NOTE: This article is about the M72 LAW rocket launcher in ArmA: CWA/ARMA Reforger. For other similarly named articles, you may wish to use the following links instead:
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The M72 LAW (full name: Light Anti-Tank Weapon) is a 66 mm rocket launcher featured in ArmA: Cold War Assault and ARMA Reforger.
ArmA: Cold War Assault
« | LAW is a lightweight, self-contained, antiarmor weapon consisting of a rocket packed in a launcher. It is man-portable, may be fired from either shoulder, and is issued as a round of ammunition. It requires little from the user--only a visual inspection and some operator maintenance. The launcher, which consists of two tubes, one inside the other, serves as a watertight packing container for the rocket and houses a percussion-type firing mechanism that activates the rocket. Weapon Description
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M72 LAW | |
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Faction | ![]() ![]() |
Type | Rocket Launcher |
Diameter | 66 mm |
Magazine capacity |
1 |
Variants | None |
Games |
The M72 LAW is used by both U.S. military forces and in limited numbers with the Nogovan Partisans in ArmA: Cold War Assault.
Overview
The M72 LAW is an unguided and reloadable, portable short-range rocket launcher.
It uses 66 mm rockets fitted with a high-explosive anti-tank (HEAT) warhead, and has a maximum range of up to 500 metres.

Rockets away.
The M72 LAW serves as the primary anti-tank launcher of U.S. forces at the height of the Malden Islands Crisis.
Like its Soviet counterpart, the M72 LAW is designed to be a short-ranged AT weapon. The M72's rockets are powerful enough to destroy most light ground vehicles like Armoured Personnel Carriers in a single hit.
However, better armoured vehicles such as the T-72 will require a minimum of two rockets to destroy. The heaviest of armoured vehicles like the T-80 will necessitate at least three shots to disable. Against such targets, the Carl Gustav would be preferable due to the latter's significantly more powerful warhead.
Munitions

LAW Rocket
The M72 LAW can only be loaded with one type of rocket. It requires two free inventory slots to carry:
Damage type | Base damage value |
---|---|
High-Explosive | 500 |
The rocket is always fired with an initial velocity of 30 m/s and only needs 0.2 seconds after launch to reach a maximum speed of 350 m/s in mid-flight. The warhead has a blast radius of 2.5 metres.
Trivia
- As with the RPG-75NH, Cold War Assault's M72 is incorrectly depicted as a reloadable weapon.
- The information below details unused, pre-release or removed content.
Unused ArmA 3 LAW reticle.
- A dedicated reticle for the M72 LAW's flip-up ironsight is also present, though it too remains completely unused.
- Unfortunately, the model itself no longer exists in the game's files, which would suggest that the M72 LAW was removed early in development.
Gallery
ARMA Reforger
« | 66mm one-shot, disposable anti-tank rocket launcher. Weapon Description
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M72A3 LAW | |
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Faction | ![]() |
Type | Rocket Launcher |
Diameter | 66 mm |
Magazine capacity |
Disposable |
Weight | 1.36 kg |
Variants | None |
Games |
The M72A3 LAW is used exclusively by U.S. military forces in ARMA Reforger.
Overview
- This section is a stub. You can help Armed Assault Wiki by expanding it.
The M72A3 LAW in Reforger serves as a disposable counterpart to the Soviet RPG-7V1.
Both fulfil a similar role, the main difference being that unlike the RPG-7V1, LAWs cannot be reloaded after firing and the tube must be discarded upon use.
LAWs are always pre-loaded with a single 66 mm rocket fitted a high-explosive anti-tank (HEAT) warhead. The leaf sight is adjustable, and can be set for targets at distances of between 50 m up to a maximum of 350 m (adjustments are made with increments/decrements of 50 m).
Munitions

