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« The F1 submachinegun was a robust and simple design, used by Australian troops since 1963. Chambered in 9x19mm, it has a 34-round curved top-mounted magazine and sights offset to the right. It can also mount the L1A1 bayonet.
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The F1 9 mm submachine gun.
The F1 9 mm submachine gun.

The F1 SMG is a 9 mm submachine gun used exclusively by Australian military forces in ArmA 3. It was added with the release of the S.O.G. Prairie Fire Creator DLC.

Overview[]

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The F1 SMG is a blowback-operated, selective-fire submachine gun. It is chambered for the 9×19 mm cartridge and fires from an open bolt.

It exclusively feeds from 34-round curved magazines (shared with the L2A3/L34A1) and has a muzzle velocity of 488 m/s.[CfgWp 8] Depending on the selected firemode, F1s can attain a fire rate of either 750 rounds per minute when firing on semi-auto[CfgWp 9][Formula 1] or up to 625 RPM on full auto.[CfgWp 10][Formula 2]

F1s cannot be fitted with sound suppressors, camouflage wraps or bipods. However, the user can mount the same bayonet shared with L1A1 rifles onto the right side of the barrel jacket.[CfgWp 11]

Ironsights[]

Arma3-sogpff1smg-ironsight-overview

Ironsights on the F1 SMG allow for zeroing to be adjusted manually, though it is restricted to two fixed range settings of either 100 metres or 200 metres.[CfgWp 12] By default, they utilise a zeroing of 100 metres.[CfgWp 13]

Melee[]

Without a bayonet attached, melee attacks with the F1 SMG involve striking at targets with a buttstroke. Melee attacks can inflict up to 7 points of damage if they connect with the target successfully.[CfgAm 1] Bayonet stabs on the other hand, deal 10.5 points of damage instead.[CfgAm 2]

It should be noted that melee attacks cost stamina. Performing a buttstroke or bayonet stab will drain up to 4.55 points of stamina.[Formula 3][SCR 1]

Ammunition[]

Ammo parameter 9 mm (Ball/Tracer)
Base damage value 7.5[CfgAm 3]
Aerodynamic friction -0.001513[CfgAm 4]
Muzzle velocity (m/s) 425[CfgMa 2][note 1]
Expected velocity (m/s) 360[CfgAm 5][note 2]
Penetration depth (mm) 5.1[CfgAm 6][Formula 4]
(5.856)[Formula 5]
Deflection angle (degrees) 30°[CfgAm 7]

F1 SMGs are able to load two types of magazines that are fully interchangeable with L2A3 and L34A1 SMGs.[CfgWp 14] Both magazines share the same weight of 8[CfgMa 3] "mass" units:

34Rnd. F1/L2A3/L34A1 Mag[]

Arma3-ammunition-sogpf34rndf1smg

34-round curved magazine loaded with a mix of 9 mm ball and tracer ammunition.[CfgMa 4]

Every fourth round fired will emit a visible red tracer.[CfgMa 5] The last four rounds of the magazine will always emit visible tracers.[CfgMa 6]

34Rnd. F1/L2A3/L34A1 Mag (Tracer)[]

Arma3-ammunition-sogpf34rndf1smg

Alternate 34-rounder magazine loaded entirely with 9 mm red tracer ammunition.[CfgMa 7][CfgMa 8]

Magazine compatibility[]

Weapon name
(Classname)
34Rnd. F1/L2A3/L34A1 Mag
34Rnd. F1/L2A3/L34A1 Mag (Tracer)
F1 9mm SMG
(vn_f1_smg)


Trivia[]

  • The F1 SMG was not initially available upon the DLC's release and was only added after Update 1.2.[1][2]
  • Upon being initially added in Update 1.2, the F1's model had a few visual glitches. They were eventually fixed after the release of Update 1.3:[3]
    • Loaded magazines did not have any visible cartridges.
    • The magazines had incorrect descriptions and used a different model when dropped onto the ground.

