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NOTE: This article is about BRDM-2s in the main ArmA games. For Polish BRDM2s in ArmA 3's Global Mobilization - Cold War Germany Creator DLC, see BRDM-2 (Global Mobilization).


The BRDM-2 is an amphibious armoured scout vehicle featured in ArmA: Cold War Assault, ArmA: Armed Assault and ArmA 2.


ArmA: Cold War Assault

BRDM
OFP-render-brdm2.png
Faction Icon-side-redfor.png Soviet Union
Type Armoured Scout Car
Seats 4 seats:
  • 1× Driver
  • 3× Passengers
Item capacity Max:
  • 10× Weapons
  • 50× Magazines
Top speed ~ 96 km/h on land
10 km/h on water
Fuel capacity 100 fuel units
Primary armament None
Secondary armament None
Variants None
Games
OFP-logo.png

The BRDM is exclusively used by Soviet military forces in ArmA: Cold War Assault.

Overview

  • Role:
    • Amphibious troop transport
« BRDM-2 scout car was developed as a replacement for the previous BRDM-1. It entered service with Soviet army in 1962 with production commencing in 1963. Armor of the BRDM-2 provides protection only against small arms fire and small caliber artillery fragments. This amphibious scout car is currently in service with over 50 countries worldwide.
Vehicle Description
»

Design

A 4x4 armoured scout car, the BRDM is mainly intended for use as reconnaissance vehicle. Using an all-welded steel armour hull, the BRDM provides its passengers with protection from small arms fire and light explosives.

Features
Essentially the wheeled counterpart to the American M113 Armoured Personnel Carrier, the BRDM fills the gap between the Soviet military's lighter UAZ troop transport and the heavier BMP-1 Infantry Fighting Vehicle.

The BRDM transports the same number of passengers as the UAZ but is safer to ride in since the entire crew is seated inside an armoured cabin, which will provide ballistic protection for the crew from small arms calibres up to 7.62 mm.

When compared to the latter, the BRDM is also amphibious but isn't as heavily armoured and transports only half the number of troops that the BMP-1 can support. It is however, faster and has better manoeuvrability, especially when driving uphill or moving onshore/offshore.

Although unarmed, the BRDM can serve as a speedy (and amphibious-capable) battlefield taxi.

Mobility
The BRDM is comparable to the American Jeep and is also one of the fastest land vehicles in Cold War Assault. It is easily capable of reaching its maximum speed of 100 km/h depending on the flatness of the surface that it's being driven on.

Its handling is slightly better than the Jeep's when going off-road, and also has the advantage of being able to ford across water. It cannot turn as easily however, and will have some difficulty maintaining its stability on steep terrain.

Drawbacks
Like the UAZ, the BRDM lacks armament which makes it virtually useless in combat. Outside of being a fast APC that can ferry troops into a contested area with some degree of safety, the BRDM lacks the ability to fulfil any other roles.

As always, care must also be taken if there are anti-vehicle threats in the area. A few direct impacts by rifle-launched/underbarrel grenades from the M16A2/XM-177E2, or a single M72 LAW rocket is enough to turn the BRDM into a smouldering wreck.

Crew Capacity
The BRDM has enough seats for a crew of four, consisting of the driver and up to three more passengers.


Protection

The BRDM has 80 points worth of armour plating.


Trivia

  • Cold War Assault's BRDM is actually modelled after the "BRDM-2UM", the turretless command vehicle variant of the real BRDM-2. Functionally however, the in-game BRDM does not possess any capabilities other than being amphibious-capable and transporting troops.
  • The BRDM was not actually included as part of the default set of vehicles that could be driven in Operation Flashpoint: Cold War Crisis (the initial release name of Cold War Assault), and was only added with the release of Patch 1.30.

