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Mitchell was a minor character in ArmA 3's The East Wind campaign.

Background[]

Mitchell was an infantryman in the U.S. Army. He was a member of NATO's Task Force Aegis, a multi-national peacekeeping force deployed to the island of Stratis in the Republic of Altis and Stratis.[1][2][3]

He served as squad leader of Charlie, one of the four squads formed by Captain Scott Miller in the aftermath of the unprovoked attack by the Altis Armed Forces.[4]

The East Wind (2035)[]

Following the expiration of the task force's peacekeeping mandate[5], Mitchell was due to depart from the island nation within a matter of days. Alongside several non-combat logistical platoons and engineer teams, they would continue to scrap any equipment and vehicles deemed too expensive to ship back to the continental United States.[6][7]

However, on July 7th[8], Mitchell would be caught up in a desperate fight for survival when the AAF garrison on Stratis suddenly launched a massive "counterattack" against the remaining peacekeepers. The surprise attack annihilates all of TF Aegis' commanders and results in the loss of several platoons.[4][9][10]

Mitchell simply fled into the woods and attempted to survive against the odds. Fortunately, a radio message is broadcast to all NATO survivors; the transmitter is revealed to be none other than UKSF Captain Scott Miller, the sole NATO officer left on Stratis. Miller urged any remaining survivors to consolidate at Camp Maxwell, a disused outpost built in the southern half of the island.[4][11][12]

Upon arrival, Mitchell joined up with several of his comrades and at Capt. Miller's command, was assigned as the leader of Charlie squad. Since Charlie mostly consisted of the walking wounded and only had a few uninjured soldiers within it, he was largely delegated to a support role while Alpha and Bravo (commanded by Sergeants Conway and Lacey, respectively) took care of any direct combat.[4][12]

Their immediate priority was to deal with a gunship which had crashed near Maxwell.[8] Its smoke plumes threatened to give away the camp's position, so it had to be demolished quickly before any more AAF units would be drawn to it.[12] Alpha would move directly to the crash site whilst Bravo would assault the village of Girna to recon the surrounding area.[4] Alpha secured the crash site and discovered that one of the pilots were still alive.[13] Delta's medic was then sent to bring back the pilot on a stretcher.[14] Unfortunately, the pilot's wounds were too severe and passed away before Delta's squad could get there in time.[15]

Their next concern was Bravo. SGT Lacey's squad had been surrounded and were now pinned down at Girna by the AAF.[8] Alpha moved onto the village to retake it, while Charlie remained on standby to assist as needed.[16] After the village was seized, both squads were suddenly bombarded by a hail of mortars.[17] Mitchell's squad rushed to support Alpha and offered to provide fire support if Alpha's scouts could pinpoint where the spotters were hiding.[18]

« Alpha, Bravo, this is Charlie. We're on station, ready to assist. If you can get those assholes painted, Alpha, we can fuck them up! Over!
Mitchell offers Charlie's support
»

Alpha's scouts eventually discovered where the spotters were with a drone and laser marked their position. Mitchell proceeded to move onto their position and opened fire on the spotters, silencing the mortars bombarding the village.[19] However, an AAF jet suddenly flew over the village and was preparing for an airstrike. Mitchell advised Alpha and Bravo's leaders to immediately retreat back to Maxwell; his own squad followed suit as well, and the three squads regrouped back at Camp Maxwell for a debriefing.[20]

Now that their situation had mostly stabilised, the time had come for all four squads (Miller's own Delta included) to retake Air Station Mike-26 which had fallen to the AAF early in the attack.[8] Mitchell's squad would once again remain in the rear but would be providing artillery support this time.[21]

Alpha's scouts helped to identify the guard towers protecting Mike-26.[22] With only a few mortars to spare, they had to conserve the number of shells fired.[23] After the defenders were eliminated, Alpha, Bravo and Delta moved in to mop up the remnants.[24] However, word had gotten through from Miller that the AAF were dispatching several motorised squads to retake the facility. They would be arriving at Mike-26 shortly.[25]

Thankfully, Alpha's scouts were able to direct their previous fire missions well and there was enough remaining for Mitchell to provide another barrage.[26] Alpha's scouts again marked the road for Mitchell, and the remaining mortars were put to good use; disabling several of the AAF's vehicles before they could get too close to Mike-26.[27]