Gallery[]

Config/script references[]

CfgAmmo

  1. CfgAmmo >> vn_melee_stun >> hit
  2. CfgAmmo >> vn_melee_stab >> hit
  3. CfgAmmo >> vn_9x19 >> hit
  4. CfgAmmo >> vn_9x19 >> airFriction
  5. CfgAmmo >> vn_9x19 >> typicalSpeed
  6. CfgAmmo >> vn_9x19 >> caliber
  7. CfgAmmo >> vn_9x19 >> deflecting

CfgMagazines

  1. CfgMagazines >> vn_f1_smg_mag >> count
  2. CfgMagazines >> vn_f1_smg_mag >> initSpeed
  3. CfgMagazines >> vn_f1_smg_mag >> mass
  4. CfgMagazines >> vn_f1_smg_mag >> ammo >> "vn_9x19"
  5. CfgMagazines >> vn_f1_smg_mag >> tracersEvery
  6. CfgMagazines >> vn_f1_smg_mag >> lastRoundsTracer
  7. CfgMagazines >> vn_f1_smg_t_mag >> tracersEvery
  8. CfgMagazines >> vn_f1_smg_t_mag >> lastRoundsTracer

CfgWeapons

  1. CfgWeapons >> vn_f1_smg >> WeaponSlotsInfo >> mass
  2. CfgWeapons >> vn_f1_smg >> Single >> dispersion
  3. CfgWeapons >> vn_f1_smg >> FullAuto >> dispersion
  4. CfgWeapons >> vn_f1_smg >> recoil
  5. CfgWeapons >> vn_f1_smg >> recoilProne
  6. CfgWeapons >> vn_f1_smg >> inertia
  7. CfgWeapons >> vn_f1_smg >> dexterity
  8. CfgWeapons >> vn_f1_smg >> initSpeed
  9. CfgWeapons >> vn_f1_smg >> Single >> reloadTime
  10. CfgWeapons >> vn_f1_smg >> FullAuto >> reloadTime
  11. CfgWeapons >> vn_f1_smg >> WeaponSlotsInfo >> PointerSlot >> compatibleItems[] >> {"vn_b_l1a1"}
  12. CfgWeapons >> vn_f1_smg >> discreteDistance[] >> {100,200}
  13. CfgWeapons >> vn_f1_smg >> discreteDistanceInitIndex >> "0"
  14. CfgWeapons >> vn_f1_smg >> magazines[] >> {"vn_f1_smg_mag","vn_f1_smg_t_mag"}

Scripts

  1. \vn\functions_f_vietnam\functions\melee\fn_melee_drainstamina.sqf

Formulae

  1. 60 / reloadTime = 60 / 0.08
  2. 60 / reloadTime = 60 / 0.096
  3. (mass * 0.04) * dexterity = (65 * 0.04) * 1.75
  4. Magazine's initSpeed * Ammo's caliber * 15 / 1000 = 425 * 0.8 * 15 / 1000
  5. Weapon's initSpeed * Ammo's caliber * 15 / 1000 = 488 * 0.8 * 15 / 1000

Notes[]

  1. This muzzle velocity only applies to the magazine itself. The F1 SMG's weapon class has its own initSpeed value defined (488 m/s) that always takes precedence over the magazine's initSpeed value.
  2. Damage will be reduced if the projectile's velocity drops below this value.

References[]

  1. Graham, R et al. 2022, S.O.G. Prairie Fire - Changelog, Bohemia Interactive Forums, viewed 16 December 2023, <https://forums.bohemia.net/forums/topic/234698-sog-prairie-fire-changelog/?do=findComment&comment=3463284>.
  2. Graham, R 2022, Todays extra sneak peek shows the F-1 SMG which has a 34 round 9x19mm mag and optional bayonet. Used by Australian Forces as a replacement for the Owen., Discord [Social Media], viewed 16 December 2023, <https://discord.com/channels/824223048940519434/839805751123509248/995374335726469130>.
  3. Graham, R et al. 2023, S.O.G. Prairie Fire - Changelog, Bohemia Interactive Forums, viewed 16 December 2023, <https://forums.bohemia.net/forums/topic/234698-sog-prairie-fire-changelog/?do=findComment&comment=3476471>.

