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Armed Assault Wiki

Arma3-ak12-02.jpg

« The AK-12 is a modern assault rifle designed to replace the legendary AK-74 as the general issue weapon for the Russian army. The weapon introduces many improvements over its predecessors: better recoil control, suitable for various ammunition types, compatibility with several accessories, and better ergonomics. This particular version is chambered in 7.62x39 mm, so it trades a bit of accuracy for a bigger punch and better penetration.
Field Manual
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The AK-12 series is a modular assault rifle platform used by several OPFOR, Independent and BLUFOR factions in ArmA 3. It was added with the release of both the Apex and Contact DLC.

Variants

AK-12 7.62 mm
Arma3-icon-ak12.png
Faction Icon-side-redfor.png Russian Spetsnaz
Icon-side-greenfor.png Syndikat
Icon-side-blufor.png Loyalists
Icon-side-greenfor.png L'Ensemble
Type Assault Rifle
Calibre 7.62×39 mm
Magazine
capacity
30
Dispersion 0.00087 rad
Mass 140
Variants AK-12 GL, AKU-12, RPK-12
Games
Apex.png
The AK-12 7.62 mm assault rifle.

The AK-12 is a 7.62 mm assault rifle used by several OPFOR, Independent and BLUFOR factions in ArmA 3. It was added with the release of the Apex DLC.

Overview

Premium content logo.png
This is a premium asset that requires ownership of the Apex expansion pack.


The AK-12 is a gas operated, selective-fire assault rifle with a long stroke piston. It is chambered to fire the 7.62×39 mm round.

It can load either 30-round polymer magazines designed specifically for the AK-12 or older curved steel magazines used by the AKM. It retains a variable rate of fire that ranges from 600 rounds per minute up to 1,000 rounds on burst mode. The AK-12 has a muzzle velocity of 730 m/s and can accept attachments on all three of its rails; top, side, underbarrel and muzzle.

When it comes to maintaining a balance between performance and handling, the AK-12 is by far one of the better assault rifles to use in ArmA 3. It has very little drawbacks aside from its weight, and since it's chambered to fire the largest calibre out of all the other assault rifles in its class, it also has the greatest damage output out of them all as well.

Meanwhile, its low recoil and high accuracy (its dispersion is identical to that of the baseline MX) makes it quite easy to maintain zeroing on a target.

As with the Navid medium machine gun, the AK-12 has a unique two-round burst mode that has a significantly higher rate of fire than its semi- and fully-automatic modes. The AK-12 will almost always be able to kill unarmoured infantry in close quarters if both rounds successfully land on the target.

AK-12 GL 7.62 mm
Arma3-icon-ak12gl.png
Faction Icon-side-redfor.png Russian Spetsnaz
Icon-side-greenfor.png Syndikat
Icon-side-blufor.png Loyalists
Icon-side-greenfor.png L'Ensemble
Type Assault Rifle / UGL
Calibre 7.62×39 mm / 40 mm
Magazine
capacity
30 / 1
Dispersion 0.00087 rad
Mass 160
Variants AK-12, AKU-12, RPK-12
Games
Apex.png
The AK-12 GL 7.62 mm assault rifle.

The AK-12 GL is a 7.62 mm assault rifle used by OPFOR, Independent and BLUFOR factions in ArmA 3. It was added with the release of the Apex DLC.

Overview

Premium content logo.png
This is a premium asset that requires ownership of the Apex expansion pack.


The AK-12 GL is simply a modified version of the baseline AK-12 rifle that has an underbarrel grenade launcher attached to it.

Like its parent, it is also chambered to fire 7.62×39 mm while feeding from the same 30-round curved polymer magazines. The underbarrel grenade launcher can launch 40 mm grenades universally shared with other rifle UGLs, ranging from high-explosive (HE) to less-than-lethal (LTL) flare and non-lethal smoke shells.

It is virtually identical in terms of stats and handling. The sole difference is that the AK-12 GL cannot mount accessories onto its underbarrel rail as the GP-25 occupies the rail slot. The GP-25 UGL uses a conventional notched quadrant sight which can be zeroed up to a maximum range of 400 m.

AKU-12 7.62 mm
Arma3-icon-aku12.png
Faction Icon-side-redfor.png Russian Spetsnaz
Icon-side-greenfor.png L'Ensemble
Type Carbine
Calibre 7.62×39 mm
Magazine
capacity
30
Dispersion 0.00094 rad
Mass 110
Variants AK-12, AK-12 GL, RPK-12
Games
Contact-logo.png
The AKU-12 7.62 mm carbine.

