Ifestiona (Altian: Ηφαιστίωνα) is a settlement located on the island of Altis in the Republic of Altis and Stratis.
Overview[]
Located in the northern regions of Altis, Ifestiona is a run-down village situated at the mouth of the hills to its west. It comprises of several metal shacks and (mostly) single-storey stone houses.
A series of dirt trails connect the village to other settlements. The trails heading north-east will lead to the town of Frini while the ones in the south-east to Athira. Lastly, the trail heading south-west will lead to the village of Koroni.
The village suffered heavy damage following a raid by government forces in a counterinsurgency operation. As of April 1st, 2035, much of the village lies in ruins.[1]
History[]
On April 1st, 2035[2], a group of AAF troopers based at a nearby military outpost (designated OP Omega) defected to the FIA insurgency. They murdered their commanding officer and stole the outpost's supplies before fleeing to Ifestiona.[3]

Government forces retake the village (2035)
They immediately fortified the village and issued demands for supplies to be delivered by the local AAF garrison, and that the army would "pay for it".[4]
The garrison's commander ignored their demands and mobilised a platoon of infantry supported by light tanks from the 1st Mechanized Regiment (1st MechRgt.) to retake the village. The defectors were wiped out in the short-lived siege and the 1st MechRgt. narrowly avoided killing innocents in the crossfire.[1]
However, they were simply unable to prevent the village's homes from incurring severe damage in the ensuing battle. In the aftermath, the FIA's representatives denounced the attack and made an example out of the village's near destruction, successfully reversing the AAF's victory into more anti-government propaganda.[5]
Trivia[]
- Ifestiona's real-world counterpart on the island of Lemnos, Greece, is the village of Krinida.
Gallery[]
Config references[]
CfgWorlds[]
- ↑ CfgWorlds >> Altis >> Names >> Ifestiona >> position[] >> {12787,19679.3}
References[]
- ↑ 1.0 1.1 ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Lost Horizons
- ↑ Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 11 March 2023, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
- ↑ ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Lost Horizons, "Ares to Pantheon - Observation Post Omega's gone. Sergeant's KIA. No signs of a firefight, no more bodies, no spent casings, nothing."
- ↑ ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Lost Horizons, "Listen up, we got reports coming in from Ifestiona. A dozen soldiers are requisitioning supplies there, claiming the army's going to pay for it."
- ↑ ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Lost Horizons, "Great work, Captain - you eliminated the deserters and prevented them from joining up with FIA guerrillas. If they were to have escaped, our forces would have been severely compromised. Still, I wonder. Could more be done to avoid civilian casualties? We must take great care to ensure the enemy cannot legitimize their actions."
See also[]
- Athira
- Frini
- Galati
- Koroni
Settlements on Altis | |
---|---|
East | Delfinaki • Ghost Hotel • Ioannina • Kalochori • Molos • Paros • Sofia |
South-East | Agios Petros • Chalkeia • Charkia • Dorida • Ekali • Faronaki • Feres • Nifi • Panagia • Pyrgos • Rodopoli • Selakano |
Central | Agia Triada • Anthrakia • Athira • Frini • Gravia • Kalithea • Telos |
West | Abdera • Aggelochori • Agios Dionysios • Agios Konstantinos • Alikampos • Athanos • Bomos • Edessa • Fotia • Galati • Gori • Ifestiona • Katalaki • Kavala • Kavirida • Kore • Koroni • Krya Nera • Lakka • Oreokastro • Negades • Neochori • Neri • Orino • Panochori • Poliakko • Stavros • Syrta • Therisa • Topolia • Zaros |
South-West | Drimea • Eginio • Sfaka • Vikos |
Islands | Stratis* |
Military installations | Altis Aero Club Airfield • Altis International Airport • FOB Typhon • FOB Whiskey |
* denotes settlements that are technically considered to be standalone terrains. |