« | The MXAR is part of the MX family of rifles. It is the standard service rifle for the MJTF infantrymen. It features a longer, heavier barrel derived from the MX SW to allow for more accurate fire over longer distances and is usually paired with a purpose-made suppressor. Field Manual
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The MXAR is a 6.5 mm assault rifle used exclusively by the MJTF in ArmA 3. It was added with the release of the Expeditionary Forces Creator DLC.
Overview[]
- This section is a stub. You can help Armed Assault Wiki by expanding it.
The MXAR is a long barrel configuration of the MX assault rifle. It features a vertical foregrip in lieu of the baseline MX's angled foregrip.
It is able to load either 30-round STANAGs or 100-round casket magazines shared with the MX SW. It has a muzzle velocity of 880 m/s[CfgWp 6] and can attain a rate of fire of up to ~ 625 rounds per minute.[CfgWp 7][Formula 1]
The MXAR supports attachments on all three of its rails: top[CfgWp 8], side[CfgWp 9], and underbarrel.[CfgWp 10] Its muzzle can also be fitted with a 6.5 mm sound suppressor.[CfgWp 11]
Variants[]
MXAR 3GL[]

The MXAR 3GL variant has a 40 mm underbarrel grenade launcher attached.
Its 3GL grenade launcher can load and fire a variety of 40 mm rounds, ranging from lethal high-explosive (HE) grenades to non-lethal smoke shells and less-than-lethal (LTL) flares.[CfgWp 18][CfgWp 19] The 3GL has a quadrant sight fitted with a red dot reflex optic. Its zeroing can be manually adjusted up to a maximum of 400 metres.[CfgWp 20]
Due to the 3GL's addition, the MXAR 3GL is ~ 16% heavier[CfgWp 13] and also has an increased inertia penalty compared to the standard MXAR rifle (0.65).[CfgWp 16] The 3GL also occupies the MXAR's six o'clock rail, thereby preventing the attachment of bipod accessories. Aside from these changes, the MXAR 3GL remains statistically unchanged from regular MXARs.
Ironsights[]

When fitted with an optical scope that supports a zeroing limit greater than 600 metres (e.g. Nightstalker), the MXAR will only permit a maximum zeroing of 1,200 metres.[CfgWp 23]

When fitted with an optical scope that supports a zeroing limit greater than 600 metres (e.g. Nightstalker), the MXAR 3GL will only permit a maximum zeroing of 1,200 metres.[CfgWp 26]

It uses a red dot reflex sight. By default, the sight uses a zeroing of 75 metres.[CfgWp 27]
Camouflage[]
- Coyote: Standard coyote brown colour finish.
- Black: Jet black/dark greyish finish.
- Khaki: Tropical green finish with a dark green stock.
- Sand: Desert sand/flat dark earth finish with a digital camouflage pattern on the magazine.
Ammunition[]
NOTE: If the Reaction Forces Creator DLC is simultaneously loaded alongside Expeditionary Forces, it will be possible for the MXAR's 3GL launcher to load and deploy RC-40 Micro UAVs from that DLC.
Ammo parameter | 6.5 mm NATO (Ball/Tracer) |
---|---|
Base damage value | 10[CfgAm 1] |
Aerodynamic friction | -0.0009[CfgAm 2] |
Muzzle velocity (m/s) | 800 [CfgMa 4][note 1] (MXAR/3GL: 880) [CfgWp 6] |
Expected velocity (m/s) | 820 [CfgAm 3][note 2] |
Penetration depth (mm) | 12 [CfgAm 4][Formula 2] (MXAR/3GL: 13.2) [Formula 3] |
Deflection angle (degrees) | 15°[CfgAm 5] |
For grenade rounds usable with the 3GL, refer to its dedicated article here.
Both variants of the MXAR can load 30-round STANAGs and 100-round casket magazines.[CfgWp 28][CfgWp 29] The 30-rounder STANAGs have a weight of 10[CfgMa 5] "mass" units while the 100-rounder caskets have a weight of 25[CfgMa 6] "mass" units. Regardless of its capacity, they are always available in four finishes: Sand, Khaki, Black and Coyote.
All magazines are fully interchangeable with the baseline MX rifle and its various configurations[CfgWp 30][CfgWp 31][CfgWp 32][CfgWp 33][CfgWp 34], though it should also be noted that none of the MX's magazines can be shared with any variant of the Promet bullpup:
6.5 mm 30Rnd STANAG Mag[]

30-round STANAG magazine loaded with a mixed load of 6.5 mm NATO ball and tracer ammunition (with a 26/4 split).[CfgMa 7]
The last four rounds of the magazine will always emit visible red tracers.[CfgMa 8]
6.5 mm 30Rnd Tracer (Red) Mag[]

Dedicated tracer magazine. Loaded entirely with thirty visible red tracer rounds.[CfgMa 9][CfgMa 10]
Aside from its pure tracer loadout, it weighs the same as the standard 30-rounder magazine.
6.5 mm 100Rnd Mag[]

