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RHIBs (full name: Rigid-Hulled Inflatable Boat) are waterborne vessels featured in ArmA: Armed Assault, ArmA 2 and ArmA 3.

ArmA: Armed Assault

RHIB
Arma1-render-rhib.png
Faction Icon-side-blufor.png U.S. Army
Type Light Patrol Vessel
Seats Standard variant: 12 seats:
  • 1× Driver
  • 1× Gunner
  • 10× Passengers

2 Turrets variant: 10 seats:

  • 1× Driver
  • 2× Gunners
  • 7× Passengers
Item capacity Max:
  • 3× Weapons
  • 100× Magazines
Top speed ~ 58 km/h
Fuel capacity 100 fuel units
Primary armament All variants:
  • 1× M2 .50 HMG
Secondary armament 2 Turrets variant only:
  • 1× Mk. 19 40 mm
Variants RHIB (2 Turrets)
Games
A1-logo.png

The RHIB is used exclusively by the U.S. Army in ArmA: Armed Assault.

Overview

  • Roles:
    • Coastguard
    • Troop transport
« The Naval Special Warfare Rigid Hull Inflatable Boat is a fast, high-buoyancy all weather boat designed to transport a fully equipped team of eight-men and three crew members. It is also fully transportable by C-130 Hercules.
Library Description
»

Design

Powered by twin diesel engines, the RHIB is an armed rigid-hulled boat. Its duties include coastline patrol, surveillance and resupply of special operations forces, and transporting personnel to and from ships.

Features
It is available in two variants; the baseline armed vessel with a single heavy machine gun turret or a second variant which also possesses the forward-facing HMG, but also retains a secondary 40 mm automatic grenade launcher fitted to its rear.

A simple rigid hull boat designed for patrolling littoral waters, the RHIB serves as the U.S. Army's answer to the need for a speedy waterborne transport that can land or pickup an entire squad's worth of soldiers from the beaches of Sahrani.

As the sole armed vessel in Armed Assault, the RHIB has no peers and can easily gun down SLA PBXs without fear of retaliation.

Against armed ground vehicles however, the RHIB's crew and passengers stand little chance of survival due to their obvious lack of armour plating and enclosed covers.

Except for landing troops ashore, the RHIB should never be utilised for direct combat against any ground threats that can fight back.

Crew Capacity
Transportation capacity varies depending on the RHIB's configuration, but it will always support a crew of two consisting of the front gunner and the boat driver themselves.


Variants

Arma1-render-rhib.png
Baseline armed variant.

The RHIB's M2 .50 cal heavy machine gun is pre-loaded with one 100-round belt box by default. The gunner has access to two additional belt boxes in reserve, granting a total ammunition amount of 300 rounds.

It can transport up to ten passengers at a time.

Arma1-render-rhib2turret.png
Alternate armed variant outfitted with a second turret in the rear of the hull.

The front gunner retains access to the same armament and ammunition loadout of the baseline RHIB, but the rear gunner's Mk. 19 automatic grenade launcher has one 48-round grenade belt loaded with 40 mm high-explosive (HE) grenades. They have a further three belts spare, for a combined total of 192 grenades.

Unlike the baseline RHIB, it should be noted that the 2 Turrets variant is restricted to carrying only seven passengers at a time.


Protection

Both RHIB variants have base armour values of 30.

Hull

RHIB hulls can withstand up to 30 points of damage before their integrity fails.

Engine

The engine on both variants is only able to take 36 points of damage before their destruction. A wrecked engine will prevent the RHIB from moving unless repaired.

Turrets

The heavy weapon turrets on both variants can only incur 24 points of damage before being disabled. "Disabled" turrets can still fire but cannot be swivelled in any direction.


Armament

The gunner commands the M2 heavy machine gun on both variants. Only the 2 Turrets variant has a rear gunner who mans the Mk. 19 automatic grenade launcher:

M2

Arma1-vehicleweapons-rhib-m2.png

Base damage value Initial velocity (m/s)
26 930

Heavy machine gun. Intended for anti-infantry use, or against unarmoured vehicles and low-flying helicopters.