The AKU-12 is a 7.62 mm carbine used by both Russian Spetsnaz operatives and L'Ensemble guerillas in ArmA 3. It was added with the release of the Contact DLC.

Overview

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This is a premium asset that requires ownership of the Apex expansion pack.


A carbine configuration of its parent rifle, the AKU-12 is much lighter to wield and can still load both regular 30- and 75-round magazines.

Its rate of fire remains unchanged with both fire modes. Attachments are supported on all three of its rails: top, side and underbarrel, along with the muzzle itself.

Thanks to a shortened length barrel, the AKU-12 imposes the least amount of penalty to the user's inertia and is quite simple to wield in close quarters. Accuracy-wise, the AKU-12 remains superior to both its American and Iranian-made counterparts despite being the heaviest carbine out of the two.

Although the AKU-12's primary advantage lies in its compact profile, the AKU-12's shortened barrel also causes a drastic reduction to its muzzle velocity. It retains a pitiful speed of just 572 m/s, while its accuracy has also been negatively affected and dispersion increased by 11%.

This severely impacts the AKU-12's effective firing range and causes it to drop to just under 300 metres. Beyond that distance, its 7.62 mm rounds will not retain much energy and their penetration power will be mediocre at best.

RPK-12 7.62 mm
Arma3-icon-rpk12.png
Faction Icon-side-redfor.png Russian Spetsnaz
Icon-side-greenfor.png L'Ensemble
Type Light Support Weapon / SAW
Calibre 7.62×39 mm
Magazine
capacity
75
Dispersion 0.0008 rad
Mass 170
Variants AK-12, AK-12 GL, AKU-12
Games
Contact-logo.png
The RPK-12 7.62 mm light support weapon.

The RPK-12 is a 7.62 mm light support weapon used by both Russian Spetsnaz operatives and L'Ensemble guerillas in ArmA 3. It was added with the release of the Contact DLC.

Overview

Premium content logo.png
This is a premium asset that requires ownership of the Apex expansion pack.


Intended to complement the baseline rifle, the RPK-12 combines a longer barrel to help fulfil the weapon's role as a light machine gun.

It is intended to primarily feed from its own 75-round drums, though the RPK-12 can also load 30-round rifle magazines if needed as well. Attachments are supported on its front and side rails along with the muzzle, though its usage of an integrated bipod eschews the need for dedicated bipod accessories.

Performance-wise, the RPK-12 features several improvements over its parent weapon. For starters, its fire rate has been raised to ~ 700 rounds per minute (burst remains the same at 1,000 RPM). The increased barrel length also boosts the weapon's muzzle velocity by 10% to 786.5 m/s which - while not too impressive of an upgrade, slightly increases its effective firing range to just over ~ 790 metres.

The RPK-12 also features the highest accuracy out of the AK-12 variants, and easily outstrips its Chinese-made counterpart at ranges of beyond 600 metres. Nonetheless, it still falls short of the MX SW and does not even come close to matching the SPAR-16S.

However, its greatest drawback lies in its weight. Even when unloaded, an empty RPK-12 weighs almost as much as a Mk200 LMG while retaining a pitiful maximum capacity of 75 rounds. Not only is this 25 short of the MX SW (or 75 in the case of the SPAR-16S), this weakness eliminates the RPK-12's usefulness for suppression purposes. The user will most likely need to reload twice per engagement before a Mk200 gunner would have to rearm their first belt.

Camouflage

  • Black: Standard black paint finish with chromed parts.
  • Arid: Desert camouflage pattern.
  • Lush: Woodland camouflage pattern.

Ammunition

Base damage value Aerodynamic friction Initial velocity (m/s) Penetration depth (mm)
11 -0.0016 715 12.87

For grenade rounds usable with the GP-25, refer to its dedicated article here.

All variants of the AK-12 family can interchangeably load ten types of magazines ranging from the standard 30-round rifle magazines or 75-round drums. The 30-rounders weigh a "mass" of 10 each, while the drums weigh 26 "mass" instead.

Magazines shared with the older AKM do not feature any camouflage options. Only the AK-12's unique magazines are available in three finishes: the standard matte Black, Arid desert camouflage or Lush woodland camouflage:

7.62 mm 30rnd AK12 Mag

Arma3-ammunition-30rndak12.png

Standard 7.62 mm ball ammunition stored in a polymer magazine. The last four rounds will always consist of green tracers.

