Armed Assault Wiki

Dorida (Altian: Δωρίδα, alternately as Δωρίδος[1]) is a settlement located on the island of Altis in the Republic of Altis and Stratis.

Overview[]

Dorida is a small town located to the east of the nation's capital, Pyrgos.

It can be accessed through the collector road that breaks off from the main highway. This road terminates at the beaches east of the city overlooking Chalkeia Bay. Alternately, sightseers and surf enthusiasts can travel further north-east to reach Cape Kategidis, which offers a spectacular view of the Thelos Bay in the north.

History[]

Arma3-dlc-tanks-04

The 1st MechRgt. races east to drive back the U.S. invasion force (Mid 2035)

In the initial stages of NATO's invasion of Altis, a U.S.-led amphibious strike force was able to establish an outpost on the beaches east of Dorida after landing in the early hours of August 8th, 2035.[2][3]

They advanced toward the town and quickly overran its Altian defenders within hours of their assault. Given their dangerously close proximity to Pyrgos, the AAF deemed their presence a threat to the nation's capital and responded by mobilising a detachment of elite tankers from the 1st Mechanized Regiment.[3] Utilising advanced T-140 Angara tanks loaned to them by their Iranian advisers[4], the 1st MechRgt. launched a counteroffensive against the Americans, cutting their way through numerous anti-tank fortifications and tank destroyers stationed within.[5]

After annihilating the garrisoned Americans, the 1st MechRgt. thundered towards the beach where the strike force had initially landed.[5] They encountered stiff resistance in the form of more AT launchers and even a CAS plane, which succeeded in knocking out a few of encroaching Altian tanks before it was finally shot down. Eventually, the beach outpost was destroyed, and the remaining Americans were (literally) driven into the sea.[6]

However, the Altians' victory was short-lived as over the course of two days, Dorida would fall to the invaders and their insurgent allies.[7] Chalkeia to the south was captured by another NATO strike force on the 9th[8][9], whilst Pyrgos would follow suit later that night.[2][10] The loss of Dorida and the surrounding settlements irreversibly split the AAF's supply lines in two, dividing the bulk of its combat units and forcing them to retreat to the north-east and south (respectively).[11][12]

Trivia[]

  • Dorida's real-life counterpart on the island of Lemnos, Greece, is the town of Roussopouli.
  • Depending on the player's actions in Salient Force, Dorida can potentially be razed into the ground by artillery which results in a severe loss of civilian life.[13]

Gallery[]

Config references[]

CfgWorlds[]

  1. CfgWorlds >> Altis >> Names >> Dorida >> position[] >> {19336.9,13252.3}

References[]

