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NOTE: This article is about ArmA 2: OA's storyline conflict that is also titled as "Operation Arrowhead". For the campaign of the same name, see Operation Arrowhead (campaign).


Operation Arrowhead (2012) was a three-day war that was fought in the Green Sea nation of Takistan. It was fought between UN-mandated NATO forces and the Takistani regime of Colonel Muhammad Aziz.

Background[]

On April 17th, 2012, Takistani pro-Royalist tribes; rumoured to have been supported by CIA operatives seeking to destabilise the regime of Colonel Muhammad R. Aziz, succeed in significantly damaging the country's crude oil wells and refineries.[1][2]

Well-coordinated raids throughout the nation's key oil fields inflicts a critical blow to the regime's power base. Over 68% of the country's oil wells are sabotaged and leads to the loss of a year's worth of crude oil production. Suddenly finding himself lacking the resources needed to continue his rule, Col. Aziz commences a desperate bid to cling onto his reign.[2]

His government's Socialist Supreme Bureau issues an ultimatum to its neighbour, the nation of Karzeghistan to its south. They threaten to bombard the country with chemical-laden SCUD ballistic missiles if the oil-rich Sharig Plateau; once considered to be an integral part of Takistan, were not returned to the people of Takistan.[2][3]

Both the UN Security Council and neighbouring governments in the region unanimously demand the Takistani regime to retract its ultimatum. Aziz' government refuses to comply with international warnings and the two-month deadline eventually passes unheeded on June 1st, 2012.[1][2][3]

Mandated by the United Nations[4], NATO members conducted their own preparations in the weeks leading up to the fighting as part of Operation Arrowhead in anticipation of the ultimatum's expiry.[2][3][5]

U.S. Marines assembled on the south-eastern coast off Takistan as well as in Chernarus itself; with the authorisation of the Chernarussian government. German/Czech special forces along with U.S. Army and British troops on the other hand, rallied their invasion forces on the country's southern border with Karzeghistan.[2][3][5][6]

Early battles[]

Pre-invasion assassination attempts[]

On June 1st[1], just hours after the deadline's passing, an American 1st SFOD-D team is dispatched to the city of Zargabad in the early hours of the morning.[3][7] Several other officials, including Aziz' close advisers and military leaders, are also targeted by other NATO SOF teams throughout the country.[8]

Intelligence sources had confirmed that Col. Aziz was present in the city and was praying at the local mosque.[7] Disguising themselves as civilians and assisted by a local contact, the team were driven into the city and arrived at a spot overlooking the mosque.[9]

However, Aziz leaves the mosque with another officer alongside him.[10] Unable to distinguish the targets properly, the 1st SFOD-D team is eventually compromised, and their cover is blown, forcing the team to flee without confirming their target's death.[11]

Though the attempt against Aziz had failed[12], raids against other senior members of Aziz' command structure were largely successful. The highest profile target to be eliminated by coalition forces was Jafar Karizi, intelligence commander for the Zargabad District. His death would deal a major blow to the Takistani military, and effectively cripple its chances of properly mounting a defence against the invasion.[13]

First phase[]

Arma2-conflict-operationarrowhead-00

UN/NATO coalition forces plan of attack.

Despite having failed with their assassination attempt on the Takistani leader, NATO forces proceed with the invasion regardless hours later.[1] The U.S. Army's 1st Armored Division, supported by Task Force Queen alongside aircraft from the British Royal Navy, crossed over the border into Takistan and quickly seized the key cities of Karichar and Bandar-e-Ghazmi in the south.[3][14]

Government facilities and military installations were constantly bombarded by a combination of British and American airstrikes.[3][15] The main harbours at Bandar-e-Ghazmi were taken by Royal Marines, while SAS teams seized the port authority building.[14]

Towards the east, the 9th Marine Expeditionary Unit and the 27th Marine Expeditionary Unit targeted the capital of Takmyr. U.S. Marines from Task Force Bishop crossed over the Chernarussian border as well as from the coast and secured many of the eastern cities.[3]

Takistani counteroffensive[]

The Takistani Army's coastal fleet - consisting of a few gunboats and the light cruiser the Pride of Chalang, managed to inflict light damage upon the 27th MEU's amphibious assault ship, the USS Khe Sanh (LHD-9).[16] The gunboats were sunk in retaliation while the Pride of Chalang was destroyed at the mouth of the Salak Darya river delta by British jets.[17] Task Force Rook was soon cleared to continue its main offensive upon Bandar-e-Ghazmi.

