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« The GAU-5A/A is an XM177 carbine adjusted to meet US Air Force specifications. It is chambered in 5.56mm NATO and fed by 20 or 30 round magazines.
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The GAU-5A/A 5.56 mm carbine.
The GAU-5A/A 5.56 mm carbine.

The GAU-5A/A is a 5.56 mm carbine that remains unused by any faction in ArmA 3. It was added with the release of the S.O.G. Prairie Fire Creator DLC.

Overview[]

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The GAU-5A/A is an XM177 carbine designed specifically for use by the U.S. Air Force's aircrews as a self-defence weapon.

It primarily feeds from the same 18-round magazines used by the XM177/M16A1, and is also (optionally) capable of loading newer 28-round curved magazines as well as 36-round dual magazines. The GAU-5A/A has a muzzle velocity of 838 m/s[CfgWp 8] and can attain a fire rate of up to 600 rounds per minute on semi-auto[CfgWp 9][Formula 1] or 800 RPM on full auto.[CfgWp 10][Formula 2]

GAU-5A/As cannot be fitted with suppressors or bayonets. However, they do allow the user to mount riflescopes, first generation night vision sights, or an experimental unmagnified sight onto the carryhandle.[CfgWp 11] Lastly, the user also retains the ability to mount an M16-type bipod onto the barrel for added stability during fully automatic fire.[CfgWp 12]

Ironsights[]

Arma3-sogpfgau5aa-ironsight-overview

Ironsights on the GAU-5A/A's carryhandle can be manually zeroed, though only two range settings are actually available (300 metres or 400 metres).[CfgWp 13] By default, it is set to a zeroing of 300 metres.[CfgWp 14]

If an optical sight that allows for manual zeroing greater than 400 metres is fitted, then the GAU-5A/A can be zeroed up to a maximum of 1,000 metres.[CfgWp 15] It should be noted that this also applies to zeroing under 300 metres.[note 1]

Melee[]

Melee attacks with the GAU-5A/A will involve striking targets with a buttstroke. Melee attacks can inflict a maximum of up to 7 points of damage to the target if the buttstroke lands successfully.[CfgAm 1]

It should be noted that melee attacks will drain 3.96 points of stamina[Formula 3] whenever a buttstroke is performed.[SCR 1]

Ammunition[]

NOTE: The GAU-5A/A is capable of loading the same magazines utilised by non-S.O.G. 5.56 mm-chambered weapons. To minimise clutter, they are deliberately excluded from this section.

Ammo parameter 5.56 mm (Ball/Tracer)
Base damage value 8[CfgAm 2]
Aerodynamic friction -0.001425[CfgAm 3]
Muzzle velocity (m/s) 900
[CfgMa 4][note 2]
Actual: 838
[CfgWp 8][note 3]
Expected velocity (m/s) 936
[CfgAm 4][note 4]
Penetration depth (mm) 13.5
[CfgAm 5][Formula 4]
Actual: 12.57
[Formula 5][note 5]
Deflection angle (degrees) 20°[CfgAm 6]

The GAU-5A/A can load up to six types of magazines:[CfgWp 16]

  • Two of these magazines are the standard 18-round box magazines.[note 6] They have a weight of 7 "mass" units.[CfgMa 5]
  • Two magazines have a capacity of twenty-eight rounds.[note 7] These magazines have a weight of 9 "mass" units.[CfgMa 6]
  • The remaining two magazines have a capacity of thirty-six rounds (they are simply two 18-round box magazines that have been taped together).[note 8] These magazines have a weight of 14 "mass" units.[CfgMa 7]

These magazines are compatible with the M16A1 assault rifle and XM177 carbines but cannot be shared with the M63A modular rifle:

20Rnd. M16 Mag[]

Arma3-ammunition-sogpf20rndm16

Standard 18-round box magazine loaded with a mix of 5.56 mm ball and tracer ammunition.[CfgMa 8] Two rounds have been removed from the magazine's intended capacity of twenty to protect the spring.[CfgMa 9]

