Armed Assault Wiki
Advertisement

NOTE: This article is about the semi-official NATO faction in ArmA 3's Western Sahara Creator DLC. For its canonical counterpart in the main ARMA games, see NATO.


NATO is a BLUFOR faction in ArmA 3. It was added with the release of the Western Sahara DLC.

Overview[]

U.S.-led NATO forces briefly occupied the Sefrou-Ramal airbase in June 2035[1], though it was eventually returned to the control of the Arganan Air Force in January 2036.[2] They otherwise play no part in the ongoing conflict between the Arganan government and the Tura tribes.

Equipment[]

Arma3-camouflage-wsnatocamouflage

MTP Desert camouflage

NATO forces based in the North African theatre are issued equipment that is camouflaged in Desert MTP, a pattern better suited to the dunes of the Sefrawi Desert. This is applied to all plate carrier vests, uniforms, and headgear.

As for ground vehicles, only thermal-masking camo nets have been altered to use a flat tan colour scheme as opposed to a two-tone camouflage pattern. Some fixed- and rotary-wing assets on the other hand, have been repainted entirely with a low-observable desert camouflage pattern/flat tan paint scheme.

Arsenal[]

Armoury[]

Image

Name Description
Arma3-icon-4five

4-five

Handgun
Calibre: .45 ACP
Arma3-icon-maaws

MAAWS Mk4 Mod 1

Rocket Launcher
Calibre: 84 mm
MX

MX

Assault Rifle
Calibre: 6.5×39 mm NATO
MXM

MXM

Designated Marksman Rifle
Calibre: 6.5×39 mm NATO
MX SW

MX SW

Light Support Weapon
Calibre: 6.5×39 mm NATO
Arma3-icon-p07

P07

Handgun
Calibre: 9×21 mm
Arma3-icon-pcml

PCML

Anti-Tank Missile Launcher
Diameter: 150 mm
Arma3-icon-titan

Titan MPRL

Surface-to-Air Missile Launcher
Diameter: 127 mm
Titan MPRL Compact

Titan MPRL Compact

Anti-Tank Missile Launcher
Diameter: 127 mm
Arma3-icon-vermin

Vermin

Submachine Gun
Calibre: .45 ACP

Motor Pool[]

Vehicle Role Notes
Arma3-render-wswipeoutsand
A-164 Wipeout
Ground Attack Craft - Has twelve (12) weapon pylon hardpoints
- Does not possess an active radar
- Has an anti-radiation passive radar
Arma3-render-wspawneesand
AH-9 Pawnee
Light Attack Helicopter - Cannot transport any passengers
- Has two (2) weapon pylon hardpoints
- Can utilise Slingloading
- Semi-stealthed against radars
Arma3-render-wsblackfootsand
AH-99 Blackfoot
Reconnaissance Attack Helicopter - Cannot transport any passengers
- Has four (4) internal weapon pylon hardpoints
- Semi-stealthed against radars
Arma3-render-wsmarshallsand
AMV-7 Marshall
Modular Armoured Fighting Vehicle - Amphibious
- Variable transportation capacity depending on variant
- Has dedicated mobile artillery variant
- Has dedicated command variant with Data Link/Passive Radar capability
Arma3-render-wsap5bustardwhite
AP-5 Bustard
Small UCAV - Autonomous
- Has a variable weapons system that supports most infantry small arms
- Has a laser designator
- Uses a visual sensor to detect infantry
Arma3-render-bobcatsand
CRV-6e Bobcat
Combat Engineering Vehicle - Can repair, rearm, and refuel nearby ground vehicles
Arma3-render-hemtttransportcoveredsand
HEMTT
Heavy Tactical Truck - Variable transportation capacity depending on variant
- Has dedicated variants that can repair, rearm, and refuel nearby ground vehicles and heal infantry
Arma3-render-huntersand
Hunter
MRAP - Unarmed variant can transport up to 3 passengers
- Armed variants can only transport 2 passengers
Arma3-render-cheetahsand
IFV-6a Cheetah
Self-Propelled Anti-Aircraft Vehicle - Is Data Link-enabled
- Cannot transport any passengers
Arma3-render-panthersand
IFV-6c Panther
Armoured Personnel Carrier - Can transport up to 8 passengers
Arma3-render-slammersand
M2A1 Slammer
Main Battle Tank - Can transport up to 6 passengers
Arma3-render-slammerupsand
M2A4 Slammer UP
Main Battle Tank - Can transport up to 6 passengers
Arma3-render-scorchersand
M4 Scorcher
Self-Propelled Howitzer - Gun-based artillery system
- Cannot transport any passengers
Arma3-render-sandstormsand
M5 Sandstorm
Self-Propelled Rocket Artillery - Rocket-based artillery system
- Cannot transport any passengers
Arma3-render-wshummingbirdsand
MH-9 Hummingbird
Light Helicopter - Can transport up to 6 passengers
- Can utilise Slingloading
- Semi-stealthed against radars
Arma3-render-quadbikesand
Quadbike
All-Terrain Vehicle - Can transport a single passenger
Arma3-render-stompersand
UGV Stomper
UGV / UGCV - Autonomous
- Can transport a single passenger
Arma3-render-wsghosthawksand
UH-80 Ghost Hawk
Utility Helicopter - Can transport up to 8 passengers
- Can utilise Slingloading
- Semi-stealthed against radars

Gallery[]

Trivia[]

  • Due to content usage restrictions placed upon third party-developed Creator DLCs, there are glaring gaps within the NATO faction's weapon and vehicle pool which deliberately excludes assets from official DLCs (i.e. DMRs from the Marksmen DLC).
The information below details unused, pre-release or removed content.
  • Arma3-wsnato-00
    However, alternate camouflage and colour schemes for some premium assets can still be "restored" through the use of scripting commands or a custom addon. Examples of these "hidden" textures include:
  • Arma3-wsnato-01
    Oddly enough, an alternate Sand texture also exists for the Mk30 heavy machine gun and Mk32 automatic grenade launcher turrets but remains unused for unknown reasons (Texture name: staticturret_01_sand_co.paa[12]). Their omission is somewhat unusual given that neither of the turrets are premium assets.

References[]

  1. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, Extraction, "This CSAT installation was abandoned after NATO forces took control of the region in June, 2035. Its original purpose is unknown."
  2. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, Extraction, "Military: In 2032, CSAT member states and the Arganan government established a military airfield, allowing precision drone strikes and extending surveillance coverage across the whole of Western Sahara. The site was briefly occupied by NATO forces in June 2035 but was returned to the jurisdiction of the Arganan Air Force in January 2036."
  3. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\lxws_heli_transport_03_ext01_sand_co.paa
  4. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\lxws_heli_transport_03_ext02_sand_co.paa
  5. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\lxws_uav_03_1_sand_co.paa
  6. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\lxws_uav_03_2_sand_co.paa
  7. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\vtol_01_ext01_sand_co.paa
  8. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\vtol_01_ext02_sand_co.paa
  9. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\vtol_01_ext03_sand_co.paa
  10. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\air_f_lxws\data\nato\vtol_01_ext04_sand_co.paa
  11. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\characters_f_lxws\data\nato\b_radiobag_01_desert_co.paa
  12. ARMA 3: Western Sahara 2021 [Video Game], Rotators Collective, \lxws\vehicles_f_lxws\data\static\staticturret_01_sand_co.paa

See also[]

Factions of Western Sahara
BLUFOR IONNATOTuraUNA
REDFOR SFIATura
INDFOR Tura
Advertisement