Gallery

ArmA: Armed Assault

BRDM-2
Arma1-render-brdm2.png
Faction Icon-side-redfor.png SLA
Type Armoured Patrol Car
Seats All variants: 2 seats:
  • 1× Driver
  • 1× Gunner

Standard variant: 4 seats:

  • 2× Passengers
Item capacity Max:
  • 10× Weapons
  • 100× Magazines
Top speed ~ 85 km/h on land
10 km/h on water
Fuel capacity 100 fuel units
Primary armament Standard Loadout:
  • 1× KPVT 14.5 mm

ATGM Loadout only:

  • 10× AT-5 ATGM
Secondary armament Standard Loadout only:
  • 1× PKT 7.62 mm
Variants Standard, ATGM
Games
A1-logo.png

The BRDM-2 is used exclusively by the SLA in ArmA: Armed Assault.

Overview

  • Roles:
    • Armed scout
    • Armoured weapons carrier
« The BRDM-2 is an armored, four-wheel-drive, amphibious reconnaissance vehicle. Its crew consists of a driver, co-driver, commander and gunner. The armament consists of a 14.5mm KPV heavy machine gun with a 7.62mm machine gun as a secondary weapon. Its armor is intended to protect the crew against small-arms fire and artillery shrapnel.
Library Description
»

Design

Returning from Cold War Assault, the BRDM-2 is now fitted with a turret which can be armed with either anti-personnel or anti-vehicle weapons.

Armament
The baseline BRDM-2's turret is armed with a 14.5 mm heavy machine gun and has a coaxial 7.62 mm medium machine gun.

The KPVT feeds from a single 500-round linked belt, while the coaxial PKT is pre-loaded with a 1,500-round belt. They do not have any spare belts to reload with.

Features
The BRDM-2 is available in two variants, a baseline HMG/coaxial MMG-armed model as well as an anti-tank guided missile launcher model.

Like its Cold War Assault predecessor, the BRDM-2 is designed to fill the gap between armed light utility vehicles and heavier APCs/Infantry Fighting Vehicles.

For instance, by default it is better protected than the American HMMWV and the SLA's own UAZ. It also has a variant fitted with anti-tank weaponry and is slightly more powerful than the former two, but lacks the modularity or seating capacity and is unable to transport as many troops at once.

Regular HMG-armed BRDM-2 providing fire support for an SLA infantry squad.

Likewise, it is also amphibious-capable and can suppress enemies effectively with its 14.5 mm heavy machine gun just like the BMP-2 is able to.

Drawbacks
However, although it can work well as a light fire support vehicle, it doesn't quite match the BMP-2 in terms of firepower since its HMG isn't as powerful as the latter's 30 mm autocannon. With the exception of the ATGM-armed variant, the BRDM-2 also isn't able to tackle armoured vehicles since the HMG's 14.5 mm bullets are too "weak" to penetrate through their armour plating.

Overall, the BRDM-2 serves as a moderately powerful infantry support vehicle when heavier APCs and tanks are not available for support. Its small profile also makes it quite difficult to spot visually, though its engine is quite loud and can give away its position from a fair distance away.

Crew Capacity
The basic, HMG-armed and unmodified BRDM-2 will always support the driver, a gunner (who serves as the vehicle's commander), and two more passengers.


Variants

Arma1-render-brdm2atgm.png
Anti-vehicle variant.

The anti-tank version forgoes the HMG for its turret armament and replaces it with an anti-tank missile launcher pod. The launcher pod has five AT-5 missiles stored in "magazines", and has another 5-round "magazine" to reload from (for a total of ten ATGMs).

It is unable to transport any passengers.


Protection

Both variants of the BRDM-2 have base armour values of 120.

Body

The BRDM-2's hull can resist up to 120 points of damage.

Engine

The engine on both variants can survive up to 48 points of damage before failure.

Fuel tank

The fuel tanks are only capable of incurring 36 points of damage before rupturing.

Wheels

The BRDM-2's wheels will burst if they take more than 48 points of damage.


Armament

All weapons are controlled by the gunner position. The gunner's sight (regardless of armament) has access to variable zoom optics:

KPVT

Arma1-vehicleweapons-brdm2-kpvt.png

NOTE: Only available on the baseline BRDM-2 variant.

Base damage value Initial velocity (m/s)
31 1,000

14.5 mm heavy machine gun. Useful against infantry and unarmoured/lightly-armoured ground vehicles as well as low-flying helicopters.

