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Panther
Arma3-render-panther
Faction NATO
Type Armoured Personnel Carrier
Seats 11 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
  • 8× Passengers
Item capacity 3000 mass
Top speed 60 km/h
Fuel capacity 18 fuel units
Primary armament Main:
  • 1× RCWS HMG 12.7 mm
  • 1× RCWS GMG 40 mm
Secondary armament Defensive:
  • 1× Smoke Generator
Variants IFV-6a Cheetah, CRV-6e Bobcat
Games
Arma3.icon

The IFV-6c Panther is a tracked Armoured Personnel Carrier used by NATO forces in ArmA 3.

Overview

  • Roles:
    • Troop transport
    • Fire support
« While both the IFV-6c Panther and IFV-6a Cheetah are based on the Israeli armored personnel carrier chassis, they each serve very distinct roles in combat. The Panther is an APC that boasts strong armor to achieve maximal protection for transported personnel. The standard Panther is armed with an RCWS HMG, 40mm GMG, and smoke grenade launchers. In addition to its crew, 8 soldiers can be transported in the cargo area.
Field Manual
»

Design

The Panther is a heavily-armoured troop carrier that is designed to be modular. Its chassis can be modified in order to be adapted for use in other roles, though its primary purpose remains transporting troops into or out of combat.

Armament
It is fitted with an RCWS turret that is armed with a dual-mount 12.7 mm heavy machine gun and 40 mm automatic grenade launcher.

The turret's HMG feeds from a single 200-round belt of 12.7 mm ammunition and has a further 3 belts in reserve.

The GMG on the other hand, is pre-loaded with a 96-round belt with 40 mm grenades fitted with high-explosive (HE) warheads. Unlike the HMG, the GMG only has a single belt that it can reload from.

Arma3-panther-00

Heavily protected but lightly armed, the Panther works best in conjunction with infantry support.

Features
Sharing the same chassis as its anti-aircraft and recovery vehicle variants, the Panther is well-armoured and can sustain considerable amounts of punishment before being rendered immobile.

Drawbacks
Being a true armoured personnel carrier unlike its CSAT counterpart however, the Panther is only lightly armed and can provide little fire support for its dismounts against anything other than infantry and light vehicles. It also cannot be fitted with slat cages unlike its wheeled CSAT counterpart, which renders it vulnerable to barrages of non-AP rockets and other explosive-based munitions.

Crew Capacity
The Panther has a seating capacity of eleven personnel including the crew. The crew includes the driver, gunner and commander. Similar to all vehicles in its family (along with the Slammer), passengers mount and dismount via a small door located at the rear of the vehicle instead of using a conventional ramp.

Camouflage

  • Sand: Standard pattern-less dark tan paint scheme used by all NATO ground vehicles and certain aircraft. This can be universally employed in all types of terrain, but is more suited to arid and forested environments. Any camo nets fixed onto the Panther's hull will use a two-tone desert camouflage pattern scheme.
  • Olive: Tropical olive green paint scheme. Only useful for jungle or woodland environments. Camo nets attached to the Panther use a two-tone woodland camouflage pattern when this scheme is applied.

Protection

The Panther has a base armour value of 500.

It cannot be fitted either with Explosive Reactive Armour blocks/panels nor slat cages.

Components

  • Camo Net (Hull): Drapes the entire hull with camouflage netting. Partially conceals covered sections from thermal sensors.

Armament

The Panther's gunner controls both of the vehicle's weapons, the RCWS HMG 12.7 mm and the RCWS GMG 40 mm. The gunner's optics support three fields of view, and can toggle either day, night or black-hot/white-hot thermal vision modes.

RCWS HMG 12.7 mm

Intended for infantry, unarmoured/lightly-armoured vehicles and low-flying helicopters. It has an effective firing range of 800 metres up to a maximum of 1,500 metres.

The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance.

The fire control system is only able to automatically zero on stationary targets and requires 1 second to finish adjusting. Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 2000 m.

RCWS GMG 40 mm

Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets.

It has an effective firing range of 1,200 metres and has a fire rate of ~ 349 RPM. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad.

The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. Like the RCWS HMG, manual zeroing is also possible up to a maximum of 2000 m.

Trivia

  • The Panther is based on the real-world "Namer" APC designed by IMI Systems Ltd of Israel.
  • Screenshots released during the pre-Alpha phase of ArmA 3's development indicated that the Panther, along with several other vehicles that are now used by NATO, was originally meant to be a CSAT vehicle instead. However, the Panther was eventually replaced by the BTR-K Kamysh for CSAT use by the time of the Alpha and Beta's release.

Gallery

External links

See also

Variants

Vehicles of comparable role and configuration