Armed Assault Wiki

NOTE: This article is about the Soviet BMP-1 featured in ArmA: CWA. For other similarly named articles, you may wish to use the following links instead:
■ For the East German BMP-1 SP2 in Global Mobilization, see BMP-1 SP2 (Global Mobilization).
■ For the Czechoslovak BMP-1 in CSLA Iron Curtain, see BMP-1 (CSLA).


The BMP-1 is a tracked Infantry Fighting Vehicle used by both Soviet military forces and in limited numbers with the Nogovan Partisans in ArmA: Cold War Assault.

Overview[]

  • Roles:
    • Troop transport
    • Fire support
    • Medical support
« Bronevaya Maschina Piekhota (BMP-1) was introduced in 1967 at a Red Square parade. A revolutionary vehicle, the BMP is the first armored unit to make the step from personnel carrier to combat vehicle. With aggressive anti-tank and relatively high speed capability, this combat zone transport also provides visual systems and gunports for each troop member aboard, allowing them to add to the BMP’s own firepower with their personal firearms.
Vehicle Description[1]
»

Design[]

First entering service with the Soviet Armed Forces in 1966, the BMP-1 was the first true IFV in the world that combined the mobility and protection of an Armoured Personnel Carrier with the firepower of a tank.

Armament
It is armed with a 73 mm gun, an anti-tank missile launcher, and a coaxial 7.62 mm medium machine gun.[CfgVh 6][CfgVh 7]

The standard loadout of the BMP-1 provides the gunner with access to 30 rounds worth of high-explosive anti-tank (HEAT) and armour-piercing (AP) shells for the main gun (15 of each type).[CfgWp 1][CfgWp 2] The ATGM launcher carries up to 5 missiles at a time, and is pre-loaded with a single missile by default (for a combined total of 6 ATGMs).[CfgWp 3] Lastly, the coaxial 12.7 mm MMG on the other hand, feeds from a single 500-round belt and has no spare belts to reload from.[CfgWp 4]

OFP-bmp1-06

BMP-1 unloading troops ashore.

Features
The mainstay of the Soviet Ground Forces' mechanised formations, the BMP-1's combination of a 73 mm gun coupled with ATGMs makes it far superior to the U.S. M113 in every way. For example, while the baseline variant for both vehicles transport the same number of passengers[CfgVh 1], the BMP-1 has increased armour (200)[CfgVh 8] and fares slightly better against anti-vehicle weapons as a result. It can survive an indirect hit from a single LAW (though it will be severely damaged) whereas the M113 won't be able to withstand even a single rocket from the RPG-75NH.

Likewise, the BMP-1 packs a 73 mm cannon instead of a simple heavy machine gun, and can alternate between firing anti-personnel/anti-vehicle shells. Finally, although it is obviously not recommended to do so, the BMP-1 can fight back against tanks like the M60A3/M1A1 as a last resort if there is no support available to assist the crew.

Mobility
The BMP-1 is amphibious and can ford across any body of water.[CfgVh 9] Its acceleration, top speed, and overall handling remains identical to that of the newer BMP-2. When it is matched up against the M2A2 Bradley, the BMP-1 can attain a much higher top speed (80 km/h versus the Bradley's 69 km/h) while also retaining a significantly better acceleration rate.

Drawbacks
In spite of its armament, the BMP-1 is still just an up-gunned APC and will be easily shredded by tanks and other heavy anti-tank weapons. It also lacks a dedicated anti-aircraft variant like its American counterpart, so it remains vulnerable to being outright destroyed by attack helicopters.

Crew Capacity
The baseline IFV variant supports a crew of three that consists of the driver, a gunner, and a commander. It can transport up to eight passengers at a time in the rear compartment.[CfgVh 1]

Variants[]

Medical support/transport variant that wounded infantry can heal themselves at.[CfgVh 10]

The turret is removed on this model and the rear section of the hull is enlarged as well. This variant is only able to transport up to four passengers at a time.[CfgVh 2]

Camouflage[]

  • Olive: Standard olive paint scheme. Only applied onto Soviet BMP-1s.
  • Guerrilla: Olive drab paint scheme but customised with guerilla markings and green stripes. Exclusive to Partisan BMP-1s.

Protection[]

The BMP-1 has 200 points worth of armour plating.[CfgVh 8]

Armament[]

NOTE: For specifics on the Cannon 73 mm's munitions, see its related section listed here.

