|Type||Infantry Fighting Vehicle|
|Top speed||75 km/h|
|Fuel capacity||1000 fuel units|
- Troop transport
- Fire support
|«||The FV510 Warrior is an armoured tracked vehicle used by the British army. It's role is to carry troops under protection to the objective and give firepower support once they have disembarked.
The Warrior is armed with a 40mm CTWS cannon and the L94A1 7.62mm chain gun.
Originally known as the MCV-80, the Warrior IFV was designed to replace the older FV432 Armoured Personnel Carrier in British service.
It is capable of destroying enemy ground vehicles at ranges of up to 1,500 metres, and can also engage low-flying helicopters.
Its standard armament consists of a stabilised 40 mm autocannon fitted to a two-man turret, and also has a 7.62 mm machine gun located coaxially to the main gun.
The CTWS autocannon can fire either armour-piercing discarding sabot (APDS) or high-explosive (HE) 40 mm shells, and has a total capacity of 400 rounds (with 200 rounds of each type).
Meanwhile, the coaxial L94A1 chain gun feeds from a single 2,000 round belt and has no spare reloads.
The Warrior serves as the primary armoured transport of the British Army.
As an IFV, its primary duty is to transport and provide fire support for its dismounts, though it also does well against enemy forces on its own and can bring down helicopters with decent accuracy at short ranges. Its autocannon can quickly decimate infantry squads and tear through light vehicles alike.
The Warrior is faster than the both Bradley and BMP series. It can turn rapidly and retains the smoothest acceleration and transition to high speeds even on rough terrain.
Though it lacks the ability to launch anti-tank missiles like the American M2A2/M2A3 Bradley or Russian BMP-3, the Warrior's autocannon is chambered in 40 mm instead of 25 mm/30 mm, which is the largest out of all the tracked and wheeled autocannon-armed IFVs in ArmA 2.
The main gun packs far more of a punch regardless of the type of round being used. Its AP shells in particular, are perfectly capable of cutting through the frontal armour of every medium armoured vehicle and after a short barrage of rounds, can outright destroy most vehicles aside from Main Battle Tanks.
It has a maximum transportation capacity of seven passengers who sit in the rear compartment. The crew consists of the driver, a gunner, and a commander.
- Desert: Standard desert tan paint scheme.
- Woodland: Flat dark green paint scheme with woodland camouflage blobs.
The Warrior has a base armour value of 850.
Successful strikes to any of the following highlighted sections will inflict full damage to the component:
The hull can resist up to 722.5 points of damage.
The engine can survive 680 points of damage before failure. A damaged engine will prevent the Warrior from being able to attain its top speed.
The fuel tank can incur up to 680 points of damage before rupturing. A damaged fuel tank will gradually leak fuel over time.
Both treads can withstand 127.5 points of damage before breaking. Disabling either track will make manoeuvring on any surface incredibly difficult. Destroying both will result in the Warrior becoming effectively immobilised (the engine is not affected).
At least 30% of damage onto the treads will always be transferred onto the Warrior's main "health" pool.
The turret can withstand 680 points of damage before failure. Disabling the turret will prevent it from being rotatable by the gunner but will not stop its weapons systems from being usable.
NOTE: For specifics on the CTWS cannon's munitions, see its related section listed here.
The gunner position controls both weapon systems on the Warrior. For optics, they have access to day, night and green-hot thermal vision modes, as well as two fields of view (with fixed magnification):
40 mm autocannon.
It can attain a fire rate of up to 200 rounds per minute. It has an effective firing range of 1,200 metres and a maximum firing range of 2,500 metres.
Unlike most autocannons, the CTWS fires one round at a time as opposed to 5-round bursts. Swapping between HE or AP-type munitions isn't instantaneous, but it only takes 2 seconds to complete.
Zeroing is possible up to a maximum distance of 2400 m. Beginning with 100 m increments up to 800 m, it then jumps to 1000 m, 1200 m, 1500 m, 1800 m, 2100 m and finally 2400 m.
|Base damage value||Aerodynamic friction||Initial velocity (m/s)|
The L94A1 is mounted adjacent to the main autocannon.
It can attain a fire rate of only 500 RPM, has a muzzle velocity of 862 m/s, and requires up to 6 seconds to reload a fresh belt. Accuracy-wise, it has a fixed dispersion of 0.002 rad regardless of range.
Zeroing limits for the L94A1 remain the same as the main CTWS autocannon.
- At the time of Operation Arrowhead's release, the real-life British Army's Warrior fleet had not yet been approved to use the (then-prototype) "CT40" autocannon as part of the "Warrior Fightability Lethality Improvement Program" (WFLIP) upgrade.
Vehicles of comparable role and configuration
- M2A3 Bradley (U.S. Army counterpart, ArmA 2: OA only)
- BMP-3 (Russian Armed Forces counterpart, ArmA 2 only)
- BMP-2 (Soviet/CDF/ChDKZ/Takistani Army counterpart, ArmA: CWA/ArmA 2 only)
- FV-720 Mora (AAF successor, ArmA 3 only)
|British Army - Vehicles (ArmA 2)|
|Wheeled||ATV • Jackal 2 MWMIK • Military Offroad • MTVR|
|Rotor-wing||Apache AH-1 • AH-11 Wildcat • Chinook HC4 • Merlin HC3|
|(Parenthesis) denote variants.|
Operation Arrowhead | British Armed Forces