The Enhanced Combat Helmet is a ballistic-resistant helmet used by both NATO forces and in limited numbers with CTRG operatives in ArmA 3.
Overview[]
Fitted with several rail-mounted accessories and a headset, the Enhanced Combat Helmet is an "upgraded" model of the basic Combat Helmet worn by U.S. Army infantrymen. It has a weight of 50 "mass" units[CfgWp 1] and is rated at Level IV protection standards.
Unlike the basic Combat Helmet, the ECH provides better resistance to both small arms fire and indirect explosions. At point blank range, the user will be able to survive being hit by a single intermediate rifle bullet or up to two 9 mm rounds (and potentially up to three at longer distances).
The only drawback to the ECH stems from its weight since it weighs 50% more than the baseline Combat Helmet (an increase of 20 "mass" units). Since the overall dimensions of the helmet have not changed from its parent design, the user's face and lower parts of their head still remain exposed to damage from explosions and gunfire.
Hitpoints[]
Body part | Base armour value | Damage reduction modifier (vs. ballistic) | Damage reduction modifier (vs. explosions) |
---|---|---|---|
Head | 10[CfgWp 2] | 50%[CfgWp 3] | 50%[CfgWp 3] |
Camouflage[]
- Black: Black paint finish with desert sand-coloured rails/frame. Used by Mediterranean NATO specialists.
- Desert: Arid spraypaint pattern meant to mimic a snake's skin.
- Grass: Semi-arid spraypaint scheme meant to imitate blades of grass.
- Khaki: Dark mud brown paint finish with sage green-coloured rails/frame. Standard finish used by Mediterranean NATO forces.
- Sand: Desert sand paint scheme with tan-coloured rails/frame.
- Snakeskin: Lush spraypaint pattern meant to mimic a snake's skin. Used on ECHs worn by CTRG Group 14 operatives.
- Tropic: Tropic MTP camouflage pattern with forest green-painted rails/frame. Used by Pacific NATO forces.
- Woodland: Woodland MTP camouflage pattern with dark green-painted rails/frame. Exclusive to Eastern European NATO forces.
Trivia[]
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Gallery[]
Config/script references[]
CfgWeapons[]
References[]
- ↑ Galvion 2011, REVISION DEMONSTRATES SOLDIER SYSTEMS CAPABILITY THROUGH $2M U.S. ARMY HELMET DEVELOPMENT CONTRACT AWARD, Galvion, viewed 6 July 2019, <http://web.archive.org/web/20201001215355/https://www.galvion.com/blogs/newsroom/revision-demonstrates-soldier-systems-capability-through-2m-us-army-helmet-development-contract-award>. (archived link)
- ↑ van 't Land, J.J. 2013, SPOTREP #00013, Arma 3, viewed 9 August 2023, <https://dev.arma3.com/post/spotrep-00013>.
- ↑ Kovařič, V 2016, SPOTREP #00058, Arma 3, viewed 9 August 2023, <https://dev.arma3.com/post/spotrep-00058>.
- ↑ van 't Land, J.J. 2019, SPOTREP #00089, Arma 3, viewed 9 August 2023, <https://dev.arma3.com/post/spotrep-00089>.
- ↑ van 't Land, J.J. 2014, SPOTREP #00029, Arma 3, viewed 9 August 2023, <https://dev.arma3.com/post/spotrep-00029>.
- ↑ van 't Land, J.J. 2015, SPOTREP #00043, Arma 3, viewed 5 December 2023, <https://dev.arma3.com/post/spotrep-00043>.
See also[]
Wearable helmets in ArmA 3 | |
---|---|
Level I | Crew Helmet [Soft] • Hard Hat • Light Combat Helmet • Racing Helmet • Skate Helmet |
Level II | Advanced Modular Helmet (Chops, Ear Protectors) • Basic Helmet • Combat Helmet (Camo) • Heli Pilot Helmet (Crew) • Modular Helmet • Stealth Combat Helmet |
Level III | Avenger Helmet • Crew Helmet • Pilot Helmet • Press Helmet [Neck Protection] • Protector Helmet |
Level IV | Assassin Helmet • Enhanced Combat Helmet |
Level V | Defender Helmet • Special Purpose Helmet |
(Parenthesis) denote variants. Karts DLC | Apex DLC | Laws of War DLC | Tanks DLC | Contact DLC |