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The MP5 is a family of 9 mm submachine guns featured in ArmA: Cold War Assault, ArmA: Armed Assault and ArmA 2.


ArmA: Cold War Assault[]

« The MP5SD6 is a variation of the world-famous MP5 9mm submachine gun with silencer. Used by military and law enforcement units in more than fifty nations, the MP5 is firmly established as the world’s pre-eminent submachine gun. This extremely accurate and controllable weapon is known for its reliability, ease of handling, simple maintenance, and safety.
Weapon Description
»
The MP5SD3 9 mm submachine gun.

The MP5SD3 (alternately referred to as the HK[1]) is used exclusively by U.S. military forces in ArmA: Cold War Assault.

Overview[]

The MP5SD3 is a selective-fire, roller-delayed blowback submachine gun that operates from a closed bolt design. It is chambered to fire the 9×19 mm cartridge.

It loads from 30-round magazines, and can attain a fire rate of up to 800 rounds per minute with a muzzle velocity of 400 m/s. The MP5SD3 is fitted with a (non-functional) flashlight and uses an integral sound suppressor.

The MP5SD3 is one of the two suppressed firearms wielded by U.S. special forces units, and is the direct American counterpart to the PP-19 Bizon submachine gun used by the Soviet Spetsnaz. The MP5SD3 is designed with an integrated sound suppressor that causes it to be extremely quiet to fire; making it ideal to bring on stealth missions.

In terms of performance, the MP5SD3 has little recoil even when firing on full auto and has decent accuracy at distances of up to 200 metres. Compared to the Soviet Bizon SMG which has very low stopping power even at close ranges, the MP5SD3 is able to kill just as efficiently as the UZI, requiring only 3-4 rounds to take down a target at almost any range.

However, the MP5SD3 does sacrifice some stopping power in exchange for being silent. This is due to firing a slower round and a low muzzle velocity, which is what also limits its range to a maximum of 200 metres.


Ironsights[]

OFP-mp5-ironsight-overview

Ammunition[]

OFP-ammunition-30rndmp5
Base damage value Initial velocity (m/s)
8 400

The MP5SD3 only supports one magazine type. It occupies one inventory slot:

HK Mag.[]

30-round curved magazine.


Trivia[]

  • The MP5SD3's model has a forend-mounted LED "WeaponLight" designed by U.S.-based company SureFire, LLC of Fountain Valley, California. The flashlight is completely non-functional, however.
  • Both in-game descriptions and the weapon manual for Operation Flashpoint: Cold War Crisis (the original name for Cold War Assault) alternate between calling the MP5SD3 as either the MP5SD6 or simply HK.[2]
    • However, the in-game MP5SD3 appears to be more specifically based on the "MP5SD-N1" variant of the real-life MP5 submachine gun, as it uses a collapsible metal stock and has a Navy trigger group.
  • Though not officially used by any of their units, it is possible for the Nogovan Partisans to obtain MP5SD3s from the covert American arms shipments during the events of the Resistance campaign.[3]

Gallery[]

ArmA: Armed Assault[]

« The MP5 is a German submachine gun famous for its great reliability and excellent accuracy for its class. It is the weapon of choice within the international community of military and law-enforcement special forces.
Library Description
»
The MP5A5 9 mm submachine gun.

The MP5A5 is used by both U.S. Army and RACS military forces in ArmA: Armed Assault.

Overview[]

The MP5A5 is a modernised counterpart of its Cold War-era predecessor.

It continues to use 30-round curved magazines but can now achieve a maximum fire rate of up to 856 rounds per minute, with a muzzle velocity of 400 m/s.

A lightweight and compact weapon to carry, the MP5A5 served as the primary weapon of American and South Sahranian pilots and crewmen. Due to its small size and relative inconspicuousness of its 9 mm round, the MP5A5 is easy to wield in close quarters and difficult to hear being fired.

However, all of these upsides also come with many drawbacks; namely reduced stopping power and a pitifully short effective firing range. The 9 mm round (both regular and subsonic) are quite lacklustre and suffer significantly from damage drop-off beyond 150 metres.

The MP5A5's ironsights are also quite cumbersome to aim with and are only zeroed for targets at distances of up to 50 metres, which is about the same as the maximum firing range of both the M9 and Makarov pistols. Needless to say, the MP5A5 should be avoided in favour of 5.56 mm/5.45 mm carbines like the M4A1 or AKS-74U instead.