In Karzeghistan, Takistani armoured units temporarily crossed over the border into Shapur and attempted to retake the oil refineries[18] but were immediately repelled by a combination of British and American troops alongside Czech/German special forces.[5][6]

In the capital city of Mazargan, SCUD strikes inflicted damage to the surrounding suburbs. Czech military NBC specialists investigated the impact zones but discovered no traces of chemical compounds within the warheads.[19]

Later stages[]

As midday approached on the first day of the war[1], almost the entirety of Takistan's eastern and southern regions were completely occupied by coalition forces. The Takistani Army, having suffered enormous losses in the initial wave of attacks, were forced to retreat deeper into the central regions of the country.

Aided by Task Force Bishop, the U.S. Army's Task Force Knight prepared to spearhead the second phase of the operation by establishing a forward base north of Takmyr.[20]

Second phase[]

Arma2-campaign-operationarrowhead-00

TF Knight commences its attack on Loy Manara.

Main article: Operation Arrowhead (campaign)

As the Takistani Army continued its flight into the central regions, the U.S. Army's Task Force Knight commenced the second phase of Operation Arrowhead by launching airborne infantry attacks on the airfields south of the region. Their first target was the airfield of Loy Manara which was being used as a logistics base for Takistani forces.[1][21]

The invasion force suffered light casualties during the initial landings[22] but quickly seized the airfield after several minutes of heavy fighting.[23] The nearby villages were subsequently cleared of pro-government militia as well, leaving the airfield clear for TF Knight to reinforce their assault further inland.[24]

Emboldened by the coalition's attacks, anti-government tribes throughout the region also began rising up against the Takistani Army, further weakening Aziz' grip over the country.[25]

A mechanised platoon of tanks and IFVs are assembled to clear the way into the militia-held valleys north of Loy Manara through the Naran Darre pass.[26][27] During the advance, a cargo plane carrying a group of UN aid workers and news reporters is shot down by the militia and crashes deep inside the valley area.[1][28]

Takistani Army and militia forces manage to reach the crash site first and capture the remaining survivors. Coalition troops arrive too late to stop them, and the advance northward is temporarily forced to a grinding halt to locate the missing survivors.[29]

A combination of intelligence reports and information from local anti-government tribesmen reveal that the Takistani Army had taken the hostages to a nearby coltan mine close to the city of Ferz Abad.[29] TF Knight launches a diversionary attack on the city a few hours later, while a 1st SFOD-D team searches the nearby mine for signs of the hostages.[1][30]

However, one of the hostages is found dead while the others are nowhere to be seen.[31] The mine is revealed to have been set up as a trap by the Takistani Army[32][33], but the 1st SFOD-D team is able to disarm the explosives in time.[34] In retaliation for the attack on Feruz Abad, the Takistani Army attempts to bombard TF Knight's ground troops with jets from the nearby Rasman airbase. Fortunately for TF Knight, they are intercepted by the 1st SFOD-D team when the latter commandeer anti-aircraft emplacements against the jets.[35]

Arma2-campaign-operationarrowhead-03

TF Knight seizes the Rasman airbase.

Later that evening, Rasman itself eventually comes under attack by U.S. forces after they stage a massive air and ground assault against the airbase from multiple outposts to the south.[36][37] An armoured platoon and company of infantry neutralise the airport's defences[38] while special operations teams are able to prevent the destruction of an oil well close to Rasman.[1][39]

The entirety of the Takistani Army's air fleet is subsequently destroyed in the process, and U.S. troops begin to retrofit the airbase into a second staging point to advance further north.[40][41]

Battle for Zargabad[]

Following the capture of Rasman, U.S. intelligence obtained critical information on the whereabouts of the Army's elusive leader, Colonel Muhammad R. Aziz. He had been hiding in his presidential palace at the regional capital of Zargabad following the assassination attempt early in the war.[1][42]

However, they receive word that Aziz had managed to scrounge up three SCUD launchers and was preparing to fuel them for a strike against both coalition bases and neighbouring Karzeghistan.[43] Time was running out quickly and with less than a few hours to spare, TF Knight quickly moved to lay siege upon the city in the morning.[41]

Arma2-campaign-operationarrowhead-04

The final Battle for Zargabad begins.

