Armed Assault Wiki
« Designed for dressing head wounds after initial treatment, these bandages are available in varying severity.
Field Manual[1]
»


The Head Bandage is a wearable head accessory in ArmA 3. It was added with the release of the Laws of War DLC.

Overview[]

This is a premium asset that requires ownership of the Laws of War DLC.

A sterile head-wrapped bandage. By default, the Head Bandage is clean but there are two additional "variants" for wearers suffering from more traumatic head injuries:

  • Moderate, has only minor blood stains and a slightly dirtied bandage
  • Severe, which has large blood stains and a darkened, heavily dirtied bandage

Regardless of whether it has been bloodied or is clean, Head Bandages have a weight of 2 "mass" units.[CfgWp 1] They do not reduce damage caused by indirect explosions or small arms fire.

Camouflage[]

Trivia[]

  • All Head Bandages are purely cosmetic and cannot be used to heal injuries inflicted upon the wearer's head/face hitpoints. Putting on the bloodied variants will not force damage upon the wearer either (the blood stains are similarly cosmetic).

Gallery[]

Config/script references[]

CfgWeapons[]

  1. 1.0 1.1 CfgWeapons >> H_HeadBandage_base_F >> ItemInfo >> mass

References[]

  1. Bohemia Interactive a.s., 2017, Contact, Arma 3, viewed 12 June 2025, <https://arma3.com/dlc/lawsofwar>.

See also[]

Wearable hats in ArmA 3
BandanaBeanieBeret (CSAT, Gendarmerie, LDF, NATO) • BooniehatCap (Rangemaster, Marshal) • Head BandageHeadsetMilitary Cap (Gendarmerie) • Parade CapShemagSafari HatStraw Hat (Hat) • Tin Foil HatWireless Headpiece
(Parenthesis) denote variants.
Karts DLC | Apex DLC | Laws of War DLC | Contact DLC