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The MPi KM-72 7.62 mm assault rifle.
The MPi KM-72 7.62 mm assault rifle.

The MPi KM-72 is a 7.62 mm assault rifle used exclusively by East German special operations and borderguards in ArmA 3. It was added with the release of the Global Mobilization - Cold War Germany Creator DLC.

Overview[]

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The KM-72 is a selective-fire assault rifle chambered to fire the 7.62×39 mm cartridge. It uses a gas operation with a rotating bolt.

It primarily feeds from 30-round curved magazines but can also load 75-round drums utilised by the LMG RPK. It has a muzzle velocity of 715 m/s[CfgWp 7][Formula 1][note 1] and can attain a fire rate of up to 600 rounds per minute.[CfgWp 8][Formula 2]

The KM-72 can be fitted with a variety of Dovetail optical scopes/night sights, IR/visible laser pointers[CfgWp 9], a flashlight "attached" with duct tape[CfgWp 10], as well as bayonets.[CfgWp 11]

It also supports having a 7.62 mm sound suppressor mounted onto its muzzle, though it will not be possible to have both a bayonet and a suppressor fitted at the same time (the two attachment options are mutually exclusive).[CfgWp 11][CfgWp 12][note 2]

Variants[]

MPi KMS-72[]

The MPi KMS-72 7.62 mm assault rifle.
The MPi KMS-72 7.62 mm assault rifle.

The MPi KMS-72 is primarily utilised by East German special operations but is also wielded in limited numbers by armed revolutionaries.

The KMS-72 replaces the fixed stock with a side folding stock instead, resulting a slight weight reduction of roughly ~ 8%.[CfgWp 15] Other than this change, the KMS-72 remains functionally unchanged from its parent rifle and has access to the same attachment options.[CfgWp 19][CfgWp 20][CfgWp 21][CfgWp 22]

MPi KMS-72K[]

The MPi KMS-72K 7.62 mm assault rifle.
The MPi KMS-72K 7.62 mm assault rifle.

The MPi KMS-72K is a short-barrelled derivative of the KMS-72. It is not utilised by any of the main factions.

It retains the folding stock of KMS-72 and can also mount the same attachments. Since the length of its barrel has been cut, the KMS-72K is even lighter to wield than the KMS-72 and benefits from a ~ 15% weight reduction when matched up against its parent rifle (the KM-72).[CfgWp 25]

However, the shortening of its barrel does mean that it is no longer possible to mount a bayonet onto the KMS-72K, though this does not affect its ability to mount a suppressor[CfgWp 29] or any other attachments (optics, flashlights, laser sights).[CfgWp 30][CfgWp 31]

MPi KMS-72KSD[]

The MPi KMS-72KSD 7.62 mm assault rifle.
The MPi KMS-72KSD 7.62 mm assault rifle.

The MPi KMS-72KSD is a unique derivative of the KMS-72K that is designed specifically for East German secret police. Like the KMS-72K, it is not used by any of the main factions by default.

Its most distinctive feature is the incorporation of an unremovable sound suppressor. By default, it also feeds from 30-round magazines loaded with 57N231U subsonic ammunition[CfgWp 37], though it is still capable of loading non-SD magazines (including the LMG RPK's 75-rounder drums).[CfgWp 38] Although the MPi KMS-72KSD's suppressor doesn't completely conceal the weapon's muzzle flash, it greatly reduces its size and makes it harder to see from a distance.[CfgWp 39]

However, it should be noted that the KMS-72KSD faces two compromises with its design; one such compromise being that it is no longer a selective-fire weapon and is restricted to firing on only semi-automatic.[CfgWp 40] The other is that in spite of its folding stock, the KMS-72KSD is actually heavier than the KMS-72 due to the weight of its integral suppressor.[CfgWp 33]

Attachment-wise, the KMS-72KSD can still mount all Dovetail-compatible optics and laser pointers/flashlights.[CfgWp 41][CfgWp 42] The only change is that it is not possible to attach a bayonet due to the integral suppressor obstructing its muzzle slot.

MPi KM[]

The MPi KM 7.62 mm assault rifle.
The MPi KM 7.62 mm assault rifle.

The MPi KM is not utilised by any of the main factions.

Functionally, the primary difference with the KM is that it does not have a scope mount on the receiver, thereby preventing the user from being able to attach any Dovetail accessories. However, it can still mount a night sight[CfgWp 49], a flashlight[CfgWp 50], as well as a suppressor/bayonet.[CfgWp 51][CfgWp 52]

Other than the lack of optics and its increased weight (it is the heaviest of the KM-72s)[CfgWp 45], the KM rifle remains unchanged in all other aspects.

Ironsights[]

Arma3-gmcwgmpikm72-ironsight-overview patch15
The MPi KM-72's ironsights allow for zeroing from a minimum of 100 metres up to a maximum of 1,000 metres (330, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000).[CfgWp 53] It is set to use a default zeroing of 200 metres.[CfgWp 54] It should be noted that the MPi KM-72 features the ability to zero "under" 100 metres to jump to a unique 330 metre battle zero instead.

The MPi KM-72 only allows for a maximum zeroing of 1,000 metres. This limit cannot be breached even if an optic that allows for a higher zeroing is attached.[CfgWp 55]

Arma3-gmcwgmpikms72-ironsight-overview patch15
The MPi KMS-72's ironsights allow for zeroing from a minimum of 100 metres up to a maximum of 1,000 metres (330, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000).[CfgWp 56] It is set to use a default zeroing of 200 metres.[CfgWp 57] It should be noted that the MPi KMS-72 features the ability to zero "under" 100 metres to jump to a unique 330 metre battle zero instead.

The MPi KMS-72 only allows for a maximum zeroing of 1,000 metres. This limit cannot be breached even if an optic that allows for a higher zeroing is attached.[CfgWp 58]

Arma3-gmcwgmpikms72k-ironsight-overview patch15
The MPi KMS-72K's ironsights allow for zeroing from a minimum of 100 metres up to a maximum of 1,000 metres (330, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000).[CfgWp 59] It is set to use a default zeroing of 200 metres.[CfgWp 60] It should be noted that the MPi KMS-72K features the ability to zero "under" 100 metres to jump to a unique 330 metre battle zero instead.

The MPi KMS-72K only allows for a maximum zeroing of 1,000 metres. This limit cannot be breached even if an optic that allows for a higher zeroing is attached.[CfgWp 61]

Arma3-gmcwgmpikms72ksd-ironsight-overview patch15
The MPi KMS-72KSD's ironsights allow for zeroing from a minimum of 100 metres up to a maximum of 1,000 metres (330, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000).[CfgWp 62] It is set to use a default zeroing of 200 metres.[CfgWp 63] It should be noted that the MPi KMS-72KSD features the ability to zero "under" 100 metres to jump to a unique battle zeroing of 330 metres instead.

