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Armed Assault Wiki

NOTE: This article is about PKMs in the main ArmA games. For other similarly named articles, you may wish to use the following links instead:


The PKM is a 7.62 mm general-purpose machine gun featured in ArmA: Cold War Assault, ArmA: Armed Assault and ArmA 2.

ArmA: Cold War Assault

« The PK machine gun is the standard light machine gun of the former Soviet Union and many of its allies. The PK is a gas-operated, rotary locked, belt-fed machine gun which fires from an open bolt. The weapon is fed from non-disintegrating metallic belts. These belts are composed of 25-round sections that can be linked to any size necessary.
Weapon Description
»


PK 7.62 mm
OFP-icon-pkm.png
Faction Icon-side-redfor.png Soviet Union
Icon-side-greenfor.png Nogovan Partisans
Type General-Purpose Machine Gun
Calibre 7.62×54 mm
Magazine
capacity
100
Dispersion 0.0007 rad
Variants None
Games
OFP-logo.png
The PK 7.62 mm medium machine gun.

The PK is used by Soviet military forces and the Nogovan Partisans in ArmA: Cold War Assault.

Overview

The PK is a gas operated, belt-fed medium machine gun that operates with an open bolt design. It is chambered to fire the 7.62×54 mm cartridge.

It loads from 100-round belts stored in metal boxes and is able to attain a fire rate of up to 600 rounds per minute, with a muzzle velocity of 1,000 m/s. The PK has a maximum effective range of up to 700 metres and shares an identical-looking ironsight with the AK-74 assault rifle.

The PK is the standard-issue GPMG of the Soviet Armed Forces. A moderately powerful machine gun, the PK provides every Soviet squad with the ability to suppress enemy infantry within whichever direction it's pointed at.

Partisan fighter suppressing enemies with the PK.

It retains a good base rate of fire, above average accuracy, and a large ammunition capacity which makes the PK a decent competitor to its American counterpart.

However as with the M60, the PK also suffers from several major drawbacks. Though its accuracy isn't particularly terrible, its ironsights are notoriously difficult to aim with since they obscure the shooter's view.

Its recoil is difficult to control, and its relatively high fire rate also means that a single belt will be quickly depleted after just a few seconds of sustained fire. Lastly, as with the M60 using the PK will prevent the user from being able to carry a rocket launcher.

Fortunately, the problem of recoil can be slightly remedied by simply shooting from a prone position which can help mitigate some of its effects. Shooting in short bursts (of 4-5 rounds instead of firing on full auto), will also lower the rate at which it consumes ammunition while still being able to provide suppression at long distances.

Alternately, one effective solution to maintain accuracy while firing long bursts is to simply aim slightly below the intended target (at least good few centimetres under), which will result in hitting the target with sustained fire with almost every round. Provided that this is done from a prone position, the high recoil will then (mostly) keep the barrel pointed directly at the target.


Ammunition

OFP-ammunition-100rndpkm.png

Base damage value Initial velocity (m/s)
13 1,000

The PK only supports being fed from one "magazine". It requires two free inventory slots to carry:

PK Mag.

Metal box containing a linked belt with 100 rounds of 7.62 mm ammunition.


Trivia

  • Although Cold War Assault's weapon manual lists the PK's stats as having a 200-round belt, the in-game PK can only load from 100-round belt boxes.
  • In pre-release/beta versions of Cold War Assault (version 0.36, then-known as Operation Flashpoint DEMO) as well as in the original Operation Flashpoint: Cold War Crisis prior to the addition of the official Resistance and unofficial Red Hammer expansions, the PK had wholly different set of sound effects.
    • Instead of sounding exactly like the AK-74 being fired on full auto, it sounded the same as the 7.62 mm-chambered coaxial machine guns used by both the T-72 and M60 tanks, as well as the BMP-1, BMP-2 and M2A2 IFVs.
    • Oddly enough, this was actually a far more realistic and appropriate sound effect as the T-72 and BMPs use essentially one and the same weapon (the "PKT", as this was vehicle-mounted version of the PK machine gun). For unknown reasons however, the PK was later changed starting from Patch 1.46 to use the AK-74's firing sounds.
    • This is further compounded by the fact that said vehicles kept the weapon's original sound effect while the PK itself did not retain them. Lastly, this change makes even less sense when taking into account that both weapons are chambered for completely different calibres (7.62×54 mm versus the AK-74's 5.45×39 mm).

