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NOTE: This article is about FN-FALs featured in the main ARMA games. For its AFMC/FIA counterpart in ArmA 3's CSLA Iron Curtain Creator DLC, see FAL (CSLA).


The FN FAL is a 7.62 mm battle rifle featured in both ArmA: Cold War Assault and ArmA 2.


ArmA: Cold War Assault[]

« The FAL (Short for Fusil Automatique Léger, meaning "Light Automatic Rifle") is a battle rifle that was developed at FN Herstal. It is chambered for 7.62×51mm NATO.
Weapon Description
»
The FN-FAL 7.62 mm battle rifle.

The FN-FAL is used by the FIA as well as by their Nogovan Partisan predecessors in ArmA: Cold War Assault.

Overview[]

The FN-FAL is a gas operated, selective fire battle rifle with a tilting breechblock that is chambered to fire the 7.62×51 mm NATO cartridge.

It can only load 20-round box magazines[CWACfgW 6], and can attain a fire rate of either 600 rounds per minute[CWACfgW 7][Formula 1] on semi-auto or up to ~ 857 RPM[CWACfgW 8][Formula 2] on full auto with a muzzle velocity of 900 m/s.[CWACfgW 9]

Obtained from covert American arms shipments during the Soviet occupation of Nogova, the FAL is one of the two battle rifles that are exclusively utilised by the Nogovan Partisans and their counterparts on Everon. It has mediocre stopping power compared to assault rifles like the AUG A1 but still has decent range thanks to its usage of the 7.62 mm NATO round.

Due to being a battle rifle, it suffers from fairly high recoil but this can be slightly mitigated by firing on semi-auto. It should also be noted that although it is chambered to fire the same round as the G3A4, the FAL is unable to share magazines with the latter (and vice versa).


Ironsights[]

OFP-fnfal-ironsight-overview

The FN-FAL's ironsights are set to a fixed zeroing of 300 metres.[CWACfgW 10][CWACfgW 11] It is not possible to change this to a different setting.


Ammunition[]

OFP-ammunition-20rndfnfal
Ammo parameter 7.62 mm NATO (Ball)
Base damage value 7[CWACfgA 1]
Spill damage value 1[CWACfgA 2]
Muzzle velocity (m/s) 900[CWACfgW 9]

The FN-FAL only supports one magazine type.[CWACfgW 6] It occupies one[CWACfgW 12] inventory slot:

FN-FAL Mag.[]

20-round box magazine loaded with 7.62 mm NATO ammunition.[CWACfgW 13]

The bullets have a spill radius of 0.05 metres upon impact.[CWACfgA 3]


Trivia[]

  • The FAL was not actually included as part of the default set of weapons that could be used in Operation Flashpoint: Cold War Crisis (the initial release name of Cold War Assault). It was only added with the Resistance expansion pack.[1]

Gallery[]

ArmA 2[]

« The Fusil Automatique Léger (Light Automatic Rifle) or FAL is a self-loading, selective fire rifle produced in the Belgium. During the Cold War it was adopted by many NATO countries, with the notable exception of the United States.
Because of its prevalence and widespread use among the armed forces of many Western and other non-Communist countries during the Cold War it was nicknamed "the right arm of the Free World".
Armoury Description
»
The FN FAL 7.62 mm battle rifle.

The FN FAL is used by several REDFOR and INDFOR factions in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.

Overview[]

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This is a premium asset that requires ownership of the Operation Arrowhead expansion pack.


Returning in ArmA 2, the FAL remains mostly identical to its Cold War-era predecessor save for the addition of a night vision scope-equipped variant.

It still loads from 20-round box magazines[A2CfgW 10], though its fire rate has now been reduced to ~ 770 RPM[A2CfgW 11][Formula 3] while its muzzle velocity has also been cut to 823 m/s.[A2CfgM 2] The FAL lacks sub-variants with accessories or muzzle attachments but does have a dedicated model that is fitted with a night vision scope.[A2CfgW 12]

It is chiefly used as the main service weapon of both the Takistani Army and its allied milita groups. The FAL is also used in more limited numbers by anti-government opposition groups and is also the favoured weapon of some private military contractors.

The FAL possesses a good balance of stopping power and range, being able to reliably strike targets at distances of up to 400 metres away depending on the user's proficiency with just its ironsights. However, the FAL itself is not a particularly accurate weapon and has slightly more recoil compared to other 7.62 mm-chambered battle rifles in its class.