Ground troops struck from the south while a 1st SFOD-D team secured the main airport in the city's west. A flight of attack jets neutralised the city's anti-aircraft defences, leaving the skies clear for the Task Force's attack helicopters to move in. The three launchers are eventually discovered[43] and are quickly destroyed one-by-one by American ground troops.[44]

While clearing the mosque in the centre of the city, a squad of U.S. troops stumbles upon the three survivors of the plane crash from the day before. The soldiers had searched the location after obtaining intel that suggested that the captives had been transferred there.[41][45] The three are found to be alive and well and are quickly shuttled off by reinforcements securing the site.[46]

With the hostages now secured[46] and the remaining SCUD launchers also destroyed by American troops[47], Aziz' main threat was effectively dismantled. All that remained now was the Colonel himself.

American forces surrounded the Colonel's compound and succeeded in cutting off his avenues of escape. The Colonel refused to capitulate to coalition forces however and was subsequently gunned down after a brief but fierce firefight between his elite bodyguards and U.S. troops.[48][49][note 1]

Cleanup operations[]

On June 3rd[1], coalition intelligence pinpointed the location of the Takistani Army's final group of SCUD launchers hidden in the central highlands.[50]

Takistani forces had hoped to launch a last ditch retaliatory strike on both allied troops and neighbouring Karzeghistan in spite of the Army's defeat at Zargabad.[50] However, the SCUDs were intercepted by British SAS during the night and the launchers were promptly destroyed, decisively eliminating the last of Aziz' threat to the region.[51]

Aftermath[]

With the downfall of Aziz' regime, the safety of the region had been secured from his tyranny - at least for the time being.

The commander of TF Knight, Colonel C.F. Kane, reported on the coalition's total victory and the discovery of the remaining survivors to the global media.[52] A civilian-led government would soon be established under the auspices of the intervention force.[53][54] The International Monetary Fund (IMF) also pledged a total of $4.35 billion USD in aid to support Takistan's reconstruction efforts over a period of three years.[55]

Within a matter of weeks however, remnants of the Takistani Army banded together with their militia allies and began to fight once more against both Western forces and the newly established government in Takmyr. For the coalition, their focus now shifted to counterinsurgency operations and stabilising the war-torn central and western regions of the country.[56] To counter the remnant Army's uprising, a NATO troop surge is authorised, and additional British military forces are flown in to assist in the counteroffensive.[57]

Notes[]

  1. 1.0 1.1 1.2 For unknown reasons, the official Armaverse Timeline erroneously states that Aziz was captured by NATO forces while attempting to flee from the city, directly contradicting all of Operation Arrowhead's endings as well the prologue for Operation Crimson Lance. No further mention of Aziz' survival is brought up in post-Operation Arrowhead/Crimson Lance news reports, nor for the events of Operation Black Gauntlet. Therefore, for the sake of consistency, this article assumes that Aziz canonically remains deceased.

