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Kavala (Altian: Καβάλα) is the regional capital of western Altis in the Republic of Altis and Stratis.

Overview[]

Formerly the capital city of the nation[1][2], Kavala is one of the largest settlements in the Republic. It is broken up into five main districts: central, eastern, western, northern and southern.

Cosmopolitan and famous for its (turbulent) history[1][3][4], the city is also well-known for being a hotbed of guerilla activity in recent years, which saw nothing less than two armed uprisings in over the span of just a decade.[5][6]

Although Kavala has since been succeeded by Pyrgos as the designated capital[7], it has continued to stay on one of the most densely populated and heavily built-up cities on the island. The country's seat of power may reside in Pyrgos but many government centres, such as the Ministry of Defense, remain located in Kavala.[6]

Notable inhabitants[]

History[]

The city's origins date all the way back to the era of Ancient Phoenicia. The Phoenicians constructed a much smaller-sized settlement on what is now referred to as Old Kavala. The Phoenicians were subsequently conquered, and control of Kavala fell into the hands of Carthage[8] and later, the burgeoning Roman Empire.[9]

By 533 CE, the sacking of Rome and Altis' takeover by the Byzantine Empire, prompted another transformation of the city.[10] The Byzantine-Greek settlers greatly influenced the city's early architecture and layout, though it would eventually become abandoned for unknown reasons following an invasion attempt by the Saracens.[1][11]

Modern Kavala was then founded by Venetian merchants in the late 15th century, when the first batch of traders landed on the shores of what used to be Old Kavala in 1493 CE.[3] Under the Venetians, Kavala experienced a sweeping revitalisation; many new structures would be constructed over the ruins of the old city while others like the Kastro Fortress, were repaired and upgraded.[1]

Thanks to a steady flow of trade coming in from across the Mediterranean, the city flourished and helped to further expand its growth to beyond its then-current boundaries. For a total of five centuries, Kavala would continue on as the designated capital city of Altis.

Arma3-campaign-beyondhope-00

Coup leaders announce the formation of the new junta (2026)

However, at the turn of the 21st century, political tensions grew, and the economy went into a freefall - sparked by an economic depression throughout the European Union. Deeply unpopular austerity measures put into place by the Altian government, helped to fuel a rising discontent within the city.[12]

Tensions eventually reached boiling point and resulted in a coup d'etat by rogue leaders within the armed forces in 2026. The rogue leaders, led by one man named Georgious Akhanteros, stormed their way into the central government offices and rounded up all civilian officials. Under the pretence of "restoring order" and disposing of "corrupt leaders", the majority were summarily executed by the coup leaders and control of capital fell into the hands of the new junta.[4][5]

The incident, infamously referred to as the "2026 Kavala Coup", would spark the outbreak of a civil war between government loyalists seeking to restore civilian rule against pro-Akhanteros forces. Kavala became the site of numerous skirmishes between the two factions as they viciously attempted to maintain control of the capital.[5] Four more years of bloody civil war ultimately resulted in a victory for the junta[4][13][14], and Kavala's status in the aftermath of the war was revoked; the new seat of power would now lie in Pyrgos in the country's south instead.[7]

The civil war's conclusion did not spell an end to the city's bloodshed, however. Barely months after the dissolution of the Loyalists, a new group calling itself the "Freedom and Independence Army" (FIA) had formed out of the remnants with the popular support of Altis' population.[13][14][15][16]

Nonetheless, the FIA had not proven itself as much of a threat to the junta as of yet, and Kavala remained at relative peace with the exception of the occasional roadside bombing or guerilla raid against regime forces.[17] It would not be until mid-2034 when, encouraged by a charismatic new leader, the guerillas would become designated as a significant threat to the junta's stability.[16]

Arma3-campaign-remnants-10

Under orders from the new regime, hardline AAF troopers suppress protestors during the May 17th massacres.

On May 17th, 2034[4], the guerilla leaders agreed to a sit-down to negotiate a potential ceasefire with the junta.[18] All the while, the FIA quietly funnelled fighters into the city in preparation for an armed uprising. Less than an hour after the FIA's representatives arrived, Kavala became the site of yet more bloody fighting between the guerillas and junta forces.[6][19]

Hundreds of innocents were caught up in the uprising, and many were either maimed or killed in the crossfire from both sides.[20] The uprising failed to upstage the regime[6][19] and surviving guerillas were then rounded up and executed by firing squad.[21]

Almost a year later on July 9th, 2035[4], Kavala became the target of a joint CSAT/Altian counterinsurgency campaign against the FIA. The city was raided by allied forces[2], with numerous weapons caches and fighter cells destroyed in the aftermath of the operation.[22] On August 8th, Kavala was again the site of even more conflict as U.S.-led NATO forces landed on the shores of the city, easily overrunning the entrenched but understrength Altian defenders.[23][24][25]

Landmarks[]

Kastro Fortress[]

Arma3-location-kavala-08

Originally constructed by the Phoenicians, the Kastro Fortress once served as an early warning outpost for sighting pirates and marauders.