The MPi KMS-72KSD only allows for a maximum zeroing of 1,000 metres. This limit cannot be breached even if an optic that allows for a higher zeroing is attached.[CfgWp 64]

Arma3-gmcwgmpikm-ironsight-overview patch15
The MPi KM's ironsights allow for zeroing from a minimum of 100 metres up to a maximum of 1,000 metres (330, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000).[CfgWp 65] It is set to use a default zeroing of 200 metres.[CfgWp 66] It should be noted that the MPi KM features the ability to zero "under" 100 metres to jump to a unique battle zero of 330 metres instead.

Camouflage[]

  • Brown: Black finish with light brown furniture and stock.
  • Black:* All-black finish.
  • Plum:* Black finish with plum-coloured furniture and stock.

(*) Not available to the MPi KM variant.

Ammunition[]

NOTE: All variants of the MPi KM-72 are capable of loading the same magazines utilised by non-Global Mobilization 7.62 mm-chambered weapons. To minimise clutter, they are deliberately excluded from this section.

Ammo parameter 7.62 mm 57N231
(Ball)
7.62 mm SD 57N231U
(Ball)
7.62 mm 57N231P
(Tracer)
7.62 mm 7N23
(AP)
7.62 mm M43
(Ball)
7.62 mm M43
(Tracer)
Base damage value 11.76[CfgAm 1] 11.76[CfgAm 2] 11.76[CfgAm 3] 15.76[CfgAm 4] 11.76[CfgAm 5] 11.76[CfgAm 6]
Aerodynamic friction -0.00097081[CfgAm 7] -0.00097081[CfgAm 8] -0.00097081[CfgAm 9] -0.00097081[CfgAm 10] -0.00097081[CfgAm 11] -0.00097081[CfgAm 12]
Muzzle velocity (m/s) 715
[CfgMa 5][CfgMa 6]
[CfgMa 7][CfgMa 8]
300
[CfgMa 9][CfgMa 10]
[CfgMa 11][CfgMa 12]
715
[CfgMa 13][CfgMa 14]
[CfgMa 15][CfgMa 16]
715
[CfgMa 17][CfgMa 18]
[CfgMa 19][CfgMa 20]
715
[CfgMa 21][CfgMa 22]
715
[CfgMa 23][CfgMa 24]
Expected velocity (m/s) 730
[CfgAm 13][note 3]
730
[CfgAm 14][note 3]
730
[CfgAm 15][note 3]
730
[CfgAm 16][note 3]
730
[CfgAm 17][note 3]
730
[CfgAm 18][note 3]
Penetration depth (mm) 8.151
[CfgAm 19][Formula 3]
3.42
[CfgAm 20][Formula 4]
8.151
[CfgAm 21][Formula 5]
16.0875
[CfgAm 22][Formula 6]
8.151
[CfgAm 23][Formula 7]
8.151
[CfgAm 24][Formula 8]
Deflection angle (degrees) 15°[CfgAm 25] 15°[CfgAm 26] 15°[CfgAm 27] 15°[CfgAm 28] 15°[CfgAm 29] 15°[CfgAm 30]

All variants of the MPi KM-72 (including the unique KMS-72KSD model[CfgWp 38]) are able to feed from two families of magazines that are shared amongst all 7.62 mm-chambered AK-pattern assault rifles and light machine guns.[CfgWp 67][CfgWp 68][CfgWp 69][CfgWp 70] The capacity of these magazines are limited to either thirty rounds (curved magazines that have a weight of 12.2444 "mass" units)[CfgMa 25][CfgMa 26] or seventy-five rounds (drums that weigh 18.3556 "mass" units).[CfgMa 27][CfgMa 28]

The texture schemes for each magazine type varies depending on its country of origin:

  • For East German MPiKM-type magazines, they are restricted to a Parkerized scheme only. No alternate texture schemes are available.
  • Soviet-made AK47-type magazines have access to Blued, Orange, and Black texture schemes.

The 75-rounder drums are the exception to this, as both AK47 and MPiKM drums are limited to only one type of texture (Blued for AK47s, Parkerized for MPiKMs):


MPiKM magazines (East German)[]

NOTE: The following magazines are only used by East German 7.62 mm AK-pattern weapons.

7.62 mm 30Rnd MPiKM Ball 57N231 Parkerized Mag

Arma3-ammunition-gmcwg30rndmpikm

Standard 30-round curved magazine loaded with thirty rounds worth of 7.62 mm 57N231 ball ammunition.[CfgMa 29]

None of the rounds fired will emit visible tracers.

7.62 mm 30Rnd MPiKM Ball-T 57N231P Parkerized Mag

Arma3-ammunition-gmcwg30rndmpikm

30-round magazine loaded exclusively with 7.62 mm 57N231P tracer ammunition.[CfgMa 30]

All thirty rounds of the magazine will emit visible green tracers.[CfgMa 31][CfgMa 32]

7.62 mm 30Rnd MPiKM Ball-SD 57N231U Parkerized Mag

Arma3-ammunition-gmcwg30rndmpikm

Special 30-rounder magazine loaded with thirty rounds worth of 7.62 mm 57N231U subsonic ammunition.[CfgMa 33] Rounds fired from this magazine specifically have a lower muzzle velocity of 300 m/s.[CfgMa 10]

None of the rounds fired will emit visible tracers.

7.62 mm 30Rnd MPiKM AP 7N23 Parkerized Mag

Arma3-ammunition-gmcwg30rndmpikm

30-round magazine loaded exclusively with 7.62 mm 7N23 armour-piercing ammunition.[CfgMa 34] Rounds from this magazine can penetrate up to ~ 16 millimetres of armour plating.[CfgAm 22][Formula 6]

None of the rounds fired will emit visible tracers.

7.62 mm 75Rnd MPiKM Ball 57N231 Parkerized Mag

Arma3-ammunition-gmcwg75rndmpikm

75-round drum magazine loaded with seventy-five rounds worth of 7.62 mm 57N231 ball ammunition.[CfgMa 35]

None of the rounds fired will emit visible tracers.

7.62 mm 75Rnd MPiKM Ball-T 57N231P Parkerized Mag

Arma3-ammunition-gmcwg75rndmpikm

75-round drum loaded exclusively with 7.62 mm 57N231P tracer ammunition.[CfgMa 36]

All seventy-five rounds of the magazine will emit visible green tracers.[CfgMa 37][CfgMa 38]

7.62 mm 75Rnd MPiKM Ball-SD 57N231U Parkerized Mag

Arma3-ammunition-gmcwg75rndmpikm

Special 75-rounder drum loaded with seventy-five rounds worth of 7.62 mm 57N231U subsonic ammunition.[CfgMa 39] Rounds fired from this magazine specifically have a lower muzzle velocity of 300 m/s.[CfgMa 12]

None of the rounds fired will emit visible tracers.