As TF Aegis continued to hunt down the AAF's officers[28] and neutralised more of their outposts[29], it was inevitable that Maxwell would be discovered sooner rather than later. In the early hours of the 8th[8], the AAF bombarded the camp with an artillery strike, killing and wounding many of the task force's remnants. Mitchell was fortunate to escape being wounded, but the same could not be said for many in his squad and those still injured from yesterday's attacks.[30][31]

To their luck, Miller informed the survivors that help was on the way; NATO MEDCOM had dispatched reinforcements to Stratis, but they needed to secure the harbour town of Agia Marina first in order to clear a landing site for their troops. Alpha and Bravo would be linking up to attack Agia Marina itself while Delta scouted the valleys north of the town to intercept any potential AAF reinforcements. Lastly, Mitchell's squad would kick off the operation by launching a diversionary assault against Camp Rogain in the north-east. His squad would need to create enough of a distraction to lure the bulk of the town's defenders into responding.[8][32]

« Miller: Charlie, what your status? Over.
Mitchell: We're dug in. Exchanging fire with multiple contacts in the vicinity of Rogain. Over.
Miller: Roger. Keep the situation contained, Charlie. Don't get greedy, understood? Over.
Mitchell: Solid Copy, Delta. Not a chance in hell of that. Charlie out.
Mitchell commences the diversionary attack on Camp Rogain
»

The diversionary attack worked better than expected, and the AAF quickly responded by dispatching two helicopters worth of troopers to "repel" Charlie.[33] At that same moment, Alpha and Bravo had linked up to commence the main offensive against Agia Marina. Not long after, they succeeded in breaching the military camp's defences and seized it from the AAF, leaving the town clear for NATO reinforcements to arrive.[34] In the meantime, Mitchell's troops were entrenched and continued to hold the line against the scattered AAF units.[35]

Death[]

« All callsigns, this is Charlie! We're facing a huge counter-attack here! We're being engaged by multiple unknown contacts! Numerous aircraft and infantry firing on our positions! Charlie is under heavy assault, I say again -
Mitchell
»

But like the rest of the task force, Mitchell is shocked by the sudden sight of CSAT helicopters blanketing the skies of Stratis.[36] Several gunships and armed transports fly directly towards Camp Rogain and open fire on his remaining troops. Mitchell can be heard relaying his panicked, final radio message moments before being cut short and perishing in the attack.[37][38]

Personality and Appearance[]

This section is a stub. You can help Armed Assault Wiki by expanding it.

Mitchell was an African-American male who donned the standard attire of a squad leader, consisting of MTP-camouflaged fatigues with rolled-up sleeves, a ranger green-coloured plate carrier, and an Enhanced Combat Helmet (ECH).

Trivia[]

  • Mitchell is never physically present in any of the campaign's missions and only appears at Camp Maxwell as an NPC for Kerry to interact with.

Gallery[]

References[]