It can attain a fire rate of up to 600 rounds per minute and has a muzzle velocity of 1,000 m/s. Accuracy-wise, it has a dispersion of 0.001 rad at distances of up to 1,500 metres. It takes 12 seconds to reload a fresh belt (assuming the BRDM-2 is rearming at a logistical vehicle).

AT-5

Arma1-vehicleweapons-brdm2-at5.png

NOTE: Only available on the BRDM-2 ATGM variant.

Damage type Base damage value
High-Explosive Anti-Tank 700

Anti-tank guided missile. Can lock-on via either infrared or SACLOS guidance.

Missiles are launched with an initial velocity of 8 m/s and only require 2.5 seconds to reach a top in-flight speed of 208 m/s. There is only a 1 second delay in-between launches, but it requires a total of 30 seconds to fully rearm the the missile pod. The warheads have a blast radius of 2 metres.

It should be noted that the BRDM-2's AT-5 missiles are only controllable up to a maximum distance of 4,000 metres. Beyond this distance, the AT-5 cannot be guided manually by the gunner.

PKT

Arma1-vehicleweapons-brdm2-pkt.png

NOTE: Only available on the baseline BRDM-2 variant.

Base damage value Initial velocity (m/s)
12 900

Coaxial 7.62 mm machine gun. Effective against infantry and unarmoured ground vehicles at ranges of up to 600 metres away.

It can attain a fire rate of up to 800 RPM and has a muzzle velocity of 900 m/s. Accuracy-wise, it always has a fixed dispersion of 0.003 rad regardless of distance. It takes 7 seconds to reload a fresh linked belt (assuming the BRDM-2 has run out and is rearming at a logistical vehicle).


Trivia

  • Prior to Patch 1.06, BRDM-2s were incorrectly classified as unarmoured vehicles and resulted in AI gunners fruitlessly firing their machine guns against them rather than utilising anti-vehicle weapons (i.e. main gun on tanks).

Gallery

ArmA 2

BRDM-2
Arma2-render-brdm2insurgent.png
Faction Icon-side-blufor.png CDF
Icon-side-blufor.png ACR
Icon-side-redfor.png ChDKZ
Icon-side-redfor.png Takistani Army
Icon-side-greenfor.png NAPA
Icon-side-greenfor.png Takistani Rebels
Type Armoured Patrol Car
Seats All variants: 2 seats:
  • 1× Driver
  • 1× Gunner

Standard variant: 4 seats:

  • 2× Passengers
Item capacity Max:
  • 10× Weapons
  • 100× Magazines
  • 5× Backpacks
Top speed ~ 85 km/h on land
11 km/h on water
Fuel capacity 100 fuel units
Primary armament Standard Loadout:
  • 1× KPVT 14.5 mm

ATGM Loadout only:

  • 10× Konkurs 9M113

HQ variant only:

  • 1× PKT 7.62 mm
Secondary armament Standard Loadout only:
  • 1× PKT 7.62 mm
Variants Standard, ATGM, HQ
Games
Arma 2 logo.png

Arma2-OA-logo.png

The BRDM-2 is used by several BLUFOR, REDFOR and INDFOR factions in ArmA 2.

Overview

  • Roles:
    • Armed scout
    • Armoured weapons carrier
« The BRDM-2 is an armored, four-wheel drive amphibious reconnaissance vehicle. Its crew consists of a driver, co-driver, commander and gunner. The armament consists of a 14.5mm KPV heavy machine gun with a 7.62mm machine gun as a secondary weapon. Its armor is intended to protect the crew against small-arms fire and artillery shrapnel.
Armoury Description
»

Design

Just like its Armed Assault predecessor, the BRDM-2 in ArmA 2 remains largely the same function-wise.

Armament
The baseline BRDM-2's turret is still armed with a 14.5 mm HMG and has a coaxial 7.62 mm MMG as well.

The primary HMG feeds from a single 500-round linked belt while the coaxial MMG is pre-loaded with a 1,500-round belt instead. Neither weapon has spare belts to reload from and require supply trucks to be rearmed.

