« | Very powerful yet very slow hand gun. Weapon Description[1]
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The S&W is a .357 handgun used exclusively by U.S. military pilots in ArmA: Cold War Assault.
Overview[]
The S&W is a double-action revolver chambered to fire the .357 round.
It can only load 6-round cylinders[CfgWp 5] and can attain a fire rate of up to 600 rounds per minute.[CfgWp 6][Formula 1] The S&W has a muzzle velocity of 380 m/s[CfgWp 7] and an effective firing range of 100 metres.
The S&W is the primary sidearm of U.S. helicopter pilots. It is the most powerful handgun in Cold War Assault, as a single hit to the chest is more than sufficient to outright kill the target. It is also one of the most accurate sidearms and rivals the 92F while retaining greater stopping power.
For all of its strengths, however, the S&W also has one major flaw in its painfully low ammunition capacity. Since the S&W can only load from 6-round cylinders[CfgWp 5], the user will be forced to reload frequently. This is risky in close quarters should the user be unable to land a killing blow before expending all six rounds.[CfgWp 1] On the other hand, every other semi-automatic pistol will have almost double or more than double the ammo and can keep firing even if they miss multiple shots.
Ironsights[]

Ironsights on the S&W revolver are set to a fixed zeroing of 50 metres.[CfgWp 8][CfgWp 9] This cannot be manually adjusted to a different setting.
Recoil curves[]
{
title: {
text: 'revolverSingle'
},
tooltip: {
trigger: 'axis',
axisPointer: {
type: 'cross',
label: {
backgroundColor: '#824100'
}
}
},
legend: {
data: ['Time Taken', 'Kickback', 'Kick Up']
},
toolbox: {
feature: {
saveAsImage: {}
}
},
grid: {
left: '3%',
right: '4%',
bottom: '3%',
containLabel: true
},
xAxis: [
{
name: 'Duration',
nameLocation: 'middle',
type: 'category',
boundaryGap: false,
data: ['0', '0.01']
}
],
yAxis: [
{
name: 'Amplitude',
nameLocation: 'end',
type: 'value'
}
],
series: [
{
name: 'Time Taken',
type: 'line',
stack: 'Total',
label: {
show: true,
position: 'top',
},
areaStyle: {},
emphasis: {
focus: 'series'
},
data: [0.05, 0.3],
smooth: true
},
{
name: 'Kickback',
type: 'line',
stack: 'Total',
label: {
show: true,
position: 'top',
},
areaStyle: {},
emphasis: {
focus: 'series'
},
data: [0.1, 0],
smooth: true
},
{
name: 'Kick Up',
type: 'line',
stack: 'Total',
label: {
show: true,
position: 'top',
},
areaStyle: {},
emphasis: {
focus: 'series'
},
data: [0.2, 0],
smooth: true
}
]
}
Charts/graphs are not available on mobile. Please switch to desktop mode in order to see them.
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Ammunition[]

Ammo parameter | .357 (Ball) |
---|---|
Base damage value | 11[CfgAm 1] |
Spill damage value | 1[CfgAm 2] |
Muzzle velocity (m/s) | 380[CfgWp 7] |
The S&W is restricted to loading only one type of "magazine".[CfgWp 5] It requires one[CfgWp 10] free inventory slot to carry:
S&W Mag.[]
6-round cylinder loaded with .357 ammunition.[CfgWp 11]
The bullets have a spill radius of 0.05 metres upon impact.[CfgAm 3]
Trivia[]
- The S&W is directly based on the "Model 686" revolver designed by U.S.-based arms company Smith & Wesson of Springfield, Massachusetts.
- It is the only revolver-type sidearm featured in Cold War Assault.
- Along with all other handguns, the S&W was not actually included as part of the default set of weapons that could be used in Operation Flashpoint: Cold War Crisis (the initial release name of Cold War Assault). It was only added with the Resistance expansion pack[2] and only after the release of Patch 1.85.[1]
Gallery[]
Config/script references[]
CfgAmmo[]
CfgWeapons[]
- ↑ 1.0 1.1 CfgWeapons >> Revolver >> count
- ↑ CfgWeapons >> Revolver >> Single >> dispersion
- ↑ CfgWeapons >> Revolver >> Single >> recoil
- ↑ CfgWeapons >> Revolver >> dexterity
- ↑ 5.0 5.1 5.2 CfgWeapons >> Revolver >> magazines[] >> {"RevolverMag"}
- ↑ CfgWeapons >> Revolver >> Single >> reloadTime
- ↑ 7.0 7.1 CfgWeapons >> Revolver >> initSpeed
- ↑ CfgWeapons >> Revolver >> distanceZoomMin
- ↑ CfgWeapons >> Revolver >> distanceZoomMax
- ↑ CfgWeapons >> Revolver >> magazineType >> "32"
- ↑ CfgWeapons >> Single >> ammo >> "RevolverBullet"
Formulae[]
- ↑ 60 / reloadTime = 60 / 0.1
References[]
- ↑ 1.0 1.1 The Codemasters Software Company Limited 2002, Codemasters - downloads, Codemasters, viewed 28 January 2024, <http://web.archive.org/web/20021206162110/http://www.codemasters.com/downloads/displayfiles.php?showdetails=4487>. (archived link)
- ↑ Mcnicoll, J et al. 2008, Operation Flashpoint: List of weapons, Bohemia Interactive Community Wiki, viewed 3 June 2023, <https://community.bistudio.com/wiki/Operation_Flashpoint:_List_of_weapons>.
External links[]
See also[]
Weapons of comparable role and configuration[]
- Revolver (Takistani Army counterpart, ArmA 2: OA only)
Weapons of ArmA: Cold War Assault | |
---|---|
Handguns | 92F 9 mm • CZ-75 9 mm • Glock 17 9 mm • S&W .357 • Tokarev TT-33 7.62 mm |
Submachine guns | Ingram .45 • MP5SD3 9 mm • PP-19 Bizon 9 mm • Sa-61 Scorpion 7.65 mm • UZI 9 mm |
Shotguns | Kozlice |
Carbines | AK-74 SU 5.45 mm • XM-177E2 5.56 mm (XM-177S) |
Assault rifles | AK-47 7.62 mm (AK-47 GL, AK-47 CZ) • AK-74 5.45 mm (AK-74 GL) • AUG A1 5.56 mm • FN-FAL 7.62 mm • G3A4 7.62 mm • G36 5.56 mm • M16A2 5.56 mm (M16A2 GL) |
Sniper rifles | Hunting Rifle 7.62 mm • M21 7.62 mm • SVD 7.62 mm |
Machineguns | M60 7.62 mm • PK 7.62 mm |
Grenade launchers | 6G30 • MM-1 |
Launchers | 9K32 Strela-2 • AT-4 Spigot • Carl Gustav M2 • FIM-92 Stinger • M72 LAW • RPG-75NH |
Static | M2 |
(Parenthesis) denote variants. |
![]() | |
---|---|
Handguns | 92F 9 mm • Glock 17 9 mm • S&W .357 |
Submachine guns | MP5SD3 9 mm • UZI 9 mm |
Carbines | XM-177E2 5.56 mm (XM-177S) |
Assault rifles | AUG A1 5.56 mm • G36 5.56 mm • M16A2 5.56 mm (M16A2 GL) |
Sniper rifles | M21 7.62 mm |
Machineguns | M60 7.62 mm |
Grenade launchers | MM-1 |
Launchers | Carl Gustav M2 • FIM-92 Stinger • M72 LAW |
Static | M2 |
(Parenthesis) denote variants. |