The official site describes two classes of weapons that are featured in ArmA 3.
Pistols
- See Pistols
- ACP C2
- P07
- ROOK-40
- 4-five .45
- Zubr .45 Revolver
Assault rifles
- See Assault rifles
- MX 6.5 mm
- MXC 6.5 mm
- MX 3GL 6.5 mm
- Katiba 6.5 mm
- Katiba GL 6.5 mm
- Katiba carbine 6.5 mm
- Mk20 (C) 5.56 mm
- TRG 20 5.56 mm
- TRG 21 5.56 mm
- Mk21 5.56 mm
Sub machine guns
- Sting 9 mm
- Vermin-45 .45
Sniper rifles
- See Sniper rifles
- GM6 Lynx .50 cal
- Mk18 ABR 7.62 mm
- M320 LRR .408
Static weapons
- Several machineguns and grenade launchers are available to serve as defences. Some of the weapons are based upon the newest research in the arms industry.
- All the stationary armament can be dismantled and transported by troops or vehicles.
- Some of the weapon platforms can be remotely controlled or may operate independently. Save your troops for real action by creating automated defences around bases and perimeters.
Artillery
- Fire support will be maintained by the self-propelled howitzers, self-propelled multi-launch rocket systems and by mortars, either static or deployed on APCs.
- The player's firepower and tactical possibilities will be extended by the precision-guided ammunition, flares or smoke screen.