Gallery

ArmA: Armed Assault

« The PKM is the modernized version of the venerable PK medium machinegun.
The PKM is just small enough to be man portable, and an ammo box attached under the receiver means the gunner always has a full 100-round belt ready to fire.
Though it is a heavy weapon to pack around, the firepower it projects on the battlefield makes it worth the trouble. The PKM can provide sustainable suppressive fire, even at very long ranges.
Library Description
»


PKM 7.62 mm
Arma2-icon-pkm.png
Faction Icon-side-redfor.png SLA
Type General-Purpose Machine Gun
Calibre 7.62×54 mm
Magazine
capacity
100
Dispersion 0.0008 rad
Variants None
Games
A1-logo.png
The PKM 7.62 mm medium machine gun.

The PKM is used exclusively by SLA forces in ArmA: Armed Assault.

Overview

Returning from Cold War Assault, the PKM now serves as the primary GPMG of SLA forces.

As with its Cold War Assault predecessor, it loads from 100-round belts stored in metal boxes and is able to attain a rate of fire of up to 667 rounds per minute. It has a muzzle velocity of 900 m/s and is fitted with a (non-functional) integrated bipod.

A heavy duty GPMG like its American counterpart, it is quite powerful due to firing the same 7.62 mm round used by sniper rifles like the SVD. In most cases, the PKM is capable of killing an enemy soldier in two shots at close-medium ranges.

It is best suited for use against targets located between 400-800 metres away. One of the PKM's main downsides are its long barrel and heavy weight, which makes it difficult to handle in close quarters.


Ammunition

Arma1-ammunition-200rndpkm.png

Base damage value Initial velocity (m/s)
12 900

The PKM only supports one type of "magazine". It takes up two inventory slots:

PKM Mag.

Metal box containing a linked belt with 100-rounds of 7.62 mm ammunition.


Trivia

  • Prior to Patch 1.04, the PKM's ironsights were misaligned and did not zero correctly onto targets beyond 400 metres.

Gallery

ArmA 2

« The PKM is the modernized version of the venerable PK medium machine gun. The PKM is just small enough to be man portable and an ammo box attached under the receiver means the gunner always has a full 100-round belt ready to fire. Though it is a heavy weapon to carry the firepower it projects on the battlefield makes it worth the trouble. The PKM can provide sustainable suppressive fire, even at very long ranges.
Armoury Description
»


PKM 7.62 mm
Arma2-icon-pkm.png
Faction Icon-side-redfor.png Russian Armed Forces
Icon-side-redfor.png ChDKZ
Icon-side-redfor.png Takistani Army
Icon-side-blufor.png CDF
Icon-side-greenfor.png ION
Icon-side-greenfor.png United Nations
Icon-side-greenfor.png Takistani Rebels
Icon-side-redfor.png Takistani Militia
Type General-Purpose Machine Gun
Calibre 7.62×54 mm
Magazine
capacity
100
Dispersion 0.001 rad
Variants None
Games
Arma 2 logo.png
The PKM 7.62 mm medium machine gun.

The PKM is used by several OPFOR, BLUFOR and Independent factions in ArmA 2.

Overview

The PKM returns once more in ArmA 2 and continues to serve as the primary GPMG of multiple factions.

The PKM still loads from loads from 100-round belts boxes and has an identical rate of fire, though its muzzle velocity has been reduced to only 850 m/s.

The PKM retains a (non-functional) integrated bipod, and does not come in any variant that has either optical accessories or muzzle attachments. It can now be zeroed up to a maximum distance of 1,000 metres.

Takistani conscripts armed with the PKM (left) and RPK-74 (right).

As in Armed Assault, the PKM is best utilised at distances of between 400-800 metres.

