« | Designated marksman rifle of an Eastern origin. It is a gas operated, semi-automatic rifle of a bullpup construction. The housing is made of polymer. The rifle is chambered in 6.5 mm and therefore is most suited to ranges from 500 to 700 meters. The CMR-76 is missing both the sides and the bottom rails but is equipped with a bipod by default. Field Manual[1]
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The CMR-76 is a 6.5 mm bullpup designated marksman rifle used exclusively by Pacific CSAT forces in ArmA 3. It was added with the release of the Apex DLC.
Overview[]
The CMR-76 is a gas operated designated marksman rifle with a short-stroke piston that is chambered to fire cased 6.5×39 mm ammunition.
It loads from 20-round magazines, and can attain a fire rate of up to ~ 652 rounds per minute[CfgWp 6][Formula 1] with a muzzle velocity of 980 m/s.[CfgWp 7] It supports optics on its top rail[CfgWp 8] and can mount suppressors onto its muzzle.[CfgWp 9] However, it cannot be fitted with any flashlights or laser pointers, and eschews the need to mount underbarrel attachments since it utilises an integral bipod.[CfgWp 10]
The CMR-76 provides the operator with the ability to provide great sniper fire cover. Thanks to it having the highest muzzle velocity out of all DMRs in ArmA 3[CfgWp 7] and accuracy that is on par with that of the .338-chambered MAR-10[CfgWp 1], it can be effectively used to suppress enemies with precision accuracy at distances of up to ~ 790 metres.
It weighs the same as its NATO counterpart, the MXM[CfgWp 11], but is more accurate at medium-long ranges and has less recoil. Its bullpup layout also results in the CMR-76's inertia penalty being less than that of the MXM. As a matter of fact, its inertia penalty (0.5)[CfgWp 4] is the same as that of conventional assault rifles like the SPAR-16 (0.5)[CfgWp 12] despite the CMR-76 having a longer barrel.
The main downside to the CMR-76 stems from its small magazine capacity, which is limited to a maximum of twenty rounds[CfgMa 1] in stark contrast to the MXM's thirty or even up to one hundred if it is loaded with the MX SW's casket magazines.[CfgMa 2]
Furthermore, unlike most marksman rifles it is limited to a semi-automatic fire mode only. When it comes to attachment options, the CMR-76 only allows for sound suppressors and optical sights to be fitted. Due to the lack of a side rail, it is not possible to mount a laser pointer or flashlight.
Ironsights[]

The CMR-76's ironsights can be zeroed starting from a minimum of 100 metres up to a maximum of 600 metres (100, 200, 300, 400, 500, 600).[CfgWp 13] It uses a default zeroing of 200 metres.[CfgWp 14] Neither the front nor rear sight are illuminated.
If an optical sight with a zeroing limit greater than 600 metres is attached onto the top rail (e.g. LRPS), the CMR-76 will only permit an absolute maximum zeroing of 1,400 metres.[CfgWp 15]
Camouflage[]
- Black: Standard black paint finish. Primarily used by Pacific CSAT marksmen.
- Hex: Arid Hexacam camouflage pattern.
- Green Hex: Tropical Hexacam camouflage pattern.
Ammunition[]

Ammo parameter | 6.5 mm (Ball) |
---|---|
Base damage value | 10[CfgAm 1] |
Aerodynamic friction | -0.0009[CfgAm 2] |
Muzzle velocity (m/s) | 820 [CfgMa 3][note 1] Actual: 980 [CfgWp 7][note 2] |
Expected velocity (m/s) | 800 [CfgAm 3][note 3] |
Penetration depth (mm) | 12.3 [CfgAm 4][Formula 2] Actual: 14.7 [Formula 3][note 4] |
Deflection angle (degrees) | 15°[CfgAm 5] |
The CMR-76 can only load one type of magazine.[CfgWp 16] It has a weight of 7[CfgMa 4] "mass" units:
6.5 mm 20Rnd Mag[]
Box magazine loaded with twenty rounds of cased 6.5 mm ammunition.[CfgMa 5]
None of the rounds fired will emit visible tracers.