Sights[]

Arma2-fnfal-ironsight-overview
The FN FAL's ironsights are set to a fixed zeroing of 100 metres.[A2CfgW 13][A2CfgW 14] It is not possible to manually adjust this to a different setting.

Arma2-fnfalpvs4-ironsight-overview
FN FALs fitted with night vision scopes utilise a fixed zeroing of 300 metres.[A2CfgW 15][A2CfgW 16] Its night vision scope does not allow for zeroing to be manually adjusted. It is also not possible to switch the scope to a day vision mode (night vision is locked).[A2CfgW 12]


Camouflage[]

  • Black: Standard black/grey colour finish.

Ammunition[]

Arma2-ammunition-20rndfnfal
Ammo parameter 7.62 mm NATO (Ball)
Base damage value 12[A2CfgA 1]
Aerodynamic friction -0.0009324[A2CfgA 2]
Muzzle velocity (m/s) 823[A2CfgM 2]
Expected velocity (m/s) 900[A2CfgA 3][note 1]
Deflection angle (degrees) 10°[A2CfgA 4]

The FAL can only load one type of magazine.[A2CfgW 10] It will occupy one[A2CfgM 3] primary weapon magazine inventory slot.

It should be noted that the FAL's magazines are not interchangeable with any other 7.62 mm NATO-chambered assault/battle rifle:

FN FAL Mag.[]

20-round box magazine loaded with 7.62 mm NATO ball ammunition.[A2CfgM 4]

Does not contain any visible tracer rounds.


Magazine compatibility[]

Weapon name
(Classname)
FN FAL Mag.
Arma2-ammunition-20rndfnfal
FN FAL
(FN_FAL)
FN FAL AN/PVS-4
(FN_FAL_ANPVS4)

Trivia[]

  • Prior to the latest Steam version patches (as part of the Community Configuration Project/CorePatch updates), the FN FAL had the ability to toggle a burst firemode but could not switch to full auto.[2][3] The patches removed the FAL's access to its (now hidden) burst fire mode and swapped it with a fully automatic firemode instead.[4][5][6]

Gallery[]

Config/script references[]

CfgAmmo (ArmA: Cold War Assault)

  1. CfgAmmo >> FAL >> hit
  2. CfgAmmo >> FAL >> indirectHit
  3. CfgAmmo >> FAL >> indirectHitRange

CfgWeapons (ArmA: Cold War Assault)

  1. CfgWeapons >> FAL >> count
  2. CfgWeapons >> FAL >> Single >> dispersion
  3. CfgWeapons >> FAL >> FullAuto >> dispersion
  4. CfgWeapons >> FAL >> Single >> recoil
  5. CfgWeapons >> FAL >> FullAuto >> recoil
  6. 6.0 6.1 CfgWeapons >> FAL >> magazines[] >> {"FALMag"}
  7. CfgWeapons >> FAL >> Single >> reloadTime
  8. CfgWeapons >> FAL >> FullAuto >> reloadTime
  9. 9.0 9.1 CfgWeapons >> FAL >> initSpeed
  10. CfgWeapons >> FAL >> distanceZoomMin
  11. CfgWeapons >> FAL >> distanceZoomMax
  12. CfgWeapons >> FAL >> magazineType >> "256"
  13. CfgWeapons >> FAL >> ammo >> "FAL"

CfgAmmo (ArmA 2)

  1. CfgAmmo >> B_762x51_Ball >> hit
  2. CfgAmmo >> B_762x51_Ball >> airFriction
  3. CfgAmmo >> B_762x51_Ball >> typicalSpeed
  4. CfgAmmo >> B_762x51_Ball >> deflecting

CfgMagazines (ArmA 2)

  1. CfgMagazines >> 20Rnd_762x51_FNFAL >> count
  2. 2.0 2.1 CfgMagazines >> 20Rnd_762x51_FNFAL >> initSpeed
  3. CfgMagazines >> 20Rnd_762x51_FNFAL >> type >> "256"
  4. CfgMagazines >> 20Rnd_762x51_FNFAL >> ammo >> "B_762x51_Ball"

CfgWeapons (ArmA 2)

