The Assault Boat is an inflatable rubber boat used by several BLUFOR, REDFOR and INDFOR factions, as well as with civilians in ArmA 3.
Overview[]
- Roles:
- Troop transport
- Fast-attack
- Rescue
| « | An inflatable boat, often nicknamed 'Rubber Duck', is a lightweight boat constructed from tubes containing pressurized gas. Inflatables typically come in lengths between 2 to 7 meters. Due to their speed, weight and portability, inflatable boats are used in diverse roles such as lifeguard and rescue boats and even more often in the military as a landing craft. Field Manual[1]
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Design[]
The Assault Boat is a single engine, small inflatable boat that can be used for maritime raids and infiltration, as well as riverine operations. It can also be used for civil purposes where it can serve as a personal recreational watercraft or as a surf lifesaver boat.
Features
Moderately fast for its size, the Assault Boat is good for transporting troops into or out of battle on undefended coastlines. It can also be airlifted via slingloading by all helicopters with the exception of the MH-9/M900 light helicopters.
Mobility
Due to its weak engine possessing a measly power output of only 18.5 kW[CfgVh 8], the Assault Boat is significantly slower than other small watercraft like the Water Scooter. It can attain a maximum speed of just 28 km/h even on turbo, though its turn rate is fairly decent[CfgVh 9] and it can (mostly) keep its top speed of 28 km/h on the hardest of turns.[CfgVh 10] Nonetheless, the Assault Boat does somewhat struggle with rough tidal conditions[CfgVh 11], which can make this speed difficult to maintain even with turbo activated.
Drawbacks
All passengers are able to fire their own weapons but the boat itself does not possess any mounted weaponry.[CfgVh 1][CfgVh 2][CfgVh 3][CfgVh 4] Combined with the lack of armour plating, the Assault Boat should only ever be deployed into situations where there is no threat of enemy fire since the boat's passengers are completely unprotected.
Crew Capacity
Regardless of faction, all variants can transport the same amount of passengers. This includes the driver themselves and up to four more passengers who either lay prone on the port and starboard sides of the hull, in front, or crouching in the centre just behind the front passenger.[CfgVh 1][CfgVh 2][CfgVh 3][CfgVh 4]
Variants[]
Camouflage[]
- Black: Pattern-less black paint scheme used by NATO's naval forces, FIA guerillas and Syndikat fighters.
- Civilian: Two-tone white/sky blue paint scheme. Used exclusively by civilian-owned variants.
- Digital Grey: Digitised semi-fractal camouflage pattern used by several other AAF aircraft and boats.
- Hex: Light/dark grey/tan cell pattern camouflage used on CSAT's maritime vessels and divers.
- Rescue: Pattern-less bright orange paint scheme used by the lifeboat/rescue boat counterpart.
Protection: Hitpoints[]
All variants of the Assault Boat have base armour values of 10.[CfgVh 12]
The following highlighted positions serve as weak points on the Assault Boat:
LEGEND[SCR 2]
Green = Body
Orange = Engine
Body[]
The Assault Boat's hull can withstand a maximum of 6 points of damage.[CfgVh 13][Formula 1] 100% of incoming damage to the hull will always be shared with the Assault Boat's main "health" pool. Depletion of its integrity will always result in its destruction[CfgVh 14], though the Assault Boat will not explode as its fuel has no flammability.[CfgVh 15]
Engine[]
The Assault Boat's engine can only take a maximum of 12 points of damage before it fails.[CfgVh 16][Formula 2] 100% of damage inflicted upon the engine will be shared with the Assault Boat's main "health" pool. Destroying the engine can result in the Assault Boat's destruction[CfgVh 17], though the Assault Boat will not explode as its fuel has no flammability.[CfgVh 15]
Protection: Armour[]
LEGEND[SCR 3]
Maroon = metal_plate.bisurf
Pink = rubber.bisurf
| .bisurf | Density [2][3][4] |
Thickness [2][3][4] |
bulletPenetrability [2][3][4] |
bulletPenetrabilityWithThickness [2][3][4] |
Friction [2][5] |
Restitution [2][5] |
|---|---|---|---|---|---|---|
| metal_plate.bisurf | 4000 | 30 | N/A; not used by metal_plate.bisurf | 48 | 0.7 | 0.3 |
| rubber.bisurf | 320 | N/A; based on vehicle fire geometry thickness | 300 | N/A; not used by rubber.bisurf | 0.9 | 0.5 |
The boat's hull is made entirely out of rubber.[rvmat 1][bisurf 1] Only the engine is covered by plates of plain metal. These metal plates have a thickness of 30 millimetres.[rvmat 2][bisurf 2]
Mobility[]
Engine[]
The Assault Boat's engine has a power output of 18.5 kW.[CfgVh 8] It has an idle RPM of 200[CfgVh 18] and a maximum RPM of 1,200.[CfgVh 19]
Gearbox[]
The Assault Boat does not have a dedicated gearbox defined in its settings.
