NOTE: This article is about M136 rocket launchers featured in the main ArmA games. For its U.S. military counterpart in ArmA 3's CSLA Iron Curtain Creator DLC, see M136 (CSLA). |
The M136 is an 84 mm rocket launcher featured in both ArmA: Armed Assault and ArmA 2.
ArmA: Armed Assault
« | The M136 is the successor of the M72 LAW in US Army service. The M136 is a recoilless weapon used primarily by infantry to defeat light armor. The 84mm High Explosive Anti-Tank (HEAT) warhead provides high penetration capability and lethal after-armor effects. Library Description
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M136 | |
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Faction | ![]() ![]() |
Type | Rocket Launcher |
Diameter | 84 mm |
Magazine capacity |
1 |
Variants | None |
Games |
The M136 is used by both U.S. Army and RACS military forces in ArmA: Armed Assault.
Overview
The M136 is an unguided and reloadable, portable short-range rocket launcher.
It can load and fire 84 mm rockets fitted with high-explosive anti-tank (HEAT) warheads, and is accurate at ranges of up to 500 metres. The M136 lacks an optical sight and only features a simple ironsight to aim with.

Firing the M136.
The M136 is designed to be a lightweight, shoulder-carried anti-vehicle rocket launcher that is effective against both light and medium armoured vehicles.
If necessary, it can also be used to raze unreinforced structures and be employed against clumped-up infantry; though it is rather ineffective in the case of the latter due to the small blast radius of the HEAT warhead.
For all intents and purposes, it is essentially the American counterpart of the Russian-made RPG-7V. However, the M136 doesn't feature the ability to load more powerful munitions and is restricted to just one warhead type. It also isn't guided like the heavier Javelin Launcher, which makes it largely redundant for hitting anything beyond 500 metres.
Munitions

M136 Rocket
The M136 only supports one type of rocket. It requires two inventory slots to carry:
Damage type | Base damage value |
---|---|
High-Explosive / Kinetic | 470 |
The rocket is always fired with an initial velocity of 5 m/s and only needs 1 second after launch to reach a maximum speed of 200 m/s in mid-flight. The warhead has a blast radius of 2 metres.
Trivia
- The M136's tube in real-life is not reinforced to withstand the pressure from more than one launch. In-game however, it is oddly depicted as a reloadable weapon.
- Its hand animation is universally shared with every single launcher-type weapon in Armed Assault; even for launchers fitted with handgrips.
Gallery
ArmA 2
« | The M136 is the successor of the M72 LAW in US Army service. The M136 is a recoilless weapon used primarily by infantry to defeat light armor. The 84mm High Explosive Anti-Tank (HEAT) warhead provides high penetration capability and lethal after-armor effects. Armoury Description
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» |
M136 | |
![]() | |
Faction | ![]() ![]() |
Type | Rocket Launcher |
Diameter | 84 mm |
Magazine capacity |
1 |
Variants | None |
Games |
The M136 is used by both the U.S. Marines and U.S. Army forces in ArmA 2.
Overview
Returning from Armed Assault, the ArmA 2 M136 continues to serve as the standard-issue shoulder-fired rocket launcher of the U.S. military.
It still uses 84 mm rockets fitted with HEAT warheads, though it can now be used to engage enemy vehicles at distances of between 250 and up to 1,000 metres instead. The M136 lacks any kind of sensors for tracking targets however, and only has an ironsight to fall back onto for aiming. It cannot have its zeroing adjusted.
The ArmA 2 M136 is once again designed to complement medium AT launchers like the USMC's SMAW or the U.S. Army's MAAWS.

A U.S. Marine prepares to fire the M136.
While it still retains its uses against non-heavily armoured vehicles, the M136 isn't nearly as helpful when it comes to tackling Main Battle Tanks compared to its Russian-made counterpart - especially when the latter is loaded with PG-7VR grenades.
Compared to its predecessor in Armed Assault, the M136's damage output has been sharply reduced and is also much less flexible due to the tiny blast radius of its warhead. As before, its HEAT warhead isn't powerful enough to penetrate heavy vehicle armour, although some damage can still be inflicted provided that it strikes the rear of the tank or turret where an MBT is most vulnerable.
This is still inadvisable to attempt and will almost always result in the M136's already limited supply of munitions being wasted, so it's better to leave such targets to dedicated ATGM launchers like the FGM-148 Javelin instead.
Munitions