Features
The BRDM-2 is now available in a total of three configurations. Besides the basic troop transporter, this includes an anti-vehicle variant that is armed with a missile launcher pod, and a second variant that is designed as a mobile command vehicle.

For all intents and purposes, little has changed between the Armed Assault BRDM-2 and its incarnation in ArmA 2.

It continues to fill the role of an armoured scout/patrol vehicle that has decent mobility, but lacks the firepower to act in a proper fire support role for dismounted infantry.

Drawbacks
It transports two less passengers compared to the Russian UAZ-469 and lacks the modularity of the American HMMWV.

Needless to say, the BRDM-2 is largely inferior compared to other platforms and isn't nearly as useful for any role.

Crew Capacity
Baseline BRDM-2s support a crew consisting of the driver and a gunner (who doubles as the vehicle's commander). Up to two additional passengers can be carried on the baseline BRDM-2 only.


Variants

Arma2-render-brdm2atgmdesert.png
Anti-vehicle variant.

The anti-tank version forgoes the HMG for its turret armament and replaces it with an anti-tank missile launcher pod. The launcher pod has five Konkurs missiles stored in "magazines", and has another 5-round "magazine" to reload from (for a total of ten ATGMs).

This variant is exclusively operated by the CDF, ChDKZ and Takistani Army forces. It is unable to transport passengers.

Arma2-render-brdm2hqolive.png
Stripped down version of the baseline BRDM-2 with its turret removed. It is replaced with a single open hatch fitted with a turret ring that has a PKT machine gun mounted onto it.

The PKT is loaded with a single 100-round belt box of 7.62 mm rounds and has a further four boxes left in reserve (for a total of 500 rounds).

This variant is limited to use by NAPA forces and Takistani anti-government rebels only. It cannot transport any passengers and is restricted to carrying its driver and a commander, who also doubles as the vehicle's gunner.


(*) The BRDM-2 (HQ) is completely non-functional in normal gameplay, and serves only as a deployable command vehicle in Capture The Island (CTI) scenarios created with the Warfare module.


Camouflage

  • Woodland: Olive green paint scheme with dark brown camouflage blobs. Only used on CDF BRDM-2s.
  • Insurgent: Olive green paint scheme with spraypainted stroke patterns. Used by ChDKZ-operated BRDM-2s.
  • Olive: Flat olive green paint scheme. Used by NAPA guerillas, Takistani anti-government rebels and Czech BRDM-2s operating in Bystrica.
  • Desert: Standard two-tone desert tan/olive green camouflage scheme. Only used by Takistani Army/militia BRDM-2s.
  • Sand: Flat desert sand paint scheme. Only used on Czech BRDM-2s operating in Takistan.

Protection

All variants of the BRDM-2 have base armour values of 120.

Successful strikes to any of the following highlighted sections will inflict full damage to the component:

LEGEND
Green = Body
Orange = Engine
Maroon = Turret

Note that with the exception of the turret, component hitzones remain identical on the BRDM-2 (HQ) and BRDM-2 (ATGM) variants.

Body

Their hulls can resist up to 120 points of damage.

Engine

Their engines can survive up to 120 points of damage before failing. At least 20% of damage is shared with the vehicle's main "health" pool.

A damaged engine will cause the BRDM-2 to start leaking fuel over time. Moving across bodies of water may become extremely difficult or outright impossible depending on tidal strength.

Wheels

The wheels on all BRDM-2s can take 48 points of damage.

Turret

Both the regular and ATGM variant's turret can incur up to 96 points of damage before failing. At least 30% of incoming damage is shared with the vehicle's main "health" pool.

Disabling the turret will prevent the gunner from freely adjusting the turret's rotation/elevation but does not stop its weapon systems from being fired.


Armament

The gunner position controls all weapon systems mounted onto the turret. For optics, they can switch between two fields of view and can toggle either a day or night vision mode:

KPVT

Arma2-vehicleweapons-brdm2-kpvt.png

NOTE: Only available on the baseline BRDM-2 variant.

Base damage value Aerodynamic friction Initial velocity (m/s)
31 -0.00068 1,000

14.5 mm heavy machine gun. Useful against infantry and unarmoured/lightly-armoured ground vehicles as well as low-flying helicopters.