It has now become a popular tourist attraction for travellers and locals alike.[26] The fortress overlooks the entire Kavala Bay and provides an excellent view of the south-western coastline all the way from Aggelochori in the north to Neri in the south.

Facilities[]

Hospital[]

Arma3-location-kavala-10

Front entrance view.

The largest civilian hospital on the island resides in the eastern district of Kavala.

It contains a helipad large enough for EH302 helicopters to land on and consists of multiple floors along with a ground floor reception area/atrium and parking garage.

Kavala Pier[]

Arma3-location-kavala-02

View of the pier at night.

Running across the length of the city's pristine beaches, the Kavala Pier is the only saltwater pier in the region large enough to support international cargo vessels.

Its surrounding beaches are extremely popular with beachgoers and surfers. Over the past decade, dramatic shifts in global weather patterns[27] have resulted in a boom to the local surfing-oriented tourism industry.

At night, the pier's countless food and souvenir stalls light up the entire pier and offers a stunning view of the bay and surrounding coast.

Ministry of Defense[]

Arma3-location-kavala-11

Located at the base of the old Kastro Fortress[28][29], the Ministry of Defense resides in the western district and continues to serve its purpose even after the city's status was revoked.[30]

Petrol stations[]

Arma3-location-kavala-12

The Altis-based Fuel company operates two service stations in the city.

One is located in the south-east along the road that leads towards Neri (at grid 040-125), whilst the second resides in the northern district in the direction of Aggelochori (at grid 037-134).

Stadium[]

Arma3-location-kavala-07

Overview of the entire Stadium.

Though technically not considered a part of the city itself, this sports stadium has an athletics track and grandstand. It is located on the outskirts of Kavala next to the main highway. Due to its advanced age, much of the structure has visibly decayed over the years but most of its facilities remain usable.

On occasion, the stadium has been repurposed for hosting events other than sports, namely art exhibitions.[31]

Trivia[]

  • Kavala is directly based on its real-world counterpart (the city of Myrina) on the island of Lemnos, Greece.

Gallery[]

References[]