The gunner position controls all three of the BMP-1's weapon systems (Cannon 73 mm gun/AT-3 anti-tank missiles/coaxial MG 7.62 mm).[CfgVh 6]

The main turret on the baseline IFV variant can be freely rotated in any direction horizontally[CfgVh 11][CfgVh 12] but is vertically restricted to a maximum elevation of 20 degrees[CfgVh 13] and a depression of just 4.5 degrees:[CfgVh 14]

Cannon 73 mm[]

OFP-vehicleweapons-bmp1-cannon73mm

NOTE: Only available on the baseline armed BMP-1.

73 mm smoothbore cannon. Can load either HE or AP-type munitions.

The Cannon 73 mm has the same muzzle velocity regardless of the type of munition loaded:

It can fire one shell every 16 seconds[CfgWp 7][CfgWp 8] (~ 3 rounds per minute[Formula 1]). It also takes 16 seconds to swap between munition types or to fully rearm from a logistics truck.[CfgWp 7][CfgWp 8] Accuracy-wise, it has a fixed dispersion of 0.002 rad.[CfgWp 9][CfgWp 10]

AT-3[]

OFP-vehicleweapons-bmp1-at3

NOTE: Only available on the baseline armed BMP-1.

Parameter Value
Base damage value 500[CfgAm 1]
Splash damage value 150[CfgAm 2]
Blast radius (metres) 2.5[CfgAm 3]
Launch velocity (m/s) 30[CfgWp 11]
Maximum speed (m/s) 200[CfgAm 4]

Infrared-guided anti-tank missile.[CfgAm 5] Can be optionally guided by SACLOS[CfgAm 6] up to a maximum distance of 250 metres.[CfgAm 7]

It takes up to 30 seconds to rearm the launcher with a fresh missile.[CfgWp 12] AT-3 missiles are always fired with an initial launch velocity of 30 m/s.[CfgWp 11] The missile's motor will ignite 0.15 seconds after launch and needs a further 2.5 seconds[CfgAm 8] of flight time to attain a top speed of 200 m/s.[CfgAm 4] The warhead has a blast radius of 2.5 metres.[CfgAm 3]

MG 7.62 mm[]

OFP-vehicleweapons-bmp1-mg762mm

NOTE: Only available on the baseline armed BMP-1.

Ammo parameter Value
Base damage value 8[CfgAm 9]
Spill damage value 2[CfgAm 10]
Muzzle velocity (m/s) 1,000[CfgWp 13]

Coaxial 7.62 mm medium machine gun.

It can attain a fire rate of up to 600 RPM[CfgWp 14][Formula 2] and has a muzzle velocity of 1,000 m/s.[CfgWp 13] Accuracy-wise, the MG 7.62 mm has a dispersion of 0.0007 rad.[CfgWp 15] The bullets have a spill radius of 0.1 metres upon impact.[CfgAm 11]

Optics[]

Driver[]

OFP-bmp1-optics-driver

The driver has the ability to wear their own night vision goggles while looking through the periscope.

Commander[]

OFP-bmp1-optics-commander

The commander's hatch periscope has variable zoom capability. It has a minimum of magnification of 1.14x[CfgVh 15][Formula 3] and a maximum of 5.71x.[CfgVh 16][Formula 4]

NVGs can be worn whilst the commander is looking through the periscope.

Gunner[]

OFP-bmp1-optics-gunner

The gunner's sight has variable zoom capability. It has a minimum of magnification of 1.14x[CfgVh 15][Formula 3] and a maximum of 5.71x.[CfgVh 16][Formula 4]

The reticle is illuminated and will be fully visible under low-light conditions. It is possible to equip an NVG whilst the gunner is looking through the sight.

AI[]

NOTE: The following information only applies to the AI.

