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« The MAR-10 is a powerful marksman weapon used by CTRG forces. This semi-automatic rifle is chambered in .338 Lapua Magnum. With its 66 cm long barrel and 4.4 kg weight, MAR-10 isn't easy to handle, but high power and extreme precision with effective range up to 1700 m compensate it.
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MAR-10 .338
Arma3-icon-mar10.png
Faction Icon-side-blufor.png NATO
Icon-side-blufor.png CTRG
Type Marksman Rifle
Calibre .338 Lapua Magnum
Magazine
capacity
10
Dispersion 0.00044 rad
Mass 260
Variants None
Games
A3-marksmen.png
The MAR-10 .338 marksman rifle.

The MAR-10 is a .338 marksman rifle used by both CTRG sharpshooters and in limited numbers with Mediterranean NATO forces in ArmA 3. It was added with the release of the Marksmen DLC.

Overview

Premium content logo.png
This is a premium asset that requires ownership of the Marksmen DLC.


The MAR-10 is a piston driven, semi-automatic marksman rifle chambered to fire the .338 Lapua Magnum round.

It loads from 10-round box magazines, and can attain a fire rate of up to 250 rounds per minute with a muzzle velocity of 915 m/s. It accepts accessories on all three of its rails; top, side, underbarrel, and also suppressors fitted to its muzzle.

MAR-10 fitted with a sound suppressor, bipod, and AMS riflescope.

Performance-wise, the MAR-10's damage output is somewhat underwhelming at close and medium ranges due to using a smaller-sized cartridge compared to its CSAT counterpart (8.6 mm versus 9.3 mm).

But consequently, the MAR-10 has a better ballistics model as it retains much of its power regardless of distance. This is in contrast to the Cyrus, which suffers from a significant damage drop-off for targets beyond 700 metres.

When it comes to accuracy, the MAR-10 is fairly precise and can be used to take out targets at ranges of up to 1,000 metres with little-to-no dispersion. In that aspect, it is almost on par (though not quite the same) with sniper rifles like the M320 LRR, making it perfectly suited for use in sniper engagements as opposed to short range firefights.

Camouflage

  • Black: Matte black paint finish.
  • Camo: Custom two-tone splinter camouflage pattern inspired by the Arid Dazzle pattern uniforms worn by CTRG operatives. Exclusively used by CTRG Group 14's sharpshooters.
  • Sand: Desert sand/flat dark earth paint finish. Primarily used by Mediterranean NATO sharpshooters.

Ammunition

Arma3-ammunition-10rndmar10.png
Base damage value Aerodynamic friction Initial velocity (m/s) Penetration depth (mm)
16 -0.00061 915 27.45

The MAR-10 only accepts a single magazine type. It has a "mass" value of 14 units:

.338 LM 10Rnd Mag

Box magazine loaded with .338 Lapua Magnum rounds. Does not have any visible tracers loaded.

Achievements

  • Arma3-achievement-marksmenweaponmaster.png
    Marksmen Weapon Master
    • The MAR-10 is one out of seven premium weapons featured in the DLC. Simply equip it (and the other six) in the Virtual Arsenal and begin testing it. Can be done in a single sitting or in multiple playthroughs.

Trivia

  • The MAR-10 is inspired by the real-world "Bad News" rifle designed by Noreen Firearms, an outdoor/sporting goods company based in Montana, U.S.A.
    • It is also fitted with a custom-designed stock, and what appears to be a front handguard inspired by the War Sport "LVOA" rifle complete with a "Top Hat" compensator.
  • Unlike most DMRs, the MAR-10 is only capable of semi-automatic fire.
The information below details unused, pre-release or removed content.
  • Pre-release promotional artwork for the Marksmen DLC showed an additional scheme that used a woodland camouflage pattern in the same style as the one available on the Mk-I EMR. This unique scheme is not available in the release version of the DLC's assets, however.
    • Two other schemes were also (presumably) intended for inclusion; a "Khaki" derivative that uses an olive green finish, as well as an alternate Dazzle pattern with more thinner and sharper geometric shapes. As with woodland camouflage, both schemes were not included in the final release for unknown reasons.

Gallery

External links

See also

Weapons of comparable role and configuration

Weapons of ArmA 3
Handguns 4-five .45ACP-C2 .45P07 9 mmPM 9 mmRook-40 9 mmStarter Pistol 10 mmSpectrum DeviceZubr .45
Submachine guns ADR-97 5.7 mmPDW2000 9 mmProtector 9 mmSting 9 mmVermin .45
Shotguns Kozlice
Carbines AKU-12 7.62 mmAKS-74U 5.45 mmKatiba Carbine 6.5 mmMk20C 5.56 mmMXC 6.5 mmTRG-20 5.56 mm
Assault rifles AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mmCAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • MX series (MX, MX 3GL) • Mk20 5.56 mm (Mk20 EGLM) • Promet series (Promet, Promet GL, Promet SG) • SDAR 5.56 mmSPAR-16 series (SPAR-16, SPAR-16 GL) • Type 115 6.5 mmTRG-21 5.56 mm (TRG-21 EGLM)
Designated marksman rifles ASP-1 Kir 12.7 mmCMR-76 6.5 mmCyrus 9.3 mmMk-I EMR 7.62 mmMk14 7.62 mm (Classic) • Mk18 ABR 7.62 mmMAR-10 .338MXM 6.5 mmPromet MR 6.5 mmRahim 7.62 mmSPAR-17 7.62 mm
Sniper rifles GM6 Lynx 12.7 mmM320 LRR .408
Squad automatic weapons CAR-95-1 5.8 mmLIM-85 5.56 mmMk200 6.5 mmMX SW 6.5 mmRPK-12 7.62 mmSPAR-16S 5.56 mmZafir 7.62 mm
Machine guns Navid 9.3 mmSPMG .338
Launchers 9M135 VoronaMAAWS Mk4PCMLRPG-7RPG-42Titan MPRLTitan MPRL Compact
Static M2Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
Karts DLC | Marksmen DLC | Apex DLC | Tanks DLC | Contact DLC
Arma3-factionicon-nato.png NATO - Armoury (ArmA 3)
Handguns 4-five .45P07 9 mm* • Spectrum Device
Submachine guns Vermin .45
Carbines MXC 6.5 mm*
Assault rifles MX series (MX*, MX 3GL*) • SDAR 5.56 mmSPAR-16 series* (SPAR-16*, SPAR-16 GL*)
Designated marksman rifles Mk-I EMR 7.62 mmMAR-10 .338* • MXM 6.5 mmSPAR-17 7.62 mm*
Sniper rifles M320 LRR .408
Squad automatic weapons MX SW 6.5 mm* • SPAR-16S 5.56 mm*
Machineguns SPMG .338
Launchers MAAWS Mk4 Mod 1* • PCML* • Titan MPRLTitan MPRL Compact
Static Mk6 MortarMk30Mk32Remote DesignatorStatic Titan Launcher (AA, AT)
(Parenthesis) denote variants.
* denotes weapons also used or are exclusive to the CTRG sub-faction.
Marksmen DLC | Apex DLC | Tanks DLC
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