Faction NATO
Type Combat Engineering Vehicle
Seats 3 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
Item capacity Max: 3000 mass
  • 12× Weapons
  • 128× Magazines
  • 12× Backpacks
Top speed 60 km/h
Fuel capacity 45 L
Primary armament Main:
  • 1× Remote RCWS 12.7 mm HMG
Secondary armament Defensive:
  • 1× Smoke Generator
Variants IFV-6c Panther, IFV-6a Cheetah

The CRV-6e Bobcat is a combat engineering variant of the IFV-6c Panther used by NATO forces in ArmA 3.


  • Roles:
    • Ground vehicle repair
    • Refuelling
    • Vehicle munitions rearmament
« The CRV (Combat Recovery Vehicle) variant of the IFV-6 also exists and is used by BLUFOR, designation CRV-6e Bobcat.
Field Manual


The Bobcat is designed to serve purely as a support vehicle. Nearby friendly vehicles can be repaired, rearmed and refuelled by the Bobcat.

For self-defence, the Bobcat is also fitted with an RCWS turret that is armed with a 12.7 mm heavy machine gun, and has smoke generators to provide concealment from anti-tank missiles and rockets.

The externally mounted RCWS comes pre-loaded with a single 200-round belt of 12.7 mm ammunition, and has another three belts left in reserve to reload from.


As well as repairing and resupplying other vehicles, the Bobcat specialises in EOD.

Because it shares the same chassis with its APC and anti-aircraft counterparts, the Bobcat offers the same level of protection against small arms and cannon fire.

This protection is also extended to resistance against explosives and land mines, which allows it to run through minefields to clear the way for other forces while remaining relatively intact.

Notable Traits
This resistance is due in large part to the bulldozer shovel attached to the front of the Bobcat, which can trigger pressure-sensitive and magnetic mines early and cause them to explode away from the underbelly of the chassis, thereby minimising the amount of damage that could be caused to the vehicle.

Crew Capacity
The Bobcat has a seating capacity of just three personnel; the driver, gunner and commander.


  • Sand: Standard pattern-less dark tan paint scheme used by all NATO ground vehicles and certain aircraft. This can be universally employed in all types of terrain, but is more suited to arid and forested environments. Any camo nets fixed onto the Bobcat's hull will use a two-tone desert camouflage pattern scheme.
  • Olive: Tropical olive green paint scheme. Only useful for jungle or woodland environments. Camo nets attached to the Bobcat use a two-tone woodland camouflage pattern when this scheme is applied.


  • Camo Net (Hull): Drapes most of the hull with camouflage netting. Partially conceals covered sections from thermal sensors. The RCWS turret and several other components such the crane winch and top of the hull are not concealed.


  • As with its parent vehicle the Bobcat is based on the real-world "Namer" APC, or more specifically a modified prototype variant known as the "Achzaka" ARV.
    • In turn, the Achzaka resulted in the creation of the "Nemmera" ARV which is based on the "Merkava Mark IV" MBT chassis.
  • Both the rear crane and anti-mine bulldozer shovel are completely non-functional in normal gameplay, though the shovel can be animated via scripting and does provide some resistance against buried land mines (such as AT Mines or M6 SLAMs).
    • The capabilities of the bulldozer shovel are demonstrated in both the Armed Assault showcase and Remnants of War campaign, with the Bobcat being used to push away vehicle wrecks in both situations and detonating a cluster of anti-personnel mines.
  • The RCWS turret originally used a 6.5 mm light machine gun despite being clearly modelled with the same RCWS turret as the Hunter HMG. It was refactored with the release of Game Update 1.82, which finally changed it to a proper 12.7 mm-chambered HMG.
  • The Bobcat is currently the only armoured combat engineering vehicle of its kind in ArmA 3.


External links

See also