7.62 mm 75Rnd MPiKM AP 7N23 Parkerized Mag

Arma3-ammunition-gmcwg75rndmpikm

75-round drum loaded exclusively with 7.62 mm 7N23 armour-piercing ammunition.[CfgMa 40] Rounds from this magazine can penetrate up to ~ 16 millimetres of armour plating.[CfgAm 22][Formula 6]

None of the rounds fired will emit visible tracers.


AK47 magazines (Soviet)[]

NOTE: The following magazines are only used by Soviet 7.62 mm AK-pattern weapons.

7.62 mm 30Rnd AK47 Ball 57N231 Mag

Arma3-ammunition-gmcwg30rndak47blued

30-round curved magazine loaded with thirty rounds worth of 7.62 mm 57N231 ball ammunition.[CfgMa 41]

None of the rounds fired will emit visible tracers.

7.62 mm 30Rnd AK47 Ball-T 57N231P Mag

Arma3-ammunition-gmcwg30rndak47blued

30-round magazine loaded exclusively with 7.62 mm 57N231P tracer ammunition.[CfgMa 42]

All thirty rounds of the magazine will emit visible green tracers.[CfgMa 43][CfgMa 44]

7.62 mm 30Rnd AK47 Ball-SD 57N231U Mag

Arma3-ammunition-gmcwg30rndak47orange

Special 30-rounder magazine loaded with thirty rounds worth of 7.62 mm 57N231U subsonic ammunition.[CfgMa 45] Rounds fired from this magazine specifically have a lower muzzle velocity of 300 m/s.[CfgMa 9]

None of the rounds fired will emit visible tracers.

7.62 mm 30Rnd AK47 AP 7N23 Mag

Arma3-ammunition-gmcwg30rndak47blued

30-round magazine loaded exclusively with 7.62 mm 7N23 armour-piercing ammunition.[CfgMa 46] Rounds from this magazine can penetrate up to ~ 16 millimetres of armour plating.[CfgAm 22][Formula 6]

None of the rounds fired will emit visible tracers.

7.62 mm 30Rnd Ball M43 Mag

NOTE: This magazine is normally unavailable through the Virtual Arsenal and requires scripting commands to obtain.

Arma3-ammunition-gmcwg30rndak47blued

Older 30-rounder curved magazine loaded with 7.62 mm M43 ball ammunition.[CfgMa 47]

None of the rounds fired will emit visible tracers.

7.62 mm 30Rnd Ball-T M43 Mag

NOTE: This magazine is normally unavailable through the Virtual Arsenal and requires scripting commands to obtain.

Arma3-ammunition-gmcwg30rndak47blued

Alternate 30-round magazine loaded with 7.62 mm M43 tracer ammunition.[CfgMa 48]

All thirty rounds of the magazine will emit visible green tracers.[CfgMa 49][CfgMa 50]

7.62 mm 75Rnd AK47 Ball 57N231 Blued Mag

Arma3-ammunition-gmcwg75rndak47

75-round drum magazine loaded with seventy-five rounds worth of 7.62 mm 57N231 ball ammunition.[CfgMa 51]

None of the rounds fired will emit visible tracers.

7.62 mm 75Rnd AK47 Ball-T 57N231P Blued Mag

Arma3-ammunition-gmcwg75rndak47

75-round drum loaded exclusively with 7.62 mm 57N231P tracer ammunition.[CfgMa 52]

All seventy-five rounds of the magazine will emit visible green tracers.[CfgMa 53][CfgMa 54]

7.62 mm 75Rnd AK47 Ball-SD 57N231U Blued Mag

Arma3-ammunition-gmcwg75rndak47

Special 75-rounder drum loaded with seventy-five rounds worth of 7.62 mm 57N231U subsonic ammunition.[CfgMa 55] Rounds fired from this magazine specifically have a lower muzzle velocity of 300 m/s.[CfgMa 11]

None of the rounds fired will emit visible tracers.

7.62 mm 75Rnd AK47 AP 7N23 Blued Mag

Arma3-ammunition-gmcwg75rndak47

75-round drum loaded exclusively with 7.62 mm 7N23 armour-piercing ammunition.[CfgMa 56] Rounds from this magazine can penetrate up to ~ 16 millimetres of armour plating.[CfgAm 22][Formula 6]

None of the rounds fired will emit visible tracers.

7.62 mm 75Rnd Ball M43 Mag

NOTE: This magazine is normally unavailable through the Virtual Arsenal and requires scripting commands to obtain.

Arma3-ammunition-gmcwg75rndak47

Older 75-round drum magazine loaded with M43 ball ammunition.[CfgMa 57]

None of the rounds fired will emit visible tracers.

7.62 mm 75Rnd Ball-T M43 Mag

NOTE: This magazine is normally unavailable through the Virtual Arsenal and requires scripting commands to obtain.

Arma3-ammunition-gmcwg75rndak47

Alternate 75-rounder drum loaded exclusively with M43 tracer ammunition.[CfgMa 58]

All seventy-five rounds of the magazine will emit visible green tracers.[CfgMa 59][CfgMa 60]

Magazine compatibility[]

gm_magazineWell_762x39mm_ak47
Weapon name
(Classname)
7.62 mm 30Rnd AK47 Ball 57N231 Blued Mag
7.62 mm 30Rnd AK47 Ball-SD 57N231U Blued Mag
7.62 mm 30Rnd AK47 Ball-T 57N231P Blued Mag
7.62 mm 30Rnd AK47 AP 7N23 Blued Mag
7.62 mm 30Rnd Ball M43 Mag
7.62 mm 30Rnd Ball-T M43 Mag
7.62 mm 30Rnd AK47 Ball 57N231 Black Mag
7.62 mm 30Rnd AK47 Ball-SD 57N231U Black Mag
7.62 mm 30Rnd AK47 Ball-T 57N231P Black Mag
7.62 mm 30Rnd AK47 AP 7N23 Black Mag
7.62 mm 30Rnd AK47 Ball 57N231 Orange Mag
7.62 mm 30Rnd AK47 Ball-SD 57N231U Orange Mag
7.62 mm 30Rnd AK47 Ball-T 57N231P Orange Mag
7.62 mm 30Rnd AK47 AP 7N23 Orange Mag
7.62 mm 30Rnd MPiKM Ball 57N231 Parkerized Mag
7.62 mm 30Rnd MPiKM Ball-T 57N231P Parkerized Mag
7.62 mm 30Rnd MPiKM Ball-SD 57N231U Parkerized Mag
7.62 mm 30Rnd MPiKM AP 7N23 Parkerized Mag
7.62 mm 75Rnd AK47 Ball 57N231 Blued Mag
7.62 mm 75Rnd AK47 Ball-SD 57N231U Blued Mag
7.62 mm 75Rnd AK47 Ball-T 57N231P Blued Mag
7.62 mm 75Rnd AK47 AP 7N23 Blued Mag
7.62 mm 75Rnd Ball M43 Mag
7.62 mm 75Rnd Ball-T M43 Mag
7.62 mm 75Rnd MPiKM Ball 57N231 Parkerized Mag
7.62 mm 75Rnd MPiKM Ball-SD 57N231U Parkerized Mag
7.62 mm 75Rnd MPiKM Ball-T 57N231P Parkerized Mag
7.62 mm 75Rnd MPiKM AP 7N23 Parkerized Mag
MPi KM-72 7.62x39 mm (Black)
(gm_mpikm72_blk)
MPi KM-72 7.62x39 mm
(gm_mpikm72_brn)
MPi KM-72 7.62x39 mm (Plum)
(gm_mpikm72_prp)
MPi KM 7.62x39 mm
(gm_mpikm_brn)
MPi KMS-72 7.62x39 mm (Black)
(gm_mpikms72_blk)
MPi KMS-72 7.62x39 mm
(gm_mpikms72_brn)
MPi KMS-72 7.62x39 mm (Plum)
(gm_mpikms72_prp)
MPi KMS-72K 7.62x39 mm (Black)
(gm_mpikms72k_blk)
MPi KMS-72K 7.62x39 mm
(gm_mpikms72k_brn)
MPi KMS-72K 7.62x39 mm (Plum)
(gm_mpikms72k_prp)
MPi KMS-72KSD 7.62x39 mm (Black)
(gm_mpikms72ksd_blk)
MPi KMS-72KSD 7.62x39 mm
(gm_mpikms72ksd_brn)
MPi KMS-72KSD 7.62x39 mm (Plum)
(gm_mpikms72ksd_prp)