Sensors[]
The Assault Boat does not have access to sensors that can be used for targeting purposes.
Defensive sensors[]
The Assault Boat is not equipped with defensive sensors. The driver and passengers will not be warned if there are guided weapon systems attempting to acquire a lock-on.[CfgVh 20] No alerts will be issued if a guided projectile has managed to lock onto the Assault Boat and is inbound towards it.[CfgVh 21]
FFV[]
- Main article: Firing from vehicles (mechanic)#Assault Boat
AI[]
NOTE: The following information only applies to the AI.
Camouflage rating[]
- Main article: AI Basics: Detection
The Assault Boat has a camouflage[6] rating of 2.[CfgVh 22]
Cost[]
- Main article: AI Basics: Targeting priority
The Assault Boat has a cost[7] value of 50000.[CfgVh 23]
Threat values[]
- Main article: AI Basics: Targeting priority
The Assault Boat is not considered to be a threat[8] to AI-controlled infantry units, ground vehicles, and aircraft (0/0/0).[CfgVh 24] It will not be attacked unless there are no other targets of opportunity within range.
Noise factor[]
- Main article: AI Basics: Detection
The Assault Boat has an audible[9] factor of 6.[CfgVh 25]
Trivia[]
- Though inflatable boats largely share the same appearance and design in some way or another, the Assault Boat appears to be specifically based on the "F470 Combat Rubber Raiding Craft" designed by French boat manufacturer, Zodiac Nautic.
- At release, the Assault Boat did not initially allow its passengers to fire their own weapons as Firing From Vehicles did not exist as a mechanic. This was only enabled after the release of the Helicopters DLC (as part of the platform update's changes in Game Update 1.34).[10]
- Prior to Game Update 1.90, the Assault Boat's bounding box (for internal transportation purposes) was significantly larger than its appearance, making it impossible for the V-44X Blackfish to carry more than one Assault Boat at a time. This was fixed by the patch so that it is now possible for a Blackfish VTOL to carry up to two Assault Boats at a time.[11]
Gallery[]
Config/script references[]
CfgVehicles
.rvmat.bisurfScriptsFormulae |
References[]
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External links[]
See also[]
Boats of comparable role and configuration[]
- CRRC (U.S. Army/RACS/USMC counterpart, ArmA: Armed Assault/ArmA 2 only)
- PBX (SLA/Russian Armed Forces/ACR counterpart, ArmA: Armed Assault/ArmA 2 only)
- RHIB (Large civilian/Syndikat counterpart, ArmA 3: Apex only)
| Wheeled | AMV-7 Marshall • HEMTT (Ammo, Box, Cargo, Fuel, Flatbed, Medical, Repair, Transport, Transport Covered) • Hunter (HMG, GMG) • Prowler (Light, HMG, AT) • Quadbike • Rhino MGS (UP) • UGV Stomper (RCWS) |