It can attain a fire rate of up to 600 rounds per minute and has a muzzle velocity of 1,000 m/s. Accuracy-wise, it has a dispersion of 0.0007 rad at distances of up to 1,500 metres. It takes 12 seconds to reload a fresh belt (assuming the BRDM-2 is rearming at a logistical vehicle).

Konkurs 9M113

Arma2-vehicleweapons-brdm2-konkurs9m113.png

NOTE: Only available on the BRDM-2 (ATGM) variant.

Damage type Base damage value
High-Explosive Anti-Tank 480

Anti-tank guided missile launcher mounted above the turret.

There is a fixed delay of 1 second in-between launches. Missiles have an initial launch velocity of 80 m/s and can reach a maximum of 200 m/s in mid-flight. It takes up to 90 seconds to reload a fresh batch of missiles (assuming the BRDM-2 has run out and is rearming at a logistics vehicle/crate).

Its seeker only supports manual SACLOS guidance and can be controlled up to a maximum distance of 4,000 metres. The warhead itself has a blast radius of only 1.2 metres.

PKT

Arma2-vehicleweapons-brdm2-pkt.png

NOTE: Only available on the baseline BRDM-2 and BRDM-2 (HQ) variants.

Base damage value Aerodynamic friction Initial velocity (m/s)
12 -0.00096 900

7.62 mm machine gun fitted either as a coaxial or turret ring-mounted weapon. Effective against infantry and unarmoured ground vehicles at ranges of up to 600 metres away.

It can attain a fire rate of up to 800 RPM and has a muzzle velocity of 900 m/s. Accuracy-wise, it always has a fixed dispersion of 0.003 rad regardless of distance. It takes 7 seconds to reload a fresh linked belt (assuming the BRDM-2 has run out and is rearming at a logistical vehicle).


Trivia

  • Rusted and non-interactive wrecks of the BRDM-2 can be found scattered throughout Altis and can be placed through the editor in ArmA 3. No faction in ArmA 3 actually uses the BRDM-2 however, and the vehicle itself is not present as a drivable asset either.