+ Base game magazines

NOTE: The following table includes magazines from the base game that can also be loaded into MPi KM-72s whilst the Global Mobilization - Cold War Germany Creator DLC is activated.

gm_magazineWell_762x39mm_ak47 AK_762x39
Weapon name
(Classname)
7.62 mm 30Rnd AK47 Ball 57N231 Blued Mag
7.62 mm 30Rnd AK47 Ball-SD 57N231U Blued Mag
7.62 mm 30Rnd AK47 Ball-T 57N231P Blued Mag
7.62 mm 30Rnd AK47 AP 7N23 Blued Mag
7.62 mm 30Rnd Ball M43 Mag
7.62 mm 30Rnd Ball-T M43 Mag
7.62 mm 30Rnd AK47 Ball 57N231 Black Mag
7.62 mm 30Rnd AK47 Ball-SD 57N231U Black Mag
7.62 mm 30Rnd AK47 Ball-T 57N231P Black Mag
7.62 mm 30Rnd AK47 AP 7N23 Black Mag
7.62 mm 30Rnd AK47 Ball 57N231 Orange Mag
7.62 mm 30Rnd AK47 Ball-SD 57N231U Orange Mag
7.62 mm 30Rnd AK47 Ball-T 57N231P Orange Mag
7.62 mm 30Rnd AK47 AP 7N23 Orange Mag
7.62 mm 30Rnd MPiKM Ball 57N231 Parkerized Mag
7.62 mm 30Rnd MPiKM Ball-T 57N231P Parkerized Mag
7.62 mm 30Rnd MPiKM Ball-SD 57N231U Parkerized Mag
7.62 mm 30Rnd MPiKM AP 7N23 Parkerized Mag
7.62 mm 75Rnd AK47 Ball 57N231 Blued Mag
7.62 mm 75Rnd AK47 Ball-SD 57N231U Blued Mag
7.62 mm 75Rnd AK47 Ball-T 57N231P Blued Mag
7.62 mm 75Rnd AK47 AP 7N23 Blued Mag
7.62 mm 75Rnd Ball M43 Mag
7.62 mm 75Rnd Ball-T M43 Mag
7.62 mm 75Rnd MPiKM Ball 57N231 Parkerized Mag
7.62 mm 75Rnd MPiKM Ball-SD 57N231U Parkerized Mag
7.62 mm 75Rnd MPiKM Ball-T 57N231P Parkerized Mag
7.62 mm 75Rnd MPiKM AP 7N23 Parkerized Mag
7.62 mm 30rnd AK12 Mag
7.62 mm 30rnd AK12 Sand Mag
7.62 mm 30rnd AK12 Khaki Mag
7.62 mm 30rnd AK12 Tracer Mag
7.62 mm 30rnd AK12 Tracer Sand Mag
7.62 mm 30rnd AK12 Tracer Khaki Mag
7.62 mm 30Rnd AKM Reload Tracer (Yellow) Mag
7.62 mm 30Rnd AKM Reload Tracer (Green) Mag
7.62 mm 30Rnd AKM Tracer (Yellow) Mag
7.62 mm 30Rnd AKM Tracer (Green) Mag
7.62 mm 75rnd AK12 Mag
7.62 mm 75rnd AK12 Arid Mag
7.62 mm 75rnd AK12 Lush Mag
7.62 mm 75rnd AK12 Tracer Mag
7.62 mm 75rnd AK12 Tracer Arid Mag
7.62 mm 75rnd AK12 Tracer Lush Mag
7.62 mm 75Rnd AKM Mag
7.62 mm 75Rnd AKM Tracer Mag
MPi KM-72 7.62x39 mm (Black)
(gm_mpikm72_blk)
MPi KM-72 7.62x39 mm
(gm_mpikm72_brn)
MPi KM-72 7.62x39 mm (Plum)
(gm_mpikm72_prp)
MPi KM 7.62x39 mm
(gm_mpikm_brn)
MPi KMS-72 7.62x39 mm (Black)
(gm_mpikms72_blk)
MPi KMS-72 7.62x39 mm
(gm_mpikms72_brn)
MPi KMS-72 7.62x39 mm (Plum)
(gm_mpikms72_prp)
MPi KMS-72K 7.62x39 mm (Black)
(gm_mpikms72k_blk)
MPi KMS-72K 7.62x39 mm
(gm_mpikms72k_brn)
MPi KMS-72K 7.62x39 mm (Plum)
(gm_mpikms72k_prp)
MPi KMS-72KSD 7.62x39 mm (Black)
(gm_mpikms72ksd_blk)
MPi KMS-72KSD 7.62x39 mm
(gm_mpikms72ksd_brn)
MPi KMS-72KSD 7.62x39 mm (Plum)
(gm_mpikms72ksd_prp)

It should be noted that magazines from other Creator DLCs that share access to the same pool of magazines (Classname: AK_762x39) can also be loaded into MPi KM-72s. However, those Creator DLCs must be loaded simultaneously alongside Global Mobilization - Cold War Germany in order for them to appear as selectable options in the Virtual Arsenal.