Camouflage rating[]

Main article: AI Basics: Detection

The BMP-1 has a camouflage[2] rating of 8.[CfgVh 17]

Cost[]

Main article: AI Basics: Targeting priority

The BMP-1 has a cost[3] value of 150000.[CfgVh 18]

Threat values[]

Main article: AI Basics: Targeting priority

The BMP-1 is considered to be a dangerous threat[4] to AI-controlled infantry units (0.9).[CfgVh 19]

AI-controlled ground vehicles consider the BMP-1 to be a high-risk threat (0.7) while aircraft consider it to be a low-risk threat (0.3).[CfgVh 19]

Noise factor[]

Main article: AI Basics: Detection

The BMP-1 has an audible[5] factor of 6.[CfgVh 20]

Trivia[]

  • In reality, the Soviet military has never utilised an Ambulance-configured variant of the BMP-1. All such models were solely developed for use by the armed forces of other nations in the Warsaw Treaty Organization (i.e. Czechoslovakia) or were exported to Middle Eastern countries like Iraq.[6][7]
    • The in-game AT-3 Sagger missiles are also incorrectly referred to by their NATO reporting name instead of its GRAU index of 9M14.[7][b 1] Likewise, the in-game 9M14 missiles should not have the ability to lock-on with IR; they can only guided by MCLOS and SACLOS in reality (for later variants of the missile).[b 2]
  • Prior to Patch 1.20 for Operation Flashpoint: Cold War Crisis (the original title of Cold War Assault before its re-release), the BMP-1's AT-3 missiles only had IR-homing lock-on and could not be guided manually.[8]

Gallery[]

Config/script references[]

CfgAmmo

  1. CfgAmmo >> AT3 >> hit
  2. CfgAmmo >> AT3 >> indirectHit
  3. 3.0 3.1 CfgAmmo >> AT3 >> indirectHitRange
  4. 4.0 4.1 CfgAmmo >> AT3 >> maxSpeed
  5. CfgAmmo >> AT3 >> irLock
  6. CfgAmmo >> AT3 >> manualControl
  7. CfgAmmo >> AT3 >> maxControlRange
  8. CfgAmmo >> AT3 >> thrustTime
  9. CfgAmmo >> Bullet7_6 >> hit
  10. CfgAmmo >> Bullet7_6 >> indirectHit
  11. CfgAmmo >> Bullet7_6 >> indirectHitRange

CfgWeapons

  1. CfgWeapons >> Heat73 >> count
  2. CfgWeapons >> Shell73 >> count
  3. CfgWeapons >> AT3Launcher >> count
  4. CfgWeapons >> MachineGun7_6 >> count
  5. CfgWeapons >> Shell73 >> initSpeed
  6. CfgWeapons >> Heat73 >> initSpeed
  7. 7.0 7.1 CfgWeapons >> Shell73 >> reloadTime
  8. 8.0 8.1 CfgWeapons >> Heat73 >> reloadTime
  9. CfgWeapons >> Shell73 >> dispersion
  10. CfgWeapons >> Heat73 >> dispersion
  11. 11.0 11.1 CfgWeapons >> AT3Launcher >> initSpeed
  12. CfgWeapons >> AT3Launcher >> reloadTime
  13. 13.0 13.1 CfgWeapons >> MachineGun7_6 >> initSpeed
  14. CfgWeapons >> MachineGun7_6 >> reloadTime
  15. CfgWeapons >> MachineGun7_6 >> dispersion

CfgVehicles

  1. 1.0 1.1 1.2 CfgVehicles >> BMP >> transportSoldier
  2. 2.0 2.1 CfgVehicles >> BMPAmbul >> transportSoldier
  3. CfgVehicles >> BMP >> transportMaxWeapons
  4. CfgVehicles >> BMP >> transportMaxMagazines
  5. CfgVehicles >> BMP >> fuelCapacity
  6. 6.0 6.1 6.2 6.3 6.4 CfgVehicles >> BMP >> weapons[] >> {"Gun73","MachineGun7_6","AT3Launcher"}
  7. CfgVehicles >> BMP >> magazines[] >> {"Heat73","Shell73","MachineGun7_6","AT3Launcher"}
  8. 8.0 8.1 CfgVehicles >> BMP >> armor
  9. CfgVehicles >> BMP >> canFloat >> "1"
  10. CfgVehicles >> BMPAmbul >> attendant >> "1"
  11. CfgVehicles >> BMP >> Turret >> minTurn
  12. CfgVehicles >> BMP >> Turret >> maxTurn
  13. CfgVehicles >> BMP >> Turret >> maxElev
  14. CfgVehicles >> BMP >> Turret >> minElev
  15. 15.0 15.1 CfgVehicles >> BMP >> ViewOptics >> maxFov >> "0.35"
  16. 16.0 16.1 CfgVehicles >> BMP >> ViewOptics >> minFov >> "0.07"
  17. CfgVehicles >> BMP >> camouflage
  18. CfgVehicles >> BMP >> cost
  19. 19.0 19.1 CfgVehicles >> BMP >> threat[] >> {0.9,0.7,0.3}
  20. CfgVehicles >> BMP >> audible

