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The PiM 9 mm handgun.
The PiM 9 mm handgun.

The PiM is a 9 mm handgun used exclusively by East German military forces in ArmA 3. It was added with the release of the Global Mobilization - Cold War Germany Creator DLC.

Overview[]

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The PiM is a locally produced derivative of the Soviet PM pistol.

It can only load 8-round magazines, and is able to attain a fire rate of up to 600 rounds per minute[CfgWp 6][Formula 1] with a muzzle velocity of 315 m/s.[CfgWp 7][Formula 2][note 1] It cannot be fitted with optical sights. Since the barrel is not threaded, the PiM is unable to have a sound suppressor mounted its muzzle.

Variants[]

PiMB[]

« The PiMB is a 9x18 mm Pistol of Bulgarian origin, based on the soviet PM it's designed for silent operation.
Field Manual
»
The PiMB 9 mm handgun.
The PiMB 9 mm handgun.

The PiMB variant is not utilised by any of the main factions.

Compared to its parent pistol, the PiMB incorporates a threaded barrel, allowing the user the attach a 9 mm sound suppressor onto the muzzle if needed.[CfgWp 13] Aside from this modification, the PiMB remains statistically unchanged from the baseline PiM pistol.

Ironsights[]

Arma3-gmcwgpim-ironsight-overview

The PiM and PiMB share the same ironsights that are set to a fixed zeroing of 50 metres. Neither pistol's ironsights allow for zeroing to be manually adjusted.[CfgWp 14][CfgWp 15][CfgWp 16][CfgWp 17]

Ammunition[]

Arma3-ammunition-gmcwg8rndpm
Ammo parameter 9 mm B PST (Ball)
Base damage value 6.45[CfgAm 1]
Aerodynamic friction -0.00117188[CfgAm 2]
Muzzle velocity (m/s) 315[CfgMa 2]
Expected velocity (m/s) 376
[CfgAm 3][note 2]
Penetration depth (mm) 2.835
[CfgAm 4][Formula 3]
Deflection angle (degrees) 30°[CfgAm 5]

Both variants of the PiM are only capable of loading one type of magazine.[CfgWp 18][CfgWp 19] It has a weight of 1.77778[CfgMa 3] "mass" units:

9 mm 8Rnd Ball PST Mag[]

8-round magazine loaded with 9 mm ball ammunition.[CfgMa 4]

None of the rounds fired will emit visible tracers.

Magazine compatibility[]

gm_magazineWell_9x18mm_pm
Weapon name
(Classname)
9 mm 8Rnd Ball PST Mag
PiM 9x18 mm
(gm_pim_blk)
PiMB 9x18 mm
(gm_pimb_blk)


Trivia[]

  • Both variants of the PiM were not originally a part of DLC's launch assets and were only added after the release of Update 1.5.[1] Prior to the patch, conventional and SOF East German units utilised the Polish PM pistol instead.
  • Prior to Update 1.6, AI units equipped with PiM pistols could hit targets with pinpoint accuracy at any distance. This was fixed by the patch's release so that they no longer share the same dispersion values with human players.[2]

Gallery[]

Config/script references[]

CfgAmmo

  1. CfgAmmo >> gm_bullet_9x18mm_B_pst >> hit
  2. CfgAmmo >> gm_bullet_9x18mm_B_pst >> airFriction
  3. CfgAmmo >> gm_bullet_9x18mm_B_pst >> typicalSpeed
  4. CfgAmmo >> gm_bullet_9x18mm_B_pst >> caliber
  5. CfgAmmo >> gm_bullet_9x18mm_B_pst >> deflecting

CfgMagazines

  1. 1.0 1.1 CfgMagazines >> gm_8Rnd_9x18mm_B_pst_pm_blk >> count
  2. CfgMagazines >> gm_8Rnd_9x18mm_B_pst_pm_blk >> initSpeed
  3. CfgMagazines >> gm_8Rnd_9x18mm_B_pst_pm_blk >> Mass
  4. CfgMagazines >> gm_8Rnd_9x18mm_B_pst_pm_blk >> ammo >> "gm_bullet_9x18mm_B_pst"