Every fourth round fired will emit a visible red tracer.[CfgMa 10] The last four rounds of the magazine will always emit visible tracers.[CfgMa 11]

20Rnd. M16 Mag (Tracer)[]

Arma3-ammunition-sogpf20rndm16

Alternate 18-round magazine loaded exclusively with 5.56 mm red tracer ammunition.[CfgMa 12] Two rounds have been removed from the magazine's intended capacity of twenty to protect the spring.[CfgMa 13]

All eighteen rounds of the magazine will emit visible red tracers when fired.[CfgMa 14][CfgMa 15]

30Rnd. M16 Mag[]

Arma3-ammunition-sogpf30rndm16

Newer 28-round curved magazine loaded with a mix of 5.56 mm ball and tracer ammunition.[CfgMa 16] Two rounds have been removed from the magazine's intended capacity of thirty to protect the spring.[CfgMa 17]

Every fourth round fired will emit a visible red tracer.[CfgMa 18] The last four rounds of the magazine will always emit visible tracers.[CfgMa 19]

30Rnd. M16 Mag (Tracer)[]

Arma3-ammunition-sogpf30rndm16

Alternate 28-round magazine loaded exclusively with 5.56 mm red tracer ammunition.[CfgMa 20] Two rounds have been removed from the magazine's intended capacity of thirty to protect the spring.[CfgMa 21]

All twenty-eight rounds of the magazine will emit visible red tracers when fired.[CfgMa 22][CfgMa 23]

20Rnd. M16 Mag (Dual)[]

Arma3-ammunition-sogpf40rndm16

Unique 36-round "dual" magazine that has two 18-rounder box magazines taped together. Both magazines are loaded with a mix of 5.56 mm ball and tracer ammunition.[CfgMa 24] Two rounds have been removed from both magazines' intended capacity of twenty to protect the spring(s).[CfgMa 25]

Every fourth round fired will emit a visible red tracer.[CfgMa 26] The last four rounds of the magazine will always emit visible tracers.[CfgMa 27]

20Rnd. M16 Mag (Tracer/Dual)[]

Arma3-ammunition-sogpf40rndm16

Alternate 36-round "dual" magazine loaded exclusively with 5.56 mm red tracer ammunition.[CfgMa 28] Two rounds have been removed from both magazines' intended capacity of twenty to protect the spring(s).[CfgMa 29]

All thirty-six rounds will emit visible red tracers when fired.[CfgMa 30][CfgMa 31]

Magazine compatibility[]

STANAG_556x45
Weapon name
(Classname)
20Rnd. M16 Mag
20Rnd. M16 Mag (Tracer)
30Rnd. M16 Mag
30Rnd. M16 Mag (Tracer)
20Rnd. M16 Mag (Dual)
20Rnd. M16 Mag (Tracer/Dual)
GAU-5A/A
(vn_gau5a)


+ Base game magazines

NOTE: The following table includes magazines from the base game that can also be loaded into the GAU-5A/A whilst the S.O.G. Prairie Fire Creator DLC is activated.

STANAG_556x45
Weapon name
(Classname)
20Rnd. M16 Mag
20Rnd. M16 Mag (Tracer)
30Rnd. M16 Mag
30Rnd. M16 Mag (Tracer)
20Rnd. M16 Mag (Dual)
20Rnd. M16 Mag (Tracer/Dual)
5.56 mm 30rnd Reload Tracer (Yellow) Mag
5.56 mm 30rnd Reload Tracer (Red) Mag
5.56 mm 30rnd Reload Tracer (Green) Mag
5.56 mm 30rnd Tracer (Yellow) Mag
5.56 mm 30rnd Tracer (Red) Mag
5.56 mm 30rnd Tracer (Green) Mag
5.56 mm 30rnd Reload Tracer (Yellow) Sand Mag
5.56 mm 30rnd Reload Tracer (Red) Sand Mag
5.56 mm 30rnd Reload Tracer (Green) Sand Mag
5.56 mm 30rnd Tracer (Yellow) Sand Mag
5.56 mm 30rnd Tracer (Red) Sand Mag
5.56 mm 30rnd Tracer (Green) Sand Mag
GAU-5A/A
(vn_gau5a)