Variants[]

MP5SD6[]

« The MP5SD is a version featuring a very efficient internal sound suppressor, and even its trigger mechanism is designed to be silent, making it the perfect weapon for quick, stealth actions and close quarter battles.
Library Description
»
The MP5SD6 9 mm submachine gun.

The MP5SD6 is a modified variant of the baseline MP5A5. Unlike its parent SMG, it features an integral sound suppressor and has a lower muzzle velocity of just 320 m/s.

Although the MP5SD6 is chambered to fire the same 9×19 mm round, it is intended to use special 9 mm magazines which have a reduced muzzle velocity. In all other aspects however, the MP5SD6 remains unchanged from the MP5A5.


Ironsights[]

Arma1-mp5-ironsight-overview

Both the baseline MP5A5 and MP5SD6 share the same ironsights.


Ammunition[]

Round name Base damage value Initial velocity (m/s)
9×19 mm 8 400
9×19 mm SD 8 320

Both variants of the MP5 support being loaded with two types of magazines. They each occupy one inventory slot apiece:

MP5 Mag.[]

Arma1-ammunition-30rndmp5

30-round curved magazine loaded with regular 9 mm ball ammunition. Does not contain any tracers.

MP5SD Mag.[]

Arma1-ammunition-30rndmp5

Special ammunition with reduced velocity and sound. Has a reduced velocity of 320 m/s, but remains otherwise identical to regular magazines.


Trivia[]

  • Both MP5 variants can be purchased by Black Element PMCs during the intermission shop "missions" in the Royal Flush campaign, though none of the mercenaries have access to either weapon by default.
  • Prior to Patch 1.05's release, the 9 mm round fired by both the MP5A5 and MP5SD6 were extremely weak and required almost five rounds to the target's chest in order to inflict a kill.[4]
    • Patch 1.05 also changed the MP5's zeroing so that it is set to 50 metres (its zeroing was originally set to 100 metres instead).[4]

Gallery[]

ArmA 2[]

« The MP5 is a German submachine gun famous for great reliability and excellent accuracy in its class. Often the weapon of choice for international military and law-enforcement special forces.
Armoury Description
»
The MP5 9 mm submachine gun.

The MP5A5 is used exclusively by the U.S. Marines in ArmA 2.

Overview[]

Returning from Armed Assault, the MP5A5 remains largely unchanged from its predecessor.

It retains the same rate of fire and muzzle velocity, but now features the ability to load different types of magazines on top of its usual curved ones (of both pistol and SMG variety). The MP5A5 does not support being fitted with any accessories, but does come in a separate variant that is fitted with an integral sound suppressor instead.

The MP5A5 serves as the primary personal defence weapon of USMC helicopter crews deployed to Chernarus. Excelling in close quarters, the MP5A5 has a decent good rate of fire (~ 857 RPM on semi-auto, 600 RPM on burst/full), accuracy, and minimal recoil, though it has little stopping power owing to its usage of the 9 mm cartridge.

Unlike the Russian Bizon SMG however, the MP5A5 suffers from having obstructive ironsights that make it more difficult to aim at distant targets. Its smaller magazine size of just thirty rounds versus the Bizon's sixty-four, also makes it less forgiving to use in close quarters compared to its Russian counterpart, as the latter will not need to be reloaded as often as the MP5A5.

In addition, the Bizon is more efficient inventory-wise as up to 768 rounds can be carried by the operator whereas the MP5A5 can only carry a maximum of 360; less than half of what a Bizon's user can carry.


Variants[]

MP5SD6[]

« The MP5 is a German submachine gun famous for reliability and excellent accuracy in its class. Often the weapon of choice for international military and law-enforcement special forces.
The MP5SD features a very efficient internal sound suppressor and even its trigger mechanism is designed to be silent making it the perfect weapon for quick stealth actions and close quarter battles.
Armoury Description
»
The MP5SD6 9 mm submachine gun.

The MP5SD6 is a modified variant of the baseline MP5A5. Unlike its parent, it is fitted with an integral sound suppressor for use in stealth missions.

Like in Armed Assault, the MP5SD6 is intended to feed from special 9 mm magazines. Unlike before however, the magazines are no longer interchangeable with each other (the MP5SD6 cannot load non-SD MP5A5 magazines).