| Tracked | CRV-6e Bobcat • ED-1D Pelter (ED-1E Roller) • IFV-6a Cheetah • IFV-6c Panther • M2A1 Slammer (A4 UP) • M4 Scorcher • M5 Sandstorm |
| Rotor-wing | AH-9 Pawnee • AH-99 Blackfoot (Stub Wings) • AL-6 Pelican (Medical) • AR-2 Darter • CH-67 Huron (Unarmed) • MH-9 Hummingbird • MQ-12 Falcon • UH-80 Ghost Hawk (Stub Wings) |
| Fixed-wing | A-164 Wipeout • F/A-181 Black Wasp II (Stealth) • MQ-4A Greyhawk • UCAV Sentinel • V-44X Blackfish (Infantry Transport, Vehicle Transport) |
| Aquatic | Assault Boat (Rescue) • Speedboat Minigun • SDV |
| (Parenthesis) denote variants. Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC | Contact DLC | |
| Wheeled | Ifrit (HMG, GMG) • MSE-3 Marid • Qilin (Minigun, AT) • Quadbike • Tempest (Ammo, Device, Fuel, Medical, Repair, Transport Covered) • UGV Saif (RCWS) • Zamak (Ammo, Fuel, Medical, Repair, Transport Covered) |
| Tracked | 2S9 Sochor • Akinaka ED-1D (Sayyah ED-1E) • BTR-K Kamysh • T-100 Varsuk (X Futura) • T-140 Angara (T-140K) • ZSU-39 Tigris |
| Rotor-wing | Jinaah AL-6 (Medical) • Mi-48 Kajman • Mi-290 Taru (Ammo, Bench, Cargo, Fuel, Medical, Repair, Transport) • PO-30 Orca (Unarmed) • Tayran AR-2 |
| Fixed-wing | K40 Abalil-3 • KH-3A Fenghuang • To-199 Neophron • To-201 Shikra (Stealth) • Y-32 Xi'an (Infantry Transport, Vehicle Transport) |
| Aquatic | Assault Boat (Rescue) • Speedboat HMG • SDV |
| Parenthesis denote variants. Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC | Contact DLC | |
| Wheeled | AFV-4 Gorgon • Quadbike • Strider (HMG, GMG) • UGV Stomper (RCWS) • Zamak (Ammo, Fuel, Medical, MRL, Repair, Transport Covered) |
| Tracked | AWC Nyx (304 Autocannon, 301 AT, 302 AA, 303 Recon) • ED-1D Pelter (ED-1E Roller) • FV-720 Mora • MBT-52 Kuma |
| Rotor-wing | AR-2 Darter • AL-6 Pelican (Medical) • CH-49 Mohawk • WY-55 Hellcat (Unarmed) |
| Fixed-wing | A-143 Buzzard • A-149 Gryphon • K40 Abalil-3 |
| Aquatic | Assault Boat (Rescue) • Speedboat Minigun • SDV |
| Parenthesis denote variants. Jets DLC | Laws of War DLC | Tanks DLC | Contact DLC | |
| Wheeled | Offroad (Repair, HMG, AT) • Quadbike • Truck (Fuel Truck) • Van Transport (Cargo) |
| Aquatic | Assault Boat |
| Laws of War DLC | |
| Wheeled | MB 4WD (AT, LMG) • Offroad* • Quadbike* • Truck • Van Transport (Cargo) |
| Rotor-wing | M900 |
| Fixed-wing | Caesar BTT |
| Aquatic | Assault Boat • RHIB |
| * denotes vehicles only used in the Apex Protocol campaign. Apex DLC | Laws of War DLC | |
| Wheeled | MB 4WD (AT, LMG) • Offroad (HMG, AT) • Quadbike • Truck • Van Transport (Cargo) |
| Rotor-wing | M900 |
| Fixed-wing | Caesar BTT |
| Aquatic | Assault Boat • RHIB |
| Apex DLC | Laws of War DLC | |
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