Armed Assault Wiki
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ArmA 3 can be played in both third person and first person view modes. Many vehicles, including tanks, cars, motorcycles, helicopters, and quads, can be driven by players in the game. ArmA 3 also features scuba diving, where the player must accomplish tasks underwater and can hide themselves while submerged.
 
ArmA 3 can be played in both third person and first person view modes. Many vehicles, including tanks, cars, motorcycles, helicopters, and quads, can be driven by players in the game. ArmA 3 also features scuba diving, where the player must accomplish tasks underwater and can hide themselves while submerged.
   
ArmA 3 has multiplayer gameplay with support for over 100 concurrent gamers. Multiplayer servers can be found through the in-game browser or through third-party websites such as [http://arma3serverlist.com ARMA 3 Server List] or [http://www.gametracker.com/search/arma3/ Game Tracker].
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ArmA 3 has multiplayer gameplay with support for over 100 concurrent gamers. Multiplayer servers can be found through the in-game browser or through third-party websites such as [http://arma3serverlist.com ArmA 3 Server List] or [http://www.gametracker.com/search/arma3/ Game Tracker].
   
 
==Factions==
 
==Factions==

Revision as of 06:40, 1 February 2014

Template:Infobox Game ArmA 3 is an open world tactical shooter developed by Bohemia Interactive.

Release Cycle

Bohemia Interactive chose to release ArmA 3 in a unique way, using Steam's then-new service called "Early Access", releasing the game before it was complete in order to build it around the community's feedback. ArmA 3 was released in three publicly-available stages: Alpha, Beta, and Final. The ArmA 3 Alpha was released March 5, 2013, then the ArmA 3 Beta was released June 25th, 2013. The official release of ArmA 3 was September 12th, 2013.

Story

In ArmA 3’s campaign players take on the role of corporal Ben Kerry, a soldier who is a part of the NATO peacekeeping operation in the Mediterranean. Five years after the bloody civil war in the Republic of Altis & Stratis came to an end, NATO has started to withdraw its forces from the region — unknowingly creating the conditions for a Mediterranean flashpoint. Kerry's unit, 'Task Force Aegis' — together with a clandestine group of UKSF operators — is soon caught up in a situation beyond their control, and trapped in a fight for their survival. Bohemia Interactive has stated that the campaign will be released in 3 free DLCs. The first campaign episode, Survive, was released on October 31, 2013. The second campaign episode, Adapt, was released on January 21, 2014.

Episode 1: Survive

The episode starts with NATO forces, now disengaged, cleaning up and moving from Stratis. Corporal Ben Kerry and Staff Sergeant Adams taking a helicopter ride to Camp Rogain. Once there, a soldier tells Kerry that a Commander McKennon requires logistical support to a location named Kanimo. Kerry, getting in the driver seat of a HEMTT transport truck, with Adams getting in the passenger seat, begin their drive to Kanimo, stopping at an Altis Armed Forces (AAF) checkpoint and being allowed through. On the way to Kamino, they see MacKennon's Hunter MRAP flipped over, with the Commander lying on the ground. After Adams fails to revive MacKennon, they turn to see Kanimo under fire, with smoke rising from the buildings.

Adams, in confusion due to the event unfolding around them, commands himself and Kerry to run into the forest, where an AAF patrol began to fire upon them. After nutralizing the patrol, Broadway broadcasts to the stationed NATO troops that the AAF are now hostile. Meanwhile, the AAF begins to assault Camp Rogain, and the airbase and Mike-26 quickly become under AAF control. Kerry and Adams attempt to regroup at Point X-ray, but found that the AAF have already attacked. After Kerry and Adams assault Point X-Ray, a NATO helicopter pilot tells Adams to meet him at LZ Baldy, planning an extraction. The helicopter then was followed and shot-down by an AAF jetplane, while Kerry and Adams were fighting AAF on the way. After the helicopter was shot down, Adams orders a retreat into the forest, much to Kerry's dismay.

After hiding from an AAF helicopter in the forest, Adams gets a signal from a Seregant Lacey. On the way to Lacey's squad, Adams steps on a landmine, leaving Kerry alone in the forest. Kerry passes through the patrolling AAF (or assaults them, depending upon the players choice), and joins with Lacey's four man squad. They recieve a radio signal from British Special Forces to meet them at a group of houses on the other side of a forest. Lacey's squad fights AAF squads through the forest and meets up with a Lieutenant James who takes them to the formerly abandoned British Camp, Camp Maxwell, which becomes the last base of operations for surviving NATO troops.

The team meets up with Captain Miller, the highest CO in the base and leader of a CTRG team stationed in Stratis. He tells of the situation in Stratis and stages a war on the AAF. He splits the troops into four squads. Alpha (Kerry's team) is the main assualt squad, Bravo, led by Lacey is the recon squad, Charlie does the support and Delta is Miller's CTRG team led by Miller himself.

The NATO troops wage Guerilla war on the AAF. They attempt to rescue a downed pilot from invading troops, but the pilot dies in the battle, and the helicopter was blown up by Kerry. Next, Alpha and Bravo stage an assualt on AAF base Mike-26 with Charlie providing Mortar support and Delta attempting to communicate to MEDCOM. After dealing with the defenders and a counterattack, Delta fails to connect since the coms are rigged so Delta blows up the building. When Kerry gets back, Bravo is found to be under fire in the town of Grina. Alpha rescues Bravo and kills off the AAF mortar team. When Bravo is rescued, Miller finds about the AAF general known as Goblin who arrived in Grina. He appoints James to lead a team underwater to get to the other side while Bravo had the other end. They close in and kill the AAF troops stationed there, but they find out they killed a different high ranking officer and not Goblin.

