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« The HP is a single-action, semi-automatic 9mm handgun with a 13-round magazine capacity. It is one of the most widely used military pistols of all time, standard issue to MACV SOG during the Vietnam War. This MACV SOG version features a custom sight added by El Cid during his 1970 tour at FOB 1.
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The HP 9 mm handgun.
The HP 9 mm handgun.

The HP is a 9 mm handgun used several BLUFOR factions in ArmA 3. It was added with the release of the S.O.G. Prairie Fire Creator DLC.

Overview[]

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The HP is a semi-automatic pistol that uses a short recoil operation and locked breech. It is chambered to fire the 9×19 mm cartridge.

It loads from 13-round box magazines and can attain a fire rate of approximately ~ 461 rounds per minute[CfgWp 7][Formula 1] with a muzzle velocity of 280 m/s.[CfgWp 8] HPs cannot be fitted with optics or be dual-wielded alongside a flashlight/torch. However, it does allow for a dedicated sound suppressor to be fitted.[CfgWp 9]

Ironsights[]

Arma3-sogpfhp-ironsight-overview

The HP is set to a fixed zeroing of 50 metres.[CfgWp 10] It is not possible to manually adjust the HP's zeroing.

Ammunition[]

Arma3-ammunition-sogpf13rndhp
Ammo parameter 9 mm (Ball)
Base damage value 7.5[CfgAm 1]
Aerodynamic friction -0.001513[CfgAm 2]
Muzzle velocity (m/s) 360[CfgMa 2][note 1]
Expected velocity (m/s) 360[CfgAm 3][note 2]
Penetration depth (mm) 4.32[CfgAm 4][Formula 2]
(3.36)[Formula 3]
Deflection angle (degrees) 30°[CfgAm 5]

HPs can only load one type of magazine.[CfgWp 11] It has a weight of 6[CfgMa 3] "mass" units:

13Rnd. HP Mag[]

Standard 13-round box magazine loaded with 9 mm ball ammunition.[CfgMa 4]

Does not contain any visible tracer rounds.

Magazine compatibility[]

Weapon name
(Classname)
13Rnd. HP Mag
HP automatic
(vn_hp)


Trivia[]

  • Prior to Update 1.2, the HP was not used by any of the main factions and could only be obtained through the Virtual Arsenal or in MACV supply crates.[1]
  • The HP did not originally have the ability to mount a suppressor. This capability (alongside the suppressor itself) was only made available after the release of Update 1.3.[2]

Gallery[]

Config/script references[]

CfgAmmo

  1. CfgAmmo >> vn_9x19 >> hit
  2. CfgAmmo >> vn_9x19 >> airFriction
  3. CfgAmmo >> vn_9x19 >> typicalSpeed
  4. CfgAmmo >> vn_9x19 >> caliber
  5. CfgAmmo >> vn_9x19 >> deflecting

CfgMagazines

  1. CfgMagazines >> vn_hp_mag >> count
  2. CfgMagazines >> vn_hp_mag >> initSpeed
  3. CfgMagazines >> vn_hp_mag >> mass
  4. CfgMagazines >> vn_hp_mag >> ammo >> "vn_9x19"

CfgWeapons

  1. CfgWeapons >> vn_hp >> single >> dispersion
  2. CfgWeapons >> vn_hp >> WeaponSlotsInfo >> mass
  3. CfgWeapons >> vn_hp >> recoil
  4. CfgWeapons >> vn_hp >> recoilProne
  5. CfgWeapons >> vn_hp >> inertia
  6. CfgWeapons >> vn_hp >> dexterity
  7. CfgWeapons >> vn_hp >> single >> reloadTime
  8. CfgWeapons >> vn_hp >> initSpeed
  9. CfgWeapons >> vn_hp >> WeaponSlotsInfo >> MuzzleSlot >> compatibleItems[] >> {"vn_s_hp"}
  10. CfgWeapons >> vn_hp >> discreteDistance[] >> {50}
  11. CfgWeapons >> vn_hp >> magazines[] >> {"vn_hp_mag"}