It should be noted that magazines from other Creator DLCs that share access to the same pool of magazines (Classname: STANAG_556x45) can also be loaded into the GAU-5A/A. However, those Creator DLCs must be loaded simultaneously alongside S.O.G. Prairie Fire in order for them to appear as selectable options in the Virtual Arsenal.


Trivia[]

  • The GAU-5A/A was not available as part of S.O.G.'s launch content and was only added after the release of Update 1.2.[1]

Gallery[]

Config/script references[]

CfgAmmo

  1. CfgAmmo >> vn_melee_stun >> hit
  2. CfgAmmo >> vn_556x45 >> hit
  3. CfgAmmo >> vn_556x45 >> airFriction
  4. CfgAmmo >> vn_556x45 >> typicalSpeed
  5. CfgAmmo >> vn_556x45 >> caliber
  6. CfgAmmo >> vn_556x45 >> deflecting

CfgMagazines

  1. CfgMagazines >> vn_m16_20_mag >> count
  2. CfgMagazines >> vn_m16_30_mag >> count
  3. CfgMagazines >> vn_m16_40_mag >> count
  4. CfgMagazines >> vn_m16_20_mag >> initSpeed
  5. CfgMagazines >> vn_m16_20_mag >> mass
  6. CfgMagazines >> vn_m16_30_mag >> mass
  7. CfgMagazines >> vn_m16_40_mag >> mass
  8. CfgMagazines >> vn_m16_20_mag >> ammo >> "vn_556x45"
  9. CfgMagazines >> vn_m16_20_mag >> descriptionShort >> "20Rnd. M16 Magazine. Caliber: 5.56x45mm. Used in M16 and XM177, 2 rounds removed to protect the spring"
  10. CfgMagazines >> vn_m16_20_mag >> tracersEvery
  11. CfgMagazines >> vn_m16_20_mag >> lastRoundsTracer
  12. CfgMagazines >> vn_m16_20_t_mag >> ammo >> "vn_556x45"
  13. CfgMagazines >> vn_m16_20_t_mag >> descriptionShort >> "20Rnd. M16 Tracer Magazine. Caliber: 5.56x45mm. Used in M16 and XM177, 2 rounds removed to protect the spring"
  14. CfgMagazines >> vn_m16_20_t_mag >> tracersEvery
  15. CfgMagazines >> vn_m16_20_t_mag >> lastRoundsTracer
  16. CfgMagazines >> vn_m16_30_mag >> ammo >> "vn_556x45"
  17. CfgMagazines >> vn_m16_30_mag >> descriptionShort >> "30Rnd. M16 Magazine. Caliber: 5.56x45mm. Used in M16 and XM177, 2 rounds removed to protect the spring"
  18. CfgMagazines >> vn_m16_30_mag >> tracersEvery
  19. CfgMagazines >> vn_m16_30_mag >> lastRoundsTracer
  20. CfgMagazines >> vn_m16_30_t_mag >> ammo >> "vn_556x45"
  21. CfgMagazines >> vn_m16_30_t_mag >> descriptionShort >> "30Rnd. M16 Tracer Magazine. Caliber: 5.56x45mm. Used in M16 and XM177, 2 rounds removed to protect the spring"
  22. CfgMagazines >> vn_m16_30_t_mag >> tracersEvery
  23. CfgMagazines >> vn_m16_30_t_mag >> lastRoundsTracer
  24. CfgMagazines >> vn_m16_40_mag >> ammo >> "vn_556x45"
  25. CfgMagazines >> vn_m16_40_mag >> descriptionShort >> "Dual 20Rnd. M16 Magazines. Caliber: 5.56x45mm. Used in M16 and XM177, 2 rounds removed to protect the spring"
  26. CfgMagazines >> vn_m16_40_mag >> tracersEvery
  27. CfgMagazines >> vn_m16_40_mag >> lastRoundsTracer
  28. CfgMagazines >> vn_m16_40_t_mag >> ammo >> "vn_556x45"
  29. CfgMagazines >> vn_m16_40_t_mag >> descriptionShort >> "Dual 20Rnd. M16 Tracer Magazines. Caliber: 5.56x45mm. Used in M16 and XM177, 2 rounds removed"
  30. CfgMagazines >> vn_m16_40_t_mag >> tracersEvery
  31. CfgMagazines >> vn_m16_40_t_mag >> lastRoundsTracer

