« | The Mk20 is a gas-operated rotating bolt, selective-fire weapon, which was designed as a highly moddable weapon. Its design and front ejection system allows true ambidextrous use. Two other variants of Mk20 exist. The Mk20C comes with a shorter barrel suitable for close combat and the Mk20 EGLM comes with an enhanced grenade launching module. Field Manual
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The Mk20C is a 5.56 mm bullpup carbine used by both the AAF and Altian government Loyalists in ArmA 3.
Overview[]
The Mk20C is a carbine variant of the Mk20 assault rifle. Along with its parent counterpart, it is also chambered to fire the same 5.56×45 mm NATO round.
It loads from 30-round STANAG magazines and is completely identical performance-wise aside from having a lower muzzle velocity of 820 m/s instead. The Mk20C has the same ability to mount accessories on its top and side rails, and can be fitted with muzzle attachments.
Unlike the baseline Mk20, the Mk20C has a lower muzzle velocity and is slightly worse accuracy-wise. But because of its compact size and negligible inertia penalty, the Mk20C is easier to wield in confined spaces compared to its full-length barrelled parent.
This allows it to be comfortably carried inside vehicles and structures and for this reason, is exclusively utilised by AAF vehicle and helicopter crews along with non-combat support troopers.
Unlike its FIA counterpart, the Mk20C does not retain the same degree of accuracy as its baseline model. This results in it being considerably worse off when it comes to engaging targets that are beyond short-ranged distances, which essentially restricts the Mk20C's effective range to just under ~ 290 metres.
Ironsights[]
The Mk20C has a zeroing limit that ranges from a minimum of 100 metres up to a maximum of 600 metres (100, 200, 300, 400, 500, 600). By default, it is set to a zeroing of 200 metres. Both the front and rear sight are illuminated; the front sight post features an illuminated dot while the rear sight has a T-shaped crosshair. They appear white during daytime but will glow green in low-light conditions.
The Mk20C's zeroing cannot be adjusted beyond 600 metres even if an optical sight with a zeroing limit greater than 600 metres is attached onto the top rail (e.g. Nightstalker).
Camouflage[]
- Camo: Digitised semi-fractal camouflage pattern. Standard finish used by all AAF and Loyalist Mk20Cs.
- Sand: Desert sand paint finish.
Ammunition[]
NOTE: Due to the Mk20C's reduced muzzle velocity, fired ammunition will always scale to an initial velocity of 820 m/s instead.
Base damage value | Aerodynamic friction | Initial velocity (m/s) | Penetration depth (mm) |
---|---|---|---|
9 | -0.0012 | 920 | 11.9 |
The Mk20C can load 30-round STANAG magazines which are interchangeable with any other weapon chambered for the 5.56 mm NATO round. They are all available in either a Black or Sand finish, and have identical weights of 8 "mass" apiece:
5.56 mm 30rnd Reload Tracer (Yellow) Mag[]
Basic 30-round 5.56 mm STANAG magazine. The last four rounds of the magazine always consist of yellow tracers.
5.56 mm 30rnd Reload Tracer (Red) Mag[]
Identical to the baseline STANAG, but the last four rounds consist of red tracers instead.
5.56 mm 30rnd Reload Tracer (Green) Mag[]
Identical to the baseline STANAG, but the last four rounds consist of green tracers instead.
5.56 mm 30rnd Tracer (Yellow) Mag[]
Contains 30 rounds worth of visible yellow tracer ammunition. Identical in all other aspects to regular STANAG magazines.
5.56 mm 30rnd Tracer (Red) Mag[]
Consists purely of visible red tracers. Identical to the other full tracer STANAG magazines.
5.56 mm 30rnd Tracer (Green) Mag[]
Consists purely of visible green tracers. Identical to the other full tracer STANAG magazines.
Trivia[]
- The Mk20C is directly based on the "F2000" series of bullpup assault rifles designed by FN Herstal of Belgium. The only difference is that it uses a short barrel similar to the civilian variant of the F2000 instead (designated as the "FS2000").
- Sand Mk20Cs were not originally available in the Alpha and were only added into the game with the Beta's release (as part of Game Update 0.74).[1]
Gallery[]
References[]
- ↑ van 't Land, J.J. 2013, SPOTREP #00008, Arma 3, viewed 11 September 2023, <https://dev.arma3.com/post/spotrep-00008>.
External links[]
See also[]
Variants[]
Weapons of comparable role and configuration[]
Government Loyalists - Armoury (ArmA 3) | |
---|---|
Handguns | ACP-C2 .45 |
Carbines | AKS-74U 5.45 mm • Mk20C 5.56 mm • TRG-20 5.56 mm |
Assault rifles | AK-12 series (AK-12, AK-12 GL) • AKM 7.62 mm • Mk20 5.56 mm (Mk20 EGLM) • SPAR-16 series (SPAR-16, SPAR-16 GL) • TRG-21 5.56 mm (TRG-21 EGLM) |
Designated marksmen rifles | Mk14 7.62 mm • Mk18 ABR 7.62 mm |
Squad automatic weapons | LIM-85 5.56 mm • Mk200 6.5 mm |
Launchers | RPG-7 • RPG-42 |
Static | M2 • Mk6 Mortar |
(Parenthesis) denote variants. Marksmen DLC | Apex DLC |
AAF - Armoury (ArmA 3) | |
---|---|
Handguns | ACP-C2 .45 |
Submachine guns | PDW2000 9 mm |
Carbines | Mk20C 5.56 mm |
Assault rifles | Mk20 5.56 mm (Mk20 EGLM) • SDAR 5.56 mm |
Designated marksman rifles | Mk18 ABR 7.62 mm |
Sniper rifles | GM6 Lynx 12.7 mm |
Squad automatic weapons | Mk200 6.5 mm |
Launchers | MAAWS Mk4 Mod 0 • PCML • RPG-42 • Titan MPRL • Titan MPRL Compact |
Static | M2 • Mk6 Mortar • Mk30 • Mk32 • Static Titan Launcher (AA, AT) |
(Parenthesis) denote variants. Apex DLC | Tanks DLC |