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Mořický, K et al. 2011, Armaverse Timeline, Bohemia Interactive Community Wiki, viewed 3 February 2024, <https://community.bistudio.com/wiki/Armaverse_Timeline>.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Bohemia Interactive a.s., 2010, History Of Takistan, Arma 2, viewed 3 February 2024, <https://www.arma2.com/arma-2-oa-takistan/a-2-oa-history>.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "NEWS ANCHOR: ...and I think we can go live to Takistan now with our front line reporter, Joe Harris. Joe, what's the situation on the ground? HARRIS: Yes, good morning. We're seeing a significant military presence on the streets of Takmyr; the Republican Militia is being issued heavy weapons and assigned to anti-air defence positions. This increased activity stems from the expiration of the Alliance ultimatum four hours ago, which had stipulatied the total withdrawal of Takistani forces operating in Karzeghistan's border region, and which has passed with no response. Takistan had demanded control of the oil-rich border area two weeks ago, prompting heightened tensions and alerting world leading powers to a potential flashpoint in the Green Sea Region. Allied forces have just entered Takistani territory with an objective to overthrow the Takistani junta. The American 1st Armored Division just crossed the Takistani border from Karzeghistan; the 27th and 9th Marine Expeditionary Units are moving to seize the key ports of Takmyr and Bandar-e-Ghazmi. Government and military installations in Takmyr and Karichar have been targetted by joint US and British airstrikes. Colonel Muhammad Rahim Aziz - hero of the 1988 coup d'état - has threatened to respond to American agression with decisive force, deploying the tactical ballistic missiles under his command against allied formations in Karzeghistan and the Alliance fleet amassed in the Green Sea. Latest reports indicate that American special forces have commenced operations in deep within Takistani borders... This is Joe Harris, AAN, speaking from Takmyr, capital of Takistan.", AAN News
  4. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "UN Security Council authorize Allied counterattack in Takistan this morning.", AAN News
  5. 5.0 5.1 5.2 Bohemia Interactive a.s., 2010, NATO and UNO, Arma 2, viewed 3 Feburary 2024, <https://www.arma2.com/arma-2-oa-factions/a-2-oa-nato-and-un>.
  6. 6.0 6.1 Bohemia Interactive a.s., 2010, Shapur's Silent Suffering, Arma 2, viewed 3 February 2024, <https://www.arma2.com/arma-2-baf-shapur/shapurs-silent-suffering>.
  7. 7.0 7.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Your mission is to terminate Col. Aziz in the Zargabad city. Follow Sa'ed. After action, you will have to get out of the city as soon as possible. Use every accessible sources."
  8. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., One Shot One Kill (showcase), "US Army sniper team, codename 'Dingo' is on its way to Takistani military base, that an important officer of the Army of Takistan, codename 'Spider' will be inspecting. 'Dingo' must assassinate 'Spider'. Spider' will be visiting a base about 1 kilometer away from you. ETA of his chopper is about 10 minutes. The base is probably guarded by Takistanis on patrol routes. They expect a high officer, so security will be tight. Your spotter will keep an eye out for them as well help you to identify targets."
  9. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "You will be picked up by our alied Sa'em guy. He was dormant agent in Takistan and now he is already in service. Sa'ed will take your Delta team to the Zargabad city and will show you the proper places. Also he will provide you a weapons. Before the execution he will disjoin from you and everything is up to you and your team."
  10. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Steady... steady... shit, which one is it?"
  11. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Fuck, I missed him! Abort! Let's get outta here! Move out, guys!"
  12. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Col. Aziz's assassination failed. He managed to escape. We do not have time nor resources to attempt another kill before the invasion."
  13. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., One Shot One Kill (showcase), "DINGO: Bishop, this is Dingo, we just took out Spider. Over. BISHOP: Copy that, Dingo. Please confirm the kill, over. DINGO: Affirmative, Bishop. Confirming Spider. BISHOP: Good, now get to the safezone ASAP. Bishop out."
  14. 14.0 14.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "British SAS troops seize port authority building of Bandar-e Ghazmi; harbour area secured by Royal Marines.", AAN News
  15. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "US President McKain authorizes surgical bombing against military targets in Takistan.", AAN News
  16. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "US amphibious assault ship 'USS Khe Sanh' sustains light damage from Takistani gunboat.", AAN News
  17. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "British RN Harriers sink Takistani light cruiser 'Pride of Chalang' in Salak Darya delta.", AAN News