Formulae

  1. 60 / reloadTime = 60 / 16
  2. 60 / reloadTime = 60 / 0.1
  3. 3.0 3.1 0.4 / maxFov = 0.4 / 0.35
  4. 4.0 4.1 0.4 / minFov = 0.4 / 0.07

Bibliography[]

  1. Ангельский Р.Д. 2002, Отечественные противотанковые комплексы, AST, Moscow.
  2. Ангельский 2002, p. 5, "Установка ПТУР 9М14 «Малютка» на направляющую пусковой установки БМП-1 Позднее аналогичное вооружение получила и боевая машина десанта БМД-1, но боекомплект включал только три ракеты. В 1969 г. завершилась разработка полуавтоматического варианта комплекса – «Малютка-П». Вес собственно ракеты, получившей наименование 9М14П, возрос незначительно – до 11,4 кг. Специально для нового комплекса была создана боевая машина 9П133 на шасси БРДМ-2. Новая ракета 9М14П могла применяться и в составе переносного комплекса, но только в прежнем, ручном, режиме наведения. Наземная аппаратура полуавтоматического комплекса оказалась более громоздкой, что исключило ее применение в переносном комплексе."

References[]

  1. Bohemia Interactive a.s., 2011, 'ARMA COLD WAR ASSAULT MANUAL', Vehicles, ARMA: Cold War Assault, viewed 8 March 2025, <ArmaCWA_manUK.pdf>.
  2. Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 5 November 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#camouflage>.
  3. Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 5 November 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#cost>.
  4. Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 5 November 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#threat>.
  5. Španěl, O, van 't Land, J.J. et al. 2006, CfgVehicles Config Reference, Bohemia Interactive Community Wiki, viewed 5 November 2024, <https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#audible>.
  6. Williams, D et al. 2011, The Russian BMP-1 Infantry Fighting Vehicle, TankNutDave.com, viewed 8 July 2018‎, <https://tanknutdave.com/the-russian-bmp-1-ifv-family-of-vehicles/>.
  7. 7.0 7.1 Operational Environment Enterprise 2019, BMP-1 Russian Amphibious Infantry Fighting Vehicle (IFV), ODIN - OE Data Integration Network, viewed 15 March 2019‎, <https://odin.tradoc.army.mil/WEG/Asset/cf0e6eb4267d8a3e60d66101379a8149>.
  8. Mcnicoll, J et al. 2006, Operation Flashpoint: Version History, Bohemia Interactive Community Wiki, viewed 5 November 2024, <https://community.bistudio.com/wiki/Operation_Flashpoint:_Version_History#Patch_v1.20>.

External links[]

See also[]

Vehicles of comparable role and configuration[]

Vehicles of ArmA: Cold War Assault
Wheeled BikeBRDMBusHMMWVMotorcyclePV3SJeepSCUDSkodaSmall carSports carTrabantTractorTruck 5TUAZUral
Tracked BMP-1BMP-2M1A1M113 (Vulcan) • M60A3M2A2 BradleyShilkaT-55T-72T-80
Rotor-wing AH-1 CobraAH-64CH-47DKa-50Mi-17Mi-24OH-58UH-60
Fixed-wing A-10PlaneSopwith F.1 CamelSu-25
Aquatic BoatLSTMark II PBR
(Parenthesis) denote variants.
Soviet Union - Vehicles (ArmA: Cold War Assault)
Wheeled BRDMSCUD* • UAZUral
Tracked BMP-1BMP-2ShilkaT-72T-80
Rotor-wing Ka-50Mi-17Mi-24
Fixed-wing Sopwith F.1 Camel v2Su-25
Aquatic Boat
* not actually usable outside of cutscenes.
FIA - Vehicles (ArmA: Cold War Assault)
Wheeled Bus* • JeepMotorcyclePV3SUAZ*
Tracked BMP-1* • T-55* • T-72* • T-80*
* used by the Nogovan Partisans in the Resistance campaign