|Type||Self-Propelled Rocket Artillery|
|Top speed||~ 69 km/h|
|Fuel capacity||1000 fuel units|
- Indirect fire support
|«||The M270 Multiple Launch Rocket System (M270 MLRS) is an unguided rocket artillery system. It is a very mobile unit well suited for the 'shoot-and-scoot' tactic.
The system is capable of firing guided or unguided projectiles to distances of 42 km; or ballistic missiles to distances of 300 km.
Based on a stretched Bradley IFV chassis, the M270 MLRS is a highly mobile, all-terrain multiple rocket launcher vehicle that is designed to complement lighter mortars and howitzer-based artillery systems.
Armed with a 227 mm rocket pod mounted onto the rear of the chassis, the M270 can carry up to 12 high-explosive (HE) rockets at a time. The pod is connected to a fire control system with an artillery computer, which can automatically adjust and lay down precision rocket fire at any location from a maximum distance of up to 20 km.
The most powerful rocket artillery vehicle in ArmA 2, one rocket from the M270 is more than enough to wipe out an entire platoon of infantry or light vehicles. Even Main Battle Tanks like the T-90 are not safe, with a direct impact on the turret being able to cause severe, if not critical damage to it.
Likewise, indirect hits are more than capable of destroying the tank's external components and tracks, which makes the M270 a deadly anti-personnel and anti-vehicle threat.
Unlike its Russian counterpart, the M270's cab is well-protected against small arms fire as even the windows are protected by armoured shutters. The chassis itself is also quite durable, and can withstand a limited amount of punishment from light anti-tank weapons (though it won't survive against heavy AT).
Other than its launcher pod however, the M270 doesn't retain any armament for self-defence like the Czech RM-70. Whilst its rocket pod can depress low enough to fire directly at hostiles (not recommended), it's extremely inaccurate at close ranges and is a complete waste of its munitions.
Because its rockets are almost twice as large, the M270 is also restricted to carrying only twelve rockets at a time. This is twenty eight less in total compared to the BM-21/RM-70 and overall less than static self-propelled howitzers such as the M119A1. Nonetheless, the high damage output of each rocket more than compensates for its smaller munition pool, though a supply truck will be necessary to resupply from on extended missions.
The M270 has enough seats to transport a crew of three; the driver, a gunner, and a passenger, all of whom sit side-by-side in the armoured cab.
- Desert: Flat desert sand/desert tan paint scheme. Only used on U.S. Army M270s.
- Woodland: Three-colour woodland paint scheme. Used by USMC M270s.
The M270 has a base armour value of 160.
The M270's hull can withstand up to 160 points of damage.
The M270's engine is able to incur 56 points of damage before failing. At least 20% of damage is shared with its main "health" pool.
A damaged engine will severely diminish power output and prevent the M270 from attaining its top speed. Disabling it completely will immobilise the vehicle and result in a mobility kill.
The M270's treads are only capable of withstanding a mere 24 points of damage before breaking.
The rocket pod itself can survive 160 points of damage before failing. Disabling the rocket pod will prevent the M270's gunner from being able to adjust the pod's elevation, depression and rotation; essentially rendering the M270 useless for non-line of sight artillery purposes.
The gunner controls the 227 mm MLRS rocket launcher pod:
227 mm MLRS
|Base damage value||Damage type||Initial velocity (m/s)|
Multiple rocket launcher. Fires unguided 227 mm rockets fitted with high-explosive (HE) warheads.
Rockets are always fired with an initial launch velocity of 44 m/s. Without a firing solution selected, the gunner can launch one rocket every 0.8 seconds, averaging 75 rockets per minute assuming a truck is constantly resupplying it. The warheads have a blast radius of 40 metres.
The M270 is capable of launching all 12 of its rockets in less than 15 seconds.
The overall range arcs of the M270 vary from:
- Minimum: 1,450 to 5,300 metres
- Moderate: ~3,386 to 10,100 metres
- Maximum: ~10,500 to 20,986 metres
Because the artillery computer is actually incapable of firing at distances of less than 3,850 metres, its true minimum range begins at 3,850 metres instead of 1,450 metres.
- Unlike the real-world M270, the in-game version is limited to firing basic HE rockets and cannot make use of the "MGM-140 Army Tactical Missile System" (ATACMS) missile or any other rockets fitted with cluster warheads.
- In reality, the U.S. Marine Corps at the time of ArmA 2's release had long since transitioned to using the newer and wheeled "M142 High Mobility Artillery Rocket System" (HIMARS) MRL vehicle. USMC M270s were almost entirely replaced with the HIMARS by the end of 2007, leaving the U.S. Army as the sole operator of the M270 within the U.S. military.
- Prior to the addition of the M5 Sandstorm in ArmA 3, the M270 MLRS was the only tracked rocket artillery vehicle of its class in the entire series.
Vehicles of comparable role and configuration
- RM-70 (ACR counterpart, ArmA 2: ACR)
- BM-21 Grad (Russian Armed Forces/Takistani Army counterpart)
- M5 Sandstorm (NATO successor, ArmA 3 only)
|USMC - Vehicles (ArmA 2)|
|Wheeled||HMMWV • LAV-25 • Motorcycle • Mountain bike • MTVR • Towing Tractor|
|Tracked||AAVP-7A1 • M1 Abrams (M1A2 TUSK) • M270 MLRS|
|Rotor-wing||AH-1Z • AH-64D • UH-1Y • MH-60S|
|Fixed-wing||A-10 Thunderbolt II • AV-8B Harrier • C-130J Hercules • F-35 Lightning II • MQ-9 Reaper • MV-22 Osprey|
|Aquatic||CRRC • RHIB|
|(Parenthesis) denote variants.|
|U.S. Army - Vehicles (ArmA 2)|
|Wheeled||ATV • HMMWV • Motorcycle • MTVR • Stryker (MGS)|
|Tracked||M1 Abrams (M1A2 TUSK) • M2 Bradley • M270 MLRS|
|Rotor-wing||AH-6J Little Bird (AH-6X) • AH-64D • CH-47F Chinook • MH-6J Little Bird • UH-60 Black Hawk|
|Fixed-wing||A-10 Thunderbolt II • C-130J Hercules • MQ-9 Reaper|
|(Parenthesis) denote variants.|