  18. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Takistani forces in state of readiness; armored units cross border of Karzeghistan.", AAN News
  19. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "Scud missile strikes reported in Mazargan suburbs, Karzeghistan. Czech NBC specialist dismisses reports of chemical warheads.", AAN News
  20. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Backstab, "US Army Task Force Knight deployed to forward base established by Marine Task Force Bishop.", AAN News
  21. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "Operation Arrowhead will start at 0700 with code Juleen, starting an airborne strike of TF (Task Force) Knight on Loy Manara airport and an adjoined military base protecting it. This will allow our planes to establish supply routes and provide first bridgehead."
  22. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "Fuck, Stallion 4 bought it! Stay on course, everyone, we're close!"
  23. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "DRAKE: Everything's clear, sir! HITMAN 1 SQUAD LEADER: Citizen, Hitman 1, message, over. KANE: Hitman 1, this is Citizen. Go ahead, over. HITMAN 1 SQUAD LEADER: Hitman 1 reporting airport clear! Proceeding to next objective, over. KANE: Copy that, good work Hitman. Move on. Out!"
  24. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "Citizen to all units, we've achieved the mission objectives in time. Everyone regroup at the airport, we move forward at 1000 Zulu. You made me proud so far, but there's still work to do."
  25. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Good Morning T-stan, "KHALED: Yes, we are Karzhegi. Government oppressing our people. Aziz killer. I am Khaled, the warlord of Loy Manara. [...] American, my men want fight Aziz with you. DRAKE: Okay, but don't let them get in front of our guns. KHALED: Yes. Good luck, American."
  26. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "Mornin' Herrera! The first op was a snap, now we gotta continue pushing north. Your assignment today is to recon the Naran Darre pass and take it by force if possible. You'll be at the vanguard of Malarky's recon element, callsign "Cowboy." The pass is defended by Takistani regulars who won't give up easily, but we need to take it before any of their reinforcements arrive. Report in once it's secured. Understood?"
  27. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "TF Knight pushes OPFOR towards mountain ridges N of FOB Revolver. The decisive strike gave us momentum we must exploit. Your task is to clear the Naran Darre pass NNE of Loy Manara and secure it against counterattacks by moving to Timurkalay and establishing FOS (Forward Operating Site) Planck there. OPFOR militias are holding the pass. The confidence is high that Takistani army may send reinforcements from N. Minor militia units may be contacted S of the pass."
  28. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "PILOT: Mayday, mayday. Mohican 5-1, SAM impact, I'm going down! FOB REVOLVER ATC: Mohican 5-1, Revolver. Keep cool, attempt an emergency landing. Rescue inbound."
  29. 29.0 29.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Pathfinder, "HERRERA: Hey guys, thanks for help. Who are you? TAKISTANI REBEL: Hello friends! Welcome! We are Karzeghi warriors. Do not thank us. This government kills our people. It is our duty to kill them. Somebody tried to kill their commander two days ago. He framed us, militias came to kill us! HERRERA: All right, well... we're here because of this plane. We thought maybe we could find some survivors. They were civilians... doctors. TAKISTANI REBEL: Yes, we know this. Soldiers take them to Feruz Abad, they had trucks. There is base near the mines. Coltan. Understand? HERRERA: Well, at least they survived. The Takis will wanna use 'em as hostages rather than kill 'em. I gotta report this. Citizen, this is Badger, come in, over. KANE: Badger, this is Citizen, go ahead, over. HERRERA: Citizen, we've teamed up with Karzegh rebels to fight the Takistani specials guarding the wreck. No survivors at the crash site, but the rebels claim they saw the OPFOR taking survivors in trucks. Please advise, over. KANE: Badger, do you think they can be trusted? Over? HERRERA: Well, I don't think they'd lie to us. KANE: Citizen copies. The coltan mine's where you're heading anyway. Citizen out. HERRERA: Understood. Badger out."
  30. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "Your mission is to: Infiltrate the coltan mine north of Feruz Abad and eliminate any hostiles posing a threat. Locate and exfiltrate the captives from the downed C-130, being held at the mine (see attachment)."
  31. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "GRAVES: Fuck... Citizen, Gambler, bad news, over. KANE: Gambler, this is Citizen. Report. GRAVES: One KIA, identified as Joe Harris. No other hostages."
  32. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "What is that... ? Oh, fuck! Break, break, Citizen, Gambler Lead, this place is rigged to blow!"