Gallery

External links

See also

Vehicles of ArmA: Cold War Assault
Wheeled BikeBRDMBusHMMWVMotorcyclePV3SJeepSCUDSkodaSmall carSports carTrabantTractorTruck 5TUAZUral
Tracked BMP-1BMP-2M1A1M113 (Vulcan) • M60A3M2A2 BradleyShilkaT-55T-72T-80
Rotor-wing AH-1 CobraAH-64CH-47DKa-50Mi-17Mi-24OH-58UH-60
Fixed-wing A-10PlaneSopwith F.1 CamelSu-25
Aquatic BoatLSTMark II PBR
(Parenthesis) denote variants.
OFP-factionicon-sovietunion.png Soviet Union - Vehicles (ArmA: Cold War Assault)
Wheeled BRDMSCUD* • UAZUral
Tracked BMP-1BMP-2ShilkaT-72T-80
Rotor-wing Ka-50Mi-17Mi-24
Fixed-wing Sopwith F.1 Camel v2Su-25
Aquatic Boat
* not actually usable outside of cutscenes.
Vehicles of ArmA: Armed Assault
Wheeled 5T TruckArmy 4x4BusBRDM-2CarHatchbackHMMWV (Civil) • Offroad (Hilux) • M1030 (TT650, TT650G) • Pick-Up (Datsun) • SedanStrykerTractorUAZUral
Tracked BMP-2M1A1M113ShilkaT-72
Rotor-wing AH-6AH-1ZKA-50MH-6Mi17UH-60
Fixed-wing A-10AV-8BCamelDC-3Su-34
Aquatic CRRCRHIBPBX Boat
(Parenthesis) denote variants.
Queen's Gambit
Arma1-factionicon-sla.png SLA - Vehicles (ArmA: Armed Assault)
Wheeled BRDM-2TT650GUAZUral
Tracked BMP-2ShilkaT-72
Rotor-wing KA-50Mi17
Fixed-wing CamelSu-34
Aquatic PBX Boat
Vehicles of ArmA 2
Wheeled 9P117 SCUD-BATVBRDM-2* • BTR-40BTR-60BTR-90BM-21 Grad* • BusCarDingo 2 CZHatchbackHMMWV* • GAZJackal 2 MWMIKKamazLada* • LAV-25Military OffroadMotorcycle* (Old moto) • Mountain bike (Old bike) • MTVR* • Offroad* • Pandur II 8x8 CZPickup* • RM-70S1203SedanStryker (MGS) • SUV (Armored SUV) • T810TractorTouring CarTowing TractorUAZ-469* • Ural* • V3S* • Vodnik
Tracked 2S6M TunguskaAAVP-7A1BMP-2BMP-3BVP-1FV510 WarriorM1 Abrams* (M1A2 TUSK*) • M113M2 BradleyM270 MLRS* • T-34* • T-55T-72* (T-72M4 CZ) • T-90ZSU-23-4*
Rotor-wing AH-1ZAH-6J Little Bird (AH-6X) • AH-11 WildcatAH-64D* (AH-1) • CH-47F Chinook (Chinook HC4) • Ka-52Ka-60Ka-137Merlin HC3MH-6J Little BirdMi-8MTV-3* (Mi-17*) • Mi-24P (Mi-24D*, Mi-24V*) • UH-1Y (UH-1H) • UH-60 Black Hawk (MH-60S)
Fixed-wing A-10 Thunderbolt II* • An-2AV-8B HarrierC-130J Hercules* • F-35 Lightning IIL-159 ALCAL-39ZA (L-39C) • MQ-9 Reaper* • MV-22 OspreyPchela-1TSu-39 (Su-25*) • Su-34
Aquatic CRRCFishing BoatPBXRHIBSmall Boat
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-takistaniarmy.png Takistani Army - Vehicles (ArmA 2)
Wheeled 9P117 SCUD-BBM-21 GradBTR-60BRDM-2Military OffroadMotorcycleSUVUAZ-469UralV3S
Tracked BMP-2BVP-1M113T-34T-55T-72ZSU-23-4
Rotor-wing Mi-8Mi-24DUH-1H
Fixed-wing An-2L-39ZASu-25
Operation Arrowhead | Army of the Czech Republic
Arma2-factionicon-chdkz.png ChDKZ - Vehicles (ArmA 2)
Wheeled BM-21 GradBRDM-2MotorcycleOffroadPickupUAZ-469Ural
Tracked BMP-2T-72ZSU-23-4
Rotor-wing Mi-8MT
Fixed-wing Su-25
(Parenthesis) denote variants.
Arma2-factionicon-cdf.png CDF - Vehicles (ArmA 2)
Wheeled BRDM-2BM-21 GradMotorcycleUAZ-469Ural
Tracked BMP-2T-72ZSU-23-4
Rotor-wing Mi-17 (Mi-17-IVA) • Mi-24D
Fixed-wing Pchela-1TSu-25
(Parenthesis) denote variants.
Arma2-factionicon-acr.png ACR - Vehicles (ArmA 2)
Wheeled ATVBRDM-2Dingo 2 CZHMMWV GPKMilitary OffroadPandur II 8x8 CZRM-70T810UAZ-469
Tracked BMP-2T-72M4 CZ
Rotor-wing Mi-171ShMi-24V
Fixed-wing L-159 ALCAL-39C
Aquatic PBX
(Parenthesis) denote variants.
Operation Arrowhead | Army of the Czech Republic
Arma2-factionicon-napa.png NAPA - Vehicles (ArmA 2)
Wheeled BRDM-2OffroadMotorcyclePickupUral* • V3S
Tracked BMP-2T-34T-72
* only the ZU-23 variant is specifically used by NAPA.
Arma2-factionicon-takistanirebels.png Takistani Rebels - Vehicles (ArmA 2)
Wheeled BRDM-2BTR-40OffroadPickupUral* • V3S
Tracked BVP-1T-34T-55
Rotor-wing UH-1H
* only the ZU-23 variant is specifically used by the rebels.
Operation Arrowhead | Army of the Czech Republic
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