  1. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "A US-led joint NATO-AAF peacekeeping force stationed on Stratis, with a strictly limited mandate and combat capacity."
  2. ARMA 3 2014 [Video Game], Bohemia Interactive a.s., Prologue, Common Denominator, "Peacekeeping efforts continue in The Republic of Altis and Stratis following the Civil War. Although some progress has been made, the newly-established government still faces serious obstacles, namely the inexperience of the Altis Armed Forces, or AAF for short. Officially, NATO Peacekeepers, primarily stationed on Stratis, have been seconded to Altis to cooperate and consult with the AAF. Unofficially, they have been assisting with training members of the AAF in order to ensure their ability to maintain security within the Republic itself. Recently, however, member states of CSAT have expressed interest in the Republic, further increasing already-heightened global tensions with NATO."
  3. Bohemia Interactive a.s., 2013, Factions, Arma 3, viewed 26 December 2023, <https://arma3.com/features/factions>.
  4. 4.0 4.1 4.2 4.3 4.4 ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Blackfoot Down, "We're still piecing together what happened this morning, but one thing's clear: Altis Armed Forces on Stratis are hostile. Right now, long-range comms are down, Commander MacKinnon is confirmed KIA and whatever equipment we may have had is either halfway-scrapped or fucked entirely. We need to organise. Rearm. Make a plan. Take back the initiative. We'll split up, Alpha through Delta. I've nominated four men to lead each squad. They've agreed to operate under my coordination. Now, our first priority is situational awareness. Half our force will move out on recon. Another squad will dig in here and take stock of whatever equipment we've got at hand. That just leaves our most pressing concern. The AAF managed to bring down a Blackfoot. It crash-landed dangerously close to our position. There's a burning wreck and smoke-stack a mile high - that's no good. Alpha will secure the crash site, make a sweep for survivors, and get rid of it."
  5. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, \a3\missions_f_epa\video\a_in_intro.ogv, 00:17, "However, with the US-led peacekeeping deployment coming to an end of its mandate, NATO forces are finalising their staged withdrawal from the region. As millions of dollars of military equipment and infrastructure is decommissioned, opinion is split as to the wisdom of the drawdown. In light of CSAT forces stepping up joint military exercises in the Pacific, the US is keen to re-orient its conventional forces, reinforcing battalions in the east. Yet, with the Mediterranean basin representing a strategic fault-line between crumbling European influence and a powerful, resurgent East, some argue that the withdrawal could not come at a worse time.", AAN News
  6. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "The decommissioning of NATO assets on Stratis is roughly halfway complete, but Commander MacKinnon wants to step up the pace of tearing down these bases. To that end, additional support is required across at Camp Rogain and Kamino; however, an AAF lockdown is making the process all the more difficult. The Greenback brass are due to visit (more than likely to protest against our work, our flags, our very presence - the same old, same old). Most of the roads are closed. Those which are actually open have our friendly neighborhood watch closely monitoring them. At the moment, only specially authorized vehicles are currently permitted freedom of movement. Airspace is open, but it's heavily restricted. We'll have to assess the situation on-the-fly to determine what work we can actually get done. Bring a good book, though, it's nailed on that there'll be plenty of hanging around today."
  7. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "SOLDIER 1: Wait, what's the assignment today? SOLDIER 2: Just the same shit as yesterday, man. Vehicle tear-down. SOLDIER 1: What, we're on that for the whole week? SOLDIER 2: Yup. At least until the contractors get here, we're the junkyard dogs. SOLDIER 1: ...I literally cannot wait to get off this fucking rock."
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 26 December 2023, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
  9. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Drawdown 2035, "Broadway to all NATO forces on Stratis: Code Foxtrot. Code Foxtrot. AAF forces have overwhelmed the airfield and Air Station Mike-26. We're pulling back. Try to get -"
  10. ARMA 3: Tac-Ops 2017 [Video Game], Bohemia Interactive a.s., Steel Pegasus, LZ Nowhere, "Government forces have attacked peacekeepers on Stratis. Now, NATO reinforcements are preparing to strike back. An air assault group is leaving the USS Freedom. Heading to the east coast of Altis, to open a second front. Operation Steel Pegasus has just begun..."
  11. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Situation Normal, "Next time, avoid broadcasting over the whole net, soldier. We're consolidating the remnants of our forces at Camp Maxwell. You're welcome to join us, if you want."
  12. 12.0 12.1 12.2 ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "For now, we're regrouping at Maxwell - whoever's left. Just don't get too comfortable. You're one of the last groups we've been in contact with. Captain Miller's coordinating things. Believe it or not, he's the ranking officer left on this fucking rock. He's just over there ... setting up a temporary briefing area now. We're pooling what little weapons and ammo we have just beside it. It's not exactly an armory, but we need to take stock of whatever we've got left. So, for now, we're divided up into four squads, Alpha through Delta. I'm leading Delta - and your squad leader's just over there - Sergeant Conway's heading up Alpha, you guys must know each other. Anyway, Miller's got the details. A helo went down in a forest nearby. He's putting together a plan. Get your shit together and report in when your set, Corporal. We'll try to sort out exactly what the fuck is going on."
  13. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Blackfoot Down, "CONWAY: Falcon, we've got a survivor at the crash site. He's immobilized. We don't have the supplies to get him moving. Requesting medevac, over. MILLER: Medevac? With respect, Alpha, it's not like we've got a helo on standby here. Bear with me. Wait one."
  14. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Blackfoot Down, "MILLER: All right, Alpha, the best we can do is divert an element from Delta. They can bring a stretcher. Sit tight. Out. JAMES: Delta to Alpha, we're on the way. Sending our medic to your guy. Over."
  15. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Blackfoot Down, "ALPHA MEDIC: Fuck. I've got no pulse here - he's gone. [...] JAMES: Falcon, this is Delta. They've lost their pilot. Please advise, over. MILLER: Acknowledged, Delta, you did what you could. Fall back. Alpha, continue on mission. Destroy the wreck and get back to Maxwell. Out."
  16. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Death Valley, "As you're probably aware, we've been scouting positions to our north, keeping a check on enemy movement. Unfortunately, Bravo ran into trouble, taking contact in a village a little to the west of our position. They're pinned down and need our support. An advanced element has already set up a position nearby to get eyes on the situation. AAF units have mobilized along the valley leading to the village. More support is no doubt en route. Alpha will approach from the east. Use the high ground and forest to your advantage. Clear the village and get our boys out of there."