  1. 1.0 1.1 1.2 1.3 ARMA 3 2013 [Video Game], Bohemia Interactive a.s., Altis, "Today's city of Kavala was founded by Venetian merchants on the ruins of a Phoenician city, and was the island's capital for several centuries."
  2. 2.0 2.1 ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Signal Lost, "Right. Listen carefully. It sounds like you're nearby the old capital, Kavala. That's where the fighting is; we're just to the north of it, on overwatch."
  3. 3.0 3.1 ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, \a3\missions_f_orange\data\img\orange_compositions\castle\castle_noticeboard_co.paa, "1493 CE: Fourth Crusade. Altis apportioned to the Latin Empire and given as a fiefdom to the Republic of Venice."
  4. 4.0 4.1 4.2 4.3 4.4 Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 23 February 2023, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
  5. 5.0 5.1 5.2 ARMA 3: Tac-Ops 2017 [Video Game], Bohemia Interactive a.s., Beyond Hope, "Altis, 2026. A military coup has toppled the government in Kavala. Opposition groups are crushed and peaceful protests end in violence. Hundreds of soldiers disobey their orders and join the people, sparking civil war. Cities, towns, and villages are ravaged by the brutal fighting."
  6. 6.0 6.1 6.2 6.3 ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Damage Control, "Just under an hour ago, NATO troops were forced to engage members of the FIA in the vicinity of Kavirida. It has become clear that they were responsible for the attack on the convoy. Their motive is now apparent - the situation at the MoD rapidly deteriorated, succeeded by the FIA conducting an all-out assault on Kavala. Details are still coming in, but we are certain that the FIA's actions are a direct consequence of these events. It appears to have convinced the FIA that the sit-down at the MoD had not been conducted in good faith. The investigation is still ongoing."
  7. 7.0 7.1 ARMA 3 2013 [Video Game], Bohemia Interactive a.s., Altis, "Pyrgos is an important port and the newly established capital of the Republic of Altis and Stratis."
  8. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, \a3\missions_f_orange\data\img\orange_compositions\castle\castle_noticeboard_co.paa, "332 BCE: Phoenicia falls to the Persian Empire; Altis comes under the control of Carthage."
  9. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, \a3\missions_f_orange\data\img\orange_compositions\castle\castle_noticeboard_co.paa, "464 - 454 CE: Roman influence declines. Altis attacked by the Vandals."
  10. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, \a3\missions_f_orange\data\img\orange_compositions\castle\castle_noticeboard_co.paa, "533 CE: Altis is conquered by the Byzantine Empire; a permanent Greek settlement is founded on the site of modern-day Oreokastro."
  11. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, \a3\missions_f_orange\data\img\orange_compositions\castle\castle_noticeboard_co.paa, "889 CE: Arab-Byzantine Wars. Altis is raided by Saracens from Arabia."
  12. ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, "Corrupt politicians divided our nation, creating an enemy within. An age of austerity turned to one of anger, and protests descended into violence."
  13. 13.0 13.1 ARMA 3: Tac-Ops 2017 [Video Game], Bohemia Interactive a.s., Beyond Hope, "The military might of the rebels prevailed against the rag-tag, People's Army. Acts of repression followed. Hundreds were executed. Hundreds more disappeared, without a trace. In 2030, hostilities ended with the signing of a ceasefire in Jerusalem. But the peace did not last..."
  14. 14.0 14.1 Bohemia Interactive a.s., 2013, Factions, Arma 3, viewed 19 February 2024, <https://arma3.com/features/factions>.
  15. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., ORBAT/FIA, "A loosely organised band of anti-governmental fighters formed in the aftermath the 2026 Kavala coup d'etat."
  16. 16.0 16.1 ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, "Y'see... the guerrillas there, they'd found themselves a new leader. Charismatic. Ex-military. For him, this was no 'time to surrender' - far from it. In fact, he used that time to rally his people - encouraged them to resist, build defenses."
  17. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, \a3\missions_f_epa\video\a_in_intro.ogv, 00:14, "MILITARY HELICOPTER CRASH ON ALTIS - GOVERNMENT BLAMES FIA GUERRILLAS: 'The FIA are becoming increasingly desperate, as AAF forces begin to consolidate their position on Altis with the backing of Canton Protocol forces equipment and training.'", AAN News
  18. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Rising Tensions, "Last week, an AAF patrol responded with lethal force to aggression from locals north of Kore, reportedly in self-defense. One casualty survived but later succumbed to their wounds, bringing the official death toll to 6. Peacekeeping forces on scene confirmed the reported timeline, but the justification for the patrol's use of force remains questionable. Following the incident, the government reached out to the FIA for a sit-down in Kavala, as a gesture of goodwill. As such, security has been ramped up, with peacekeeping forces watching over the proceedings. However, an AAF security convoy en route from the AAC airfield failed to pass an AAF checkpoint east of Kavala at its scheduled arrival time, nearly 20 minutes ago, raising fears that the situation is likely to escalate. It has failed to respond to hails from AAF Command."
  19. 19.0 19.1 ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Damage Control, "ADAMS: Broadway, Alpha 1-1 Actual. What's the situation in Kavala? Over. MACKINNON: Not good, 1-1. Details are still coming in, but intel suggests the sitdown went haywire. Phalanx is reporting that the FIA threw themselves at the cordon. ADAMS: Copy. Interrogative, what do you need us for? Over. MACKINNON: I want you to take control of the situation at the MoD. We're getting conflicting reports left and right. I need someone on the ground. How copy? ADAMS: Solid copy, sir. We'll keep you updated. 1-1 out."