Has a fire rate of ~ 545 rounds per minute and a muzzle velocity of 930 m/s. It takes 10 seconds to reload a fresh belt box. The M2 has an effective firing range of between 400 and up to 1,200 metres, with a dispersion of 0.002 rad at all distances.

Mk. 19

Arma1-vehicleweapons-rhib-mk19.png

NOTE: Only available on the RHIB (2 Turrets) variant.

Damage type Base damage value Initial velocity (m/s)
High-Explosive 12 240

Automatic grenade launcher. Useful against groups of infantry, unarmoured/lightly-armoured ground vehicles and other waterborne vessels.

Can attain a fire rate of 150 RPM and has a muzzle velocity of 240 m/s. 6 seconds are required to reload grenade belts. The Mk. 19 has a firing range of between 450 up to a maximum of 1,500 metres. Accuracy-wise, it has a dispersion of 0.015 rad for targets at all distances.


Gallery

ArmA 2

RHIB
Arma2-render-rhib.png
Faction Icon-side-blufor.png USMC
Type Light Patrol Vessel
Seats Standard variant: 12 seats:
  • 1× Driver
  • 1× Gunner
  • 10× Passengers

MK19 variant: 9 seats:

  • 1× Driver
  • 2× Gunners
  • 7× Passengers
Item capacity Max:
  • 3× Weapons
  • 100× Magazines
Top speed ~ 58 km/h
Fuel capacity 100 fuel units
Primary armament All variants:
  • 1× M2HB .50 HMG
Secondary armament MK19 variant only:
  • 1× MK19 40 mm
Variants RHIB (MK19)
Games
Arma 2 logo.png

The RHIB is used exclusively by the U.S. Marines in ArmA 2.

Overview

  • Roles:
    • Coastguard
    • Troop transport
« The Naval Special Warfare Rigid Hull Inflatable Boat is a fast, high-buoyancy all weather boat designed to transport a fully equipped team of eight-men and three crew members. It is also fully transportable by C-130 Hercules.
Armoury Description
»

Design

Returning from Armed Assault, the ArmA 2 RHIB continues to serve in roughly the same roles and configurations of its predecessor.

Features
It is still available in two variants, both featuring a forward-mounted M2HB .50 cal heavy machine gun that can be rotated in all directions.

The standard transport model can transport up to ten passengers, while a second variant has a rear-facing, MK19 40 mm grenade launcher that has a fixed aiming arc that transports three less passengers (for a total of seven only).

The RHIB serves as the USMC's sole waterborne craft that allows it to transport Marines to and from shores, acting as a speedier (albeit non-amphibious) alternative to the tracked AAVP-7A1 APC. It can also be used as a maritime patrol vessel to guard against enemy infiltration attempts by boat.

Once more, the RHIB is the sole armed vessel in ArmA 2. As such, it does not have a directly comparable counterpart to it. It's slower than the smaller Russian-made PBX and the USMC's own CRRC while having more sluggish handling at slow speeds. At the same time, it handles better than civilian boats and can transport more passengers.

When it comes to armament and protection, the RHIB is somewhat comparable to the AAVP-7A1 but because of its open design, leaves its passengers exposed to being injured or killed by enemy fire. The latter on the other hand, protects its riders since they sit in a concealed compartment. This essentially forces the RHIB to rely on its speed to avoid taking damage, as it won't last long in direct combat against most threats.

Overall, the RHIB occupies a very specific niche in the USMC's inventory. It's not quite the ideal choice of transport when attempting to land on shores guarded by an enemy force, but will still be able accomplish its task (even if it means risking the safety of its occupants).

Crew Capacity
Both variants of the RHIB have a crew that consists of the driver and a gunner (two in the case of the MK19 model). Transportation capacity varies depending on the choice of armament, but it will always seat a minimum of seven passengers regardless of the variant.


