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The RPG-7V is a 40 mm rocket launcher featured in ArmA: Armed Assault, ArmA 2, and ArmA 3.

ArmA: Armed Assault

« The RPG-7 is a recoilless, shoulder-fired, muzzle-loaded, reloadable anti-tank grenade launcher. The RPG-7V model can be fitted with a telescopic sight and both infrared and passive night sights. It can also fire the powerful PG-7VR 105mm tandem HEAT rocket grenade.
Library Description
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RPG-7V
Arma2-icon-rpg7
Faction SLA
Type Rocket Launcher
Caliber 40 mm
Magazine
capacity
1
Variants None
Games
A1-logo
Arma2-render-rpg7

The RPG-7V is a 40 mm rocket launcher used exclusively by the SLA in ArmA: Armed Assault.

Overview

The RPG-7V is a portable, reusable, unguided, shoulder-launched, anti-tank, rocket-propelled grenade launcher.

It is capable of being loaded with two types of grenade rounds: the regular PG-7V and the larger PG-7VR. Both have the same effective ranges; only the PG-7VR has a higher damage output difference. It cannot be fitted with optics and only relies on a traditional ironsight.

Despite being the sole AT launcher available to SLA forces, the only real drawback the RPG-7V has is that because it lacks any kind of guidance for its munitions or magnified optics, it cannot be used against targets beyond 300 metres (even though it has a theoretical maximum range of 500 metres).

Beyond that distance, hitting a target with any degree of precision requires a lot of practice to achieve (and a shred of luck as well) simply due to the unpredictable flight trajectory of the grenades.


Munitions

The RPG-7V can load two types of grenades:

PG-7V

Arma2-icon-pg7v

PG-7V

Standard issue grenade round. Uses a high-explosive anti-tank (HEAT) warhead.

The PG-7V's warhead is more powerful than the American M136 and also flies slightly faster (though not by much). It is best reserved for Armoured Personnel Carriers like the Stryker or unarmoured trucks due to its small blast radius and short range/underwhelming performance.

It has an effective range of 300 metres and a maximum of 500 metres. The warhead has a blast radius of 2 metres.

PG-7VR

Arma2-icon-pg7vl

PG-7VR

Uses a HEAT warhead.

The PG-7VR is slightly more powerful than the regular PG-7V grenade. Besides this increased firepower, it is virtually identical to its baseline round in every other way.

It has an effective range of 300 metres and a maximum of 500 metres. The warhead has a blast radius of 2 metres.

Trivia

  • The in-game PG-7VR grenade is actually modelled after the smaller "VL" round and not the actual 105 mm grenade, with its icon even depicting it as the VL as well.
  • Because it reuses the same generic hand animation as other shoulder-launched weapons, the RPG-7V will always be incorrectly held as if it were the M136.

Gallery

ArmA 2

« The RPG-7 is a recoilless, shoulder-fired, muzzle-loaded, reloadable anti-tank grenade launcher. The RPG-7V model can be fitted with a telescopic sight and both infrared and passive night sights. It can also fire the powerful PG-7VR 105mm tandem HEAT rocket grenade.
Armoury Description
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RPG-7V
Arma2-icon-rpg7
Faction - Russian Armed Forces
- CDF
- ACR
- ChDKZ
- NAPA
- Takistani Army
- United Nations
- Takistani Rebels
- Takistani Militia
Type Rocket Launcher
Caliber 40 mm / 105 mm
Magazine
capacity
1
Variants None
Games
Arma 2 logo

Arma2-OA-logo
Arma2-render-rpg7

The RPG-7V is a 40 mm rocket launcher that is used by several BLUFOR, OPFOR and Independent factions in ArmA 2.

Overview

The ArmA 2 RPG-7V remains largely unchanged from its predecessor in Armed Assault, and is similarly intended for light anti-vehicle purposes.

It is however, capable of loading two additional types of grenades in addition to the conventional two from Armed Assault: the medium anti-tank PG-7VL and anti-personnel OG-7V grenades types.

A versatile shoulder-fired launcher that can be used against infantry and vehicles alike, one quick switch of a grenade allows an RPG-7V operator to easily become a dedicated anti-ground vehicle or anti-infantry soldier.

It is easier to carry than the heavier 9K115-2 ATGM, and packs more of a punch than the lighter (and weaker) RPG-18. Since each round only occupies two inventory slots, an RPG-7V operator can comfortably carry up to three to four grenades at a time; with more if necessary provided they have an assistant holding grenades for them in a backpack.


Munitions

The ArmA 2 RPG-7V is unique for being able to utilise four different types of grenades. Each of them have varying levels of armour penetration (in the case of the anti-vehicle rounds) and explosive power:

PG-7V

Arma2-icon-pg7v

PG-7V

Standard issue grenade round. Uses a high-explosive anti-tank (HEAT) warhead.

The PG-7V uses a shaped charge warhead which grants it armour piercing capabilities. It is ideal for use against light vehicles such as the HMMWV or LAV-25, but is practically useless against heavily armoured vehicles such as the American M1A1 Main Battle Tank

Antiquated Soviet-era tanks like the T-34 or the T-55 can also be penetrated with this grenade, though modern Infantry Fighting Vehicles such as the M2A3 Bradley will be able to resist a few direct hits so as long as they are not struck in the rear.

It has an effective range of 300 metres and a maximum of 500 metres. The warhead has a blast radius of 2 metres.

PG-7VL

Arma2-icon-pg7vl

PG-7VL

Uses a single-stage HEAT warhead.

It is very similar to the basic PG-7V grenade in terms of performance and weighs the same, but has increased penetration against armoured vehicles. However, it is still mostly useful against light and medium armoured vehicles only, and can only inflict moderate damage if a hit is scored on the rear of MBTs.

