« | Kahlia is a new CSAT designated marksman scope with illuminated iron sights, chosen to enhance the marksman rifles. Field Manual[1]
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The Kahlia is a high-powered, variable-magnification sniper scope used by both CSAT forces and in limited numbers with the FIA. It was added with the release of the Marksmen DLC.
Design[]
It has a minimum zoom of 4.66x[CfgWp 1][Formula 1][note 1] up to a maximum of 11x zoom.[CfgWp 2][Formula 2] The Kahlia allows for manual zeroing adjustments starting from a minimum of 300 m up to a maximum of 2,000 m.[CfgWp 3] By default, the Kahlia's primary scope is always set to a zeroing of 500 m.[CfgWp 6]
Unlike its NATO counterpart, the Kahlia eschews a top mount red dot sight and features a fibre-optic tube with tritium-illuminated backup iron sights instead. The backup iron sight utilises a fixed zeroing setting of 200 m.[CfgWp 4]
The Kahlia uses a tactical milling reticle with milliradian markings on both axes. It is designed to be compatible with all marksmen and sniper rifles, which includes:
- ASP-1 Kir special purpose weapon (12.7 mm)
- CMR-76 bullpup marksman rifle (6.5 mm)
- Cyrus marksman rifle (9.3 mm)
- GM6 Lynx bullpup sniper rifle (12.7 mm)
- M320 LRR sniper rifle (.408)
- MAR-10 marksman rifle (.338)
- Mk-I EMR marksman rifle (7.62 mm)
- Mk14 battle rifle (7.62 mm)
- Mk18 ABR battle rifle (7.62 mm)
- MXM marksman rifle (6.5 mm)
- Rahim bullpup marksman rifle (7.62 mm)
- SPAR-17 marksman rifle (7.62 mm)
It should be noted that attaching the Kahlia onto a weapon will increase its inertia penalty by +0.2.[CfgWp 7]
AI[]
NOTE: The information in this section only applies to the AI.
The Kahlia is classified[2] as a type 2 optical sight.[CfgWp 8] If the weapon is configured with AI-only firemodes[3], AI units that have the Kahlia mounted onto their weapon will have access to far range firemodes.[4]
Variants[]
- Kahlia (Old): Unique variant of the Kahlia utilised by FIA sharpshooters. It is an older and more worn-out variant. This model cannot switch between the primary scope and iron sights (as it lacks one) but is identical reticle-wise to its baseline model.
Camouflage[]
- Hex: Arid Hexacam camouflage pattern. Used by Mediterranean CSAT marksmen.
- Black: Black paint finish.
- Tan: Tan paint finish.
- Black (Worn): Heavily scratched and worn-out black colour scheme. Only applied onto older Kahlias used by the FIA and civilian hunters.
Trivia[]
- The Kahlia appears to be modelled loosely after the KAHLES "Helia" riflescope (specifically the "Helia 5").[5][6]
- At the Marksmen DLC's launch, the backup ironsights were set to a different zeroing setting. This was eventually changed after Game Update 1.48's release to its current setting of 200 m.[7]
Gallery[]
Video[]
Config/script references[]
CfgWeapons[]
- ↑ 1.0 1.1 CfgWeapons >> optic_KHS_blk >> ItemInfo >> OpticsModes >> KHS >> opticsZoomMax >> "0.0536"
- ↑ 2.0 2.1 CfgWeapons >> optic_KHS_blk >> ItemInfo >> OpticsModes >> KHS >> opticsZoomMin >> "0.0227"
- ↑ 3.0 3.1 CfgWeapons >> optic_KHS_blk >> ItemInfo >> OpticsModes >> KHS >> discreteDistance[] >> {300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000}
- ↑ 4.0 4.1 CfgWeapons >> optic_KHS_blk >> ItemInfo >> OpticsModes >> Iron >> discreteDistance[] >> {200}
- ↑ CfgWeapons >> optic_KHS_blk >> ItemInfo >> mass
- ↑ CfgWeapons >> optic_KHS_blk >> ItemInfo >> OpticsModes >> KHS >> discreteDistanceInitIndex >> "2"
- ↑ CfgWeapons >> optic_KHS_blk >> inertia >> "0.2"
- ↑ CfgWeapons >> optic_KHS_blk >> ItemInfo >> opticType >> "2"
Formulae[]
Notes[]
- ↑ The in-game tooltip states that the Kahlia has a minimum zoom of 5x but the formula for calculating its zoom actually returns a value of 4.664179104477612 instead (0.25 / 0.0536).
References[]
- ↑ Bohemia Interactive a.s., 2015, Marksmen, Arma 3, viewed 28 May 2025, <https://arma3.com/dlc/marksmen>.
- ↑ Revial, F et al. 2020, Arma 3: AI Config Reference, Bohemia Interactive Community Wiki, viewed 24 December 2024, <https://community.bistudio.com/wiki/Arma_3:_AI_Config_Reference#opticType>.
- ↑ Reyhard et al. 2007, CfgWeapons Config Reference, Bohemia Interactive Community Wiki, viewed 24 December 2024, <https://community.bistudio.com/wiki/CfgWeapons_Config_Reference#showToPlayer=true>.
- ↑ Revial, F et al. 2020, Arma 3: AI Config Reference, Bohemia Interactive Community Wiki, viewed 24 December 2024, <https://community.bistudio.com/wiki/Arma_3:_AI_Config_Reference#requiredOpticType>.
- ↑ KAHLES Gesellschaft m.b.H. 2015, Kahles Helia 5 1,6 8x42i - www.kahlesscopes.com, 25 February, viewed 29 May 2025, <https://www.youtube.com/watch?v=F9b_fY1ObAI>.
- ↑ KAHLES Gesellschaft m.b.H. 2015, Kahles Helia 5 2,4 12x56i - www.kahlesscopes.com, 25 February, viewed 29 May 2025, <https://www.youtube.com/watch?v=HqrvDdWLLI8>.
- ↑ van 't Land, J.J. 2015, SPOTREP #00045, Arma 3, viewed 23 December 2024, <https://dev.arma3.com/post/spotrep-00045>.
External links[]
See also[]
Optical sights of comparable role and configuration[]
- AMS (NATO/CTRG counterpart, ArmA 3: Marksmen only)
- DMS (Alternate NATO/CSAT counterpart)
- LRPS (NATO/CSAT sniper counterpart)
- MOS (Alternate NATO/AAF counterpart)
Weapon attachments of ArmA 3 | |
---|---|
Collimators | ACO (SMG) • MRD • Yorris J2 |
Holographic sights | Mk17 Holosight (SMG) |
Riflescopes | ARCO (AK) • ERCO • MRCO • PMS • RCO |
Sniper scopes | AMS • DMS (Kir, Old) • Kahlia • LRPS • MOS |
Thermal/Night vision | TWS (MG) • Nightstalker • NVS |
Aiming devices | IR Laser Pointer |
Illumination | Flashlight |
Muzzle | SIMCOM Adapter • Sound Suppressor (5.56 mm, 5.7 mm, 5.8 mm, 6.5 mm, Stealth, 7.62 mm, .338, 9 mm, 9.3 mm, .45 ACP) |
Weapon mounts | Bipod |
(Parenthesis) denote variants. Marksmen DLC | Apex DLC | Contact DLC |