Aside from its lower muzzle velocity of 320 m/s and the integrated suppressor making it even more quieter to use, it is virtually identical to its parent in every other way.


Ironsights[]

Arma2-mp5a5-ironsight-overview
The MP5A5's ironsights allow for manual zeroing. Zeroing starts from a minimum of 50 metres up to a maximum of 200 metres (50, 100, 150, 200). By default, the MP5A5 always utilises a zeroing of 50 metres.

Arma2-mp5sd6-ironsight-overview
Ironsights on the MP5SD6 allow for manual zeroing. Zeroing starts from a minimum of 50 metres up to a maximum of 200 metres (50, 100, 150, 200). By default, it is set to a zeroing of 50 metres.


Ammunition[]

Round name Base damage value Aerodynamic friction Initial velocity (m/s)
9×19 mm 5 -0.001513 400
9×19 mm SD 5 -0.001312 320

Regular MP5A5s are capable of loading up to seven types of magazines, though MP5SD6s are limited to only three of them (specifically the SD magazines loaded with reduced velocity 9 mm ammo). It should also be noted that neither MP5 variants can load with the CZ Scorpion Evo 3 A1's 30-rounder magazines (and vice versa).

Regardless of type, all magazines will occupy at least one weapon magazine slot:

MP5 Mag.[]

Arma1-ammunition-30rndmp5

Standard 30-round curved magazine. Does not contain any visible tracers.

MP5SD Mag.[]

Arma1-ammunition-30rndmp5

Curved magazine intended specifically for use with the MP5SD6. Rounds fired from this magazine specifically have a lower muzzle velocity of 320 m/s.

PDW Mag.[]

Arma2-ammunition-30rndpdw

30-round box magazine intended for use with the PDW. Remains identical in all other aspects.

PDW SD Mag.[]

Arma2-ammunition-30rndpdw

Box magazine intended for use with the PDW SD that's loaded with specialised subsonic ammunition. Rounds fired from this magazine have a lower muzzle velocity of 320 m/s. It is otherwise identical to regular PDW magazines.

This magazine can be loaded by the MP5SD6.

G17 Mag.[]

Arma2-ammunition-17rndg17

17-round pistol magazine used by the G17. Rounds fired from this magazine have a lower muzzle velocity of 360 m/s.

M9 Mag.[]

Arma1-ammunition-15rndm9

15-round pistol magazine intended for use with the M9. Rounds fired from this magazine have a lower muzzle velocity of 398 m/s.

M9SD Mag.[]

Arma1-ammunition-15rndm9

Special 15-round pistol magazine loaded with reduced velocity ammunition. Rounds fired from this magazine have a muzzle velocity of 315 m/s. Remains otherwise identical to regular M9 magazines.

This magazine can be loaded by the MP5SD6.


Trivia[]

  • The models for both ArmA 2 MP5s are simply updated ports of the Armed Assault MP5A5/MP5SD6.[5][6][7][8]
  • By the time of the events of Operation Arrowhead, the MP5A5 seems to have been completely replaced in its role by the Mk16 CQC (at least in use by the U.S. Army).
  • Following the latest Steam version patches (as part of CorePatch), both MP5 variants can now be manually zeroed starting at a minimum of 50 m up to a maximum of 200 m (with adjustments being made in 50 m increments/decrements).[9]

Gallery[]

References[]

  1. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., \BIN\CONFIG.BIN, CfgWeapons >> HK >> displayName
  2. Bohemia Interactive a.s., 2011, 'Equipment', HKMP5 SD6 The MP5SD6 is a variation of the world-famous MP5 9mm submachine gun with silencer. Used by military and law enforcement units in more than fifty nations, the MP5 is firmly established as the world’s pre-eminent submachine gun. This extremely accurate and controllable weapon is known for its reliability, ease of handling, simple maintenance, and safety., ARMA: Cold War Assault, viewed 11 February 2019, <equipment.html>.
  3. ARMA: Cold War Assault 2011 [Video Game], Bohemia Interactive a.s., Resistance, Contraband
  4. 4.0 4.1 Španěl, M et al. 2007, ArmA: Armed Assault: Version History, Bohemia Interactive Community Wiki, viewed 8 April 2024, <https://community.bistudio.com/wiki/ArmA:_Armed_Assault:_Version_History#Version_1.05>.
  5. ARMA: Armed Assault 2006 [Video Game], Bohemia Interactive a.s., \ca\weapons\data\mp5_co.paa
  6. ARMA: Armed Assault 2006 [Video Game], Bohemia Interactive a.s., \ca\weapons\data\mp5_sd_co.paa
  7. ARMA 2 2009 [Video Game], Bohemia Interactive a.s., \ca\weapons\data\mp5_co.paa
  8. ARMA 2 2009 [Video Game], Bohemia Interactive a.s., \ca\weapons\data\mp5_sd_co.paa
  9. Mazzon, M et al. 2019, CorePatch, GitHub, viewed 8 April 2024, <https://github.com/Goliath86/CorePatch/blob/master/Changelog.txt>.

