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Operation Dolores is a mission in ArmA: Armed Assault, following the events of Beaten Dog.
There are two auxillary missions available, but only one may be selected. Sabotage or Unsurrounding may be played before starting the main operation.
Walkthrough[]
The mission starts with you in a car, being dropped off near the bridge. Your CO will give a quick briefing, telling you to set charges under the bridge, and detonate them when you hear the code phrase "Flash, Flash, Flash!"
When you're dropped off, run under the bridge, and place all five satchel charges there. You are short on time, thus you should place the charges only on the ground, and not in the water. Even if all five are placed against the abutment, the charged are powerful enough to demolish an additional section of the bridge, preventing the tanks from crossing.
Once all five charges are placed, you will get a waypoint showing a recommended hiding location. Sprint to it as soon as possible, because the enemy is approaching. There is an ammo crate where you can get an anti-tank weapon, along with ammunition, which you should take. Finally, drop prone, and avoid line-of-sight to the bridge or the area beyond.
Once you hear the codephrase, detonate the charges. This cuts off the forces, although there will be one or two vehicles that slipped through, and you will need to watch for them. Fire your anti-tank weapon at any suitable targets, especially ones you think interfere with your ability to regroup. When you hit the vehicles, some of them can withstand being destroyed long enough to allow the occupants to exit, thus you will need to take cover between shots, or move to a different location.
There is a boat to the west which provides a quick way to regroup with your allies. This is not marked as a waypoint, but you can still use the map to find it's exact location. Regardless, you need to reach the rest of your allies to continue.
If the enemy attacks, you can join with the rest of your forces to fight off the enemy, either by rearming at some of the ammo crates, or by taking one of the unmanned defenses. Once the enemy is defeated, or if the enemy decides not to attack, you can take any vehicle and exit the area.
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