Variants

Arma2-render-rhib.png
Baseline variant.

Is only armed with an M2HB heavy machine gun. The .50 cal HMG always has a single belt box of 100 rounds loaded, and has two more boxes left in reserve.

Can transport up to ten passengers.

Arma2-render-rhibmk19.png
Alternate armed variant.

Mostly identical to the baseline RHIB but has a second turret mounted to the rear that is armed with a MK19 40 mm AGL, which feeds from 48-round belts with grenades that use high-explosive dual purpose (HEDP) warheads. It is pre-loaded with one belt by default, and has a total of three more belts to spare.

It can only transport up to seven passengers.


Protection

Both RHIB variants have base armour values of 30.

Hull

RHIB hulls can withstand up to 30 points of damage before their integrity fails.

Engine

The engine on both variants is only able to take 36 points of damage before their destruction. A wrecked engine will prevent the RHIB from moving unless repaired.

Turrets

The heavy weapon turrets on both variants can only incur 24 points of damage before being disabled. "Disabled" turrets can still fire but cannot be swivelled in any direction.


Armament

The gunner controls the front-mounted M2HB HMG on both variants, while the rear gunner mans the rear-mounted MK19 AGL:

M2HB

Arma2-vehicleweapons-rhib-m2hb.png

Base damage value Aerodynamic friction Initial velocity (m/s)
26 -0.00068 930

Heavy machine gun. Intended for anti-infantry use, or against unarmoured vehicles and low-flying helicopters.

Has a fire rate of ~ 545 RPM and a muzzle velocity of 930 m/s. It takes 6 seconds to reload a fresh belt box. The M2HB has an effective firing range of between 800 and up to 1,200 metres, with a dispersion of 0.001 rad at all distances.

MK19

Arma2-vehicleweapons-rhib-mk19.png

NOTE: Only available on the RHIB (MK19) variant.

Damage type Base damage value Aerodynamic friction Initial velocity (m/s)
High-Explosive 12 -0.001064 240

Automatic grenade launcher. Useful against groups of infantry and unarmoured/lightly-armoured vehicles.

Can attain a fire rate of 400 RPM and has a muzzle velocity of 240 m/s. 6 seconds are required to reload grenade belts. The MK19 has a firing range of between 450 up to a maximum of 1,500 metres. Accuracy-wise, it has a dispersion of 0.006 rad for targets at all distances.


Trivia

  • The standard HMG-only variant of the RHIB does not actually have a gunner position and is considered to be the "commander" of the boat. This does not apply to the MK19 variant however, which has a properly configured gunner position.

Gallery

ArmA 3

RHIB
Arma3-render-rhibcivilian.png
Faction Icon-side-neutral.png Civilians
Icon-side-greenfor.png Syndikat
Icon-side-greenfor.png L'Ensemble
Type Rigid-Hulled Inflatable Boat
Seats 7 seats:
  • 1× Driver
  • 6× Passengers
Item capacity 500 mass
Top speed 95 km/h
Fuel capacity 12 fuel units
Weight 5001.97 kg
Slingloadable Yes
Primary armament None
Secondary armament None
Variants None
Games
Apex.png

The RHIB is used by Tanoan civilians, Syndikat rebels and their L'Ensemble successors in ArmA 3. It was added with the release of the Apex DLC.

Overview

  • Roles:
    • Troop transport
    • Fast-attack
« The rigid-hulled inflatable boat, (RHIB) is a light-weight but high-performance and high-capacity boat constructed with a solid, shaped hull and flexible tubes at the gunwale. The boat can fit 7 passengers and a driver. RHIB can be used for multiple tasks. It can be a simple transport boat with some countries deploying them for coast guarding. This is in contrast to criminals on Tanoa who use RHIBs as a fast and small smuggling boat.
Field Manual
»

Design

Premium content logo.png
This is a premium asset that requires ownership of the Apex expansion pack.