Magazine compatibility[]
Weapon name (Classname) |
6.5 mm 20Rnd Mag![]() |
---|---|
CMR-76 6.5 mm (Black) (srifle_DMR_07_blk_F) |
✔ |
CMR-76 6.5 mm (Green Hex) (srifle_DMR_07_ghex_F) |
✔ |
CMR-76 6.5 mm (Hex) (srifle_DMR_07_hex_F) |
✔ |
Trivia[]
- The CMR-76 is directly based on the real-world "QBU-88" designed by the China North Industries Corporation (NORINCO) for use by the People's Liberation Army, though the box magazine used by the CMR-76 contains twenty rounds rather than the ten on real QBU-88s.[2]
- The CMR-76 is uniquely the only 6.5 mm-chambered firearm that fires cased ammunition rather than caseless.
- Prior to Game Update 1.64, it was not possible to mount the Stealth Sound Suppressor onto the CMR-76's muzzle (it was restricted to regular 6.5 mm suppressors).[4]
- It was also possible to get stuck while reloading the CMR-76 whilst the user was prone. This was similarly corrected after the patch's release.[4]
- Although portrayed as the service DMR of Pacific CSAT forces, the CMR-76 (along with the CAR-95 series) uses an incorrect naming nomenclature despite the fact that other weapons like the Type 115 are designated correctly.
- The correct designation for the CMR-76 would actually be Type 88-1 (not to be confused with the real North Korean-made "Type 88" assault rifle used by the Korean People's Army). The -1 suffix would be to designate that it is a further modernised and improved variant of the existing QBU-88.
- The information below details unused, pre-release or removed content.
- Prior to Apex's official release, teaser previews showed a large compensator installed on the CMR-76's muzzle. Although official screenshots still depict the compensator being installed[1], it was eventually removed from the in-game model for unknown reasons.
Gallery[]
Config/script references[]
CfgAmmoCfgMagazinesCfgWeapons
Formulae |
Notes[]
- ↑ This value only applies to the magazine itself. The CMR-76's initSpeed value takes precedence and always overrides the magazine's muzzle velocity.
- ↑ This is the CMR-76's actual muzzle velocity. The weapon class initSpeed value (980 m/s) takes precedence over the magazine initSpeed value (820 m/s).
- ↑ Damage will be reduced if the projectile's velocity drops below this value.
- ↑ This is the actual penetration depth of the CMR-76's 6.5 mm ammunition. The weapon class initSpeed value (980 m/s) takes precedence over the magazine initSpeed value (820 m/s), affecting its penetration formula as a result.
References[]
- ↑ 1.0 1.1 Bohemia Interactive a.s., 2016, Apex, Arma 3, viewed 26 February 2023, <https://arma3.com/apex>.
- ↑ 武备空间 2023, 长期被误解的88式狙击步枪,目前还在服役,到底性能怎么样?, Sohu, viewed 9 May 2024, <https://www.sohu.com/a/726749623_100185604>.
- ↑ TSArmy 2023, '20式枪族中竟然有11个型号?从手枪到高精狙,个个都是高颜值', 手机搜狐网, 10 April, viewed 15 April 2025, <https://mil.sohu.com/a/664859623_120702110>.
- ↑ 4.0 4.1 Kovařič, V 2016, SPOTREP #00059, Arma 3, viewed 23 August 2023, <https://dev.arma3.com/post/spotrep-00059>.
External links[]
See also[]
Weapons of comparable role and configuration[]
![]() | |
---|---|
Handguns | Rook-40 9 mm • Zubr .45 |
Submachine guns | Sting 9 mm |
Carbines | Katiba Carbine 6.5 mm |
Assault rifles | CAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • SDAR 5.56 mm • Type 115 6.5 mm* |
Designated marksman rifles | ASP-1 Kir 12.7 mm • CMR-76 6.5 mm • Cyrus 9.3 mm • Rahim 7.62 mm |
Sniper rifles | GM6 Lynx 12.7 mm |
Squad automatic weapons | CAR-95-1 5.8 mm • Zafir 7.62 mm |
Machineguns | Navid 9.3 mm |
Launchers | 9M135 Vorona • RPG-42 • Titan MPRL • Titan MPRL Compact |
Static | Mk6 Mortar • Mk30 • Mk32 • Remote Designator • Static Titan Launcher (AA, AT) |
(Parenthesis) denote variants. * denotes weapons exclusive to the Viper sub-faction. Marksmen DLC | Apex DLC | Tanks DLC |