« | Designed for dressing head wounds after initial treatment, these bandages are available in varying severity. Field Manual[1]
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The Head Bandage is a wearable head accessory in ArmA 3. It was added with the release of the Laws of War DLC.
Overview[]
A sterile head-wrapped bandage. By default, the Head Bandage is clean but there are two additional "variants" for wearers suffering from more traumatic head injuries:
- Moderate, has only minor blood stains and a slightly dirtied bandage
- Severe, which has large blood stains and a darkened, heavily dirtied bandage
Regardless of whether it has been bloodied or is clean, Head Bandages have a weight of 2 "mass" units.[CfgWp 1] They do not reduce damage caused by indirect explosions or small arms fire.
Camouflage[]
Trivia[]
- All Head Bandages are purely cosmetic and cannot be used to heal injuries inflicted upon the wearer's head/face hitpoints. Putting on the bloodied variants will not force damage upon the wearer either (the blood stains are similarly cosmetic).
Gallery[]
Config/script references[]
CfgWeapons[]
References[]
- ↑ Bohemia Interactive a.s., 2017, Contact, Arma 3, viewed 12 June 2025, <https://arma3.com/dlc/lawsofwar>.
See also[]
Wearable hats in ArmA 3 | |
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Bandana • Beanie • Beret (CSAT, Gendarmerie, LDF, NATO) • Booniehat • Cap (Rangemaster, Marshal) • Head Bandage • Headset • Military Cap (Gendarmerie) • Parade Cap • Shemag • Safari Hat • Straw Hat (Hat) • Tin Foil Hat • Wireless Headpiece | |
(Parenthesis) denote variants. Karts DLC | Apex DLC | Laws of War DLC | Contact DLC |