7.62 mm 30rnd AK12 Tracer Mag

Arma3-ammunition-30rndak12.png

Green-coloured tracer ammunition (for all 30 rounds of the magazine). They are fully visible to the naked eye.

7.62 mm 75rnd AK12 Mag

Arma3-ammunition-75rndak12.png

75-round drum magazine intended for use with the RPK-12 variant. Identical to regular 30-rounders aside from its capacity and weight.

7.62 mm 75rnd AK12 Tracer Mag

Arma3-ammunition-75rndak12.png

Similar to 30-round rifle magazines, but containing 75 visible green tracers instead. Also weighs the same as normal drums.

7.62 mm 30Rnd AKM Reload Tracer (Yellow) Mag

Arma3-ammunition-30rndakm.png

7.62 mm ball ammunition stored in a curved steel magazine, used by the AKM. The last four rounds will always consist of yellow tracers and can be seen without night vision.

7.62 mm 30Rnd AKM Reload Tracer (Green) Mag

Arma3-ammunition-30rndakm.png

Identical to regular 7.62 mm AKM magazines, the only difference being that the last four rounds consist of green tracers instead.

7.62 mm 30Rnd AKM Tracer (Yellow) Mag

Arma3-ammunition-30rndakm.png

Identical to standard 30-round steel magazines but fully loaded with yellow tracers.

7.62 mm 30Rnd AKM Tracer (Green) Mag

Arma3-ammunition-30rndakm.png

Also identical to standard 30-round steel magazines but completely loaded with green tracers instead.

7.62 mm 75rnd AKM Mag

Arma3-ammunition-75rndakm.png

Identical to the AK-12's 75-round drums but made from different materials and intended for use with the AKM.

7.62 mm 75rnd AKM Tracer Mag

Arma3-ammunition-75rndakm.png

Identical to the AKM's regular tracer magazines but with a total capacity of 75-rounds instead.

Trivia

  • The AK-12 is based on its real-life counterpart of the same name - specifically the 7.62 mm-chambered "AK-15" variant. The real "AK-12" is the latest iteration of the AK-series of Russian-made assault rifles designed by Kalashnikov Concern.
    • More precisely, the in-game AK-12 actually appears to be modelled after the original prototype design which was formerly known as the "AK-200".
    • The initial AK-12 prototype was also intended to be chambered for the 6.5 mm Grendel round, which was roughly analogous to the in-game 6.5x39 mm cartridge (albeit cased rather than caseless). However, the final prototype - designated as the "AK-400" - ultimately ended up reverting to 5.45x39 mm instead.
  • The underbarrel GP-25 is also based after its real-world counterpart of the same name.
    • Its appearance is somewhat anachronistic as real AK-12's are designed with lugs meant to fit the newer "GP-34", a modernised variant of the GP-25 currently in use by the Russian Armed Forces.
    • The in-game GP-25 is oddly chambered to launch the same 40 mm NATO-standard grenade rounds universally shared by all the factions (which would not be able to fit in the GP-25). The launcher itself is also clearly modelled with a VOG-25 40 mm grenade inside the tube.
  • On release, the 7.62 mm ammunition fired by both the AK-12/AKM (specifically the AK-12 itself) was capable of penetrating the toughest of infantry vests, light structures and even vehicles with armour that should be resistant to 7.62 mm rounds.
    • This gave the AK-12 penetration capability that was essentially on par with weapons chambered with machine gun/sniper rifle calibres. The AK-12's bullets could easily punch through the walls of stone-walled homes and reinforced military structure walls.
      • This was later refactored with the release of Game Update 1.64 which drastically lowered the AK-12's muzzle velocity from 900 m/s to only 730 m/s.
      • The patch also corrected the ballistics model of the 7.62 mm round, further eliminating its absurdly high penetration capability.
  • The release of Game Update 1.92 finally gave the AK-12 the ability to utilise the new magazine proxies system. This also granted the AK-12 its own unique polymer magazines - completely separate from the ones used by the AKM (through both magazines have identical statistics).
  • Prior to the release of the Tac-Ops DLC, the AK-12 was exclusively used by the Syndikat only. This was later changed with the release of the DLC's first scenario, Beyond Hope, which showed the weapon in use by government loyalists (the predecessors of the modern-day FIA) and a few paramilitary forces allied to the AAF as well.
    • The AK-12 was changed into a modular weapon following the unveiling of the Contact expansion pack. Originally it only consisted of the baseline AK-12 rifle and UGL-fitted variant, though the expansion would add the RPK-12 LSW and AKU-12 carbine variants.