The PKM still suffers from a lack of optical sights, meaning that despite having a theoretical effective range of 1,200 metres, its practical firing range is limited to just under 800 metres. Beyond that distance, it is next to impossible to accurately land hits on targets.

In addition, the PKM also has noticeably higher recoil than both its American and modernised Russian counterparts, which means that unless the shooter is already prone it will be extremely difficult to control while firing on full auto.


Ammunition

Arma1-ammunition-200rndpkm.png

Base damage value Aerodynamic friction Initial velocity (m/s)
12 -0.00096 850

The PKM only supports one type of "magazine". It will require two free inventory slots to carry:

PKM Mag.

Metal box containing a linked belt with 100-rounds of 7.62 mm ammunition. They can be shared with the PKP and Czech UK-59.

Every fourth round will be a visible green tracer, but the last four rounds in the belt will always consist exclusively of tracers.


Trivia

  • Mounted versions of the PKM are designated as the PKT and are almost identical performance-wise; save for the static/mounted variants having a slightly slower rate of fire, and variable magazine sizes depending on the platform that it's being mounted on.

Gallery

External links

See also

Weapons of comparable role and configuration

Weapons of ArmA: Cold War Assault
Handguns 92F 9 mmCZ-75 9 mmGlock 17 9 mmS&W .357Tokarev TT-33 7.62 mm
Submachine guns Ingram .45MP5SD3 9 mmPP-19 Bizon 9 mmSa-61 Scorpion 7.65 mmUZI 9 mm
Shotguns Kozlice
Carbines AK-74 SU 5.45 mmXM-177E2 5.56 mm (XM-177S)
Assault rifles AK-47 7.62 mm (AK-47 GL, AK-47 CZ) • AK-74 5.45 mm (AK-74 GL) • AUG A1 5.56 mmFN-FAL 7.62 mmG3A4 7.62 mmG36 5.56 mmM16A2 5.56 mm (M16A2 GL)
Sniper rifles Hunting Rifle 7.62 mmM21 7.62 mmSVD 7.62 mm
Machine guns M60 7.62 mmPK 7.62 mm
Grenade launchers 6G30MM-1
Launchers 9K32 Strela-2AT-4 SpigotCarl Gustav M2FIM-92 StingerM72 LAWRPG-75NH
Static M2
(Parenthesis) denote variants.
OFP-factionicon-sovietunion.png Soviet Union - Armoury (ArmA: Cold War Assault)
Handguns Tokarev TT-33 7.62 mm
Submachine guns PP-19 Bizon 9 mmSa-61 Scorpion 7.65 mm
Carbines AK-74 SU 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 GL)
Sniper rifles SVD 7.62 mm
Machineguns PK 7.62 mm
Grenade launchers 6G30
Launchers 9K32 Strela-2AT-4 SpigotRPG-75NH
Static M2
(Parenthesis) denote variants.
OFP-factionicon-fia.png FIA - Armoury (ArmA: Cold War Assault)
Handguns 92F 9 mm* • CZ-75 9 mm* • Tokarev TT-33 7.62 mm*
Submachine guns Ingram .45* • UZI 9 mm*
Shotguns Kozlice*
Assault rifles AK-47 7.62 mm* (AK-47 GL*, AK-47 CZ*) • AK-74 5.45 mmAUG A1 5.56 mm* • FN-FAL 7.62 mmG3A4 7.62 mm
Sniper rifles Hunting Rifle 7.62 mmSVD 7.62 mm*
Machine guns PK 7.62 mm*
Launchers 9K32 Strela-2* • M72 LAW* • RPG-75NH*
(Parenthesis) denote variants.