Fielded by many nations and organisations as a light, versatile boat, the ArmA 3 RHIB uses a hybrid design that consists of a reinforced fibreglass hull and an inflatable gunwhale/collar constructed of reinforced fabric.

Features
Boasting an impressive top speed of up to 95 km/h, the RHIB can cut its way through the water with relative ease and handles just as smoothly as the Speedboat when it comes to turning and acceleration. It is also capable of transporting two more passengers compared to its smaller counterpart, the Assault Boat, which can only carry four at a time (not including the driver).

Though the RHIB does not possess any weaponry by itself, all passengers are able to fire their own weapons regardless of where they are seated.

Drawbacks
Unlike its ArmA 2 predecessor, RHIBs have lost their mounted weapons. Though this is somewhat compensated by the addition of FFV capabilities for the riders, this prevents RHIBs from providing fire support for its passengers once they're unloaded from the craft.

Much like the Speedboat, the RHIB is also too heavy to be lifted by smaller helicopters like the WY-55. Fortunately, it can still be airlifted via slingloading with either the Huron or Mi-290 heavy-lift helicopters.

Crew Capacity
The RHIB has a seating capacity of up to eight personnel (including the driver). Besides the driver, all of the passengers either crouch or sit in the centre and on both sides of the craft.


Camouflage

  • Black: Pattern-less black paint scheme used by Syndikat/L'Ensemble RHIBs.
  • Civilian: Two-tone white/cyan paint scheme used exclusively on civilian-owned variants.

Protection

RHIBs have base armour values of 50.

Hull

The hull can only withstand 30 points of damage. Depletion of the hull's integrity will not result in a total loss unless the RHIB is critically damaged.

Engine

RHIB engines can take up to 60 points of damage before failing. Destroying the engine can potentially result in the RHIB exploding but the vessel itself must already be at critical.


FFV

Main article: Firing from vehicles (mechanic)#RHIB

Trivia

  • As with the Assault Boat, the ArmA 3 RHIB could be based on any real-world rigid-hull boat as almost all RHIB-based designs share the same layout and appearance in some way.