Trivia[]

  • Upon the DLC's launch, the KM-72 shared the exact same accuracy and dispersion values with the G3. This was later changed following Update 1.1.3844's release, which lowered its accuracy and made the KM-72 statistically unique from the G3.[1]
  • Initially, the KM-72 was shared by both regular East German infantry and borderguards. Following Update 1.2's release, it was refactored so that only SOF and borderguard units used the KM-72 and its derivatives. Conventional forces on the other hand, would be given the 5.45 mm-chambered MPi AK-74.[2]
  • Update 1.5 would later add the KMS-72K, KMS-72KSD, and KM variants. The patch also granted both the KM-72 and KMS-72 the ability to mount a sound suppressor, though it also made the KM-72 heavier to carry.[3]
  • Update 1.6 corrected several issues with the MPi KM-72's range limits and dispersion values for the AI. Previously, AI units wielding any variant of the MPi KM-72 had the same accuracy as human players, allowing them to hit players with almost pinpoint precision at any distance.[4]
    • Update 1.6 also normalised the dispersion values of the MPi KMS-72KSD. Originally, the MPi KMS-72KSD had the worst accuracy out of all the MPi KM-72 variants and had a dispersion value of 0.0002 rad instead.[4]
  • Equipping a flashlight at the same time with a bayonet will cause either one of the attachments to become "invisible" (depending on which attachment gets mounted onto the MPi KM-72 first). However, this only affects the attachments visually; attached flashlights can still be used even if it doesn't physically appear on the weapon.

Gallery[]

Config/script references[]

CfgAmmo

  1. CfgAmmo >> gm_bullet_762x39mm_B_57N231 >> hit
  2. CfgAmmo >> gm_bullet_762x39mm_BSD_57N231U >> hit
  3. CfgAmmo >> gm_bullet_762x39mm_B_T_57N231P >> hit
  4. CfgAmmo >> gm_bullet_762x39mm_AP_7N23 >> hit
  5. CfgAmmo >> gm_bullet_762x39mm_B_M43 >> hit
  6. CfgAmmo >> gm_bullet_762x39mm_B_T_M43 >> hit
  7. CfgAmmo >> gm_bullet_762x39mm_B_57N231 >> airfriction
  8. CfgAmmo >> gm_bullet_762x39mm_BSD_57N231U >> airfriction
  9. CfgAmmo >> gm_bullet_762x39mm_B_T_57N231P >> airfriction
  10. CfgAmmo >> gm_bullet_762x39mm_AP_7N23 >> airfriction
  11. CfgAmmo >> gm_bullet_762x39mm_B_M43 >> airfriction
  12. CfgAmmo >> gm_bullet_762x39mm_B_T_M43 >> airfriction
  13. CfgAmmo >> gm_bullet_762x39mm_B_57N231 >> typicalSpeed
  14. CfgAmmo >> gm_bullet_762x39mm_BSD_57N231U >> typicalSpeed
  15. CfgAmmo >> gm_bullet_762x39mm_B_T_57N231P >> typicalSpeed
  16. CfgAmmo >> gm_bullet_762x39mm_AP_7N23 >> typicalSpeed
  17. CfgAmmo >> gm_bullet_762x39mm_B_M43 >> typicalSpeed
  18. CfgAmmo >> gm_bullet_762x39mm_B_T_M43 >> typicalSpeed
  19. CfgAmmo >> gm_bullet_762x39mm_B_57N231 >> caliber
  20. CfgAmmo >> gm_bullet_762x39mm_BSD_57N231U >> caliber
  21. CfgAmmo >> gm_bullet_762x39mm_B_T_57N231P >> caliber
  22. 22.0 22.1 22.2 22.3 22.4 CfgAmmo >> gm_bullet_762x39mm_AP_7N23 >> caliber
  23. CfgAmmo >> gm_bullet_762x39mm_B_M43 >> caliber
  24. CfgAmmo >> gm_bullet_762x39mm_B_T_M43 >> caliber
  25. CfgAmmo >> gm_bullet_762x39mm_B_57N231 >> deflecting
  26. CfgAmmo >> gm_bullet_762x39mm_BSD_57N231U >> deflecting
  27. CfgAmmo >> gm_bullet_762x39mm_B_T_57N231P >> deflecting
  28. CfgAmmo >> gm_bullet_762x39mm_AP_7N23 >> deflecting
  29. CfgAmmo >> gm_bullet_762x39mm_B_M43 >> deflecting
  30. CfgAmmo >> gm_bullet_762x39mm_B_T_M43 >> deflecting

