AH-99J Python with a mixed AT/AR loadout.
This subpage specifically contains details about munitions that can be equipped via the dynamic loadouts mechanic in the Expeditionary Forces Creator DLC.
Overview[]
Refer to the main dynamic loadouts article for a description of how the mechanic functions.
Weapon systems (alphabetical)[]
AGM-122M Sidearm[]
| « | Short-range, anti-radiation, air-to-surface missile with high-explosive warhead Weapon Description
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» |

| Parameter | Primary warhead |
|---|---|
| Base damage value | 750 [CfgAmmo 1] |
| Splash damage value | 35 [CfgAmmo 2] |
| Warhead type | High-Explosive [CfgAmmo 3] |
| Blast radius (metres) | 8 [CfgAmmo 4] |
| Has proximity fuse? (metres) | No |
| Launch velocity (m/s) | 0 [CfgMagazines 1] |
| Maximum speed (m/s) | 920 [CfgAmmo 5] |
| Penetration depth (mm) | N/A [CfgAmmo 6][note 1] |
| Deflection angle (degrees) | 0° [CfgAmmo 7] |
BLUFOR/INDFOR air-to-ground anti-radiation missile.[CfgAmmo 8][note 2] Can utilise Lock-on After Launch (LOAL).[1][CfgAmmo 9]
The AGM-122M Sidearm is only available in one type of configuration:
- AGM-122M Sidearm (single missile only)[CfgMagazines 2]
The AGM-122M Sidearm is technically soft-launched[CfgMagazines 1] but its motor will immediately ignite after launch (there is no delay).[CfgAmmo 10] However, it will still need a further 5 seconds[CfgAmmo 11] of flight time to attain a maximum speed of 920 m/s.[CfgAmmo 5] The missile has an in-flight manoeuvrability[2] factor of 36[CfgAmmo 12] and an air drag[3] value of 0.2.[CfgAmmo 13] The missile only has enough fuel for 30 seconds of flight.[CfgAmmo 14]
The missile's seeker has a maximum lock-on range of 8,000 metres[CfgAmmo 15], a minimum lock-on range of 150 metres[CfgAmmo 16], a maximum in-flight lock-on cone angle of 30 degrees[CfgAmmo 17], and an off-boresight limit of 45 degrees.[CfgAmmo 18] Targets can only be locked onto if they are moving at speeds of 130 km/h or less.[CfgAmmo 19][Formula 1] Its seeker has a 50% chance to have its lock get broken by chaff-based countermeasures.[CfgAmmo 20]
Available on:
- A-143 Buzzard
- A-164 Wipeout
- AH-99J Python
- K40 Ababil-3 (AAF variant only)
- MQ-4A Greyhawk
| AGM-122M Sidearm: Sensors | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Sidearm only has access to one type of backup sensor that can be used in lieu of the aircraft's sensors:
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Titan NLOS[]
| « | Long-range anti-tank missile, requires datalink to gather targeting information, can engage both laser and vehicle targets. Weapon Description
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| Parameter | Primary warhead | Submunition |
|---|---|---|
| Base damage value | 130 [CfgAmmo 28] |
900 [CfgAmmo 29] |
| Splash damage value | 100 [CfgAmmo 30] |
0 [CfgAmmo 31] |
| Warhead type | Tandem High-Explosive Anti-Tank [CfgAmmo 32] |
Tandem High-Explosive Anti-Tank [CfgAmmo 33] |
| Blast radius (metres) | 10 [CfgAmmo 34] |
0 [CfgAmmo 35] |
| Has proximity fuse? (metres) | No | N/A |
| Launch velocity (m/s) | 30 [CfgMagazines 3] |
1,000 [CfgAmmo 36] |
| Maximum speed (m/s) | 194.444 [CfgAmmo 37] |
N/A |
| Penetration depth (mm) | N/A [CfgAmmo 38][CfgAmmo 39][note 1] |
900 [CfgAmmo 40][Formula 3][note 4] |
| Deflection angle (degrees) | 0° [CfgAmmo 41] |
0° [CfgAmmo 42] |
BLUFOR long-range air-to-ground/surface-to-surface anti-tank missile. Primarily utilises laser lock-on for guidance (via data link)[CfgAmmo 43][note 5] but can also lock directly onto vehicles.[CfgWeapons 1][CfgAmmo 44]
The Titan NLOS is available in two configurations:
- Titan NLOS 1x (single missile pod only)[CfgMagazines 4]
- Titan NLOS 2x (dual missile pods)[CfgMagazines 5]
Titan NLOS missiles are hard-launched with a velocity of 30 m/s.[CfgMagazines 3] 0.01 seconds after launch[CfgAmmo 45], the Titan NLOS will need up to 200 seconds[CfgAmmo 46] of flight time to attain a maximum speed of 194.444 m/s.[CfgAmmo 37] The missile has an in-flight manoeuvrability[2] factor of 16[CfgAmmo 47] and an air drag[3] value of 1.0.[CfgAmmo 48] The missile only has enough fuel for 205 seconds of flight.[CfgAmmo 49]
The missile's seeker has a maximum lock-on range of 32,000 metres[CfgAmmo 50], a minimum lock-on range of 50 metres[CfgAmmo 51], as well as a maximum in-flight lock-on cone angle and off-boresight limit of 360 degrees.[CfgAmmo 52][CfgAmmo 53] When not locking on via laser, locks can only be maintained on targets that are moving at speeds of 126 km/h or less.[CfgAmmo 54][Formula 4] The Titan NLOS is technically immune to countermeasures of any kind[CfgAmmo 55] but its seeker can still be confused by smoke-based countermeasures if the plumes are fully formed.