  17. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Death Valley, "Alpha, we've got mortar fire incoming! They've gotta have eyes on our position..."
  18. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Death Valley, "Alpha, Bravo, this is Charlie. We're on station, ready to assist. If you can get those assholes painted, Alpha, we can fuck them up! Over!"
  19. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Death Valley, "Copy on your mark, Alpha! Engaging!"
  20. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Death Valley, "LACEY: Bravo to Falcon, we just got buzzed out here! MILLER: Copy, Bravo, we saw him! Get out of there! LACEY: You heard him, guys! Get the fuck out before he comes back! [...] Keep moving! He's not done yet!"
  21. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "As I'm sure you're all well aware, comms are still down. Efforts to restore contact with NATO MEDCOM have, thus far, proven fruitless. The plain truth is, gentlemen, with the AAF regrouping, we must re-establish a link soon. Now, aside from the airbase, Mike-26 is probably the most hi-tech installation on Stratis. It's also one of the most strategically valuable positions on the island. It's a risk, but hitting the facility will deal a serious blow to the AAF, and - if anywhere holds an opportunity to re-open comms channels - it's there. This will be a coordinated effort. Charlie will set up a mortar. Alpha will provide overwatch and mark priority targets. We'll strike hard from distance and - together with Bravo - move in quickly, holding the position against any potential counter-attack."
  22. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "All units, be advised, we've taken up a position on overwatch. Charlie, expect requests for fire missions shortly. Out."
  23. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "The way I see it, Kerry, you've got two options. Either you call out targets visually, or you read off the grid from your map. Just remember to use both to adjust Charlie's fire as needed. These are the only rounds we've got, so try not to waste them!"
  24. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "CONWAY: Alpha to Bravo, engage when ready. Engage when ready. Do you copy? LACEY: We copy you, Alpha. Bravo's on the move. Out."
  25. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "MILLER: Confirmed, Alpha. Delta reports two AAF motorized infantry squads inbound from Rogain. How copy? CONWAY: Solid copy, Falcon. We'll be ready for them. Alpha out."
  26. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "Kerry, there's another watch tower at the northern end of the facility. Get up there and put our remaining rounds to good use, Charlie's standing by."
  27. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Radio Silence, "Alpha to Falcon, enemy reinforcements neutralized. Awaiting further orders, over."
  28. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Wet Work, "Recon reports indicate that the AAF will make a push south in the next few hours. It appears they're keen to lock down the area around Girna. Intel suggests that the highest-ranking officer on Stratis will himself be in the area. Neutralizing him will deal a serious blow to our enemy. Decapitating their command structure may even signal an end to this whole situation. We simply cannot let this opportunity pass us by. Now, we've come up with a plan of action. My team has a submersible stashed just off the west coast. That's why we asked for volunteers - those with diving experience. One of my men will use it to lead a small team and insert just north of Girna0. Meanwhile, Bravo will circle around and take up a position to the south. Once both teams are in place, we close the trap."
  29. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Crossing Paths, "Miller, Connor's secure but we're too late. They've butchered the resistance. Over. [...] Hard to say who destroyed them, but they're sure as hell gone now. Over."
  30. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Crossing Paths, "Alpha, we're under heavy bombardment. All teams, do not return! I say again, do not return! Find shelter. Keep your heads down. Wait until you hear from me! How copy?!"
  31. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Maxwell, "AAF hit us hard last night ... It's good to see you in one piece. We took some casualties. Gillespie. Stephenson. Couple others I didn't really know. Most of the rest of us are basically walking wounded. Anyway, the AAF pulled back. For now at least. Fuck knows why. As you can see ... things are pretty fucked up here. So, we're moving out. Miller's called a meet. Get your shit together. Head over when you're ready."
  32. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "I know things don't look good for us right now. We took a hit. We lost a number of good men. Now, nothing I've got to say will change that fact, but I do have new information. Late last night Delta managed to establish temporary long-range comms with NATO MEDCOM. Reinforcements are inbound, gentlemen. We need to lay the groundwork for a full invasion. They need an established foothold, not a broken down base hidden in the woods. I say we attack now. We catch the AAF off-guard. We hold the ground we seize. I'll lead Delta behind enemy lines and take up an advanced position to the North of Agia Marina. Alpha and Bravo will lead the assault on the military range, while Charlie hit Camp Rogain and contain any counter-attack that might flank our main assault. Once the Range is secure, we'll converge on the town and entrench our position. I'll go through the exact details of the plan with each individual squad leader. They'll bring the rest of their men up to speed. 'With fearlessness and rage', gentlemen. Good luck."
  33. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "CONWAY: Alpha to Charlie, be advised, we've spotted enemy reinforcements heading in your direction. Over. MITCHELL: Copy that, Alpha. Thanks for the heads-up. Out."
  34. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "CONWAY: Delta, this is Alpha. We've taken the mil-range. Ready to proceed to the town. How copy? Over. [...] MILLER: Splendid news, Alpha. We see AAF forces pulling back. Acknowledge, over. "
  35. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "MILLER: Charlie, what your status? Over. MITCHELL: We're dug in. Exchanging fire with multiple contacts in the vicinity of Rogain. Over. MILLER: Roger. Keep the situation contained, Charlie. Don't get greedy, understood? Over. MITCHELL: Solid Copy, Delta. Not a chance in hell of that. Charlie out."
  36. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "What the fuck?! Alpha to Delta, a bunch of unidentified helos just buzzed the capital, heading east. Please advise, over."
  37. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "All callsigns, this is Charlie! We're facing a huge counter-attack here! We're being engaged by multiple unknown contacts! Numerous aircraft and infantry firing on our positions! Charlie is under heavy assault, I say again -"
  38. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., The East Wind, Tipping Point, "CONWAY: Delta, what about Charlie?! MILLER: They're non-responsive, Alpha. There's nothing we can do for them. Unless you'd like to end up the same way, I suggest you get your ass into gear! Double time, Alpha. We'll be waiting. Delta out."