66mm HEAT M72A3 Rocket
The M72A3 LAW is restricted to one type of rocket. It is a disposable launcher and cannot be reloaded after use:
Ammo parameters | Primary warhead (expl.) | Primary warhead (frag.) | Secondary warhead |
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Damage type | Explosive / Incendiary | Fragmentation | Kinetic / Incendiary |
Base damage value | 100 (E) / 12 (I) | 1 | 509 (K) / 25 (I) |
Initial velocity (m/s) | 150 | 1,000 | 1,000 |
Penetrator type | N/A | N/A | Chemical |
Penetration depth (mm) | 0 | 0 | 320 |
Penetration density (g/cm3) | N/A | N/A | 7.86 |
Penetration speed (m/s) | N/A | N/A | 1,000 |
66 mm high-explosive anti-tank (HEAT) rocket.
It is launched with an initial velocity of 150 m/s. Rockets have a minimum fuse range of 10 metres and a maximum flight time of 6.1 seconds. The warhead consists of two components: the primary explosive, and a secondary chemical-based penetrator submunition.
Upon impact, the primary component will deal explosive damage to all targets with a radius of 10 metres. Only targets that are within 8 metres of the blast will take incendiary damage. Lastly, the primary component will also disperse up to 15 fragments in a cylindrical-shaped radius of 20 metres, dealing fragmentation-type damage to any targets hit by the shrapnel.
On the other hand, the secondary submunition is launched with a velocity of 1,000 m/s and can pierce up to 320 millimetres of armour plating. It deals both kinetic and incendiary-type damage.
Each rocket weighs 0.900 kg, takes up 2x1 inventory slots, and has a volume capacity constraint of 1,000 cm3.
Trivia
- Reforger's iteration of the LAW is the first official weapon in the entire series to properly function as a disposable weapon (for obvious reasons this does not include the mechanic's debut in third party-developed Creator DLCs).
Gallery
External links
See also
Weapons of comparable role and configuration
- RPG-7V1 (Soviet/FIA counterpart, ARMA Reforger only)
- RPG-75NH (Soviet counterpart, ArmA: CWA only)
- M136 (Modern USMC/U.S. Army successor, ArmA 2 only)
Weapons of ArmA: Cold War Assault | |
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Handguns | 92F 9 mm • CZ-75 9 mm • Glock 17 9 mm • S&W .357 • Tokarev TT-33 7.62 mm |
Submachine guns | Ingram .45 • MP5SD3 9 mm • PP-19 Bizon 9 mm • Sa-61 Scorpion 7.65 mm • UZI 9 mm |
Shotguns | Kozlice |
Carbines | AK-74 SU 5.45 mm • XM-177E2 5.56 mm (XM-177S) |
Assault rifles | AK-47 7.62 mm (AK-47 GL, AK-47 CZ) • AK-74 5.45 mm (AK-74 GL) • AUG A1 5.56 mm • FN-FAL 7.62 mm • G3A4 7.62 mm • G36 5.56 mm • M16A2 5.56 mm (M16A2 GL) |
Sniper rifles | Hunting Rifle 7.62 mm • M21 7.62 mm • SVD 7.62 mm |
Machine guns | M60 7.62 mm • PK 7.62 mm |
Grenade launchers | 6G30 • MM-1 |
Launchers | 9K32 Strela-2 • AT-4 Spigot • Carl Gustav M2 • FIM-92 Stinger • M72 LAW • RPG-75NH |
Static | M2 |
(Parenthesis) denote variants. |
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Handguns | 92F 9 mm • Glock 17 9 mm • S&W .357 |
Submachine guns | MP5SD3 9 mm • UZI 9 mm |
Carbines | XM-177E2 5.56 mm (XM-177S) |
Assault rifles | AUG A1 5.56 mm • M16A2 5.56 mm (M16A2 GL) |
Sniper rifles | M21 7.62 mm |
Machineguns | M60 7.62 mm |
Grenade launchers | MM-1 |
Launchers | Carl Gustav M2 • FIM-92 Stinger • M72 LAW |
Static | M2 |
(Parenthesis) denote variants. |
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Handguns | 92F 9 mm* • CZ-75 9 mm* • Tokarev TT-33 7.62 mm* |
Submachine guns | Ingram .45* • UZI 9 mm* |
Shotguns | Kozlice* |
Assault rifles | AK-47 7.62 mm* (AK-47 GL*, AK-47 CZ*) • AK-74 5.45 mm • AUG A1 5.56 mm* • FN-FAL 7.62 mm • G3A4 7.62 mm |
Sniper rifles | Hunting Rifle 7.62 mm • SVD 7.62 mm* |
Machine guns | PK 7.62 mm* |
Launchers | 9K32 Strela-2* • M72 LAW* • RPG-75NH* |
(Parenthesis) denote variants. * primarily used by the Nogovan Partisans in the Resistance campaign |
Weapons of ARMA Reforger | |
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Handguns | M9 9 mm • PM 9 mm |
Assault rifles | AK-74 5.45 mm • M16A2 5.56 mm |
Sniper rifles | M21 SWS 7.62 mm • SVD 7.62 mm |
Squad automatic weapons | M249 SAW 5.56 mm • RPK-74 5.45 mm |
Machine guns | M60 7.62 mm • PKM 7.62 mm |
Launchers | M72A3 LAW • RPG-7V1 |
Static | M2HB - Tripod • M60 - Tripod • PKM - Tripod |
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Handguns | M9 9 mm |
Assault rifles | M16A2 5.56 mm |
Sniper rifles | M21 SWS 7.62 mm |
Squad automatic weapons | M249 SAW 5.56 mm |
Machineguns | M60 7.62 mm |
Launchers | M72A3 LAW |
Static | M2HB - Tripod • M60 - Tripod |