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« The PCML (Person-Carried Missile Launcher) is a portable, short range, fire-and-forget anti-tank guided missile system. The PCML is a soft-launch system, allowing it to be used from within an enclosed room.
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PCML
Arma3-icon-pcml
Faction - NATO
- CTRG
- AAF
- LDF
Type Anti-Tank Missile Launcher
Calibre 150 mm
Magazine
capacity
1
Mass 100
Variants None
Games
Arma3.icon
Arma3-render-pcml

The PCML (full name: Person-Carried Missile Launcher) is a 150 mm missile launcher used by several BLUFOR and Independent factions in ArmA 3.

Overview

The PCML is a portable short-range, fire-and-forget, guided missile launcher.

It can only load missiles with 150 mm high-explosive anti-tank (HEAT) tandem charge warheads, which are capable of striking targets at distances of between 600 and up to 800 metres away.

The launcher comes with an integrated night vision-capable sight that has a magnification strength of 2x, and an integrated laser rangefinder. It is able to toggle between using the standard direct-fire and an overfly top-attack (OTA) mode.

Arma3-pcml-00

Missile away.

Designed to provide infantry with the ability to engage clumps of enemy troops and both lightly armoured/unarmoured ground vehicles alike, the PCML's HEAT missile is particularly devastating against MRAPs and Armoured Personnel Carriers.

The missile also uses a shaped charge warhead like most ATGMs, which means that it can be effectively utilised against slat cage-protected vehicles (to a certain degree). This is because the initial blast will usually destroy the cage while the penetrator punches through to strike the vehicle's main armour.

Unlike the heavier Titan, the PCML locks onto targets using a visual sensor as opposed to infrared, and is able to acquire any kind of target regardless of whether it has a 'cold' or 'hot' thermal signature.

However it should be noted that unlike the Titan family of ATGMs, the PCML cannot make use of SACLOS guidance. This means that missiles fired without a lock-on will not follow the user's crosshairs.

Also in contrast to the Titan, the PCML's visual sensor can be affected by poor weather and lighting conditions. Both can cause a reduction in the sensor's lock-on range or in the case of heavy fog, prevent the PCML from locking onto targets at all.

Arma3-pcml-02

Individual PCML units are not particularly powerful but when attacks are coordinated en masse, even T-140s can be neutralised within a matter of seconds.

Likewise, the missile itself only retains enough fuel for a flight time of seven seconds. Should it fail to hit a target before it runs out of fuel, it will automatically self-destruct mid-flight regardless of how close it was to reaching a target.

Nonetheless, in spite of these drawbacks the PCML still remains as an overall decent weapon to use thanks to its multi-role capability. Its missiles fly noticeably faster than the munitions of other AT launchers, which makes it difficult for ground vehicles to outmanoeuvre.

Most notably, up to two spare missiles can be comfortably carried in any of the smaller backpacks by the operator without having to rely on another person to haul them.

Munitions

The PCML is only capable of loading and firing one type of missile:

Arma3-ammunition-pcml

PCML Missile

Warhead Damage type Base damage value
Primary High-Explosive 50
Secondary Kinetic 525

The primary warhead has a blast radius of 2.4 metres, while its kinetic submunition has a launch velocity of 1,000 m/s and a penetration depth of 400 millimetres.

Sensors

The PCML's missile relies on only one kind of sensor for guidance:

Visual Sensor

The missile can lock onto targets that are up to 800 metres away, and is only able to track mobile vehicles that are moving at speeds of up to 126 km/h. The sensor's lock-on cone is restricted to a horizontal and vertical angle of 5 degrees.

Poor visibility conditions such as darkness or rain can reduce its lock-on range by 20% (down to 640 metres from 800). Fog can also cause a further reduction to its lock-on range; this reduction begins at 6% (800 down to 752 metres) and will steadily increase depending on how thick it is.

Flight Profiles

The PCML can toggle between two flight profiles:

Direct-attack

Missile uses a linear flight trajectory. This is the default mode for the PCML's missiles.

Overfly top-attack

In overfly top-attack (OTA) mode, the PCML's missile will act similarly to being launched in direct-attack mode. However, it utilises a slightly different initial flight trajectory after launch.

Rather than homing straight towards the target's centre-of-mass, the missile will attempt to ascend to a height of 2.5 metres above the target. Upon reaching this point, the missile will detonate and strike the target with the warhead's kinetic penetrator submunition from above.

Trivia

  • The PCML is based on the real-world "NLAW" missile launcher designed by Saab of Sweden. It is used by the armed forces of several European nations, most notably by the British Army where it is designated as the "MBT LAW".
    • Unlike the real NLAW however, the in-game PCML is capable of being reloaded whereas the real launcher is designed to be disposed of after being used once.
  • The PCML's missiles have a tendency to dip towards the ground after flying past 300 metres.
    • If engaging targets on flat terrain in direct fire mode, this dip can cause the missile to immediately impact onto the ground instead. It is recommended to either switch to using OTA mode, or be at least 5 metres higher than the target to prevent this from occurring.
  • Prior to the release of the Tanks DLC, the in-game PCML was unable to make use of the real NLAW's Predicted Line-Of-Sight (PLOS) guidance mode and was restricted to direct fire only. This was later refactored with the release of Game Update 1.82, which finally gave the PCML (along with other guided ATGMs) the ability to toggle between the two flight profiles.
    • The update also granted the PCML's optical sight an integrated laser rangefinder. Prior to this update, the PCML solely relied on its reticle markers for aiming.

Gallery

External links

See also

Weapons of comparable role and configuration

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