  33. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "Please! No shoot! They come, say make bomb or they kill family! Bombs in mine, detonator here. Here, I give code, but I go family! I'm sorry, good luck!"
  34. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "Citizen, this is Gambler, charge defused, over."
  35. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Coltan Blues, "Good shooting, Gambler! Let's get you home, break. Montana, be advised, Gambler just saved the day for Task Force Knight and the people of Feruz Abad. Out."
  36. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Assault and disable the attack capabilities of the Rasman military base and the Military Airfield. As leader of the armor division, Command has assigned engagement of any enemy armor units to you."
  37. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Citizen to all units, stand by for orders. New objective is the airfield and base in Rasman. Make no mistake, OPFOR will be cornered and desperate. It's possible they may even blow the oil rigs as diversion, so don't let that happen. Follow your FRAGOs, avoid blue-on-blue, and maintain ROE. By the way, our good diplomacy with the locals has paid off: the Karzeg rebels marked the minefields around the airbase. Check your maps. All units commence. Citizen out."
  38. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Assault and disable the attack capabilities of the Main Military Base and the Northern Military Airfield. You are clear to engage all aircraft, armor and light armor units on sight, and eliminate any infantry units posing a threat."
  39. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "It is likely that once the Takistani Army starts losing the battle, they will destroy the Oil Field Installations to avoid US forces taking control of the resources available there. Though this is not a critical objective, we need as much of local infrastructure intact for future rebuilding of the country. Your task is to clear the oilfield from OPFOR units while preserving the infrastructure."
  40. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "Citizen to all units, hold your positions and stand by, we've just taken the Rasman airport, good job everybody. Warmonger and Sundance, advance north along the hardball niner and pursue fleeing OPFOR. Citizen out."
  41. 41.0 41.1 41.2 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Sandstorm, "HERRERA: Hey, guys! Any news about those missing civvies and pilot? PIERCE: Not that we know of... surprisingly. GRAVES: Wrong again, mister wing-wiper. Take a look at this stuff my team snatched while searching the tower... PIERCE: Dunno, Gambler. You... Okay, you know where they may be, but their chances of surviving the street fighting is close to zip. GRAVES: Well, let's not loose hope just yet. We're supposed to take downtown Zargabad. I might try to ask my commander and take a look. HERRERA: You serious? You really wanna try and convince a US Army lieutenant to ignore orders and let you enjoy a sightseeing tour? DRAKE: As if we didn't see you doing that all the time, lieutenant. Just let me see what I can do. See you guys, gotta report in. HERRERA: I give up. Good luck, man. PIERCE: Drake, I like your style. If things get hot tomorrow on your crusade, gimme a call, you dig? GRAVES: Hey Drake, see you in Zargabad."
  42. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "Col. Aziz is our high priority target. He's located in his villa. We suppose he'll be heavily guarded and will not give up easily. He also might have an escape plan. Our confidence is high that he'll be picked up by a chopper and try to leave if things prove wrong for him."
  43. 43.0 43.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "Aziz has deployed 3 SCUD launchers here, here and here. He claims he's going to fire them at major Takistani cities as our forces will try to capture him. We need the launchers eliminated ASAP, preferably before we strike on Aziz."
  44. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "Citizen to all units, Takistani ballistic missile launchers were neutralized minutes ago. Proceed with your objectives. Citizen out."
  45. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye of the Hurricane, "According to local intel sources, the civilian POW's are held in Zargabad. It is imperative we save them before they are moved or worse."
  46. 46.0 46.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "BAKER: Here! We are here! DRAKE: OK, stay down! We're US Army! Are there any more guards around here? ENSLER: Those you killed were the only ones who didn't run. Oh, God, it's so good to hear some English again. DRAKE: So good to see you in one piece! Everyone thought you're all dead. HLADIK: Well, no wonder - they almost killed us several times! ENSLER: They were treating us quite well, but still... it was terrible. BAKER: We're so happy you found us. God knows what more they had for us! DRAKE: OK, we're happy too, but now I need to make a phonecall. Hitman to Citizen, we found three, say again three of the MIAs from Mohican, none wounded. Need immediate evac for three people, over. KANE: Hard to believe, but outstanding news, Hitman! Rescue will be inbound momentarily. Any intel on that Air Force guy? Over. DRAKE: Negative, but I'll keep looking. Allright, you just stay here, rescue team is on the way to extract you. You'll be safe."