  1. CfgWeapons >> FN_FAL >> Single >> dispersion
  2. CfgWeapons >> FN_FAL >> FullAuto >> dispersion
  3. CfgWeapons >> FN_FAL >> type >> "1"
  4. CfgWeapons >> FN_FAL >> Single >> recoil
  5. CfgWeapons >> FN_FAL >> FullAuto >> recoil
  6. CfgWeapons >> FN_FAL >> Single >> recoilProne
  7. CfgWeapons >> FN_FAL >> FullAuto >> recoilProne
  8. CfgWeapons >> FN_FAL >> dexterity
  9. CfgWeapons >> FN_FAL_ANPVS4 >> dexterity
  10. 10.0 10.1 CfgWeapons >> FN_FAL >> magazines[] >> {"20Rnd_762x51_FNFAL"}
  11. CfgWeapons >> FN_FAL >> FullAuto >> reloadTime
  12. 12.0 12.1 CfgWeapons >> FN_FAL_ANPVS4 >> visionMode[] >> {"NVG"}
  13. CfgWeapons >> FN_FAL >> distanceZoomMin
  14. CfgWeapons >> FN_FAL >> distanceZoomMax
  15. CfgWeapons >> FN_FAL_ANPVS4 >> distanceZoomMin
  16. CfgWeapons >> FN_FAL_ANPVS4 >> distanceZoomMax

Formulae

  1. 60 / reloadTime = 60 / 0.1
  2. 60 / reloadTime = 60 / 0.07
  3. 60 / reloadTime = 60 / 0.0778654

Notes[]

  1. Damage will be reduced if the projectile's velocity drops below this value.

References[]

  1. Mcnicoll, J et al. 2008, Operation Flashpoint: List of weapons, Bohemia Interactive Community Wiki, viewed 4 January 2024, <https://community.bistudio.com/wiki/Operation_Flashpoint:_List_of_weapons>.
  2. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., \ca\weapons_e\fnfal\config.bin, CfgWeapons >> FN_FAL >> modes[]
  3. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., \ca\weapons_e\fnfal\config.bin, CfgWeapons >> FN_FAL >> Burst
  4. Mazzon, M et al. 2019, CorePatch, GitHub, viewed 3 January 2024, <https://github.com/Goliath86/CorePatch/blob/master/Changelog.txt>.
  5. ARMA 2: Operation Arrowhead 2015 [Video Game], Bohemia Interactive a.s., \corepatch\corepatch_ccp_68114\config.bin, CfgWeapons >> FN_FAL >> modes[]
  6. ARMA 2: Operation Arrowhead 2015 [Video Game], Bohemia Interactive a.s., \corepatch\corepatch_ccp_68114\config.bin, CfgWeapons >> FN_FAL >> FullAuto