* primarily used by the Nogovan Partisans in the Resistance campaign
Weapons of ArmA: Armed Assault
Handguns M9 9 mmMakarov 9 mm
Submachine guns MP5A5 9 mm
Carbines AKS-74U 5.45 mmM4A1 5.56 mm (M4A1 GL, M4, M4 GL)
Assault rifles AK-74 5.45 mm (AK-74 + GP-25, AKS-74 PSO) • G36 series (G36, G36C, G36K) • M16A2 5.56 mm (M16A2 + M203) • M16A4 5.56 mm (M16A4 M203)
Designated marksmen rifles Mk12 SPR 5.56 mm
Sniper rifles KSVK 12.7 mmM107 .50M24 7.62 mmSVD Dragunov 7.62 mm
Squad automatic weapons M249 SAW 5.56 mm
Machine guns M240 7.62 mmPKM 7.62 mm
Grenade launchers 6G30
Launchers 9K32 StrelaFIM-92F StingerJavelin LauncherM136RPG-7V
Static AGS-30D-30DShKMM2M119A1Mk. 19Searchlight
(Parenthesis) denote variants.
Queen's Gambit
Arma1-factionicon-sla.png SLA - Armoury (ArmA: Armed Assault)
Handguns Makarov 9 mm
Carbines AKS-74U 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 + GP-25, AKS-74 PSO)
Sniper rifles KSVK 12.7 mmSVD Dragunov 7.62 mm
Grenade launchers 6G30
Machineguns PKM 7.62 mm
Launchers RPG-7VStrela-2 9K32
Static AGS-30D-30DShKMSearchlight
(Parenthesis) denote variants.
Queen's Gambit
Weapons of ArmA 2
Handguns CZ 75 9 mmG17 9 mmM1911 .45M9 9 mmMakarov 9 mmRevolver .45
Submachine guns CZ Scorpion Evo 3 A1 9 mmMP5 9 mmPDW 9 mmPP-19 Bizon 9 mmSa-61 Scorpion 7.65 mm
Shotguns M1014Saiga 12KAA-12
Carbines AKS-74U 5.45 mm* • G36 series* (G36C*, G36K*) • M4A1 5.56 mm (M4A1 M203, M4A3, M4A3 M203) • Mk16 CQC 5.56 mmXM8 Compact 5.56 mm
Assault rifles AK-107 5.45 mm (AK-107 GP-25) • AK-74 5.45 mm (AK-74 GP-25*, AKS-74*) • AKM 7.62 mmAKS 7.62 mm* • CZ 805 BREN A1 5.56 mm (CZ 805 A1 G1, CZ 805 BREN A2, CZ 805 B1 G1) • FN FAL 7.62 mmG36A 5.56 mm* • L85A2 5.56 mm (L85A2 UGL) • M16A2 5.56 mm* (M16A2 M203*) • M16A4 5.56 mm (M16A4 M203) • SCAR series (Mk16, Mk16 EGLM, Mk17, Mk17 EGLM) • Sa-58 7.62 mmXM8 series (XM8, XM8 M320)
Designated marksmen rifles DMR 7.62 mmL86A2 LSW 5.56 mmM14 7.62 mmMk12 SPR 5.56 mmMk17 Sniper 7.62 mmVSS Vintorez 9 mmXM8 Sharpshooter 5.56 mm
Sniper rifles AS50 12.7 mmCZ 550 9.3 mmCZ 750 S1 M1 .308KSVK 12.7 mm* • Lee-Enfield .303LRR .338M107 .50* • M110 7.62 mmM24 7.62 mm* (M40A3) • SVD Dragunov 7.62 mm*
Squad automatic weapons L110A1 5.56 mmM249 SAW 5.56 mm* • MG36 5.56 mm* • RPK-74 5.45 mmXM8 Automatic Rifle 5.56 mm
Machine guns L7A2 GPMG 7.62 mmMk 48 Mod 0 7.62 mm* • M240 7.62 mm* • M60E4 7.62 mmPKP 7.62 mmPKM 7.62 mmUK-59 7.62 mm
Grenade launchers M32M79Mk13
Launchers FGM-148 JavelinFIM-92F StingerIgla 9K38M136M47 DragonMAAWSMetis-M 9K115-2NLAWRPG-7VRPG-18Strela-2 9K32SMAW
Static AGS-30D-30DShKMIgla AA PodKORDL111A1L134A1M119A1M2M252Mk19Metis AT-132B14 PodnosRBS-70SearchlightSPG-9StingerTOWZU-23
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-cdf.png CDF - Armoury (ArmA 2)
Handguns Makarov 9 mm
Carbines AKS-74U 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 GP-25, AKS-74) • AKS 7.62 mm