Miller manages to contact the Altis/Stratis resistance group FIA and they agree to resupply the NATO troops at LZ Connor. When the NATO troops get near, they meet their contact Nikos. Shortly afterwards, AAF troops ambush them and Nikos disappears. When they get there, they find the FIA contacts killed. Shortly after arrival, Camp Maxwell gets attacked by mortars. The NATO troops get to Maxwell to find it heavily destroyed. Miller gathers the surviving men and tells them that he managed to contact MEDCOM and that NATO reinforcements will be on the way, but first they need to clear Agios Efstratios so they can have a landing. Alpha and Bravo meet up and makean attack on Agios while Charlie covers their flank and Delta attacks Agios Efstratios from another point. Just as the AAF retreat, CSAT launches an invasion on Stratis. Charlie gets attacked and loses communication while Delta gets boats for Alpha and Bravo to escape. They managed to escape.

On the boats, Kerry asks Miller where they're going. Miller plans to go to Altis to meet up with FIA. Among the way, the boats get attacked and the screen cuts to "To be continued".

Episode 2: Adapt

2 days after the initial AAF attack on the NATO forces in Stratis, Kerry wakes up only to find out he has landed on a beach. After getting up, he finds Sgt. Hardy's body and rigs him of his radio. Kerry then makes contact with Lt. James of Miller's CTRG team and learns that he has landed in Altis, just north of the old capital of Kavala. He also learns that a failed FIA attack on the city has attracted AAF and CSAT. 

Lt. James then orders Kerry to find a map in the house ruins near Kavala and go to their position at a hill north of Kavala. After dodging enemy patrols, Kerry manages to join Lt. James and his team.

12 hours later, they leave to regroup with the rest of Falcon north of their position. On the way, however, they learn that they were compromised and a CSAT helicopter begins to close in. Falcon splits up and Lt. James takes Kerry to a FIA contact in a nearby abandoned power plant. 

The FIA contact, codenamed Slingshot, takes Kerry and a bunch of other FIA soldiers further to North to Cpt. Miller. On the way, they pass AAF checkpoints and drop off the rest of the fighters. On the last AAF checkpoint, they learn that Miller's position was compromised by CSAT. Slingshot and Kerry disembark the truck and Kerry leaves to assist Miller, along with a friendly sniper.

After helping Miller, they learn that Slingshot's truck has been discovered and was destroyed by a CSAT helicopter. Slingshot tells them that he will be fine and they must regroup with the FIA at the north. Miller and Kerry do so and arrive at camp at dawn.

During the commotion, the FIA have built a camp at the north rim of Altis. Kerry soon meets Commander Stavrou, the commander of Group North, one of the FIA cells operating in Altis. In a briefing, Stavrou is delighted that Miller and his team have joined his forces.

Gameplay

ArmA 3 can be played in both third person and first person view modes. Many vehicles, including tanks, cars, motorcycles, helicopters, and quads, can be driven by players in the game. ArmA 3 also features scuba diving, where the player must accomplish tasks underwater and can hide themselves while submerged.

ArmA 3 has multiplayer gameplay with support for over 100 concurrent gamers. Multiplayer servers can be found through the in-game browser or through third-party websites such as ArmA 3 Server List or Game Tracker.

Factions

The official site describes and confirms the following game factions:

Videos


NATO

Decades of economic and political turbulence across member states has left NATO weakened and facing a strategic paradigm shift. With CSAT political and military influence dominating from the pacific to the Mediterranean, NATO seeks to consolidate their diminished forces around traditional strongholds. As tensions continue to grow in the east, a US-led joint NATO-AAF peacekeeping force stationed on Stratis — Task Force Aegis — is in the middle of a staged drawdown.

The remaining units — a company of combat units, a helicopter squadron, and support staff under the command of Col. Andrew MacKinnon — are chiefly involved in dismantling military infrastructure and decommissioning vehicles in preparation of their final  withdrawal, a the US shifts the focus of its conventional forces to the pacific theater.

CSAT

The presence of Iranian Armed Forces in the Aegean is estimated to consist of a battalion-sized combined fighting force with conventional capabilities. This deployment is concentrated around a newly constructed military base, adjacent to a former NATO/Greek air force base (ICAO: LGLM). The majority of this force is designated to base perimeter protection and a counter-insurgency campaign, fending off the threat posed by an active local resistance movement.

The equipment and order of battle of the Iranian troops is reportedly compliant with the common Resource Zone Protection Force structure, including enhanced defensive, ELINT and SIGINT capabilities. Due to the proximity of the Turkish coast, the force is estimated to be fairly well supplied. In-game, the Iranian Armed Forces are named 'CSAT'.

Independent

There are currently two official Independent Factions in Arma 3.

The AAF

The AAF or Altis Armed Forces (nicknamed Greenbacks by NATO Forces), are the primary armed forces of the Republic of Altis and Stratis. The AAF was formed following the bloody civil war under the Jerusalem Cease Fire of 2030 in order to secure the islands and to prevent any future civil wars. However, recently, it has begun to operate closely with CSAT political and military wings and CSAT associated private companies.

The FIA

The FIA or Freedom and Independence Army is a large scale guerriella style resistance group that is against the Republic of Altis and Stratis' current government. It is believed to be composed mainly of former or defected members of the Altis Armed Forces that all joined together in the 2026 Kavala coup d'etat during the civil war. The gurriellas themselves are mainly armed with whatever weapons they can get, so primarily, the FIA is armed with AAF style weapons.

See Also