  47. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "DRAKE: Sir, we just neutralized the SCUD launchers. Over. KANE: Citizen copies, all SCUDs dead. Good work. Citizen out."
  48. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "DRAKE: Citizen, Hitman here, reporting Madman is down! I say again, Madman is a confirmed kill, over. KANE: Citizen copies the good news, Hitman. Secure the surroundings and continue mission, out."
  49. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Eye Of The Hurricane, "Citizen to all units. Our forces have eliminated Enemy Number One. We just nailed Aziz's ass. Stick to your plans, people, it should be easier now. Citizen out."
  50. 50.0 50.1 ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Scud Busters (showcase), "In the days immediately following the invasion, British SAS troops were inserted into the Takistani desert to hunt for mobile Scud launchers. Patrol Golf-3 has been ordered to execute a hasty attack on a nearby mobile launcher which was spared by the Coalition air strikes, and is currently preparing to launch its deadly cargo. The site must be destroyed."
  51. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Scud Busters (showcase), "GOLF-3 OPERATIVE: Golf-3 to Queen, launch site cleared, no survivors. Confirm. QUEEN: Understood, Golf-3, all hostiles eliminated. Now move to Echo. Queen out."
  52. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Press Conference, "Ladies and gentlemen, welcome to the Department of Defense press conference regarding Operation Arrowhead. Task Force Knight defeated the forces of the authoritarian regime in Takistan; its main driving force, and suspected war criminal, Colonel Muhammad Aziz, was killed during a fierce firefight. Our forces successfully rescued the survivors of a plane crash, being held hostage by Colonel Aziz. I'd like to credit CPT Pierce, 1LT Herrera, SFC Graves, and SGT Drake here, who played a significant role in the operation. Questions?"
  53. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Press Conference, "British PM: 'Our duty is to rebuild Takistan as a stable and democratic nation'.", AAN News
  54. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Press Conference, "UN Security council discuss framework for political reconstruction in TK.", AAN News
  55. ARMA 2: Operation Arrowhead 2010 [Video Game], Bohemia Interactive a.s., Operation Arrowhead, Press Conference, "IMF pledges $4.35bn aid to Takistan over three years.", AAN News
  56. ARMA 2: British Armed Forces 2010 [Video Game], Bohemia Interactive a.s., Operation Crimson Lance, Blue Jam, "- Aggresive insurgency activity in the area is rooted in a well organized core of the former Republican Militia. They are armed with light anti-armor and anti-air weapons, with a sporadic array of armored fighting vehicles and lightly armed trucks. Their chief objectives are to intimidate the local populace and establish territorial control over the area to facilitate a further build-up of support. - Coalition forces in the region are stationed in FOB Arizona (joint UK-US contingent) and FOB Revolver (US contingent). The British presence at FOB Arizona is organized as Lion battle group, composed of elements of 2nd Parachute Regiment, and attached support units belonging to the 16th Air Assault Brigade. Task Force Tribal constitutes the US forces assigned to the op. - UNFORT (United Nations Force Takistan) in the area is composed of a company-sized mechanized unit from the Chernarussian Defence Forces (CDF). According to their mandate, UN forces are responsible for the protection of the Takistani population, strategic resources and humanitarian aid workers in the region. Their assistance in combat operations is very limited. UNFORT is stationed at a base near Feruz Abad - Whitewolf - and at FOB Arizona. - The local civilian populace, which left the contested areas affected by Operation Arrowhead, are slowly returning to their dwellings, provided with humanitarian assistance by numerous NGOs and protection by UNFORT. - Due to insurgent activity in the area, NATO troops, UN observers and TPF personnel face many dangers: Improvised Explosive Devices (IEDs), minefields, ambushes, and kidnappings."
  57. Bohemia Interactive a.s., 2010, Arma 2: British Armed Forces Features, Arma 2, viewed 3 February 2024, <https://www.arma2.com/game-features/baf>.

See also[]

Armaverse conflicts
1980s Soviet occupation of Nogova (1982)Malden Islands Crisis (1985)Takistan Civil War (1988-1992)
2000s Sahrani Conflict (2006)Chernarussian Civil War (2009)
2010s Operation Arrowhead (2012)Operation Crimson Lance (2012)
2020s Altian Civil War (2026-2030)
2030s Altis Incident (2035)
NOTE: Conflicts fought in spin-off titles, non-canon expansions/DLCs, lone skirmishes between isolated groups or conflicts without significant details are deliberately excluded.
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