CfgWeapons

  1. CfgWeapons >> vn_gau5a >> WeaponSlotsInfo >> mass
  2. CfgWeapons >> vn_gau5a >> Single >> dispersion
  3. CfgWeapons >> vn_gau5a >> FullAuto >> dispersion
  4. CfgWeapons >> vn_gau5a >> recoil
  5. CfgWeapons >> vn_gau5a >> recoilProne
  6. CfgWeapons >> vn_gau5a >> inertia
  7. CfgWeapons >> vn_gau5a >> dexterity
  8. 8.0 8.1 CfgWeapons >> vn_gau5a >> initSpeed
  9. CfgWeapons >> vn_gau5a >> Single >> reloadTime
  10. CfgWeapons >> vn_gau5a >> FullAuto >> reloadTime
  11. CfgWeapons >> vn_gau5a >> WeaponSlotsInfo >> CowsSlot >> compatibleItems[] >> {"vn_o_4x_m16","vn_o_9x_m16","vn_o_anpvs2_m16","vn_o_1x_sp_m16"}
  12. CfgWeapons >> vn_gau5a >> WeaponSlotsInfo >> UnderBarrelSlot >> compatibleItems[] >> {"vn_bipod_m16"}
  13. CfgWeapons >> vn_gau5a >> discreteDistance[] >> {300,400}
  14. CfgWeapons >> vn_gau5a >> discreteDistanceInitIndex >> "0"
  15. CfgWeapons >> vn_gau5a >> maxZeroing
  16. CfgWeapons >> vn_gau5a >> magazineWell[] >> {"STANAG_556x45"}

Scripts

  1. \vn\functions_f_vietnam\functions\melee\fn_melee_drainstamina.sqf

Formulae

  1. 60 / reloadTime = 60 / 0.1
  2. 60 / reloadTime = 60 / 0.075
  3. (mass * 0.04) * dexterity = (60 * 0.04) * 1.65
  4. Magazine's initSpeed * Ammo's caliber * 15 / 1000 = 900 * 1 * 15 / 1000
  5. Weapon's initSpeed * Ammo's caliber * 15 / 1000 = 838 * 1 * 15 / 1000

Notes[]

  1. Removing the optic will automatically reset the zeroing to either a minimum of 300 metres (if zeroing was set to under 200 metres or less) or a maximum of 400 metres (if the optic was utilising a zeroing setting of 500 or more metres).
  2. Only applies to the magazine itself. Even though the magazine has an initSpeed of 900 m/s, the GAU-5A/A's weapon class has its own initSpeed value defined (838 m/s) which always takes precedence over the magazine's initSpeed since the weapon's initSpeed value is not defined as a coefficient.
  3. This is the GAU-5A/A's actual muzzle velocity. The weapon class initSpeed value (838 m/s) takes precedence over the magazine initSpeed value (900 m/s).
  4. Damage will be reduced if the projectile's velocity drops below this value.
  5. This is the actual penetration depth of the GAU-5A/A's 5.56 mm ammunition. The weapon class initSpeed value (838 m/s) takes precedence over the magazine initSpeed value (900 m/s), affecting its penetration formula as a result.
  6. This magazine technically has a capacity of twenty rounds (and is even named as such) but is actually configured to store only eighteen rounds.
  7. This magazine technically has a capacity of thirty rounds (and is even named as such) but is actually configured to store only twenty-eight rounds.
  8. This magazine technically has a capacity of forty rounds (and is even named as such) but is actually configured to store only thirty-six rounds.