Gallery

External links

See also

Boats of comparable role and configuration

Vehicles of ArmA: Armed Assault
Wheeled 5T TruckArmy 4x4BusBRDM-2CarHatchbackHMMWV (Civil) • Offroad (Hilux) • M1030 (TT650, TT650G) • Pick-Up (Datsun) • SedanStrykerTractorUAZUral
Tracked BMP-2M1A1M113ShilkaT-72
Rotor-wing AH-6AH-1ZKA-50MH-6Mi17UH-60
Fixed-wing A-10AV-8BCamelDC-3Su-34
Aquatic CRRCRHIBPBX Boat
(Parenthesis) denote variants.
Queen's Gambit
OFP-factionicon-unitedstates.png U.S. Army - Vehicles (ArmA: Armed Assault)
Wheeled 5T TruckHMMWVM1030Stryker
Tracked M1A1M113
Rotor-wing AH-6AH-1ZMH-6UH-60
Fixed-wing A-10AV-8BCamel
Aquatic CRRCRHIB
Vehicles of ArmA 2
Wheeled 9P117 SCUD-BATVBRDM-2* • BTR-40BTR-60BTR-90BM-21 Grad* • BusCarDingo 2 CZHatchbackHMMWV* • GAZJackal 2 MWMIKKamazLada* • LAV-25Military OffroadMotorcycle* (Old moto) • Mountain bike (Old bike) • MTVR* • Offroad* • Pandur II 8x8 CZPickup* • RM-70S1203SedanStryker (MGS) • SUV (Armored SUV) • T810TractorTouring CarTowing TractorUAZ-469* • Ural* • V3S* • Vodnik
Tracked 2S6M TunguskaAAVP-7A1BMP-2BMP-3BVP-1FV510 WarriorM1 Abrams* (M1A2 TUSK*) • M113M2 BradleyM270 MLRS* • T-34* • T-55T-72* (T-72M4 CZ) • T-90ZSU-23-4*
Rotor-wing AH-1ZAH-6J Little Bird (AH-6X) • AH-11 WildcatAH-64D* (AH-1) • CH-47F Chinook (Chinook HC4) • Ka-52Ka-60Ka-137Merlin HC3MH-6J Little BirdMi-8MTV-3* (Mi-17*) • Mi-24P (Mi-24D*, Mi-24V*) • UH-1Y (UH-1H) • UH-60 Black Hawk (MH-60S)
Fixed-wing A-10 Thunderbolt II* • An-2AV-8B HarrierC-130J Hercules* • F-35 Lightning IIL-159 ALCAL-39ZA (L-39C) • MQ-9 Reaper* • MV-22 OspreyPchela-1TSu-39 (Su-25*) • Su-34
Aquatic CRRCFishing BoatPBXRHIBSmall Boat
(Parenthesis) denote variants.
* indicates partial DLC dependency.
Operation Arrowhead | British Armed Forces | Private Military Company | Army of the Czech Republic
Arma2-factionicon-usmc.png USMC - Vehicles (ArmA 2)
Wheeled HMMWVLAV-25MotorcycleMountain bikeMTVRTowing Tractor
Tracked AAVP-7A1M1 Abrams (M1A2 TUSK) • M270 MLRS
Rotor-wing AH-1ZAH-64DUH-1YMH-60S
Fixed-wing A-10 Thunderbolt IIAV-8B HarrierC-130J HerculesF-35 Lightning IIMQ-9 ReaperMV-22 Osprey
Aquatic CRRCRHIB
(Parenthesis) denote variants.
Vehicles of ArmA 3
Wheeled AFV-4 GorgonAMV-7 MarshallHatchbackHEMTTHunterIfritKartMB 4WDMSE-3 MaridOffroadProwlerQilinRhino MGS (UP) • StriderSUVTempestTractorTruckQuadbikeUGV StomperVanZamak (MLR)
Tracked 2S9 SochorAWC NyxBTR-K KamyshCRV-6e BobcatED-1D Mini UGV (ED-1E) • IFV-6a CheetahIFV-6c PantherFV-720 MoraM2A1 Slammer (A4 UP) • M4 ScorcherM5 SandstormMBT-52 KumaT-100 VarsukT-140 Angara (T-140K) • ZSU-39 Tigris
Rotor-wing AH-9 PawneeAH-99 BlackfootAR-2 DarterCH-49 MohawkCH-67 HuronDemining DroneMH-9 Hummingbird (M900) • Mi-48 KajmanMi-290 TaruMQ-12 FalconPO-30 OrcaUH-80 Ghost HawkUtility DroneWY-55 Hellcat
Fixed-wing A-143 BuzzardA-149 GryphonA-164 WipeoutCaesar BTTF/A-181 Black Wasp IIKH-3A FenghuangMQ-4A GreyhawkTo-199 NeophronTo-201 ShikraUCAV SentinelV-44X BlackfishY-32 Xi'an
Aquatic Assault BoatMotorboatRHIBSpeedboatSDVWater Scooter
(Parenthesis) denote variants.
Karts DLC | Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC | Contact DLC
Arma3-factionicon-syndikat.png Syndikat - Vehicles (ArmA 3)
Wheeled MB 4WDTruckVan
Rotor-wing M900
Fixed-wing Caesar BTT
Aquatic Assault BoatRHIB
Apex DLC | Laws of War DLC
Arma3-factionicon-syndikat.png L'Ensemble - Vehicles (ArmA 3)
Wheeled MB 4WDOffroadQuadbikeTruckVan
Rotor-wing M900
Fixed-wing Caesar BTT
Aquatic Assault BoatRHIB
Apex DLC | Laws of War DLC
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