Casket magazine loaded with a mix of 6.5 mm NATO ball and tracer ammunition (with a 71/29 split).[CfgMa 11]
Every fourth round fired will always emit a visible red tracer.[CfgMa 12] The last four rounds of the magazine will consist exclusively of tracers.[CfgMa 13] It should also be noted that 6.5 mm NATO rounds from this magazine specifically are fired with much higher velocities of 880 m/s instead[CfgMa 14], though it remains identical in all other aspects.
6.5 mm 100Rnd Tracer (Red) Mag[]

Special casket magazine loaded entirely with one-hundred rounds of visible red tracers.[CfgMa 15][CfgMa 16]
Aside from being loaded exclusively with tracers, it shares the same weight and increased muzzle velocity with the baseline 100-rounder magazine.
Magazine compatibility[]
MX_65x39 | MX_65x39_Large | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Weapon name (Classname) |
6.5 mm 30Rnd Coyote Mag![]() |
6.5 mm 30Rnd Tracer Coyote Mag![]() |
6.5 mm 30Rnd Sand Mag![]() |
6.5 mm 30Rnd Black Mag![]() |
6.5 mm 30Rnd Khaki Mag![]() |
6.5 mm 30Rnd Tracer Sand Mag![]() |
6.5 mm 30Rnd Tracer Black Mag![]() |
6.5 mm 30Rnd Tracer Khaki Mag![]() |
6.5 mm 100Rnd Coyote Mag![]() |
6.5 mm 100Rnd Tracer Coyote Mag![]() |
6.5 mm 100Rnd Sand Mag![]() |
6.5 mm 100Rnd Black Mag![]() |
6.5 mm 100Rnd Khaki Mag![]() |
6.5 mm 100Rnd Tracer Sand Mag![]() |
6.5 mm 100Rnd Tracer Black Mag![]() |
6.5 mm 100Rnd Tracer Khaki Mag![]() |
MXAR 6.5 mm (ef_arifle_mxar) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
MXAR 6.5 mm (Black) (ef_arifle_mxar_black) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
MXAR 6.5 mm (Coyote) (ef_arifle_mxar_coy) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
MXAR 3GL 6.5 mm (ef_arifle_mxar_gl) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
MXAR 3GL 6.5 mm (Black) (ef_arifle_mxar_gl_black) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
MXAR 3GL 6.5 mm (Coyote) (ef_arifle_mxar_gl_coy) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
MXAR 3GL 6.5 mm (Khaki) (ef_arifle_mxar_gl_khk) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
MXAR 6.5 mm (Khaki) (ef_arifle_mxar_khk) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Trivia[]
- Like the MX itself, the MXAR is completely fictitious and has no direct real-world equivalent. However, the idea of converting a service weapon into a hybrid assault rifle/light support weapon is inspired by the U.S. Marine Corps' "M27 Infantry Automatic Rifle" (IAR) designed by Heckler & Koch GmbH.[1][2]
- The information below details unused, pre-release or removed content.
Unused MXAR with the "older" MXM grip.
Gallery[]
Config/script references[]
CfgAmmoCfgMagazines
CfgWeapons
Formulae |
Notes[]
References[]
- ↑ Anello, A 2024, the MXAR, an MX with a longer barrel pretty much, Discord [Social Media], viewed 9 December 2024, <https://discord.com/channels/1052863633962565672/1300757223344967701/1301616659353833503>.
- ↑ Anello, A 2024, Q: something like the M27 IAR? A: yes, Discord [Social Media], viewed 9 December 2024, <https://discord.com/channels/1052863633962565672/1300757223344967701/1301617135260536883>.
- ↑ ARMA 3: Expeditionary Forces 2024 [Video Game], Tiny Gecko Studios, \ef\ef_weapons\mx\ef_mxar_oldgrip.p3d
External links[]
See also[]
Weapons of comparable role and configuration[]
- MX series (Parent model)
Weapons of Expeditionary Forces | |
---|---|
Assault rifles | MXAR 6.5 mm (3GL) |
Static | Mk66 50 mm Cannon |
(Parenthesis) denote variants. |
![]() | |
---|---|
Handguns | 4-five .45 • P07 9 mm |
Submachine guns | Vermin .45 |
Carbines | MXC 6.5 mm* |
Assault rifles | MX series (MX*, MX 3GL*, MXAR, MXAR 3GL) • SDAR 5.56 mm |
Designated marksman rifles | MXM 6.5 mm* |
Launchers | MAAWS Mk4 Mod 1 • PCML • Titan MPRL • Titan MPRL Compact |
Static | Mk6 Mortar • Mk30 • Mk32 • Mk66 50 mm Cannon • Static Titan Launcher (AA, AT) |
(Parenthesis) denote variants. * denotes weapons also used or are exclusive to the MJTF's Recon units. Tanks DLC |