References[]

  1. Graham, R et al. 2022, S.O.G. Prairie Fire - Changelog, Bohemia Interactive Forums, viewed 11 December 2023, <https://forums.bohemia.net/forums/topic/234698-sog-prairie-fire-changelog/?do=findComment&comment=3463284>.

External links[]

See also[]

Weapons of comparable role and configuration[]

  • XM177E1 (BLUFOR/ARVN counterpart)
Weapons of S.O.G. Prairie Fire
Handguns .38 RevolverHD .22HP 9 mmM712 7.62 mmM1895 7.62 mmM1911 .45Mk1 UDG 2.54 mmMk22 Mod 0 9 mmModel 10 .38P38 9 mmPM 9 mmPPK 9 mmTT-33 7.62 mmType 64 Pistol 7.65 mmWelrod 7.65 mm
Submachine guns F1 SMG 9 mmL2A3 9 mm (L34A1, L34A1 XM148) • M/45 9 mmM1A1 Tommy Gun .45 (Shorty, M1928, M1928A1) • M3A1 Grease Gun .45MAT-49 9 mm (VC) • MC-10 9 mmMP40 9 mmMPU 9 mmPPS-43 7.62 mm (PPS-52) • PPSh-41 7.62 mm (K-50M) • Sten Mk.II 9 mmType 64 SMG 7.65 mmVZ.61 7.65 mm
Shotguns ISh-54 (Sawn-off, Sidearm) • M1897
Carbines GAU-5A/A 5.56 mmM1 Carbine 7.62 mm (M1 Rifle Grenade, M2, M2 Rifle Grenade, M3) • SKS 7.62 mm (GL) • XM177E1 5.56 mm (E2, E2 Foregrip, E2 Stock, E2 Short, E2 XM148)
Rifles/Assault rifles AK 7.62 mmK98K 7.92 mmKBKG 7.62 mm (Rifle Grenade) • L1A1 7.62 mm (XM148, Rifle Grenade, SAS) • M1 Garand 7.62 mm (Rifle Grenade) • M16A1 5.56 mm (M203, XM148, E1, E1 XM148, USAF) • M1903 7.62 mm (Rifle Grenade) • M36 7.5 mmM38 7.62 mmM49/56 7.5 mm (Rifle Grenade) • M63A 5.56 mmType 56 7.62 mm
Squad automatic weapons DP-27 7.62 mmL2A1 LMG 7.62 mmL4 LMG 7.62 mmM1918A2 7.62 mmM63A LMG 5.56 mm (Commando) • RPD 7.62 mm (El Cid, Shorty)
Machineguns M60 7.62 mm (Shorty) • MG42 7.92 mmPK 7.62 mm
Designated marksman rifles M14 7.62 mm (A1, Shorty) • M1891 7.62 mm
Sniper rifles M40 7.62 mmM91/30 7.62 mmSVD 7.62 mmVZ54 7.62 mmXM21 7.62 mm
Grenade launchers M79 (Sawn-off)
Launchers 9K32 Strela-2 (M) • B40B41M127 Flare LauncherM20A1B1M72 LAW
Static 9P111 MalyutkaBGM-71 TOWD44DP-27DShKMH12 Rocket LauncherL/70 Mk2M2 MortarM2HBM1910M29 MortarM40A1 Recoilless RifleM45 QuadmountM60M101 HowitzerM1919A4 (M1919A6) • MG42Mk18 Mod 0PKRPDSGMSpiderholeType 53 MortarType 56 Recoilless RifleType 63 MortarZGU-1ZPU-4
(Parenthesis) denote variants.