Armed Assault Wiki

The NVS (full name: Night Vision Scope) is a night vision scope used by several BLUFOR, REDFOR and INDFOR factions in ArmA 3.

Design[]

Unlike the TWS, it is designed purely for use in low-light conditions and is unable to switch to a "normal" vision mode for use in daylight.[CfgWp 6] It also lacks an integrated laser rangefinder.

The NVS isn't calibrated for any specific firearm cartridge and can be employed onto all weapon platforms. However, its fixed zeroing makes it redundant on anything other than assault rifles and carbines:

The NVS uses an illuminated crosshair reticle with two fixed markings for targets at 400 metres and 600 metres away. The centre of the reticle where the two axes intersect is intended to be aimed at targets located 300 metres away.[CfgWp 3][CfgWp 4] For all other targets that are below that distance, aiming slightly above the intersecting lines is necessary for anything at 200, 100, and 50 metres (respectively).

It has a fixed magnification of 5x.[CfgWp 1][CfgWp 2][Formula 1] It also uses fixed zeroing setting of 300 m that cannot be manually adjusted.[CfgWp 3][CfgWp 4] Lastly, mounting the NVS onto a weapon will increase its inertia penalty by +0.1.[CfgWp 7]

AI[]

NOTE: The information in this section only applies to the AI.

The NVS does not have an optical sight classification.[1] If the weapon is configured with AI-only firemodes[2], AI units utilise the same firemodes as human players as well as any firemodes that do not have an optics restriction. However, they will not have access to close (type 0), medium (type 1) or far (type 2) range firemodes.[3]

Camouflage[]

  • Sand: Desert sand paint finish. The eye relief, scope mount and objective lens remain coloured in black.

Trivia[]

  • The NVS was not originally available in the Alpha and was only added in the Beta's final patch (coinciding with ArmA 3's full launch as part of Game Update 1.00).[4]
  • Aside from lacking the collimator sight and its Sand-coloured texture, the NVS essentially shares the same model with the Nightstalker scope.
  • The NVS is specifically labelled as a product of Clearskeye, an Armaverse company that specialises in optical sights.[5]

Gallery[]

Config/script references[]

CfgWeapons[]

  1. 1.0 1.1 CfgWeapons >> optic_NVS >> ItemInfo >> OpticsModes >> NVS >> opticsZoomMax >> "0.05"
  2. 2.0 2.1 CfgWeapons >> optic_NVS >> ItemInfo >> OpticsModes >> NVS >> opticsZoomMin >> "0.05"
  3. 3.0 3.1 3.2 CfgWeapons >> optic_NVS >> ItemInfo >> OpticsModes >> NVS >> distanceZoomMax
  4. 4.0 4.1 4.2 CfgWeapons >> optic_NVS >> ItemInfo >> OpticsModes >> NVS >> distanceZoomMin
  5. CfgWeapons >> optic_NVS >> ItemInfo >> mass
  6. CfgWeapons >> optic_NVS >> ItemInfo >> OpticsModes >> NVS >> visionMode[] >> {"NVG"}
  7. CfgWeapons >> optic_NVS >> inertia >> "0.1"

Formulae[]

  1. 1.0 1.1 0.25 / opticsZoomMin = 0.25 / 0.05

References[]

  1. Revial, F et al. 2020, Arma 3: AI Config Reference, Bohemia Interactive Community Wiki, viewed 24 December 2024, <https://community.bistudio.com/wiki/Arma_3:_AI_Config_Reference#opticType>.
  2. Reyhard et al. 2007, CfgWeapons Config Reference, Bohemia Interactive Community Wiki, viewed 24 December 2024, <https://community.bistudio.com/wiki/CfgWeapons_Config_Reference#showToPlayer=true>.
  3. Revial, F et al. 2020, Arma 3: AI Config Reference, Bohemia Interactive Community Wiki, viewed 24 December 2024, <https://community.bistudio.com/wiki/Arma_3:_AI_Config_Reference#requiredOpticType>.
  4. van 't Land, J.J. 2013, SPOTREP #00010, Arma 3, viewed 2 September 2023, <https://dev.arma3.com/post/spotrep-00010>.
  5. ARMA 3 2013 [Video Game], Bohemia Interactive a.s., NVS, \a3\weapons_f\acc\data\acco_nvs_f_co.paa, "CLEARSKEYE"

See also[]

Optical sights of comparable role and configuration[]

Weapon attachments of ArmA 3
Collimators ACO (SMG) • MRDYorris J2
Holographic sights Mk17 Holosight (SMG)
Riflescopes ARCO (AK) • ERCOMRCOPMSRCO
Sniper scopes AMSDMS (Kir, Old) • KahliaLRPSMOS
Thermal/Night vision TWS (MG) • NightstalkerNVS
Aiming devices IR Laser Pointer
Illumination Flashlight
Muzzle SIMCOM AdapterSound Suppressor (5.56 mm, 5.7 mm, 5.8 mm, 6.5 mm, Stealth, 7.62 mm, .338, 9 mm, 9.3 mm, .45 ACP)
Weapon mounts Bipod
(Parenthesis) denote variants.
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