CfgWeapons

  1. CfgWeapons >> gm_pim_blk >> manual >> dispersion
  2. CfgWeapons >> gm_pim_blk >> WeaponSlotsInfo >> mass
  3. CfgWeapons >> gm_pim_blk >> recoil
  4. CfgWeapons >> gm_pim_blk >> Inertia
  5. CfgWeapons >> gm_pim_blk >> dexterity
  6. CfgWeapons >> gm_pim_blk >> manual >> reloadTime
  7. CfgWeapons >> gm_pim_blk >> initSpeed
  8. CfgWeapons >> gm_pimb_blk >> manual >> dispersion
  9. CfgWeapons >> gm_pimb_blk >> WeaponSlotsInfo >> mass
  10. CfgWeapons >> gm_pimb_blk >> recoil
  11. CfgWeapons >> gm_pimb_blk >> Inertia
  12. CfgWeapons >> gm_pimb_blk >> dexterity
  13. CfgWeapons >> gm_pimb_blk >> WeaponSlotsInfo >> gm_slotMuzzle_9x18mm >> compatibleItems >> {gm_suppressor_hknavy_9mm_gry,gm_suppressor_kacnavy_9mm_blk,gm_suppressor_kacnavysd_9mm_blk,gm_suppressor_tgpp_9mm_blk,muzzle_snds_L}
  14. CfgWeapons >> gm_pim_blk >> discreteDistance[] >> {50}
  15. CfgWeapons >> gm_pim_blk >> discreteDistanceInitIndex >> "0"
  16. CfgWeapons >> gm_pimb_blk >> discreteDistance[] >> {50}
  17. CfgWeapons >> gm_pimb_blk >> discreteDistanceInitIndex >> "0"
  18. CfgWeapons >> gm_pim_blk >> magazineWell[] >> {"gm_magazineWell_9x18mm_pm"}
  19. CfgWeapons >> gm_pimb_blk >> magazineWell[] >> {"gm_magazineWell_9x18mm_pm"}

Formulae

  1. 60 / reloadTime = 60 / 0.1
  2. Weapon's initSpeed * Magazine's initSpeed = 1 * 315
  3. initSpeed * caliber * 15 / 1000 = 315 * 0.6 * 15 / 1000

Notes[]

  1. The PiM's muzzle velocity is determined by the magazine's initSpeed value (the weapon itself only applies a multiplier).
  2. Damage will be reduced if the projectile's velocity drops below this value.

References[]

  1. GalComT et al. 2023, Global Mobilization - Changelog, Bohemia Interactive Forums, viewed 11 May 2023, <https://forums.bohemia.net/forums/topic/223833-global-mobilization-changelog/?do=findComment&comment=3474524>.
  2. Vertexmacht 2025, OPREP - GLOBAL MOBILIZATION UPDATE 1.6, Arma 3, viewed 1 June 2025, <https://dev.arma3.com/post/oprep-global-mobilization-update-16>.

External links[]

See also[]

Weapons of comparable role and configuration[]

Weapons of Global Mobilization - Cold War Germany
Night vision devices PN-3
Handguns LP1 26.5 mmP1 9 mm (P1SD) • P2 9 mm (P M/49) • PiM 9 mm (PiMB) • PM 9 mmP2A1 26.5 mmwz. 78 26.5 mm
Submachine guns MP2A1 9 mmPM-63 9 mmSG5A2 9 mm (A3, A4, A5, N, NSD1, NSD2, SD2, SD3, SD5, SD6)
Shotguns MZF512
Assault rifles AKM 7.62 mm (L, N, S, SL, SN, Pallad) • AK-74 5.45 mm (N) • C7A1 5.56 mmG3A3 7.62 mm (A3A0, A3A1, A4, A4A0, A4A1, KA4, KA4A1, SG1, GV M/75, GV M/75 Carbine) • G11K2 4.73 mmG33A2 5.56 mm (A3, KA2, KA3, SG1) • G36A1 5.56 mm (G36E) • G53A2 5.56 mm (A3, Mp M/85) • GV M/95 5.56 mmLMG K 500 7.62 mm (S) • M16A1 5.56 mm (M16A2) • MPi AK-74 (AKS-74, AKS-74K) • MPi KM-72 7.62 mm (KMS-72, KMS-72K, KMS-72KSD, KM) • SG542 7.62 mmSG550 5.56 mm (SG551, SG551 SWAT)
Squad automatic weapons G8A1 7.62 mm (A2, MG8A1, MG8A2) • LMG RPK 7.62 mmLMG RPK-74 5.45 mmRPK 7.62 mm (N) • RPK-74 5.45 mm (N)
Machineguns HMG PKM 7.62 mmMG3 7.62 mm (LMG M/62)
Designated marksman rifles SVD 7.62 mm
Sniper rifles MSG90 7.62 mm (A1, PSG1)
Grenade launchers GraPiwz.83 Pallad-D
Launchers FIM-43M72A3 LAWPzF 3PzF 44-2PzF 84RPG-7RPG-18Strela-2M
Static 2B11DShKMFagotLATGMM120MG3 - Anti Air TripodSearchlightSPG-9
(Parenthesis) denote variants.
East Germany - Armoury (Global Mobilization)
Handguns
Submachine guns
Assault rifles
Squad automatic weapons
Machineguns
Designated marksman rifles
Launchers
Static
(Parenthesis) denote variants.