M136 Rocket
The M136 only supports one type of rocket. It requires six inventory slots to carry:
Damage type | Base damage value |
---|---|
High-Explosive / Kinetic | 335 |
The rocket is launched with an initial velocity of 285 m/s and can reach a maximum speed of up to 290 m/s in mid-flight. The warhead has a blast radius of just 1.1 metres.
Trivia
- Just like in Armed Assault, ArmA 2's M136s are unrealistically depicted as reloadable weapons.
- Similarly to the Russian RPG-18, the M136's rockets occupy a full six slots of the player's inventory despite the rockets being smaller (and lighter) than ATGMs.
- This was presumably done as a stand-in for the M136 being a disposable weapon in real-life, as unless the player was willing to sacrifice all ammunition for their primary weapon (by carrying two rockets) the M136 would indeed become a single-shot weapon.
Gallery
External links
See also
Weapons of comparable role and configuration
- RPG-18 (Russian Armed Forces counterpart)
- RPG-7V (CDF/ChDKZ/Takistani Army/Alternate Russian Armed Forces counterpart)
- PCML (NATO counterpart/successor, ArmA 3 only)
- M72 LAW (Outdated U.S. predecessor, ArmA: CWA only)
Weapons of ArmA: Armed Assault | |
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Handguns | M9 9 mm • Makarov 9 mm |
Submachine guns | MP5A5 9 mm |
Carbines | AKS-74U 5.45 mm • M4A1 5.56 mm (M4A1 GL, M4, M4 GL) |
Assault rifles | AK-74 5.45 mm (AK-74 + GP-25, AKS-74 PSO) • G36 series (G36, G36C, G36K) • M16A2 5.56 mm (M16A2 + M203) • M16A4 5.56 mm (M16A4 M203) |
Designated marksman rifles | Mk12 SPR 5.56 mm |
Sniper rifles | KSVK 12.7 mm • M107 .50 • M24 7.62 mm • SVD Dragunov 7.62 mm |
Squad automatic weapons | M249 SAW 5.56 mm |
Machine guns | M240 7.62 mm • PKM 7.62 mm |
Grenade launchers | 6G30 |
Launchers | 9K32 Strela • FIM-92F Stinger • Javelin Launcher • M136 • RPG-7V |
Static | AGS-30 • D-30 • DShKM • M2 • M119A1 • Mk. 19 • Searchlight |
(Parenthesis) denote variants. Queen's Gambit |
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Handguns | M9 9 mm |
Submachine guns | MP5A5 9 mm |
Carbines | G36 series (G36C, G36K) • M4A1 5.56 mm (M4A1 GL, M4, M4 GL) |
Assault rifles | G36 5.56 mm • M16A4 5.56 mm (M16A4 M203) |
Designated marksman rifles | Mk12 SPR 5.56 mm |
Sniper rifles | M107 .50 • M24 7.62 mm |
Squad automatic weapons | M249 SAW 5.56 mm |
Machineguns | M240 7.62 mm |
Launchers | FIM-92F Stinger • Javelin Launcher • M136 |
Static | M2 • M119A1 • Mk. 19 • Searchlight |
(Parenthesis) denote variants. |
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Handguns | M9 9 mm |
Submachine guns | MP5A5 9 mm |
Carbines | G36 series (G36C, G36K) |
Assault rifles | G36 5.56 mm • M16A2 5.56 mm (M16A2 + M203) |
Machineguns | M240 7.62 mm |
Launchers | FIM-92F Stinger • M136 |
(Parenthesis) denote variants. |
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Handguns | M1911 .45 • M9 9 mm |
Submachine guns | MP5 9 mm |
Shotguns | M1014 |
Carbines | M4A1 5.56 mm (M4A1 M203) |
Assault rifles | M16A4 5.56 mm (M16A4 M203) |
Designated marksman rifles | DMR 7.62 mm • Mk12 SPR 5.56 mm |
Sniper rifles | M107 .50 • M24 7.62 mm (M40A3) |
Squad automatic weapons | M249 SAW 5.56 mm |
Machineguns | Mk 48 Mod 0 7.62 mm • M240 7.62 mm |
Launchers | FGM-148 Javelin • FIM-92F Stinger • M136 • SMAW |
Static | M2 • M252 • Mk19 • M119A1 • Searchlight • Stinger • TOW |
(Parenthesis) denote variants. |
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Handguns | G17 9 mm • M1911 .45 • M9 9 mm |
Submachine guns | PDW 9 mm |
Shotguns | M1014 |
Carbines | Mk16 CQC 5.56 mm |
Assault rifles | SCAR series (Mk16, Mk16 EGLM, Mk17, Mk17 EGLM) |
Designated marksman rifles | M14 7.62 mm • Mk17 Sniper 7.62 mm |
Sniper rifles | M107 .50 • M110 7.62 mm • M24 7.62 mm |
Squad automatic weapons | M249 SAW 5.56 mm |
Machineguns | Mk 48 Mod 0 7.62 mm • M240 7.62 mm |
Grenade launchers | M32 • Mk13 |
Launchers | FGM-148 Javelin • FIM-92F Stinger • M136 • MAAWS |
Static | M2 • M252 • Mk19 • M119A1 • Searchlight • Stinger • TOW |
(Parenthesis) denote variants. Operation Arrowhead |