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of ArmA: Cold War Assault
Handguns 92F 9 mmCZ-75 9 mmGlock 17 9 mmS&W .357Tokarev TT-33 7.62 mm
Submachine guns Ingram .45MP5SD3 9 mmPP-19 Bizon 9 mmSa-61 Scorpion 7.65 mmUZI 9 mm
Shotguns Kozlice
Carbines AK-74 SU 5.45 mmXM-177E2 5.56 mm (XM-177S)
Assault rifles AK-47 7.62 mm (AK-47 GL, AK-47 CZ) • AK-74 5.45 mm (AK-74 GL) • AUG A1 5.56 mmFN-FAL 7.62 mmG3A4 7.62 mmG36 5.56 mmM16A2 5.56 mm (M16A2 GL)
Sniper rifles Hunting Rifle 7.62 mmM21 7.62 mmSVD 7.62 mm
Machineguns M60 7.62 mmPK 7.62 mm
Grenade launchers 6G30MM-1
Launchers 9K32 Strela-2AT-4 SpigotCarl Gustav M2FIM-92 StingerM72 LAWRPG-75NH
Static M2
(Parenthesis) denote variants.
OFP-factionicon-unitedstates United States - Armoury (ArmA: Cold War Assault)
Handguns 92F 9 mmGlock 17 9 mmS&W .357
Submachine guns MP5SD3 9 mmUZI 9 mm
Carbines XM-177E2 5.56 mm (XM-177S)
Assault rifles AUG A1 5.56 mmM16A2 5.56 mm (M16A2 GL)
Sniper rifles M21 7.62 mm
Machineguns M60 7.62 mm
Grenade launchers MM-1
Launchers Carl Gustav M2FIM-92 StingerM72 LAW
Static M2
(Parenthesis) denote variants.
Weapons of ArmA: Armed Assault
Handguns M9 9 mmMakarov 9 mm
Submachine guns MP5A5 9 mm
Carbines AKS-74U 5.45 mmM4A1 5.56 mm (M4A1 GL, M4, M4 GL)
Assault rifles AK-74 5.45 mm (AK-74 + GP-25, AKS-74 PSO) • G36 series (G36, G36C, G36K) • M16A2 5.56 mm (M16A2 + M203) • M16A4 5.56 mm (M16A4 M203)
Designated marksman rifles Mk12 SPR 5.56 mm
Sniper rifles KSVK 12.7 mmM107 .50M24 7.62 mmSVD Dragunov 7.62 mm
Squad automatic weapons M249 SAW 5.56 mm
Machineguns M240 7.62 mmPKM 7.62 mm
Grenade launchers 6G30
Launchers 9K32 StrelaFIM-92F StingerJavelin LauncherM136RPG-7V
Static AA PodAT TripodAGS-30D-30DShKMM2M119A1Mk. 19Searchlight
(Parenthesis) denote variants.
Queen's Gambit
OFP-factionicon-unitedstates U.S. Army - Armoury (ArmA: Armed Assault)
Handguns M9 9 mm*
Submachine guns MP5A5 9 mm
Carbines G36 series* (G36C*, G36K*) • M4A1 5.56 mm* (M4A1 GL*, M4, M4 GL)
Assault rifles G36 5.56 mmM16A4 5.56 mm (M16A4 M203)
Designated marksman rifles Mk12 SPR 5.56 mm*
Sniper rifles M107 .50M24 7.62 mm
Squad automatic weapons M249 SAW 5.56 mm*
Machineguns M240 7.62 mm
Launchers FIM-92F StingerJavelin LauncherM136
Static AA PodAT TripodM2M119A1Mk. 19Searchlight
(Parenthesis) denote variants.
* denotes weapons also used by the Black Element sub-faction.
Arma1-factionicon-racs RACS - Armoury (ArmA: Armed Assault)
