Faronaki (Altian: Φαρωνάκη) is a settlement located on the island of Altis in the Republic of Altis and Stratis.
Overview[]
A seaside resort that overlooks the mouth of the Pyrgos Gulf, Faronaki comprises of a few houses and cottages catered to beachgoers and tourists. The road leading west can be used to get back to the capital of Pyrgos.
Trivia[]
- The settlement's real-world counterpart on the island of Lemnos, Greece, is the resort of Paralia Fanaraki.
- Faronaki is prominently featured as the site of one of the main objectives in the Sling Loading showcase.[1]
Gallery[]
Config references[]
CfgWorlds[]
- ↑ CfgWorlds >> Altis >> Names >> Faronaki >> position[] >> {14934.4,11079.5}
References[]
- ↑ ARMA 3: Helicopters 2014 [Video Game], Bohemia Interactive a.s., Sling Loading (showcase), "One of our self-propelled artillery platoons, positioned on the eastern coast of the Gulf of Pyrgos, has requested resupply. Your task is to transport ammunition from the AAC airfield to their position. Note: to compensate for the added weight of sling-loaded cargo, your fuel reserve has been limited. Should you require refueling, support forces stationed at the AAC airfield are on standby."
See also[]
Settlements on Altis | |
---|---|
East | Delfinaki • Ghost Hotel • Ioannina • Kalochori • Molos • Paros • Sofia |
South-East | Agios Petros • Chalkeia • Charkia • Dorida • Ekali • Faronaki • Feres • Nifi • Panagia • Pyrgos • Rodopoli • Selakano |
Central | Agia Triada • Anthrakia • Athira • Frini • Gravia • Kalithea • Telos |
West | Abdera • Aggelochori • Agios Dionysios • Agios Konstantinos • Alikampos • Athanos • Bomos • Edessa • Fotia • Galati • Gori • Ifestiona • Katalaki • Kavala • Kavirida • Kore • Koroni • Krya Nera • Lakka • Oreokastro • Negades • Neochori • Neri • Orino • Panochori • Poliakko • Stavros • Syrta • Therisa • Topolia • Zaros |
South-West | Drimea • Eginio • Sfaka • Vikos |
Islands | Stratis* |
Military installations | Altis Aero Club Airfield • Altis International Airport • FOB Typhon • FOB Whiskey |
* denotes settlements that are technically considered to be standalone terrains. |