CfgMagazines

  1. 1.0 1.1 1.2 1.3 CfgMagazines >> gm_30Rnd_762x39mm_b_57N231_mpikm_blk >> count
  2. 2.0 2.1 2.2 2.3 CfgMagazines >> gm_75Rnd_762x39mm_b_57N231_mpikm_blk >> count
  3. CfgMagazines >> gm_30Rnd_762x39mm_bsd_57N231U_mpikm_blk >> count
  4. CfgMagazines >> gm_75Rnd_762x39mm_bsd_57N231U_mpikm_blk >> count
  5. CfgMagazines >> gm_30Rnd_762x39mm_b_57N231_ak47_blk >> initSpeed
  6. CfgMagazines >> gm_30Rnd_762x39mm_b_57N231_mpikm_blk >> initSpeed
  7. CfgMagazines >> gm_75Rnd_762x39mm_b_57N231_ak47_blk >> initSpeed
  8. CfgMagazines >> gm_75Rnd_762x39mm_b_57N231_mpikm_blk >> initSpeed
  9. 9.0 9.1 CfgMagazines >> gm_30Rnd_762x39mm_bsd_57N231U_ak47_blk >> initSpeed
  10. 10.0 10.1 CfgMagazines >> gm_30Rnd_762x39mm_bsd_57N231U_mpikm_blk >> initSpeed
  11. 11.0 11.1 CfgMagazines >> gm_75Rnd_762x39mm_bsd_57N231U_ak47_blk >> initSpeed
  12. 12.0 12.1 CfgMagazines >> gm_75Rnd_762x39mm_bsd_57N231U_mpikm_blk >> initSpeed
  13. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_ak47_blk >> initSpeed
  14. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_mpikm_blk >> initSpeed
  15. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_ak47_blk >> initSpeed
  16. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_mpikm_blk >> initSpeed
  17. CfgMagazines >> gm_30Rnd_762x39mm_ap_7N23_ak47_blk >> initSpeed
  18. CfgMagazines >> gm_30Rnd_762x39mm_ap_7N23_mpikm_blk >> initSpeed
  19. CfgMagazines >> gm_75Rnd_762x39mm_ap_7N23_ak47_blk >> initSpeed
  20. CfgMagazines >> gm_75Rnd_762x39mm_ap_7N23_mpikm_blk >> initSpeed
  21. CfgMagazines >> gm_30Rnd_762x39mm_b_M43_ak47_blk >> initSpeed
  22. CfgMagazines >> gm_75Rnd_762x39mm_b_M43_ak47_blk >> initSpeed
  23. CfgMagazines >> gm_30Rnd_762x39mm_B_T_M43_ak47_blk >> initSpeed
  24. CfgMagazines >> gm_75Rnd_762x39mm_b_t_M43_ak47_blk >> initSpeed
  25. CfgMagazines >> gm_30Rnd_762x39mm_b_57N231_ak47_blk >> mass
  26. CfgMagazines >> gm_30Rnd_762x39mm_b_57N231_mpikm_blk >> mass
  27. CfgMagazines >> gm_75Rnd_762x39mm_b_57N231_ak47_blk >> mass
  28. CfgMagazines >> gm_75Rnd_762x39mm_b_57N231_mpikm_blk >> mass
  29. CfgMagazines >> gm_30Rnd_762x39mm_b_57N231_mpikm_blk >> ammo >> "gm_bullet_762x39mm_B_57N231"
  30. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_mpikm_blk >> ammo >> "gm_bullet_762x39mm_B_T_57N231P"
  31. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_mpikm_blk >> lastRoundsTracer
  32. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_mpikm_blk >> tracersEvery
  33. CfgMagazines >> gm_30Rnd_762x39mm_bsd_57N231U_mpikm_blk >> ammo >> "gm_bullet_762x39mm_BSD_57N231U"
  34. CfgMagazines >> gm_30Rnd_762x39mm_ap_7N23_mpikm_blk >> ammo >> "gm_bullet_762x39mm_AP_7N23
  35. CfgMagazines >> gm_75Rnd_762x39mm_b_57N231_mpikm_blk >> ammo >> "gm_bullet_762x39mm_B_57N231"
  36. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_mpikm_blk >> ammo >> "gm_bullet_762x39mm_B_T_57N231P"
  37. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_mpikm_blk >> lastRoundsTracer
  38. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_mpikm_blk >> tracersEvery
  39. CfgMagazines >> gm_75Rnd_762x39mm_bsd_57N231U_mpikm_blk >> ammo >> "gm_bullet_762x39mm_BSD_57N231U"
  40. CfgMagazines >> gm_75Rnd_762x39mm_ap_7N23_mpikm_blk >> ammo >> "gm_bullet_762x39mm_AP_7N23"
  41. CfgMagazines >> gm_30Rnd_762x39mm_b_57N231_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_57N231"
  42. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_T_57N231P"
  43. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_ak47_blk >> lastRoundsTracer
  44. CfgMagazines >> gm_30Rnd_762x39mm_b_t_57N231P_ak47_blk >> tracersEvery
  45. CfgMagazines >> gm_30Rnd_762x39mm_bsd_57N231U_ak47_blk >> ammo >> "gm_bullet_762x39mm_BSD_57N231U"
  46. CfgMagazines >> gm_30Rnd_762x39mm_ap_7N23_ak47_blk >> ammo >> "gm_bullet_762x39mm_AP_7N23
  47. CfgMagazines >> gm_30Rnd_762x39mm_b_M43_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_M43"
  48. CfgMagazines >> gm_30Rnd_762x39mm_B_T_M43_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_T_M43"
  49. CfgMagazines >> gm_30Rnd_762x39mm_B_T_M43_ak47_blk >> lastRoundsTracer
  50. CfgMagazines >> gm_30Rnd_762x39mm_B_T_M43_ak47_blk >> tracersEvery
  51. CfgMagazines >> gm_75Rnd_762x39mm_b_57N231_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_57N231"
  52. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_T_57N231P"
  53. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_ak47_blk >> lastRoundsTracer
  54. CfgMagazines >> gm_75Rnd_762x39mm_b_t_57N231P_ak47_blk >> tracersEvery
  55. CfgMagazines >> gm_75Rnd_762x39mm_bsd_57N231U_ak47_blk >> ammo >> "gm_bullet_762x39mm_BSD_57N231U"
  56. CfgMagazines >> gm_75Rnd_762x39mm_ap_7N23_ak47_blk >> ammo >> "gm_bullet_762x39mm_AP_7N23"
  57. CfgMagazines >> gm_75Rnd_762x39mm_b_M43_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_M43"
  58. CfgMagazines >> gm_75Rnd_762x39mm_b_t_M43_ak47_blk >> ammo >> "gm_bullet_762x39mm_B_T_M43"
  59. CfgMagazines >> gm_75Rnd_762x39mm_b_t_M43_ak47_blk >> tracersEvery
  60. CfgMagazines >> gm_75Rnd_762x39mm_b_t_M43_ak47_blk >> lastRoundsTracer