Formulae

  1. 60 / reloadTime = 60 / 0.13
  2. Magazine's initSpeed * Ammo's caliber * 15 / 1000 = 360 * 0.8 * 15 / 1000
  3. Weapon's initSpeed * Ammo's caliber * 15 / 1000 = 280 * 0.8 * 15 / 1000

Notes[]

  1. This muzzle velocity only applies to the magazine itself. The HP's weapon class has its own initSpeed value defined (280 m/s) that always takes precedence over the magazine's initSpeed value.
  2. Damage will be reduced if the projectile's velocity drops below this value.

References[]

  1. Graham, R et al. 2022, S.O.G. Prairie Fire - Changelog, Bohemia Interactive Forums, viewed 11 December 2023, <https://forums.bohemia.net/forums/topic/234698-sog-prairie-fire-changelog/?do=findComment&comment=3463284>.
  2. Graham, R et al. 2023, S.O.G. Prairie Fire - Changelog, Bohemia Interactive Forums, viewed 11 December 2023, <https://forums.bohemia.net/forums/topic/234698-sog-prairie-fire-changelog/?do=findComment&comment=3476471>.

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of S.O.G. Prairie Fire
Handguns .38 RevolverHD .22HP 9 mmM712 7.62 mmM1895 7.62 mmM1911 .45Mk1 UDG 2.54 mmMk22 Mod 0 9 mmModel 10 .38P38 9 mmPM 9 mmPPK 9 mmTT-33 7.62 mmType 64 Pistol 7.65 mmWelrod 7.65 mm
Submachine guns F1 SMG 9 mmL2A3 9 mm (L34A1, L34A1 XM148) • M/45 9 mmM1A1 Tommy Gun .45 (Shorty, M1928, M1928A1) • M3A1 Grease Gun .45MAT-49 9 mm (VC) • MC-10 9 mmMP40 9 mmMPU 9 mmPPS-43 7.62 mm (PPS-52) • PPSh-41 7.62 mm (K-50M) • Sten Mk.II 9 mmType 64 SMG 7.65 mmVZ.61 7.65 mm
Shotguns ISh-54 (Sawn-off, Sidearm) • M1897
Carbines GAU-5A/A 5.56 mmM1 Carbine 7.62 mm (M1 Rifle Grenade, M2, M2 Rifle Grenade, M3) • SKS 7.62 mm (GL) • XM177E1 5.56 mm (E2, E2 Foregrip, E2 Stock, E2 Short, E2 XM148)
Rifles/Assault rifles AK 7.62 mmK98K 7.92 mmKBKG 7.62 mm (Rifle Grenade) • L1A1 7.62 mm (XM148, Rifle Grenade, SAS) • M1 Garand 7.62 mm (Rifle Grenade) • M16A1 5.56 mm (M203, XM148, E1, E1 XM148, USAF) • M1903 7.62 mm (Rifle Grenade) • M36 7.5 mmM38 7.62 mmM49/56 7.5 mm (Rifle Grenade) • M63A 5.56 mmType 56 7.62 mm
Squad automatic weapons DP-27 7.62 mmL2A1 LMG 7.62 mmL4 LMG 7.62 mmM1918A2 7.62 mmM63A LMG 5.56 mm (Commando) • RPD 7.62 mm (El Cid, Shorty)
Machineguns M60 7.62 mm (Shorty) • MG42 7.92 mmPK 7.62 mm
Designated marksman rifles M14 7.62 mm (A1, Shorty) • M1891 7.62 mm
Sniper rifles M91/30 7.62 mmM40 7.62 mmSVD 7.62 mmVZ54 7.62 mmXM21 7.62 mm
Grenade launchers M79 (Sawn-off)
Launchers 9K32 Strela-2 (M) • B40B41M127 Flare LauncherM20A1B1M72 LAW