If the Titan NLOS is being guided by laser lock-on, the missile adopts a terrain-following[4] flight profile as soon as it is launched. The missile will then transition between three phases:[CfgAmmo 56]
- Initial: Missile will adjust its altitude in order to maintain a constant height of 200 metres above terrain level (ATL).[CfgAmmo 57]
- Seeking: Once the missile is 500 metres from the target, it will begin terrain visibility checks before its terminal phase of flight commences.[CfgAmmo 58]
- Locked: If the terrain visibility checks are passed[CfgAmmo 58], the missile will enter its terminal stage of flight and immediately descend towards its target.
Available on:
- AH-99J Python
The following ground vehicles and naval vessels have access to the Titan NLOS, though they are not capable of utilising the dynamic loadouts feature (it is equipped by default):
- Combat Boat (AT)
- Hunter AT
| Titan NLOS: Sensors | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Only one type of backup sensor is available that can be used in lieu of the aircraft's sensors:
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Notes[]
- All ordnance information is accurate as of December 12th, 2024 (Game Version: 2.18).
- ↑ 1.0 1.1 Due to its explosive config token being set to a value of 1, this warhead inflicts purely explosive-type damage and will not inflict any kinetic damage to the target.
- ↑ If available, this munition can be detected by the target's Missile Approach Warning System (MAWS) once it has locked on and is inbound towards it.
- ↑ 3.0 3.1 This sensor IS NOT affected by the player's View and Object Distance settings.
- ↑ This munition's explosive config token is set to a value of 0. It exclusively deals kinetic-type damage to the target.
- ↑ If available, this munition can be detected by the target's Laser Warning Receiver (LWR) during lock-on and by its Missile Approach Warning System (MAWS) once it has successfully locked on and is inbound towards it.
Trivia[]
- The Titan NLOS is directly based on the real-world "Spike NLOS" missile designed by Rafael Advanced Defense Systems of Israel.[5][6]
- AGM-122M Sidearms on the other hand, are simply Falchion-22 missiles that have been converted into ARMs (with distinct colours for its fins and canards)[7], which are in turn based on Raytheon's "AIM-9M Sidewinder" missile.
CfgAmmo config references[]
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CfgMagazines config references[]
- ↑ 1.0 1.1 CfgMagazines >> EF_PylonMissile_Missile_Sidearm_x1 >> initSpeed
- ↑ CfgMagazines >> EF_PylonMissile_Missile_Sidearm_x1 >> count
- ↑ 3.0 3.1 CfgMagazines >> EF_PylonMissile_Titan_NLOS_1Rnd >> initSpeed
- ↑ CfgMagazines >> EF_PylonMissile_Titan_NLOS_1Rnd >> count
- ↑ CfgMagazines >> EF_PylonMissile_Titan_NLOS_2Rnd >> count
CfgWeapons config references[]
- ↑ CfgWeapons >> EF_Weapon_Titan_NLOS >> canLock >> "2"
Formulae[]
References[]
- ↑ Kužel, O et al. 2018, Missile flight profiles – Arma 3, Bohemia Interactive Community Wiki, viewed 9 December 2024, <https://community.bistudio.com/wiki/Arma_3:_Missile_flight_profiles#lockSeekDistanceFromParent>.
- ↑ 2.0 2.1 Mořický, K, Španěl, O et al. 2007, CfgAmmo Config Reference, Bohemia Interactive Community Wiki, viewed 9 December 2024, <https://community.bistudio.com/wiki/CfgAmmo_Config_Reference#maneuvrability>.
- ↑ 3.0 3.1 Mořický, K, Španěl, O et al. 2007, CfgAmmo Config Reference, Bohemia Interactive Community Wiki, viewed 9 December 2024, <https://community.bistudio.com/wiki/CfgAmmo_Config_Reference#sideAirFriction>.
- ↑ Kužel, O et al. 2018, Missile flight profiles – Arma 3, Bohemia Interactive Community Wiki, viewed 9 December 2024, <https://community.bistudio.com/wiki/Arma_3:_Missile_flight_profiles#Cruise>.
- ↑ Anello, A 2024, it would've been the technically correct way of doing it given that it is based on the spike nlos, which is also TV guided, the problem is that the AI would've been unable to use it and we wanted that to be a thing, Discord [Social Media], viewed 9 December 2024, <https://discord.com/channels/1052863633962565672/1236351748377935933/1311610851350024242>.
- ↑ Judson, J 2022, Spike missile heads toward long-range precision munition shoot-off, DefenseNews, viewed 9 December 2024, <https://www.defensenews.com/industry/2022/10/10/spike-missile-heads-toward-long-range-precision-munition-shoot-off/>.
- ↑ 7.0 7.1 Anello, A 2024, even if the actual production model was the same as the sidewinder we would've gone with a different color like we did with the current model just to tell them apart, Discord [Social Media], viewed 9 December 2024, <https://discord.com/channels/1052863633962565672/1301629442505834580/1304383230488875039>.
- ↑ Pike, J 2017, AGM-122 Sidearm, GlobalSecurity.org, viewed 9 December 2024, <https://www.globalsecurity.org/military/systems/munitions/agm-122.htm>.
- ↑ Demerly, T 2020, A Viper with Sidewinders: A Unique Look at the AH-1Z’s Retired Air-to-Air Capability., The Aviationist, viewed 9 December 2024, <https://theaviationist.com/2020/03/16/a-viper-with-sidewinders-a-unique-look-at-the-ah-1zs-retired-air-to-air-capability/>.
See also[]
- Main article: Dynamic loadouts