Handguns M9 9 mm
Submachine guns MP5A5 9 mm
Carbines G36 series (G36C, G36K)
Assault rifles G36 5.56 mmM16A2 5.56 mm (M16A2 + M203)
Machineguns M240 7.62 mm
Launchers FIM-92F StingerM136
(Parenthesis) denote variants.
Weapons of ArmA 2
Handguns CZ 75 9 mmG17 9 mmM1911 .45M9 9 mmMakarov 9 mmRevolver .45
Submachine guns CZ Scorpion Evo 3 A1 9 mmMP5 9 mmPDW 9 mmPP-19 Bizon 9 mmSa-61 Scorpion 7.65 mm
Shotguns M1014Saiga 12KAA-12
Carbines AKS-74U 5.45 mm* • G36 series* (G36C*, G36K*) • M4A1 5.56 mm (M4A1 M203, M4A3, M4A3 M203) • Mk16 CQC 5.56 mmXM8 Compact 5.56 mm
Assault rifles AK-107 5.45 mm (AK-107 GP-25) • AK-74 5.45 mm (AK-74 GP-25*, AKS-74*) • AKM 7.62 mmAKS 7.62 mm* • CZ 805 BREN A1 5.56 mm (CZ 805 A1 G1, CZ 805 BREN A2, CZ 805 B1 G1) • FN FAL 7.62 mmG36A 5.56 mm* • L85A2 5.56 mm (L85A2 UGL) • M16A2 5.56 mm* (M16A2 M203*) • M16A4 5.56 mm (M16A4 M203) • SCAR series (Mk16, Mk16 EGLM, Mk17, Mk17 EGLM) • Sa-58 7.62 mmXM8 series (XM8, XM8 M320)
Designated marksman rifles DMR 7.62 mmL86A2 LSW 5.56 mmM14 7.62 mmMk12 SPR 5.56 mmMk17 Sniper 7.62 mmVSS Vintorez 9 mmXM8 Sharpshooter 5.56 mm
Sniper rifles AS50 12.7 mmCZ 550 9.3 mmCZ 750 S1 M1 .308KSVK 12.7 mm* • Lee-Enfield .303LRR .338M107 .50* • M110 7.62 mmM24 7.62 mm* (M40A3) • SVD Dragunov 7.62 mm*
Squad automatic weapons L110A1 5.56 mmM249 SAW 5.56 mm* • MG36 5.56 mm* • RPK-74 5.45 mmXM8 Automatic Rifle 5.56 mm
Machineguns L7A2 GPMG 7.62 mmMk 48 Mod 0 7.62 mm* • M240 7.62 mm* • M60E4 7.62 mmPKP 7.62 mmPKM 7.62 mmUK-59 7.62 mm
Grenade launchers M32M79Mk13
Launchers 9K32 Strela-29K38 Igla9K115-2 Metis-MFGM-148 JavelinFIM-92F StingerM136M47 DragonMAAWSNLAWRPG-7VRPG-18SMAW
Static AGS-30D-30DShKMIgla AA PodKORDL111A1L134A1M119A1M2M252Mk19Metis AT-132B14 PodnosRBS-70SearchlightSPG-9StingerTOWZU-23
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-usmc USMC - Armoury (ArmA 2)
Handguns M1911 .45M9 9 mm
Submachine guns MP5 9 mm
Shotguns M1014
Carbines M4A1 5.56 mm (M4A1 M203)
Assault rifles M16A4 5.56 mm (M16A4 M203)
Designated marksman rifles DMR 7.62 mmMk12 SPR 5.56 mm
Sniper rifles M107 .50M24 7.62 mm (M40A3)
Squad automatic weapons M249 SAW 5.56 mm
Machineguns Mk 48 Mod 0 7.62 mmM240 7.62 mm
Launchers FGM-148 JavelinFIM-92F StingerM136SMAW
Static M2M252Mk19M119A1SearchlightStingerTOW
(Parenthesis) denote variants.
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