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« When prisoners need to quickly have their sight blocked, a basic piece of cloth wrapped around their heads will do the job just fine.

Note: this gear is primarily cosmetic; limited features are only available in the context of Contact's campaign and gameplay.
Field Manual[1]
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Blindfolds are wearable restraints in ArmA 3. They were added with the release of the Contact DLC.

Overview[]

This is a premium asset that requires ownership of the Contact expansion pack.

When captured prisoners need to have their vision obstructed, these pieces of cloth wrapped around their heads should suffice for most cases.

Blindfolds have a weight of 3 "mass" units.[CfgGs 1]

Camouflage[]

  • Black: All-black colour scheme.
  • White: Flat white colour scheme.

Trivia[]

  • Despite being wrapped tightly around the wearer's eyes, Blindfolds are merely cosmetic and have no actual gameplay effect on vision when worn outside of the non-canonical First Contact campaign.
  • The Blindfold's unique first person overlay was originally exclusive to the First Contact campaign (and only when its modules were loaded). It was eventually ported over to the base game's assets[2] but can only be enabled in custom addons or through the use of scripting commands.[3]

Gallery[]

Config/script references[]

CfgGlasses[]

  1. 1.0 1.1 CfgGlasses >> G_Blindfold_01_base_F >> mass

References[]

  1. Bohemia Interactive a.s., 2019, Contact, Arma 3, viewed 25 March 2025, <https://arma3.com/contact>.
  2. van 't Land, J.J. 2019, SPOTREP #00091, Arma 3, viewed 2 March 2024, <https://dev.arma3.com/post/spotrep-00091>.
  3. ARMA 3: Contact 2019 [Video Game], Bohemia Interactive a.s., \a3\ui_f_enoch\data\objects\data\optics_blindfold_ca.paa

See also[]

Facewear in ArmA 3
APRAviator GlassesBalaclavaBlindfoldCombat GogglesDiving GogglesLadies ShadesLow Profile GogglesRegulator FacepieceRespiratorSafety GogglesShadesSport ShadesSquare ShadesStealth BalaclavaTactical ShadesTinted SpectaclesVR GogglesWireless Headpiece
Apex DLC | Laws of War DLC | Contact DLC