  1. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., \a3\signs_f\signs\data\signs_settlement_1_ca.paa
  2. 2.0 2.1 Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 15 February 2024, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
  3. 3.0 3.1 ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Salient Force, "Despite our best efforts, the Americans have successfully opened a second front. Now, they're tightening the noose, assaulting defensive positions around the main airport. To make matters worse, the enemy have air supremacy and are systematically destroying our armored assets, all across the board. Although NATO have taken ground, they have not yet readied their defenses. If we act quickly, we may be able push them back and delay their attack on Pyrgos. The town of Dorida is our primary objective. If we secure it and break through their lines, we can disrupt logistics and devastate their beachhead. However, watch out for civilians. There are hundreds of refugees fleeing south; so be sure you identify your targets."
  4. ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Salient Force, "By July, 2035, our enemies were no longer in the shadows. And our government became subservient to the will of foreign powers. Distrusting the Americans, we aligned ourselves with the Canton Strategic Alliance Treaty. They gave us technology, weapons. Economic and political support - and in return, we allowed them to use our island. They even had us train with their fourth generation Angara battle tanks. I mean, we didn't know it then, but, we were caught in a whirlwind; a series of events we could scarcely comprehend. Needless to say, the conflict that followed? It didn't go well. In the final days our allies handed over their armored assets and we used them to cover their retreat, outside Pyrgos."
  5. 5.0 5.1 ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Salient Force, "KALOGEROS: Ares to Pantheon, we've secured the town, over. PANTHEON: Great work! Supporting elements are en route to your position - we need you to push east towards the sea. The Americans must have a beachhead or fuel dump somewhere nearby. Find and destroy it, over. KALOGEROS: Copy. That's gonna leave us hanging by a thread, command. PANTHEON: There's no good options here, Ares. Do what you can, out."
  6. ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Salient Force, "KALOGEROS: Ares to Pantheon, mission complete! That fuel dump's totally destroyed. PANTHEON: Alright, Captain, good job. Turn around and get out of there, we just lost Kavala and the airport... Troops are regrouping outside Pyrgos, we're going to have to make a stand. KALOGEROS: Okay, understood, we'll break south for the ERV, out."
  7. ARMA 3: Tac-Ops 2017 [Video Game], Bohemia Interactive a.s., Steel Pegasus, LZ Nowhere, "Okay, listen up. Barklem. [...] Barklem! Earphones... Let's make sure we're as clear as a fucking bell on this. Now, our combat team's coming in here, and here. I know you were expecting an amphibious assault. But, with last-minute reports of a CSAT sub lurking somewhere off the coast, higher shit-canned the plan and left us with this. So. Take a good look at that terrain... can't do what we did on Malden, driving off in the wrong direction. This is enemy territory and we definitely don't want to end up lost. Our LZ is this one, Mustang. Captain Drabble's over on Blazer... Together, we'll converge on Chalkeia, which must fall within an hour of our landing. That's not a lot of time. The idea is to move fast and gain a foothold. A second front here, close to Pyrgos, will leave the AAF no choice. They will have to weaken their grip on the main airport. Before that though, we'll be facing armor from the capital itself - and by we, I mean -"
  8. Bohemia Interactive a.s., 2017, Arma 3 - Tac-Ops AAR: Steel Pegasus, 13 December, viewed 20 March 2025, <https://www.youtube.com/watch?v=FxDs8_klESI>.
  9. ARMA 3: Tac-Ops 2017 [Video Game], Bohemia Interactive a.s., Steel Pegasus, Final Strike, "Guardian to all forces, we have control of the town. More importantly, higher's just sent word: the AAF are retreating from the airport and withdrawing to Pyrgos, the capital. Boys, you did it... Establish a defensive line and wait for reinforcements, out."
  10. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., The East Wind, Moral Fiber, "Having secured our eastern flank and supported a friendly squad, our forces were able to seize the capital and its surrounding fortifications. With enemy forces successfully cut in half - and the seat of political power under our control - it's a turning point in this conflict."
  11. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., The East Wind, Preventive Diplomacy, "Having taken control of the capital, Pyrgos, our offensive in the east continues. We need to kick on, using our momentum to seize the initiative. Now, although weakened, enemy forces still occupy important locations in the north and south east of Altis. So, before they have the chance to organize and fortify these positions, we need to strike on both fronts. In addition to a swift operation in the south, we'll launch a combined arms assault on Kalochori. Securing this town - alongside the solar power station - will put us in a strong position to push further into enemy-controlled territory. Time is of the essence here. For now, CSAT forces seem to be under orders not to interdict our operations; they've once again pulled back. Command is trying to work out what exactly's going on. We need to bring an end to this conflict before the global situation escalates beyond our control."
  12. ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Terminal Defiance, "The end has come. Colonel Akhanteros is about to announce our surrender. But first we must oversee a successful rearguard action. CSAT are evacuating scientists and sensitive material via the airfield near Selakano. It's our job to ensure they leave our island safely. Exactly what it's all about, I cannot say. But the orders are clear and come from the very top. This mission is important."
  13. ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Salient Force, "A resounding victory, to be sure - but your methods? They're questionable. I can only hope reports, citing civilian deaths, are no more than baseless lies, propagated by the enemy."

See also[]

Settlements on Altis
East DelfinakiGhost HotelIoanninaKalochoriMolosParosSofia
South-East Agios PetrosChalkeiaCharkiaDoridaEkaliFaronakiFeresNifiPanagiaPyrgosRodopoliSelakano
Central Agia TriadaAnthrakiaAthiraFriniGraviaKalitheaTelos
West AbderaAggelochoriAgios DionysiosAgios KonstantinosAlikamposAthanosBomosEdessaFotiaGalatiGoriIfestionaKatalakiKavalaKaviridaKoreKoroniKrya NeraLakkaOreokastroNegadesNeochoriNeriOrinoPanochoriPoliakkoStavrosSyrtaTherisaTopoliaZaros
South-West DrimeaEginioSfakaVikos
Islands Stratis*
Military installations Altis Aero Club AirfieldAltis International AirportFOB TyphonFOB Whiskey
* denotes settlements that are technically considered to be standalone terrains.