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Full Ghillies are multi-faction uniforms in ArmA 3. They were added with the release of the Marksmen DLC.

Overview[]

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This is a premium asset that requires ownership of the Marksmen DLC.

Ghillie suits optimised specifically for use by snipers, Full Ghillies offer the best concealment from both the naked eye and thermal optics/infrared sensors. They weigh a total "mass" of 80 to wear and provide 60 units of storage space for ammunition/gear.

Provided that they do not stand up and expose their face (which is not concealed), the user can remain mostly undetectable to IR-based electronics. For best results however, donning a thermally masked balaclava will hide the thermal signature of the user's face, resulting in the wearer becoming fully "invisible" on the infrared spectrum.

Full Ghillies do not offer any protection from either gunfire or explosives.

Variants[]

CSAT[]

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This is a premium asset that requires ownership of the Marksmen DLC.

Worn by CSAT snipers and Viper operatives. Just like regular fatigues with ghillie jackets applied over them, this version of the Full Ghillie variant is unique for being bullet resistant.

It is rated at Level II protection standards, and the suit's "armour" covers the wearer's chest, abdomen, diaphragm, pelvis, legs, arms and hands. The neck is the only part of the uniform that is not protected by the suit.

Unlike the Full Ghillies worn by other factions, the CSAT variant weighs almost twice as much with a "mass" value of 120 instead. Total storage-capacity remains unchanged at 60, however.

Hitpoints[]

CSAT[]

Body part Base armour value Damage reduction modifier (vs. ballistic) Damage reduction modifier (vs. explosions)
Abdomen 6 67% No reduction (100%)
Arms 6 10% 70%
Chest 6 67% No reduction (+150%)
Diaphragm 6 67% No reduction (+150%)
Hands 6 10% 70%
Legs 6 10% 70%
Pelvis 6 67% No reduction (100%)

Camouflage[]

  • Arid: Suited for desert environments.
  • Semi-Arid: Useful for dry environments with grasslands or rocky terrain.
  • Lush: Designed for use in temperate woodland and non-tropical forests.
  • Jungle: Intended for tropical environments. Exclusive to Pacific NATO and CSAT forces only.

Notes[]

  • The Full Ghillie's concealment attributes only apply to sniper-type infantry classes due to ArmA 3's technical limitations.
    • For dedicated sniper classes, the Full Ghillie greatly reduces the likelihood of detection by both enemy players and hostile AI. With a modifier of 60% (factor of 0.4), the wearer won't be spotted from afar unless they make noticeable movements and/or stand up.
    • However, this is only due to the integral camouflage value of their infantry class, not because of the uniform itself.
  • Arma3-uniform-fullghillie-00

    Non-stealthed soldier (left) vs. ghillied sniper (right) lying prone on an asphalt road.

    Due to the overhaul of ArmA 3's thermal imaging systems in Game Update 2.10[1], the Full Ghillie's ability to hide the wearer from infrared optics (from behind or the side) has been partially reduced in effectiveness by the changes (at close-medium ranges).
    • Depending on the terrain's surface type, time of day, weather conditions, and whether the wearer is hiding amongst foliage, they will either be completely concealed (as before the changes) or become visibly identifiable regardless of the toggled spectrum.
    • This is especially noticeable if the wearer happens to be lying on paved roads or other unnatural man-made surfaces and will apply even if they are wearing a Stealth Balaclava.

Trivia[]

  • Jungle camouflaged variants were only made available after the release of the Apex expansion pack.
    • Full Ghillies were also the only uniforms in ArmA 3 which provided concealment on the infrared spectrum prior to the expansion's release.
  • Despite being based on the exact same ghillie suit model shared with both NATO/AAF and remaining visually unchanged (aside from camouflage), CSAT Full Ghillies strangely offer ballistic-resistant qualities like their regular combat fatigues.
  • Prior to the unveiling and release of the Marksmen DLC, a snapshot (Texture name: dlc_bundle_ca.paa[2]) of what Full Ghillies would look like in the final version could be seen in the game's DLC browser menu.

Gallery[]

References[]

  1. van 't Land, J.J. 2022, SPOTREP #00105, Arma 3, viewed 27 June 2023, <https://dev.arma3.com/post/spotrep-00105>.
  2. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., \a3\data_f\images\dlc_bundle_ca.paa

See also[]

Wearable uniforms in ArmA 3
Level II FatiguesFull Ghillie [CSAT]Granit (Tracksuit) • Pilot Coveralls [CSAT]
Level III Special Purpose Suit
Armourless Aid Worker ClothesCBRN SuitCombat Fatigues [AAF]Combat Fatigues [LDF]Combat Fatigues [NATO]Commoner Clothes (Casual, Worn) • Competitor SuitConstruction CoverallCTRG Combat Uniform (Stealth) • Driver CoverallFormal Suit (T-Shirt) • Full GhillieGendarmerie UniformGuerilla Garment (Outfit, Smocks, Apparel, Combat Fatigues) • Heli Pilot CoverallsHunting ClothesJacket and ShortsJournalist ClothesLight FatiguesLooter Clothes (T-Shirt, Deserter) • Marshal ClothesMechanic ClothesParade Uniform (Decorated) • Paramedic OutfitParamilitary Garb (Bandit) • Pilot CoverallsScientist OutfitSport Clothes (Summer) • Tanker CoverallsVR SuitWetsuitWorker Coveralls (Farmer, Scientist)
(Parenthesis) denote variants.
Karts DLC | Marksmen DLC | Apex DLC | Laws of War DLC | Tac-Ops DLC | Tanks DLC | Contact DLC
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