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of S.O.G. Prairie Fire
Handguns .38 RevolverHD .22HP 9 mmM712 7.62 mmM1895 7.62 mmM1911 .45Mk1 UDG 2.54 mmMk22 Mod 0 9 mmModel 10 .38P38 9 mmPM 9 mmPPK 9 mmTT-33 7.62 mmType 64 Pistol 7.65 mmWelrod 7.65 mm
Submachine guns F1 SMG 9 mmL2A3 9 mm (L34A1, L34A1 XM148) • M/45 9 mmM1A1 Tommy Gun .45 (Shorty, M1928, M1928A1) • M3A1 Grease Gun .45MAT-49 9 mm (VC) • MC-10 9 mmMP40 9 mmMPU 9 mmPPS-43 7.62 mm (PPS-52) • PPSh-41 7.62 mm (K-50M) • Sten Mk.II 9 mmType 64 SMG 7.65 mmVZ.61 7.65 mm
Shotguns ISh-54 (Sawn-off, Sidearm) • M1897
Carbines GAU-5A/A 5.56 mmM1 Carbine 7.62 mm (M1 Rifle Grenade, M2, M2 Rifle Grenade, M3) • SKS 7.62 mm (GL) • XM177E1 5.56 mm (E2, E2 Foregrip, E2 Stock, E2 Short, E2 XM148)
Rifles/Assault rifles AK 7.62 mmK98K 7.92 mmKBKG 7.62 mm (Rifle Grenade) • L1A1 7.62 mm (XM148, Rifle Grenade, SAS) • M1 Garand 7.62 mm (Rifle Grenade) • M16A1 5.56 mm (M203, XM148, E1, E1 XM148, USAF) • M1903 7.62 mm (Rifle Grenade) • M36 7.5 mmM38 7.62 mmM49/56 7.5 mm (Rifle Grenade) • M63A 5.56 mmType 56 7.62 mm
Squad automatic weapons DP-27 7.62 mmL2A1 LMG 7.62 mmL4 LMG 7.62 mmM1918A2 7.62 mmM63A LMG 5.56 mm (Commando) • RPD 7.62 mm (El Cid, Shorty)
Machineguns M60 7.62 mm (Shorty) • MG42 7.92 mmPK 7.62 mm
Designated marksman rifles M14 7.62 mm (A1, Shorty) • M1891 7.62 mm
Sniper rifles M91/30 7.62 mmM40 7.62 mmSVD 7.62 mmVZ54 7.62 mmXM21 7.62 mm
Grenade launchers M79 (Sawn-off)
Launchers 9K32 Strela-2 (M) • B40B41M127 Flare LauncherM20A1B1M72 LAW
Static 9P111 MalyutkaBGM-71 TOWD44DP-27DShKMH12 Rocket LauncherL/70 Mk2M2 MortarM2HBM1910M29 MortarM40A1 Recoilless RifleM45 QuadmountM60M101 HowitzerM1919A4 (M1919A6) • MG42Mk18 Mod 0PKRPDSGMSpiderholeType 53 MortarType 56 Recoilless RifleType 63 MortarZGU-1ZPU-4
(Parenthesis) denote variants.
Australia - Armoury (S.O.G. Prairie Fire)
Handguns HP 9 mm
Submachine guns F1 SMG 9 mmSten Mk.II 9 mm
Carbines XM177E2 XM148 5.56 mm
Rifles/Assault rifles L1A1 7.62 mm (XM148, Rifle Grenade, SAS) • M16A1 5.56 mm (M203, XM148)
Squad automatic weapons L2A1 LMG 7.62 mm
Machine guns M60 7.62 mm (Shorty)
Designated marksman rifles M14 7.62 mm
Sniper rifles XM21 7.62 mm
Grenade launchers M79 (Sawn-off)
Launchers M127 Flare LauncherM72 LAW
Static M2 MortarM2HBM29 MortarM40A1 Recoilless RifleM60M101 Howitzer
(Parenthesis) denote variants.