
|Damage type||Base damage value||Maximum speed (m/s)|
70 mm precision-guided rockets. Locks-on exclusively via laser guidance with a maximum range of 2,500 metres.
Rockets are hard launched with an initial velocity of 44 m/s, but will take a further 3.25 seconds afterwards to reach a top speed of 425 m/s. There is always an imposed delay of 1 second in-between launches. The warheads have a blast radius of 2 metres.
The Wildcat has an integrated Missile Approach Warning System, and will alert the pilot of incoming missiles that are locked onto it.
The Wildcat has a Radar Warning Receiver, and will alert the pilot of being locked onto by radar-based targeting systems.
The Wildcat has an Infrared Warning Receiver, and will alert the pilot of being locked onto by infrared-based targeting systems.
- The AW159 helicopter in real-life can be armed with a pintle-mounted machine gun which can be fitted to either side of the passenger cabin, though the in-game Wildcat lacks this capability.
Aircraft of comparable role and configuration
|British Army - Vehicles (ArmA 2)|
|Wheeled||ATV • Jackal 2 MWMIK • Military Offroad • MTVR|
|Rotor-wing||Apache AH-1 • AH-11 Wildcat • Chinook HC4 • Merlin HC3|
|(Parenthesis) denote variants.|
Operation Arrowhead | British Armed Forces