The Caesar BTT is a light fixed-wing plane used by Tanoan civilians, Syndikat rebels and L'Ensemble anti-government fighters in ArmA 3. It was added with the release of the Apex DLC.
Overview[]
- Roles:
- Civilian transportation
- Air sports racing
- Recreational flight
« | Caesar BTT is a single-engine, fixed-gear, low-wing general aviation aircraft built from composite materials. The Caesar BTT is one of the fastest fixed-gear, single-engine piston aircraft, reaching a speed of 235 knots (435 km/h) true air speed at 25,000 feet (7,600 m). It is used by civilians and smaller shipping companies all around the world. Field Manual
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Design[]
The BTT is a lightweight and highly manoeuvrable propeller-driven plane.
Features
It is available in two variants: the standard version, and a dedicated racing variant designed for air sports. Unlike the standard variant, the racing variant has slightly sharper handling but otherwise shares the same top speed and ceiling as standard BTTs.
Notable Traits
A notable feature of the BTT are its dual-sided doors, which all passengers and crew can use to bail out in-flight. Because it also comes stocked with up to four parachutes by default, it is capable of acting as an improvised paradrop plane if necessary.
Although it has rather poor fuel economy and cannot fly for an extended period of time, it is sufficient for just relocating passengers from one side of Tanoa/Altis to another, or for short recreational flights around any part of a terrain. It is relatively easy to pilot and has simple controls, making it suitable for novice flyers to practice their flight skills in.
Crew Capacity
Both variants of the BTT are capable of transporting up to four passengers. This includes the driver and co-pilot who sit in the front, and up to two more passengers who sit in the rear.
Variants[]
Camouflage[]
All camouflage schemes have alternate interiors which use tan-coloured seats:
- Racing: Yellow/blue paint scheme with a black coloured interior.
- Red Line: Dark red/white paint scheme with black streaks. Has a black coloured interior.
- Blue Wave: Blue/white paint scheme with dark grey and white streaks. Has a black coloured interior.
- Tribal: Lime green paint scheme with black and white streaks. Has a black coloured interior.
Protection[]
Both variants of the BTT have base armour values of 35.
Hull[]
Hull damage is calculated based on the integrity of other components on the BTT. Until all other parts of the plane have been critically damaged, the hull itself can never be "destroyed".
Engine[]
The engine can only survive 8.75 points of damage before failing. The engine does not take additional damage from high-explosive (HE) type munitions, though at least 20% of damage is shared with the plane's main "health" pool.
If damaged: Decreases power output and prevents the BTT from attaining its top speed.
If destroyed: Total engine failure; plane loses its ability to maintain power completely.
Instruments[]
The BTT's flight instruments can take a meagre 3.5 points of damage before failure. All instruments incur a 300% damage penalty to HE-type munitions. At least 20% of incoming damage is shared with the plane's main "health" pool.
Fuel tanks[]
The BTT's fuel tanks can withstand up to 52.5 points of damage before rupturing. They receive 200% additional damage from HE-type munitions, though only 20% of damage is shared with the BTT's "health" pool.
If damaged: Gradual fuel leaking; will lose up to a maximum of 20% of the remaining fuel supply.
If destroyed: Entire fuel tank is depleted over several seconds.
Control surfaces[]
The BTT's control surfaces consist of five components:
- Ailerons (left/right)
- Elevators (left/right)
- Rudder (centre)
All five components can resist 52.5 points of damage before failing (individually). They take 300% increased damage from HE-type munitions, and 10% of damage is shared with the plane's main "health" pool.
Depending on which specific control surface is hit, the BTT's handling and agility will be degraded based on the severity of the component's damage. If multiple parts are hit, it will be come increasingly difficult (if not outright impossible) for the BTT to perform any tight manoeuvres.
Main propellers[]
The BTT's main propellers can withstand just 8.75 points of damage before breaking. It does not incur a damage penalty from HE-type munitions, but at least 20% of it is shared with the plane's "health" pool.
Stealth[]
Although not directly intended to possess stealth attributes, it retains semi-stealth capability due to its compact size and is fairly difficult to spot on all types of electronic sensors:
RCS[]
The BTT has a radar cross-section rating of 0.7, which lowers the maximum detection range of active radars by 30%.
IR[]
The BTT has reduced visibility on the infrared spectrum, and can only be detected at 80% of an infrared-based sensor's maximum range (factor of 0.8; reduction of 20%).
Visual[]
The BTT is harder to spot visually and will reduce a visual-based sensor's range to only 80% of its default distance (factor of 0.8; reduction of 20%).
Sensors[]
The BTT does not have access to any kind of sensors nor defensive avionics.
Trivia[]
- The BTT appears to be based upon the real-world Cessna "TTx".
- Initially, several of the BTT's flight instruments did not actually display proper readings or had visual glitches to them. They would not be addressed until multiple patches were released after Apex's launch:
- Its revolutions per minute (RPM) indicator displayed inverted numbers. This was fixed after Game Update 1.68.[1]
- Thrust was not displayed at all. A proper indicator would later be added in Game Update 1.70 (coinciding with the Jets DLC's release).[2]
- The air speed indicator did not function and would remain static regardless of the BTT's current velocity. This would only be fixed in Game Update 1.76 (with the launch of the Laws of War DLC).[3]
- Additionally, the burnt-out wrecks of destroyed BTTs would appear to float in midair like as if they were being propped up by their landing gears. This would only be fixed in Game Update 1.86.[4]
Gallery[]
References[]
- ↑ Kovařič, V 2017, SPOTREP #00064, Arma 3, viewed 8 October 2023, <https://dev.arma3.com/post/spotrep-00064>.
- ↑ Kovařič, V 2017, SPOTREP #00067, Arma 3, viewed 8 October 2023, <https://dev.arma3.com/post/spotrep-00067>.
- ↑ van 't Land, J.J. 2017, SPOTREP #00073, Arma 3, viewed 8 October 2023, <https://dev.arma3.com/post/spotrep-00073>.
- ↑ Kužel, O 2018, SPOTREP #00082, Arma 3, viewed 8 October 2023, <https://dev.arma3.com/post/spotrep-00082>.
External links[]
See also[]
Aircraft of comparable role and configuration[]
- An-2 (Takistani Army predecessor, ArmA 2: OA only)
Syndikat - Vehicles (ArmA 3) | |
---|---|
Wheeled | MB 4WD • Offroad* • Quadbike* • Truck • Van |
Rotor-wing | M900 |
Fixed-wing | Caesar BTT |
Aquatic | Assault Boat • RHIB |
* denotes vehicles only used in the Apex Protocol campaign. Apex DLC | Laws of War DLC |
L'Ensemble - Vehicles (ArmA 3) | |
---|---|
Wheeled | MB 4WD • Offroad • Quadbike • Truck • Van |
Rotor-wing | M900 |
Fixed-wing | Caesar BTT |
Aquatic | Assault Boat • RHIB |
Apex DLC | Laws of War DLC |