Note that the PG-7VL has even less explosive filling than the PG-7V, so it does very little explosive damage and has a relatively tiny splash radius.

It has an effective range of 300 metres and a maximum of 500 metres. The warhead has a blast radius of just 1 metre.

PG-7VR

Arma2-icon-pg7vr

PG-7VR

Uses a 105 mm tandem HEAT warhead.

The most powerful of the anti-vehicle grenade rounds, the PG-7VR is a dedicated anti-tank grenade that has the highest damage value out of the three. It is the only round that can inflict serious damage against MBTs like the M1A1 or even the Russian T-90 regardless of where it hits, though rear shots are still recommended.

However, as the heaviest grenade out of the four the PG-7VR also flies significantly more slowly compared to the PG-7V/PG-7VL as it has an initial launch velocity of just 70 m/s, with a maximum speed of 200 m/s.

This greatly limits its effective range to just 100 metres and less, as beyond that distance targets will be extremely difficult, if not impossible, to hit with any hint of accuracy (especially against a fast moving vehicle).

The PG-7VR is the only grenade that occupies three inventory slots as opposed to two. The warhead has a blast radius of 2 metres.

OG-7V

Arma2-icon-og7v

OG-7V

Uses a high-explosive fragmentation (HE-Frag) warhead.

The OG-7V is an anti-personnel grenade that relies exclusively on explosive damage. It has the largest splash radius of the four grenade rounds, and is highly effective against clustered infantry and even light vehicles such as the HMMWV or UAZ-469.

It is completely redundant against any kind of armoured ground vehicle, though it can be used to some effect against certain Armoured Personnel Carriers and IFVs by blowing up their wheels or tracks with a direct hit (inflicting a mobility kill), or the RWS turret and externally-fitted optics on any modern MBT.

It has an effective range of 300 metres and a maximum of 500 metres. The warhead has a blast radius of 12 metres.

Trivia

  • The RPG-7V's reloading animation is erroneously shared with all other AT launchers (including ATGMs such as the American Javelin).
  • Along with the AK-74 assault rifle, it is one of the most ubiquitous weapons in ArmA 2, with virtually every OPFOR faction using it as a standard-issue AT weapon. In addition, United Nations peacekeepers, the various Takistani rebel groups, as well as the Czech military and former Soviet BLUFOR/Independent factions such as the CDF and NAPA, employ use of the RPG-7V.

Gallery

ArmA 3

« The RPG-7 is a portable, reusable, unguided, shoulder-launched, anti-tank, rocket-propelled grenade launcher. The ruggedness, simplicity, low cost and effectiveness of the RPG-7 has made it the most widely used anti-armor weapon in the world. Currently, around 40 countries use the weapon and it is manufactured in several variants by nine countries. It is popular with irregular and guerrilla forces. The RPG has been used in almost all conflicts across all continents since the mid-1960s, from the Vietnam War to the early recent conflicts in the Pacific area.
Field Manual
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RPG-7
Arma3-icon-rpg7
Faction - Syndikat
- Loyalists
Type Rocket Launcher
Caliber 40 mm
Magazine
capacity
1
Variants None
Games
Apex
Arma3-render-rpg7

The RPG-7 is a 40 mm rocket launcher used by both Syndikat insurgents and Altian government loyalists in ArmA 3. It was added with the release of the Apex DLC.

Overview

The ArmA 3 RPG-7 is far less capable compared to its previous incarnations, and is restricted to loading PG-7V high-explosive anti-tank (HEAT) 40 mm grenades only.

It cannot be fitted with optics and instead uses a traditional ironsight that can be zeroed to launch grenades at distances of between 200-500 metres.

Designed to provide infantry with the capability to engage lightly armoured and unarmoured vehicles at ranges of up to 600 metres, the ArmA 3 RPG-7 remains as a relatively simple and easy-to-use launcher. Though it obviously lacks the flexibility of its predecessors (in terms of munitions varieties), the ArmA 3 RPG-7's PG-7V grenades are fairly light to carry and only require a light backpack like the Assault Pack to store backup rounds.

However, the small diameter of the RPG-7's 40 mm grenades means that they are only strong enough to neutralise light APCs and MRAPs. They are not quite powerful enough to raze a reinforced structure or large building, and will not scratch tanks in the slightest.

Though the warhead possesses a kinetic penetrator, the explosive charge itself is actually quite weak. Meaning the PG-7V grenade will be easily neutralised by vehicle slat cages. Furthermore, multiple successive hits in an exposed area of the MBT like the engine will be required to simply disable them, not to outright destroy.

Lastly, it should also be noted that while the launcher can be zeroed to launch grenades at distances of up to 500 metres in theory, the variable arc trajectory of the RPG-7's grenades makes it largely ineffective and very difficult to account for when used for long distance shots.

For that reason, this limits the actual maximum effective range of the launcher to just under 300 metres in practice, as beyond that distance the RPG-7 is basically impossible to use reliably with any degree of accuracy.

Trivia

  • On release, the RPG-7's grenades used a flat arc trajectory and did not spin at all during flight. This essentially allowed them to fly in a straight line and be unrealistically capable of hitting targets at distances of up to 1,200 metres.
    • This was later corrected with Game Update 1.68, which added zeroing for the launcher and proper flight characteristics for the PG-7V grenades.
  • Prior to the release of the Tac-Ops DLC, the RPG-7 was exclusively a Syndikat-only weapon. It was later changed with the release of the DLC's first scenario, Beyond Hope, which showed the weapon in use by government loyalists as well (the predecessors of the modern-day FIA).
  • It is one of the few in-game weapons in ArmA 3 to be called by their real-life manufacturer names.

Gallery

External links

See also

Weapons of comparable role and configuration