NOTE: This article is about the M14 battle rifle in ArmA 2's Operation Arrowhead expansion pack. For other similarly named articles, you may wish to use the following links instead: |
« | The M14 rifle is an American selective fire automatic rifle firing 7.62x51mm NATO ammunition. It was the standard issue US rifle until replaced by the M16 rifle in 1970. Armoury Description
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The M14 is a 7.62 mm marksman rifle used exclusively by U.S. Army special operations units in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.
Overview[]
The M14 is a selective-fire, gas operated battle rifle with a rotating bolt that is chambered to fire the 7.62×51 mm NATO round.
It loads from the same 20-round box magazines used by the DMR[CfgWp 9], and can attain a rate of fire of up to 600 rounds per minute[CfgWp 10][Formula 1] with a muzzle velocity of 850 m/s.[CfgMa 2] The M14 only comes in a single model fitted with the CCO reflex sight. It cannot be suppressed or be fitted with any laser sight/flashlight accessories.
Compared to its contemporaries like the FAL, the M14 is a decent general-purpose battle rifle that has less recoil and is much easier to control (at least when toggled to semi-auto). Depending on their proficiency with the weapon, an M14 user can land multiple successive shots on a target rapidly at distances of up to ~ 500 metres.
The M14's problems mostly stem from its lack of accessories as it does not feature a sub-variant fitted with magnified scopes that can be zeroed, nor does it have a laser pointer for use in low-light conditions. As a result, its effective range is limited to just under 600 metres.
Optics[]

The M14 does not have an ironsights-only variant is always fitted with the CCO reflex sight. Its zeroing cannot be adjusted.
Recoil curves[]
Standing
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|
Prone
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Charts/graphs are not available on mobile. Please switch to desktop mode in order to see them.
|
Ammunition[]

Ammo parameter | 7.62 mm NATO (Ball) |
---|---|
Base damage value | 12[CfgAm 1] |
Aerodynamic friction | -0.0009324[CfgAm 2] |
Muzzle velocity (m/s) | 850[CfgMa 2] |
Expected velocity (m/s) | 900[CfgAm 3][note 1] |
Deflection angle (degrees) | 10°[CfgAm 4] |
The M14 is limited to loading only one type of magazine.[CfgWp 9] It requires one[CfgMa 3] free inventory slot to carry:
DMR mag[]
20-round box magazine loaded with 7.62 mm NATO ball ammunition.[CfgMa 4] It is fully interchangeable with the CZ 805 B1/DMR.
None of the rounds fired will emit visible tracers.
Magazine compatibility[]
Weapon name (Classname) |
DMR mag![]() |
---|---|
M14 AIM (M14_EP1) |
✔ |
Trivia[]
- The M14 appears to be Sergeant Graves' weapon of choice, as he is seen armed with it by default throughout almost every mission in Operation Arrowhead.
- Following the latest Steam version patches (as part of CorePatch's changes), the M14 can now toggle a fully automatic firing mode in addition to semi-auto.[1]
Gallery[]
Config/script references[]
CfgAmmoCfgMagazinesCfgWeapons
Formulae
|
Notes[]
- ↑ Damage will be reduced if the projectile's velocity drops below this value.
References[]
- ↑ Mazzon, M et al. 2019, CorePatch, GitHub, viewed 21 April 2023, <https://github.com/Goliath86/CorePatch/blob/master/Changelog.txt>.
External links[]
See also[]
Weapons of comparable role and configuration[]
- DMR (USMC counterpart)
- Mk14 (FIA counterpart, ArmA 3: Marksmen only)
![]() | |
---|---|
Handguns | G17 9 mm • M1911 .45 • M9 9 mm |
Shotguns | M1014 |
Carbines | Mk16 CQC 5.56 mm |
Assault rifles | SCAR series (Mk16, Mk16 EGLM, Mk17, Mk17 EGLM) |
Designated marksman rifles | M14 7.62 mm • Mk17 Sniper 7.62 mm |
Sniper rifles | M107 .50 • M110 7.62 mm • M24 7.62 mm |
Squad automatic weapons | M249 SAW 5.56 mm |
Machineguns | Mk 48 Mod 0 7.62 mm • M240 7.62 mm |
Grenade launchers | M32 • Mk13 |
Launchers | FGM-148 Javelin • FIM-92F Stinger • M136 • MAAWS |
Static | M2 • M252 • Mk19 • M119A1 • Searchlight • Stinger • TOW |
(Parenthesis) denote variants. Operation Arrowhead |