« | A combination of clothes and fatigues used by local organized thugs on Tanoa and surrounding islands, a combat jacket and combat trousers in this case. It is usual they wear at least a portion of military fatigues and add green and brown colored civilian clothes, thus supplementing camouflage if they have to fight. Field Manual
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The Paramilitary Garb is a uniform worn by Syndikat insurgents and their L'Ensemble successors in ArmA 3. It was added with the release of the Apex DLC.
Overview[]
Worn specifically by members of the armed paramilitary wing of the L'Ensemble movement and their predecessors, the Syndikat, this outfit combines a military-style combat jacket camouflaged in a Red Tigerstripe pattern and brown pants. A shemag is also wrapped around the wearer's neck.
It weighs a total of 40 "mass" and provides 40 units of space for storing ammunition/items. No additional protection is offered against ballistic projectiles or explosives.
Variants[]
NOTE: With the exception of appearance, all outfits share the same statistics and are functionally identical to one another.
Tee[]
« | A combination of clothes and fatigues used by local organized thugs on Tanoa and surrounding islands, a T-shirt and combat trousers in this case. It is usual they wear at least a portion of military fatigues and add green and brown colored civilian clothes, thus supplementing camouflage if they have to fight. Field Manual
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This variant features a mud brown short-sleeved shirt, a dark green shemag, and a camouflaged pair of pants. A maroon bandage is wrapped around the wearer's right arm.
It is worn by militiamen, smugglers with aviation skills, and insurgents with military training.
Shirt[]
« | A combination of clothes and fatigues used by local organized thugs on Tanoa and surrounding islands, a shirt and combat trousers in this case. It is usual they wear at least a portion of military fatigues and add green and brown colored civilian clothes, thus supplementing camouflage if they have to fight. Field Manual
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This variant combines an olive green poloshirt with rolled-up sleeves and camouflaged pants.
It is commonly worn by fighters who have prior experience in battlefield medicine and treatment.
Tank Top[]
« | A combination of clothes and fatigues used by local organized thugs on Tanoa and surrounding islands, a tank top and combat trousers in this case. It is usual they wear at least a portion of military fatigues and add green and brown colored civilian clothes, thus supplementing camouflage if they have to fight. Field Manual
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This variant has a camouflaged tank top with combat trousers.
It is usually worn by oppressors and other former soldiers-turned-thugs who carry heavy assault weapons.
Shorts[]
« | A combination of clothes and fatigues used by local organized thugs on Tanoa and surrounding islands, a combat jacket and shorts in this case. It is usual they wear at least a portion of military fatigues and add green and brown colored civilian clothes, thus supplementing camouflage if they have to fight. Field Manual
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This variant features a brown combat jacket with olive green shorts. This outfit has sandals for footwear in lieu of shoes.
It is predominately worn by specialist fighters who wield anti-tank launchers.
Trivia[]
- A unique version of the Tank Top sub-variant is worn by select AAF troopers in flashback memories for the Laws of War DLC's Remnants of War campaign. It uses a grey-coloured tank top shirt, and its pants are camouflaged in the AAF's Digital Green pattern.
- However, this variant isn't actually a "wearable" outfit in the conventional sense as it is simply a texture overlaid via the setObjectTexture scripting command. As such, it cannot be found or equipped outside of the campaign since no dedicated config entry exists for the camouflaged pants.
- Excluding the Tank Top variant, all other versions of the Paramilitary Garb are retextures of ArmA 3's pre-Apex expansion uniforms but with modified sections (such as the Shorts variant lacking shoes for the wearer).
- Prior to Game Update 1.82, there were visual glitches with the baseline, Tank Top and Shorts variants of the Paramilitary Garb. Up close, the uniform's shadows would clip through parts of the model, while the baseline and Shorts variants would still show an Altian flag patch at certain distances beyond close range. All glitches were subsequently fixed after the patch's release.[1]
Gallery[]
References[]
- ↑ Kovařič, V 2018, SPOTREP #00079, Arma 3, viewed 3 November 2023, <https://dev.arma3.com/post/spotrep-00079>.