See also[]

Characters of ArmA 3
NATO TF Aegis Andrew MacKinnon† • Ben KerryConway† • Lacey† • Martinez† • Mitchell† • Thomas Adams
7th MBCT, 111th ID David Armstrong
21st BCT, 111th ID Adam GrantCarl OwenJared SpenderJeremy CollinsJohn SturrockLouis BarklemStephen KulanskyTerry Simpson
Pacific Vince Broadale
CTRG A.J. DuttonDonald SnoweGrimmHardy† • JamesMcKayNorthgateO'ConnorRadcliffe† • RikerRoberts† • Robinson† • SalvoScott Miller* • Smith† • Truck
Exercise Electron Aiden RudwellDon Homewood† • Jack StypeJed DillonJohn KingslyKurt Spender† • Max BakerRichard LaneRichter
CSAT Abdul-Wahhab FahimVahid NamdarXu Haifeng
Russian Spetsnaz Boris KrupinIvan Severov
Loyalists Hektor Anastas* • Kael Mavros* • Loukas Thanos* • Rouvin Carras*
FIA Alexis Kouris† • Kostas Stavrou† • Nikos PanagopoulosOrestes
AAF Georgious AkhanterosKostas DimitriouKyros Kalogeros* • Thanos Gavras
LDF Aleksy NowakZbigniew Stolarski
Syndikat Solomon Maru
L'Ensemble Oringo MadakiSamjo

IDAP

Andy PatersonNathan MacDade

Civilians

Arthur* • Benjamin HopeDrábek* • Howard* • Ian KessonJohn* • Katherine BishopLucas* • Mark ColeMarkos Kouris† • Renly* • "Santiago"Šimon Čapek
indicates deceased characters | * indicates character status is unknown
DLCs that the character was first introduced in:
Marksmen DLC | Apex DLC | Laws of War DLC | Tac-Ops DLC | Tanks DLC | Contact DLC
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