Static 9P111 MalyutkaBGM-71 TOWD44DP-27DShKMH12 Rocket LauncherL/70 Mk2M2 MortarM2HBM1910M29 MortarM40A1 Recoilless RifleM45 QuadmountM60M101 HowitzerM1919A4 (M1919A6) • MG42Mk18 Mod 0PKRPDSGMSpiderholeType 53 MortarType 56 Recoilless RifleType 63 MortarZGU-1ZPU-4
(Parenthesis) denote variants.
MACV/CIA/MEDT - Armoury (S.O.G. Prairie Fire)
Handguns .38 RevolverHP 9 mm§ • M1911 .45Mk1 UDG 2.54 mmMk22 Mod 0 9 mmModel 10 .38P38 9 mm§ • PPK 9 mm§ • Welrod 7.65 mm
Submachine guns L34A1 9 mm§ • M/45 9 mmM1A1 Tommy Gun .45 (Shorty*) • M3A1 Grease Gun .45MAT-49 9 mmMPU 9 mm* • Sten Mk.II 9 mmType 64 SMG 7.65 mm§
Shotguns M1897
Carbines M1 Carbine 7.62 mm (M1 Rifle Grenade, M2*, M2 Rifle Grenade, M3) • XM177E1 5.56 mm (E2, E2 Foregrip, E2 Stock§, E2 Short, E2 XM148)
Rifles/Assault rifles M1 Garand 7.62 mm (Rifle Grenade) • M16A1 5.56 mm (M203§, XM148, E1) • M63A 5.56 mmType 56 7.62 mm*
Squad automatic weapons M1918A2 7.62 mmM63A LMG 5.56 mm (Commando) • RPD 7.62 mm (El Cid)
Machineguns M60 7.62 mm (Shorty)
Designated marksman rifles M14 7.62 mm (A1, Shorty§)
Sniper rifles M40 7.62 mmXM21 7.62 mm
Grenade launchers M79 (Sawn-off)
Launchers B40M127 Flare LauncherM72 LAW§
Static BGM-71 TOWL/70 Mk2M2 MortarM2HBM29 MortarM40A1 Recoilless RifleM45 QuadmountM60M101 HowitzerM1919A4 (M1919A6) • Mk18 Mod 0
(Parenthesis) denote variants.
* denotes weapons also used or are exclusive to the CIA sub-faction.
§ denotes weapons also used or are exclusive to the MEDT sub-faction.
Australia - Armoury (S.O.G. Prairie Fire)
Handguns HP 9 mm
Submachine guns F1 SMG 9 mmSten Mk.II 9 mm
Carbines XM177E2 XM148 5.56 mm
Rifles/Assault rifles L1A1 7.62 mm (XM148, Rifle Grenade, SAS) • M16A1 5.56 mm (M203, XM148)
Squad automatic weapons L2A1 LMG 7.62 mm
Machine guns M60 7.62 mm (Shorty)
Designated marksman rifles M14 7.62 mm
Sniper rifles XM21 7.62 mm
Grenade launchers M79 (Sawn-off)
Launchers M127 Flare LauncherM72 LAW
Static M2 MortarM2HBM29 MortarM40A1 Recoilless RifleM60M101 Howitzer
(Parenthesis) denote variants.
New Zealand - Armoury (S.O.G. Prairie Fire)
Handguns HP 9 mm
Submachine guns Sten Mk.II 9 mm
Carbines XM177E2 XM148 5.56 mm
Rifles/Assault rifles L1A1 7.62 mm (XM148, Rifle Grenade, SAS) • M16A1 5.56 mm (M203, XM148)
Squad automatic weapons L2A1 LMG 7.62 mmL4 LMG 7.62 mm
Machine guns M60 7.62 mm (Shorty)
Designated marksman rifles M14 7.62 mm
Sniper rifles XM21 7.62 mm
Grenade launchers M79 (Sawn-off)
Launchers M127 Flare LauncherM72 LAW
Static M2 MortarM2HBM29 MortarM40A1 Recoilless RifleM60M101 Howitzer
(Parenthesis) denote variants.