Gallery

External links

See also

Weapons of comparable role and configuration

Weapons of ArmA 3
Handguns 4-five .45ACP-C2 .45P07 9 mmPM 9 mmRook-40 9 mmStarter Pistol 10 mmSpectrum DeviceZubr .45
Submachine guns ADR-97 5.7 mmPDW2000 9 mmProtector 9 mmSting 9 mmVermin .45
Shotguns Kozlice
Carbines AKU-12 7.62 mmAKS-74U 5.45 mmKatiba Carbine 6.5 mmMk20C 5.56 mmMXC 6.5 mmTRG-20 5.56 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mmCAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • MX series (MX, MX 3GL) • Mk20 5.56 mm (Mk20 EGLM) • Promet series (Promet, Promet GL, Promet SG) • SDAR 5.56 mmSPAR-16 series (SPAR-16, SPAR-16 GL) • Type 115 6.5 mmTRG-21 5.56 mm (TRG-21 EGLM)
Designated marksmen rifles ASP-1 Kir 12.7 mmCMR-76 6.5 mmCyrus 9.3 mmMk-I EMR 7.62 mmMk14 7.62 mm (Classic) • Mk18 ABR 7.62 mmMAR-10 .338MXM 6.5 mmPromet MR 6.5 mmRahim 7.62 mmSPAR-17 7.62 mm
Sniper rifles GM6 Lynx 12.7 mmM320 LRR .408
Squad automatic weapons CAR-95-1 5.8 mmLIM-85 5.56 mmMk200 6.5 mmMX SW 6.5 mmRPK-12 7.62 mmSPAR-16S 5.56 mmZafir 7.62 mm
Machine guns Navid 9.3 mmSPMG .338
Launchers 9M135 VoronaMAAWS Mk4PCMLRPG-7RPG-42Titan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Karts DLC | Marksmen DLC | Apex DLC | Tanks DLC | Contact DLC
Arma2-factionicon-russianspetsnaz.png Russian Spetsnaz - Armoury (ArmA 3)
Handguns Rook-40 9 mm
Carbines AKU-12 7.62 mm
Assault rifles AK-12 7.62 mm (AK-12 GL)
Designated marksman rifles ASP-1 Kir 12.7 mm
Squad automatic weapons RPK-12 7.62 mm
Launchers RPG-42
(Parenthesis) denote variants.
Marksmen DLC | Apex DLC | Contact DLC
Arma3-factionicon-syndikat.png Syndikat - Armoury (ArmA 3)
Handguns PM 9 mm
Carbines AKS-74U 5.45 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mm
Squad automatic weapons LIM-85 5.56 mm
Launchers RPG-7
Static M2
(Parenthesis) denote variants.
Apex DLC
Arma3-factionicon-loyalists.png Government Loyalists - Armoury (ArmA 3)
Handguns ACP-C2 .45
Carbines AKS-74U 5.45 mmMk20C 5.56 mmTRG-20 5.56 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mmMk20 5.56 mm (Mk20 EGLM) • SPAR-16 series (SPAR-16, SPAR-16 GL) • TRG-21 5.56 mm (TRG-21 EGLM)
Designated marksmen rifles Mk14 7.62 mmMk18 ABR 7.62 mm
Squad automatic weapons LIM-85 5.56 mmMk200 6.5 mm
Launchers RPG-7RPG-42
Static M2Mk6 Mortar
(Parenthesis) denote variants.
Marksmen DLC | Apex DLC
Arma3-factionicon-syndikat.png L'Ensemble - Armoury (ArmA 3)
Handguns PM 9 mm
Submachine guns Sting 9 mmPDW2000 9 mmProtector 9 mm
Shotguns Kozlice
Carbines AKS-74U 5.45 mmAKU-12 7.62 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mmSPAR-16 series (SPAR-16, SPAR-16 GL)
Designated marksmen rifles Mk14 Classic 7.62 mm
Squad automatic weapons LIM-85 5.56 mmRPK-12 7.62 mm
Launchers RPG-7RPG-42
Static M2
(Parenthesis) denote variants.
Apex DLC | Contact DLC