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of ArmA: Cold War Assault
Handguns 92F 9 mmCZ-75 9 mmGlock 17 9 mmS&W .357Tokarev TT-33 7.62 mm
Submachine guns Ingram .45MP5SD3 9 mmPP-19 Bizon 9 mmSa-61 Scorpion 7.65 mmUZI 9 mm
Shotguns Kozlice
Carbines AK-74 SU 5.45 mmXM-177E2 5.56 mm (XM-177S)
Assault rifles AK-47 7.62 mm (AK-47 GL, AK-47 CZ) • AK-74 5.45 mm (AK-74 GL) • AUG A1 5.56 mmFN-FAL 7.62 mmG3A4 7.62 mmG36 5.56 mmM16A2 5.56 mm (M16A2 GL)
Sniper rifles Hunting Rifle 7.62 mmM21 7.62 mmSVD 7.62 mm
Machineguns M60 7.62 mmPK 7.62 mm
Grenade launchers 6G30MM-1
Launchers 9K32 Strela-2AT-4 SpigotCarl Gustav M2FIM-92 StingerM72 LAWRPG-75NH
Static M2
(Parenthesis) denote variants.
OFP-factionicon-fia FIA - Armoury (ArmA: Cold War Assault)
Handguns 92F 9 mm* • CZ-75 9 mm* • Tokarev TT-33 7.62 mm*
Submachine guns Ingram .45* • UZI 9 mm*
Shotguns Kozlice*
Assault rifles AK-47 7.62 mm* (AK-47 GL*, AK-47 CZ*) • AK-74 5.45 mmAUG A1 5.56 mm* • FN-FAL 7.62 mmG3A4 7.62 mm
Sniper rifles Hunting Rifle 7.62 mmSVD 7.62 mm*
Machineguns PK 7.62 mm*
Launchers 9K32 Strela-2* • M72 LAW* • RPG-75NH*
(Parenthesis) denote variants.
* primarily used by the Nogovan Partisans in the Resistance campaign
Weapons of ArmA 2
Handguns CZ 75 9 mmG17 9 mmM1911 .45M9 9 mmMakarov 9 mmRevolver .45
Submachine guns CZ Scorpion Evo 3 A1 9 mmMP5 9 mmPDW 9 mmPP-19 Bizon 9 mmSa-61 Scorpion .32
Shotguns M1014Saiga 12KAA-12
Carbines AKS-74U 5.45 mm* • G36 series* (G36C*, G36K*) • M4A1 5.56 mm (M4A1 M203, M4A3, M4A3 M203) • Mk16 CQC 5.56 mmXM8 Compact 5.56 mm
Assault rifles AK-107 5.45 mm (AK-107 GP-25) • AK-74 5.45 mm (AK-74 GP-25*, AKS-74*) • AKM 7.62 mmAKS 7.62 mm* • CZ 805 BREN A1 5.56 mm (CZ 805 A1 G1, CZ 805 BREN A2, CZ 805 B1 G1) • FN FAL 7.62 mmG36A 5.56 mm* • L85A2 5.56 mm (L85A2 UGL) • M16A2 5.56 mm* (M16A2 M203*) • M16A4 5.56 mm (M16A4 M203) • SCAR series (Mk16, Mk16 EGLM, Mk17, Mk17 EGLM) • Sa-58 7.62 mmXM8 series (XM8, XM8 M320)
Designated marksman rifles DMR 7.62 mmL86A2 LSW 5.56 mmM14 7.62 mmMk12 SPR 5.56 mmMk17 Sniper 7.62 mmVSS Vintorez 9 mmXM8 Sharpshooter 5.56 mm
Sniper rifles AS50 12.7 mmCZ 550 9.3 mmCZ 750 S1 M1 .308KSVK 12.7 mm* • Lee-Enfield .303LRR .338M107 .50* • M110 7.62 mmM24 7.62 mm* (M40A3) • SVD Dragunov 7.62 mm*
Squad automatic weapons L110A1 5.56 mmM249 SAW 5.56 mm* • MG36 5.56 mm* • RPK-74 5.45 mmXM8 Automatic Rifle 5.56 mm
Machineguns L7A2 GPMG 7.62 mmMk 48 Mod 0 7.62 mm* • M240 7.62 mm* • M60E4 7.62 mmPKP 7.62 mmPKM 7.62 mmUK-59 7.62 mm
Grenade launchers M32M79Mk13
Launchers 9K32 Strela-29K38 Igla9K115-2 Metis-MFGM-148 JavelinFIM-92F StingerM136M47 DragonMAAWSNLAWRPG-7VRPG-18SMAW
Static AGS-30D-30DShKMIgla AA PodKORDL111A1L134A1M119A1M2M252Mk19Metis AT-132B14 PodnosRBS-70SearchlightSPG-9StingerTOWZU-23
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-takistaniarmy Takistani Army - Armoury (ArmA 2)
Handguns Makarov 9 mmRevolver .45
Submachine guns PDW 9 mm
Carbines AKS-74U 5.45 mmM4A1 5.56 mm
Assault rifles AK-74 5.45 mm (AK-74 GP-25, AKS-74) • FN-FAL 7.62 mmM16A2 5.56 mm (M16A2 M203)
Sniper rifles KSVK 12.7 mmSVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machineguns M240 7.62 mmPKM 7.62 mm
Launchers 9K32 Strela-2Metis-M 9K115-2RPG-7VRPG-18
Static AGS-30D-30Igla AA PodKORDMetis AT-132B14 PodnosSearchlightSPG-9ZU-23
(Parenthesis) denote variants. | Operation Arrowhead
Arma2-factionicon-ion ION Services - Armoury (ArmA 2)
Handguns G17 9 mmM9 9 mm
Shotguns AA-12
Carbines M4A1 5.56 mm (M4A3) • XM8 Compact 5.56 mm
Assault rifles FN FAL 7.62 mmM16A2 M203 5.56 mmXM8 series (XM8, XM8 M320)
Designated marksmen rifles XM8 Sharpshooter 5.56 mm
Sniper rifles AS50 12.7 mmKSVK 12.7 mm
Squad automatic weapons XM8 Automatic Rifle 5.56 mm
Machineguns PKM 7.62 mm
Launchers FIM-92F StingerRPG-18
(Parenthesis) denote variants.
Operation Arrowhead | Private Military Company
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