  20. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, The Peacekeeper, "Yeah. There was - couple weeks previously, guerrillas had ambushed a convoy. It was some dissident group. Out to sabotage the peace talks in Kavala. Anyway, NATO intervened, and the whole thing just... blew up. A checkpoint was hit. Protesters were fired upon at the MoD... [...] Then you'll know how bad it got. [...] Exactly... and convincing anybody to reassign troops? To escort NGOs? Just a total non-starter."
  21. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Damage Control, "CONWAY: Shit... Hey! What are you doing? Hey, asshole, I'm talking to you! AAF SQUAD LEADER: This is none of your business, American. CONWAY: Buddy, I'm warning you, you pick this fight and you'll lose. AKHANTEROS: Is there a problem here, Sergeant? CONWAY: What's the problem? Your men are abusing these prisoners. AKHANTEROS: What my men do is my concern, and mine alone, Sergeant. CONWAY: The hell it is! Corporal, arrest them. AKHANTEROS: Don't you take another step. You are out of line, American. CONWAY: Broadway, Alpha 1-2 Actual. Message. Over. MACKINNON: 1-2, Broadway. Receiving. Send it, over. CONWAY: I've got Greenbacks abusing FIA prisoners at the MoD, sir. Please advise, over. MACKINNON: Copy. Wait one. 1-2, stand down. How copy? CONWAY: What? Sir, if I may- MACKINNON: Negative, 1-2, you are to stand down. That's an order. Confirm, over. CONWAY: ... Solid copy, sir. Out. AKHANTEROS: It was a pleasure doing business with you, Sergeant."
  22. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Breaking Even, "The recent attack on Kavala hit us hard. We lost valuable equipment and munitions - many months of supplies. And - to make matters worse - with Nikos still missing in action, we've lost a key link in our supply network. We're not desperate - not yet, at least - but the situation is only going to get worse from here. We must act now. We must strengthen our hand while we still can. Our British friend here has offered us a solution. Part of Miller's team has been scouting enemy movement to the south. There's a weekly supply run between Agios Dionysios and a CSAT outpost in Fotia. His team will move in, ambush the convoy, and deliver the supply truck to one of our teams."
  23. ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Salient Force, "KALOGEROS: Ares to Pantheon, mission complete! That fuel dump's totally destroyed. PANTHEON: Alright, Captain, good job. Turn around and get out of there, we just lost Kavala and the airport... Troops are regrouping outside Pyrgos, we're going to have to make a stand. KALOGEROS: Okay, understood, we'll break south for the ERV, out."
  24. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, The Major, "MACDADE: Finally, NATO got their act together. Launched an assault on the Altis mainland. BISHOP: And CSAT? MACDADE: Caught off-guard by the whole thing. They were there to fight guerrillas, not start World War Three. So, when CSAT dropped their support? Government forces panicked. They were on the back foot - needed to regroup. Major Gavras was put in charge, but that was a tall order. Gavras tried to fortify their position in the north west. But, it was a risk - and he ended up cut off."
  25. ARMA 3: Tanks 2018 [Video Game], Bohemia Interactive a.s., Altis Requiem, Terminal Defiance, "They needed more time, and we promised to give it to 'em. So, we retreated south and organized our lines of defense."
  26. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., Altis, "Most guides recommend a visit to several Antique ruins scattered over the island: the Old Kavala, the Amphitheater and Temple of Iraklia ruin over Pefkas Bay."
  27. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., Altis, "The beaches of Thelos Bay and Chalkeia Bay are popular among surfers, providing the best waves in the central Mediterranean for the last few years of global climatic changes."
  28. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., \a3\languagemissions_f_bootcamp\stringtable.xml, Ministry of Defense
  29. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Damage Control, "INVESTIGATE Investigate the situation."
  30. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Rising Tensions, "CONWAY: MacKinnon didn't seem to be too happy. ADAMS: Who can blame him? He's the one that always has to do the cleaning up around here. The AAF and FIA consenting to a sit-down within the country's Ministry of Defense. I don't know who thought that was a good idea..."
  31. ARMA 3: Laws of War 2017 [Video Game], Bohemia Interactive a.s., Remnants of War, \a3\missions_f_orange\data\img\orange_compositions\s4+s5\s5_exhibit_ca.paa, "2030 EXHIBITION GIKAS VOSKOPOLOUS KAVALA STADIUM 27 DECEMBER 1978 - 2020 SCULPTURES FROM MODERN MYTHS & MEMORIES"

See also[]

Settlements on Altis
East DelfinakiGhost HotelIoanninaKalochoriMolosParosSofia
South-East Agios PetrosChalkeiaCharkiaDoridaEkaliFaronakiFeresNifiPanagiaPyrgosRodopoliSelakano
Central Agia TriadaAnthrakiaAthiraFriniGraviaKalitheaTelos
West AbderaAggelochoriAgios DionysiosAgios KonstantinosAlikamposAthanosBomosEdessaFotiaGalatiGoriIfestionaKatalakiKavalaKaviridaKoreKoroniKrya NeraLakkaOreokastroNegadesNeochoriNeriOrinoPanochoriPoliakkoStavrosSyrtaTherisaTopoliaZaros
South-West DrimeaEginioSfakaVikos
Islands Stratis*
Military installations Altis Aero Club AirfieldAltis International AirportFOB TyphonFOB Whiskey
* denotes settlements that are technically considered to be standalone terrains.
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