Sniper rifles SVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machineguns PKM 7.62 mm
Launchers RPG-7VStrela-2 9K32
Static AGS-30D-30DShKM2B14 PodnosSearchlightSPG-9ZU-23
(Parenthesis) denote variants.
Arma2-factionicon-russianarmedforces.png Russian Armed Forces - Armoury (ArmA 2)
Handguns Makarov 9 mm
Submachine guns PP-19 Bizon 9 mm
Shotguns Saiga 12K
Carbines AKS-74U 5.45 mm
Assault rifles AK-107 5.45 mm (AK-107 GP-25)
Designated marksman rifles VSS Vintorez 9 mm
Sniper rifles KSVK 12.7 mmSVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machineguns PKP 7.62 mmPKM 7.62 mm
Launchers Igla 9K38Metis-M 9K115-2RPG-7VRPG-18
Static AGS-30D-30Igla AA PodKORDMetis AT-13Searchlight
(Parenthesis) denote variants.
Arma2-factionicon-chdkz.png ChDKZ - Armoury (ArmA 2)
Handguns Makarov 9 mm
Carbines AKS-74U 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 GP-25, AKS-74) • AKM 7.62 mmAKS 7.62 mm
Sniper rifles CZ 550 9.3 mmSVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machine guns PKM 7.62 mm
Launchers RPG-7VStrela-2 9K32
Static AGS-30D-30DShKM2B14 PodnosSearchlightSPG-9ZU-23
(Parenthesis) denote variants.
Arma2-factionicon-takistaniarmy.png Takistani Army - Armoury (ArmA 2)
Handguns Makarov 9 mmRevolver .45
Carbines AKS-74U 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 GP-25, AKS-74) • FN-FAL 7.62 mmM16A2 5.56 mm (M16A2 M203)
Sniper rifles KSVK 12.7 mmSVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machineguns M240 7.62 mmPKM 7.62 mm
Launchers 9K32 Strela-2Metis-M 9K115-2RPG-7VRPG-18
Static AGS-30D-30Igla AA PodKORDMetis AT-132B14 PodnosSearchlightSPG-9ZU-23
(Parenthesis) denote variants. | Operation Arrowhead
Arma2-factionicon-napa.png NAPA - Armoury (ArmA 2)
Carbines AKS-74U 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 GP-25, AKS-74) • AKM 7.62 mmAKS 7.62 mm
Sniper rifles CZ 550 9.3 mmSVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machineguns PKM 7.62 mm
Launchers RPG-7VStrela-2 9K32
Static DShKM2B14 PodnosSearchlightSPG-9ZU-23
(Parenthesis) denote variants.
Arma2-factionicon-ion.png ION Services - Armoury (ArmA 2)
Handguns G17 9 mmM9 9 mm
Shotguns AA-12
Carbines M4A1 5.56 mm (M4A3) • XM8 Compact 5.56 mm
Assault rifles FN FAL 7.62 mmM16A2 M203 5.56 mmXM8 series (XM8, XM8 M320)
Designated marksmen rifles XM8 Sharpshooter 5.56 mm
Sniper rifles AS50 12.7 mmKSVK 12.7 mm
Squad automatic weapons XM8 Automatic Rifle 5.56 mm
Machineguns PKM 7.62 mm
Launchers FIM-92F StingerRPG-18
(Parenthesis) denote variants.
Operation Arrowhead | Private Military Company
Arma2-factionicon-unitednations.png United Nations - Armoury (ArmA 2)
Carbines AKS-74U 5.45 mm
Assault rifles AK-74 5.45 mm (AK-74 GP-25, AKS-74)
Sniper rifles SVD Dragunov 7.62 mm
Squad automatic weapons RPK-74 5.45 mm
Machineguns PKM 7.62 mm
Launchers RPG-7V
Static AGS-30KORDSearchlight
(Parenthesis) denote variants.