CfgWeapons

  1. CfgWeapons >> gm_mpikm72_blk >> SemiAuto >> dispersion
  2. CfgWeapons >> gm_mpikm72_blk >> FullAuto >> dispersion
  3. CfgWeapons >> gm_mpikm72_blk >> WeaponSlotsInfo >> mass
  4. CfgWeapons >> gm_mpikm72_blk >> recoil
  5. CfgWeapons >> gm_mpikm72_blk >> Inertia
  6. CfgWeapons >> gm_mpikm72_blk >> dexterity
  7. CfgWeapons >> gm_mpikm72_blk >> initSpeed
  8. CfgWeapons >> gm_mpikm72_blk >> FullAuto >> reloadTime
  9. CfgWeapons >> gm_mpikm72_blk >> WeaponSlotsInfo >> gm_slotOptic_akrail >> compatibleItems >> {gm_nspu_dovetail_blk,gm_nspu_dovetail_gry,gm_pgo7v_blk,gm_pka_dovetail_blk,gm_pka_dovetail_gry,gm_zfk4x25_blk,gm_zln1k_grn_dovetail_blk,gm_zln1k_grn_dovetail_gry,gm_zln1k_ir_dovetail_blk,gm_zln1k_ir_dovetail_gry,gm_zvn64_ak,gm_zvn64_rear_ak}
  10. CfgWeapons >> gm_mpikm72_blk >> WeaponSlotsInfo >> gm_slotSide_sideak >> compatibleItems >> {gm_flashlightp2_brk_akhandguard_dino,gm_flashlightp2_wht_akhandguard_blu}
  11. 11.0 11.1 CfgWeapons >> gm_mpikm72_blk >> WeaponSlotsInfo >> gm_slotSide_bayonetak >> compatibleItems >> {gm_bayonet_6x3_blk,gm_bayonet_6x3_wud}
  12. CfgWeapons >> gm_mpikm72_blk >> WeaponSlotsInfo >> gm_slotMuzzle_762x39mm >> compatibleItems >> {gm_suppressor_pbs1_762mm_blk}
  13. CfgWeapons >> gm_mpikms72_blk >> SemiAuto >> dispersion
  14. CfgWeapons >> gm_mpikms72_blk >> FullAuto >> dispersion
  15. 15.0 15.1 CfgWeapons >> gm_mpikms72_blk >> WeaponSlotsInfo >> mass
  16. CfgWeapons >> gm_mpikms72_blk >> recoil
  17. CfgWeapons >> gm_mpikms72_blk >> Inertia
  18. CfgWeapons >> gm_mpikms72_blk >> dexterity
  19. CfgWeapons >> gm_mpikms72_blk >> WeaponSlotsInfo >> gm_slotOptic_akrail >> compatibleItems >> {gm_nspu_dovetail_blk,gm_nspu_dovetail_gry,gm_pgo7v_blk,gm_pka_dovetail_blk,gm_pka_dovetail_gry,gm_zfk4x25_blk,gm_zln1k_grn_dovetail_blk,gm_zln1k_grn_dovetail_gry,gm_zln1k_ir_dovetail_blk,gm_zln1k_ir_dovetail_gry,gm_zvn64_ak,gm_zvn64_rear_ak}
  20. CfgWeapons >> gm_mpikms72_blk >> WeaponSlotsInfo >> gm_slotSide_sideak >> compatibleItems >> {gm_flashlightp2_brk_akhandguard_dino,gm_flashlightp2_wht_akhandguard_blu}
  21. CfgWeapons >> gm_mpikms72_blk >> WeaponSlotsInfo >> gm_slotSide_bayonetak >> compatibleItems >> {gm_bayonet_6x3_blk,gm_bayonet_6x3_wud}
  22. CfgWeapons >> gm_mpikms72_blk >> WeaponSlotsInfo >> gm_slotMuzzle_762x39mm >> compatibleItems >> {gm_suppressor_pbs1_762mm_blk}
  23. CfgWeapons >> gm_mpikms72k_blk >> SemiAuto >> dispersion
  24. CfgWeapons >> gm_mpikms72k_blk >> FullAuto >> dispersion
  25. 25.0 25.1 CfgWeapons >> gm_mpikms72k_blk >> WeaponSlotsInfo >> mass
  26. CfgWeapons >> gm_mpikms72k_blk >> recoil
  27. CfgWeapons >> gm_mpikms72k_blk >> Inertia
  28. CfgWeapons >> gm_mpikms72k_blk >> dexterity
  29. CfgWeapons >> gm_mpikms72k_blk >> WeaponSlotsInfo >> gm_slotMuzzle_762x39mm >> compatibleItems >> {gm_suppressor_pbs1_762mm_blk}
  30. CfgWeapons >> gm_mpikms72k_blk >> WeaponSlotsInfo >> gm_slotSide_sideak >> compatibleItems >> {gm_flashlightp2_brk_akkhandguard_dino,gm_flashlightp2_wht_akkhandguard_blu}
  31. CfgWeapons >> gm_mpikms72k_blk >> WeaponSlotsInfo >> gm_slotOptic_akrail >> compatibleItems >> {gm_nspu_dovetail_blk,gm_nspu_dovetail_gry,gm_pgo7v_blk,gm_pka_dovetail_blk,gm_pka_dovetail_gry,gm_zfk4x25_blk,gm_zln1k_grn_dovetail_blk,gm_zln1k_grn_dovetail_gry,gm_zln1k_ir_dovetail_blk,gm_zln1k_ir_dovetail_gry,gm_zvn64_akk}
  32. CfgWeapons >> gm_mpikms72ksd_blk >> SemiAuto >> dispersion
  33. 33.0 33.1 CfgWeapons >> gm_mpikms72ksd_blk >> WeaponSlotsInfo >> mass
  34. CfgWeapons >> gm_mpikms72ksd_blk >> recoil
  35. CfgWeapons >> gm_mpikms72ksd_blk >> Inertia
  36. CfgWeapons >> gm_mpikms72ksd_blk >> dexterity
  37. CfgWeapons >> gm_mpikms72ksd_blk >> magazines[] >> {"gm_30Rnd_762x39mm_bsd_57N231U_mpikm_blk","gm_30Rnd_762x39mm_bsd_57N231U_ak47_blk","gm_30Rnd_762x39mm_bsd_57N231U_akm_blk","gm_30Rnd_762x39mm_bsd_57N231U_akm_org","gm_75Rnd_762x39mm_bsd_57N231U_ak47_blk","gm_75Rnd_762x39mm_bsd_57N231U_mpikm_blk"}
  38. 38.0 38.1 CfgWeapons >> gm_mpikms72ksd_blk >> magazineWell[] >> {"gm_magazineWell_762x39mm_ak47","AK_762x39"}
  39. CfgWeapons >> gm_mpikms72ksd_blk >> fireLightIntensity >> "0.02"
  40. CfgWeapons >> gm_mpikms72ksd_blk >> modes[] >> {"SemiAuto"}
  41. CfgWeapons >> gm_mpikms72ksd_blk >> WeaponSlotsInfo >> gm_slotSide_sideak >> compatibleItems >> {gm_flashlightp2_brk_akkhandguard_dino,gm_flashlightp2_wht_akkhandguard_blu}
  42. CfgWeapons >> gm_mpikms72ksd_blk >> WeaponSlotsInfo >> gm_slotOptic_akrail >> compatibleItems >> {gm_nspu_dovetail_blk,gm_nspu_dovetail_gry,gm_pgo7v_blk,gm_pka_dovetail_blk,gm_pka_dovetail_gry,gm_zfk4x25_blk,gm_zln1k_grn_dovetail_blk,gm_zln1k_grn_dovetail_gry,gm_zln1k_ir_dovetail_blk,gm_zln1k_ir_dovetail_gry,gm_zvn64_akk}
  43. CfgWeapons >> gm_mpikm_brn >> SemiAuto >> dispersion
  44. CfgWeapons >> gm_mpikm_brn >> FullAuto >> dispersion
  45. 45.0 45.1 CfgWeapons >> gm_mpikm_brn >> WeaponSlotsInfo >> mass
  46. CfgWeapons >> gm_mpikm_brn >> recoil
  47. CfgWeapons >> gm_mpikm_brn >> Inertia
  48. CfgWeapons >> gm_mpikm_brn >> dexterity
  49. CfgWeapons >> gm_mpikm_brn >> WeaponSlotsInfo >> gm_slotOptic_base >> compatibleItems >> {gm_zvn64_ak,gm_zvn64_rear_ak}
  50. CfgWeapons >> gm_mpikm_brn >> WeaponSlotsInfo >> gm_slotSide_sideak >> compatibleItems >> {gm_flashlightp2_brk_akhandguard_dino,gm_flashlightp2_wht_akhandguard_blu}
  51. CfgWeapons >> gm_mpikm_brn >> WeaponSlotsInfo >> gm_slotMuzzle_762x39mm >> compatibleItems >> {gm_suppressor_pbs1_762mm_blk}
  52. CfgWeapons >> gm_mpikm_brn >> WeaponSlotsInfo >> gm_slotSide_bayonetak >> compatibleItems >> {gm_bayonet_6x3_blk,gm_bayonet_6x3_wud}
  53. CfgWeapons >> gm_mpikm72_blk >> OpticsModes >> Optics_IronSight >> discreteDistance[] >> {330,100,200,300,400,500,600,700,800,900,1000}
  54. CfgWeapons >> gm_mpikm72_blk >> OpticsModes >> Optics_IronSight >> discreteDistanceInitIndex >> "2"
  55. CfgWeapons >> gm_mpikm72_blk >> maxZeroing
  56. CfgWeapons >> gm_mpikms72_blk >> OpticsModes >> Optics_IronSight >> discreteDistance[] >> {330,100,200,300,400,500,600,700,800,900,1000}
  57. CfgWeapons >> gm_mpikms72_blk >> OpticsModes >> Optics_IronSight >> discreteDistanceInitIndex >> "2"
  58. CfgWeapons >> gm_mpikms72_blk >> maxZeroing
  59. CfgWeapons >> gm_mpikms72k_blk >> OpticsModes >> Optics_IronSight >> discreteDistance[] >> {330,100,200,300,400,500,600,700,800,900,1000}
  60. CfgWeapons >> gm_mpikms72k_blk >> OpticsModes >> Optics_IronSight >> discreteDistanceInitIndex >> "2"
  61. CfgWeapons >> gm_mpikms72k_blk >> maxZeroing
  62. CfgWeapons >> gm_mpikms72ksd_blk >> OpticsModes >> Optics_IronSight >> discreteDistance[] >> {330,100,200,300,400,500,600,700,800,900,1000}
  63. CfgWeapons >> gm_mpikms72ksd_blk >> OpticsModes >> Optics_IronSight >> discreteDistanceInitIndex >> "2"
  64. CfgWeapons >> gm_mpikms72ksd_blk >> maxZeroing
  65. CfgWeapons >> gm_mpikm_brn >> OpticsModes >> Optics_IronSight >> discreteDistance[] >> {330,100,200,300,400,500,600,700,800,900,1000}
  66. CfgWeapons >> gm_mpikm_brn >> OpticsModes >> Optics_IronSight >> discreteDistanceInitIndex >> "2"
  67. CfgWeapons >> gm_mpikm72_blk >> magazineWell[] >> {"gm_magazineWell_762x39mm_ak47","AK_762x39"}
  68. CfgWeapons >> gm_mpikms72_blk >> magazineWell[] >> {"gm_magazineWell_762x39mm_ak47","AK_762x39"}
  69. CfgWeapons >> gm_mpikms72k_blk >> magazineWell[] >> {"gm_magazineWell_762x39mm_ak47","AK_762x39"}
  70. CfgWeapons >> gm_mpikm_brn >> magazineWell[] >> {"gm_magazineWell_762x39mm_ak47","AK_762x39"}

Formulae

  1. Weapon's initSpeed * Magazine's initSpeed = 1 * 715
  2. 60 / reloadTime = 60 / 0.1
  3. initSpeed * caliber * 15 / 1000 = 715 * 0.76 * 15 / 1000
  4. initSpeed * caliber * 15 / 1000 = 300 * 0.76 * 15 / 1000
  5. initSpeed * caliber * 15 / 1000 = 715 * 0.76 * 15 / 1000
  6. 6.0 6.1 6.2 6.3 6.4 initSpeed * caliber * 15 / 1000 = 715 * 1.5 * 15 / 1000
  7. initSpeed * caliber * 15 / 1000 = 715 * 0.76 * 15 / 1000
  8. initSpeed * caliber * 15 / 1000 = 715 * 0.76 * 15 / 1000

Notes[]

  1. The MPi KM-72's muzzle velocity is determined by the magazine's initSpeed value (the weapon itself only applies a multiplier).
  2. The MPi KM-72's bayonet attachments (gm_slotSide_bayonetak) are technically considered to be flashlight/IR laser pointer slot attachments but will occupy the weapon's muzzle slot instead (suppressors cannot be equipped at the same time with a bayonet as a consequence).
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Damage will be reduced if the projectile's velocity drops below this value.

References[]

  1. Mondkalb et al. 2019, Global Mobilization - Changelog, Bohemia Interactive Forums, viewed 18 March 2023, <https://forums.bohemia.net/forums/topic/223833-global-mobilization-changelog/?do=findComment&comment=3390078>.
  2. GalComT et al. 2020, Global Mobilization - Changelog, Bohemia Interactive Forums, viewed 18 March 2023, <https://forums.bohemia.net/forums/topic/223833-global-mobilization-changelog/?do=findComment&comment=3411467>.
  3. GalComT et al. 2023, Global Mobilization - Changelog, Bohemia Interactive Forums, viewed 13 May 2023, <https://forums.bohemia.net/forums/topic/223833-global-mobilization-changelog/?do=findComment&comment=3474524>.
  4. 4.0 4.1 Vertexmacht 2025, OPREP - GLOBAL MOBILIZATION UPDATE 1.6, Arma 3, viewed 31 May 2025, <https://dev.arma3.com/post/oprep-global-mobilization-update-16>.

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of Global Mobilization - Cold War Germany
Night vision devices PN-3
Handguns LP1 26.5 mmP1 9 mm (P1SD) • P2 9 mm (P M/49) • PiM 9 mm (PiMB) • PM 9 mmP2A1 26.5 mmwz. 78 26.5 mm
Submachine guns MP2A1 9 mmPM-63 9 mmSG5A2 9 mm (A3, A4, A5, N, NSD1, NSD2, SD2, SD3, SD5, SD6)
Shotguns MZF512
Assault rifles AKM 7.62 mm (L, N, S, SL, SN, Pallad) • AK-74 5.45 mm (N) • C7A1 5.56 mmG3A3 7.62 mm (A3A0, A3A1, A4, A4A0, A4A1, KA4, KA4A1, SG1, GV M/75, GV M/75 Carbine) • G11K2 4.73 mmG33A2 5.56 mm (A3, KA2, KA3, SG1) • G36A1 5.56 mm (G36E) • G53A2 5.56 mm (A3, Mp M/85) • GV M/95 5.56 mmLMG K 500 7.62 mm (S) • M16A1 5.56 mm (M16A2) • MPi AK-74 (AKS-74, AKS-74K) • MPi KM-72 7.62 mm (KMS-72, KMS-72K, KMS-72KSD, KM) • SG542 7.62 mmSG550 5.56 mm (SG551, SG551 SWAT)
Squad automatic weapons G8A1 7.62 mm (A2, MG8A1, MG8A2) • LMG RPK 7.62 mmLMG RPK-74 5.45 mmRPK 7.62 mm (N) • RPK-74 5.45 mm (N)
Machineguns HMG PKM 7.62 mmMG3 7.62 mm (LMG M/62)
Designated marksman rifles SVD 7.62 mm
Sniper rifles MSG90 7.62 mm (A1, PSG1)
Grenade launchers GraPiwz.83 Pallad-D
Launchers FIM-43M72A3 LAWPzF 3PzF 44-2PzF 84RPG-7RPG-18Strela-2M
Static 2B11DShKMFagotLATGMM120MG3 - Anti Air TripodSearchlightSPG-9
(Parenthesis) denote variants.
East Germany - Armoury (Global Mobilization)
Handguns
Submachine guns
Assault rifles
Squad automatic weapons
Machineguns
Designated marksman rifles
Launchers
Static
(Parenthesis) denote variants.